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1 /*
2  * Copyright 2013 Google Inc.
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7 
8 #include "SkTypes.h"
9 
10 #include "GrContext.h"
11 #include "GrPath.h"
12 #include "GrShape.h"
13 #include "SkBitmap.h"
14 #include "SkCanvas.h"
15 #include "SkColor.h"
16 #include "SkPaint.h"
17 #include "SkPath.h"
18 #include "SkDashPathEffect.h"
19 #include "SkRRect.h"
20 #include "SkRect.h"
21 #include "SkSurface.h"
22 #include "Test.h"
23 
24 #include <initializer_list>
25 
test_drawPathEmpty(skiatest::Reporter *,SkCanvas * canvas)26 static void test_drawPathEmpty(skiatest::Reporter*, SkCanvas* canvas) {
27     // Filling an empty path should not crash.
28     SkPaint paint;
29     SkRect emptyRect = SkRect::MakeEmpty();
30     canvas->drawRect(emptyRect, paint);
31     canvas->drawPath(SkPath(), paint);
32     canvas->drawOval(emptyRect, paint);
33     canvas->drawRect(emptyRect, paint);
34     canvas->drawRRect(SkRRect::MakeRect(emptyRect), paint);
35 
36     // Stroking an empty path should not crash.
37     paint.setAntiAlias(true);
38     paint.setStyle(SkPaint::kStroke_Style);
39     paint.setColor(SK_ColorGRAY);
40     paint.setStrokeWidth(SkIntToScalar(20));
41     paint.setStrokeJoin(SkPaint::kRound_Join);
42     canvas->drawRect(emptyRect, paint);
43     canvas->drawPath(SkPath(), paint);
44     canvas->drawOval(emptyRect, paint);
45     canvas->drawRect(emptyRect, paint);
46     canvas->drawRRect(SkRRect::MakeRect(emptyRect), paint);
47 }
48 
fill_and_stroke(SkCanvas * canvas,const SkPath & p1,const SkPath & p2,sk_sp<SkPathEffect> effect)49 static void fill_and_stroke(SkCanvas* canvas, const SkPath& p1, const SkPath& p2,
50                             sk_sp<SkPathEffect> effect) {
51     SkPaint paint;
52     paint.setAntiAlias(true);
53     paint.setPathEffect(effect);
54 
55     canvas->drawPath(p1, paint);
56     canvas->drawPath(p2, paint);
57 
58     paint.setStyle(SkPaint::kStroke_Style);
59     canvas->drawPath(p1, paint);
60     canvas->drawPath(p2, paint);
61 }
62 
test_drawSameRectOvals(skiatest::Reporter *,SkCanvas * canvas)63 static void test_drawSameRectOvals(skiatest::Reporter*, SkCanvas* canvas) {
64     // Drawing ovals with similar bounds but different points order should not crash.
65 
66     SkPath oval1, oval2;
67     const SkRect rect = SkRect::MakeWH(100, 50);
68     oval1.addOval(rect, SkPath::kCW_Direction);
69     oval2.addOval(rect, SkPath::kCCW_Direction);
70 
71     fill_and_stroke(canvas, oval1, oval2, nullptr);
72 
73     const SkScalar intervals[] = { 1, 1 };
74     fill_and_stroke(canvas, oval1, oval2, SkDashPathEffect::Make(intervals, 2, 0));
75 }
76 
DEF_GPUTEST_FOR_ALL_GL_CONTEXTS(GpuDrawPath,reporter,ctxInfo)77 DEF_GPUTEST_FOR_ALL_GL_CONTEXTS(GpuDrawPath, reporter, ctxInfo) {
78     for (auto& test_func : { &test_drawPathEmpty, &test_drawSameRectOvals }) {
79         for (auto& sampleCount : {1, 4, 16}) {
80             SkImageInfo info = SkImageInfo::MakeN32Premul(255, 255);
81             auto surface(
82                 SkSurface::MakeRenderTarget(ctxInfo.grContext(), SkBudgeted::kNo, info,
83                                             sampleCount, nullptr));
84             if (!surface) {
85                 continue;
86             }
87             test_func(reporter, surface->getCanvas());
88         }
89     }
90 }
91 
92 DEF_GPUTEST(GrPathKeys, reporter, /* options */) {
93     SkPaint strokePaint;
94     strokePaint.setStyle(SkPaint::kStroke_Style);
95     strokePaint.setStrokeWidth(10.f);
96     GrStyle styles[] = {
97         GrStyle::SimpleFill(),
98         GrStyle::SimpleHairline(),
99         GrStyle(strokePaint)
100     };
101 
102     for (const GrStyle& style : styles) {
103         // Keys should not ignore conic weights.
104         SkPath path1, path2;
105         SkPoint p0 = SkPoint::Make(100, 0);
106         SkPoint p1 = SkPoint::Make(100, 100);
107 
108         path1.conicTo(p0, p1, .5f);
109         path2.conicTo(p0, p1, .7f);
110 
111         GrUniqueKey key1, key2;
112         // We expect these small paths to be keyed based on their data.
113         bool isVolatile;
114         GrPath::ComputeKey(GrShape(path1, GrStyle::SimpleFill()), &key1, &isVolatile);
115         REPORTER_ASSERT(reporter, !isVolatile);
116         REPORTER_ASSERT(reporter, key1.isValid());
117         GrPath::ComputeKey(GrShape(path2, GrStyle::SimpleFill()), &key2, &isVolatile);
118         REPORTER_ASSERT(reporter, !isVolatile);
119         REPORTER_ASSERT(reporter, key1.isValid());
120         REPORTER_ASSERT(reporter, key1 != key2);
121         {
122             GrUniqueKey tempKey;
123             path1.setIsVolatile(true);
124             GrPath::ComputeKey(GrShape(path1, style), &key1, &isVolatile);
125             REPORTER_ASSERT(reporter, isVolatile);
126             REPORTER_ASSERT(reporter, !tempKey.isValid());
127         }
128 
129         // Ensure that recreating the GrShape doesn't change the key.
130         {
131             GrUniqueKey tempKey;
132             GrPath::ComputeKey(GrShape(path2, GrStyle::SimpleFill()), &tempKey, &isVolatile);
133             REPORTER_ASSERT(reporter, key2 == tempKey);
134         }
135 
136         // Try a large path that is too big to be keyed off its data.
137         SkPath path3;
138         SkPath path4;
139         for (int i = 0; i < 1000; ++i) {
140             SkScalar s = SkIntToScalar(i);
141             path3.conicTo(s, 3.f * s / 4, s + 1.f, s, 0.5f + s / 2000.f);
142             path4.conicTo(s, 3.f * s / 4, s + 1.f, s, 0.3f + s / 2000.f);
143         }
144 
145         GrUniqueKey key3, key4;
146         // These aren't marked volatile and so should have keys
147         GrPath::ComputeKey(GrShape(path3, style), &key3, &isVolatile);
148         REPORTER_ASSERT(reporter, !isVolatile);
149         REPORTER_ASSERT(reporter, key3.isValid());
150         GrPath::ComputeKey(GrShape(path4, style), &key4, &isVolatile);
151         REPORTER_ASSERT(reporter, !isVolatile);
152         REPORTER_ASSERT(reporter, key4.isValid());
153         REPORTER_ASSERT(reporter, key3 != key4);
154 
155         {
156             GrUniqueKey tempKey;
157             path3.setIsVolatile(true);
158             GrPath::ComputeKey(GrShape(path3, style), &key1, &isVolatile);
159             REPORTER_ASSERT(reporter, isVolatile);
160             REPORTER_ASSERT(reporter, !tempKey.isValid());
161         }
162     }
163 }
164