• Home
  • Line#
  • Scopes#
  • Navigate#
  • Raw
  • Download
1 /*
2  * Copyright 2017 Google Inc.
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7 
8 #include "SkTypes.h"
9 #include "Test.h"
10 
11 #include <array>
12 #include <vector>
13 #include "GrCaps.h"
14 #include "GrContext.h"
15 #include "GrContextPriv.h"
16 #include "GrGeometryProcessor.h"
17 #include "GrGpuCommandBuffer.h"
18 #include "GrMemoryPool.h"
19 #include "GrOpFlushState.h"
20 #include "GrRenderTargetContext.h"
21 #include "GrRenderTargetContextPriv.h"
22 #include "GrResourceKey.h"
23 #include "GrResourceProvider.h"
24 #include "SkBitmap.h"
25 #include "SkMakeUnique.h"
26 #include "glsl/GrGLSLFragmentShaderBuilder.h"
27 #include "glsl/GrGLSLGeometryProcessor.h"
28 #include "glsl/GrGLSLVarying.h"
29 #include "glsl/GrGLSLVertexGeoBuilder.h"
30 
31 GR_DECLARE_STATIC_UNIQUE_KEY(gIndexBufferKey);
32 
33 static constexpr int kBoxSize = 2;
34 static constexpr int kBoxCountY = 8;
35 static constexpr int kBoxCountX = 8;
36 static constexpr int kBoxCount = kBoxCountY * kBoxCountX;
37 
38 static constexpr int kImageWidth = kBoxCountY * kBoxSize;
39 static constexpr int kImageHeight = kBoxCountX * kBoxSize;
40 
41 static constexpr int kIndexPatternRepeatCount = 3;
42 constexpr uint16_t kIndexPattern[6] = {0, 1, 2, 1, 2, 3};
43 
44 
45 class DrawMeshHelper {
46 public:
DrawMeshHelper(GrOpFlushState * state)47     DrawMeshHelper(GrOpFlushState* state) : fState(state) {}
48 
49     sk_sp<const GrBuffer> getIndexBuffer();
50 
makeVertexBuffer(const SkTArray<T> & data)51     template<typename T> sk_sp<const GrBuffer> makeVertexBuffer(const SkTArray<T>& data) {
52         return this->makeVertexBuffer(data.begin(), data.count());
53     }
makeVertexBuffer(const std::vector<T> & data)54     template<typename T> sk_sp<const GrBuffer> makeVertexBuffer(const std::vector<T>& data) {
55         return this->makeVertexBuffer(data.data(), data.size());
56     }
57     template<typename T> sk_sp<const GrBuffer> makeVertexBuffer(const T* data, int count);
58 
59     void drawMesh(const GrMesh& mesh);
60 
61 private:
62     GrOpFlushState* fState;
63 };
64 
65 struct Box {
66     float fX, fY;
67     GrColor fColor;
68 };
69 
70 ////////////////////////////////////////////////////////////////////////////////////////////////////
71 
72 /**
73  * This is a GPU-backend specific test. It tries to test all possible usecases of GrMesh. The test
74  * works by drawing checkerboards of colored boxes, reading back the pixels, and comparing with
75  * expected results. The boxes are drawn on integer boundaries and the (opaque) colors are chosen
76  * from the set (r,g,b) = (0,255)^3, so the GPU renderings ought to produce exact matches.
77  */
78 
79 static void run_test(GrContext* context, const char* testName, skiatest::Reporter*,
80                      const sk_sp<GrRenderTargetContext>&, const SkBitmap& gold,
81                      std::function<void(DrawMeshHelper*)> testFn);
82 
DEF_GPUTEST_FOR_RENDERING_CONTEXTS(GrMeshTest,reporter,ctxInfo)83 DEF_GPUTEST_FOR_RENDERING_CONTEXTS(GrMeshTest, reporter, ctxInfo) {
84     GrContext* context = ctxInfo.grContext();
85 
86     const GrBackendFormat format =
87             context->contextPriv().caps()->getBackendFormatFromColorType(kRGBA_8888_SkColorType);
88 
89     sk_sp<GrRenderTargetContext> rtc(context->contextPriv().makeDeferredRenderTargetContext(
90             format, SkBackingFit::kExact, kImageWidth, kImageHeight, kRGBA_8888_GrPixelConfig,
91             nullptr));
92     if (!rtc) {
93         ERRORF(reporter, "could not create render target context.");
94         return;
95     }
96 
97     SkTArray<Box> boxes;
98     SkTArray<std::array<Box, 4>> vertexData;
99     SkBitmap gold;
100 
101     // ---- setup ----------
102 
103     SkPaint paint;
104     paint.setBlendMode(SkBlendMode::kSrc);
105     gold.allocN32Pixels(kImageWidth, kImageHeight);
106 
107     SkCanvas goldCanvas(gold);
108 
109     for (int y = 0; y < kBoxCountY; ++y) {
110         for (int x = 0; x < kBoxCountX; ++x) {
111             int c = y + x;
112             int rgb[3] = {-(c & 1) & 0xff, -((c >> 1) & 1) & 0xff, -((c >> 2) & 1) & 0xff};
113 
114             const Box box = boxes.push_back() = {
115                     float(x * kBoxSize),
116                     float(y * kBoxSize),
117                     GrColorPackRGBA(rgb[0], rgb[1], rgb[2], 255)
118             };
119 
120             std::array<Box, 4>& boxVertices = vertexData.push_back();
121             for (int i = 0; i < 4; ++i) {
122                 boxVertices[i] = {
123                         box.fX + (i / 2) * kBoxSize,
124                         box.fY + (i % 2) * kBoxSize,
125                         box.fColor
126                 };
127             }
128 
129             paint.setARGB(255, rgb[0], rgb[1], rgb[2]);
130             goldCanvas.drawRect(SkRect::MakeXYWH(box.fX, box.fY, kBoxSize, kBoxSize), paint);
131         }
132     }
133 
134     goldCanvas.flush();
135 
136     // ---- tests ----------
137 
138 #define VALIDATE(buff)                           \
139     do {                                         \
140         if (!buff) {                             \
141             ERRORF(reporter, #buff " is null."); \
142             return;                              \
143         }                                        \
144     } while (0)
145 
146     run_test(context, "setNonIndexedNonInstanced", reporter, rtc, gold,
147              [&](DrawMeshHelper* helper) {
148                  SkTArray<Box> expandedVertexData;
149                  for (int i = 0; i < kBoxCount; ++i) {
150                      for (int j = 0; j < 6; ++j) {
151                          expandedVertexData.push_back(vertexData[i][kIndexPattern[j]]);
152                      }
153                  }
154 
155                  // Draw boxes one line at a time to exercise base vertex.
156                  auto vbuff = helper->makeVertexBuffer(expandedVertexData);
157                  VALIDATE(vbuff);
158                  for (int y = 0; y < kBoxCountY; ++y) {
159                      GrMesh mesh(GrPrimitiveType::kTriangles);
160                      mesh.setNonIndexedNonInstanced(kBoxCountX * 6);
161                      mesh.setVertexData(vbuff, y * kBoxCountX * 6);
162                      helper->drawMesh(mesh);
163                  }
164              });
165 
166     run_test(context, "setIndexed", reporter, rtc, gold, [&](DrawMeshHelper* helper) {
167         auto ibuff = helper->getIndexBuffer();
168         VALIDATE(ibuff);
169         auto vbuff = helper->makeVertexBuffer(vertexData);
170         VALIDATE(vbuff);
171         int baseRepetition = 0;
172         int i = 0;
173 
174         // Start at various repetitions within the patterned index buffer to exercise base index.
175         while (i < kBoxCount) {
176             GR_STATIC_ASSERT(kIndexPatternRepeatCount >= 3);
177             int repetitionCount = SkTMin(3 - baseRepetition, kBoxCount - i);
178 
179             GrMesh mesh(GrPrimitiveType::kTriangles);
180             mesh.setIndexed(ibuff, repetitionCount * 6, baseRepetition * 6, baseRepetition * 4,
181                             (baseRepetition + repetitionCount) * 4 - 1, GrPrimitiveRestart::kNo);
182             mesh.setVertexData(vbuff, (i - baseRepetition) * 4);
183             helper->drawMesh(mesh);
184 
185             baseRepetition = (baseRepetition + 1) % 3;
186             i += repetitionCount;
187         }
188     });
189 
190     run_test(context, "setIndexedPatterned", reporter, rtc, gold, [&](DrawMeshHelper* helper) {
191         auto ibuff = helper->getIndexBuffer();
192         VALIDATE(ibuff);
193         auto vbuff = helper->makeVertexBuffer(vertexData);
194         VALIDATE(vbuff);
195 
196         // Draw boxes one line at a time to exercise base vertex. setIndexedPatterned does not
197         // support a base index.
198         for (int y = 0; y < kBoxCountY; ++y) {
199             GrMesh mesh(GrPrimitiveType::kTriangles);
200             mesh.setIndexedPatterned(ibuff, 6, 4, kBoxCountX, kIndexPatternRepeatCount);
201             mesh.setVertexData(vbuff, y * kBoxCountX * 4);
202             helper->drawMesh(mesh);
203         }
204     });
205 
206     for (bool indexed : {false, true}) {
207         if (!context->contextPriv().caps()->instanceAttribSupport()) {
208             break;
209         }
210 
211         run_test(context, indexed ? "setIndexedInstanced" : "setInstanced",
212                  reporter, rtc, gold, [&](DrawMeshHelper* helper) {
213             auto idxbuff = indexed ? helper->getIndexBuffer() : nullptr;
214             auto instbuff = helper->makeVertexBuffer(boxes);
215             VALIDATE(instbuff);
216             auto vbuff = helper->makeVertexBuffer(std::vector<float>{0,0, 0,1, 1,0, 1,1});
217             VALIDATE(vbuff);
218             auto vbuff2 = helper->makeVertexBuffer( // for testing base vertex.
219                               std::vector<float>{-1,-1, -1,-1, 0,0, 0,1, 1,0, 1,1});
220             VALIDATE(vbuff2);
221 
222             // Draw boxes one line at a time to exercise base instance, base vertex, and null vertex
223             // buffer. setIndexedInstanced intentionally does not support a base index.
224             for (int y = 0; y < kBoxCountY; ++y) {
225                 GrMesh mesh(indexed ? GrPrimitiveType::kTriangles
226                                     : GrPrimitiveType::kTriangleStrip);
227                 if (indexed) {
228                     VALIDATE(idxbuff);
229                     mesh.setIndexedInstanced(idxbuff, 6, instbuff, kBoxCountX, y * kBoxCountX,
230                                              GrPrimitiveRestart::kNo);
231                 } else {
232                     mesh.setInstanced(instbuff, kBoxCountX, y * kBoxCountX, 4);
233                 }
234                 switch (y % 3) {
235                     case 0:
236                         if (context->contextPriv().caps()->shaderCaps()->vertexIDSupport()) {
237                             if (y % 2) {
238                                 // We don't need this call because it's the initial state of GrMesh.
239                                 mesh.setVertexData(nullptr);
240                             }
241                             break;
242                         }
243                         // Fallthru.
244                     case 1:
245                         mesh.setVertexData(vbuff);
246                         break;
247                     case 2:
248                         mesh.setVertexData(vbuff2, 2);
249                         break;
250                 }
251                 helper->drawMesh(mesh);
252             }
253         });
254     }
255 }
256 
257 ////////////////////////////////////////////////////////////////////////////////////////////////////
258 
259 class GrMeshTestOp : public GrDrawOp {
260 public:
261     DEFINE_OP_CLASS_ID
262 
Make(GrContext * context,std::function<void (DrawMeshHelper *)> testFn)263     static std::unique_ptr<GrDrawOp> Make(GrContext* context,
264                                           std::function<void(DrawMeshHelper*)> testFn) {
265         GrOpMemoryPool* pool = context->contextPriv().opMemoryPool();
266 
267         return pool->allocate<GrMeshTestOp>(testFn);
268     }
269 
270 private:
271     friend class GrOpMemoryPool; // for ctor
272 
GrMeshTestOp(std::function<void (DrawMeshHelper *)> testFn)273     GrMeshTestOp(std::function<void(DrawMeshHelper*)> testFn)
274         : INHERITED(ClassID())
275         , fTestFn(testFn) {
276         this->setBounds(SkRect::MakeIWH(kImageWidth, kImageHeight),
277                         HasAABloat::kNo, IsZeroArea::kNo);
278     }
279 
name() const280     const char* name() const override { return "GrMeshTestOp"; }
fixedFunctionFlags() const281     FixedFunctionFlags fixedFunctionFlags() const override { return FixedFunctionFlags::kNone; }
finalize(const GrCaps &,const GrAppliedClip *)282     GrProcessorSet::Analysis finalize(const GrCaps&, const GrAppliedClip*) override {
283         return GrProcessorSet::EmptySetAnalysis();
284     }
onPrepare(GrOpFlushState *)285     void onPrepare(GrOpFlushState*) override {}
onExecute(GrOpFlushState * state,const SkRect & chainBounds)286     void onExecute(GrOpFlushState* state, const SkRect& chainBounds) override {
287         DrawMeshHelper helper(state);
288         fTestFn(&helper);
289     }
290 
291     std::function<void(DrawMeshHelper*)> fTestFn;
292 
293     typedef GrDrawOp INHERITED;
294 };
295 
296 class GrMeshTestProcessor : public GrGeometryProcessor {
297 public:
GrMeshTestProcessor(bool instanced,bool hasVertexBuffer)298     GrMeshTestProcessor(bool instanced, bool hasVertexBuffer)
299             : INHERITED(kGrMeshTestProcessor_ClassID) {
300         if (instanced) {
301             fInstanceLocation = {"location", kFloat2_GrVertexAttribType, kHalf2_GrSLType};
302             fInstanceColor = {"color", kUByte4_norm_GrVertexAttribType, kHalf4_GrSLType};
303             this->setInstanceAttributes(&fInstanceLocation, 2);
304             if (hasVertexBuffer) {
305                 fVertexPosition = {"vertex", kFloat2_GrVertexAttribType, kHalf2_GrSLType};
306                 this->setVertexAttributes(&fVertexPosition, 1);
307             }
308         } else {
309             fVertexPosition = {"vertex", kFloat2_GrVertexAttribType, kHalf2_GrSLType};
310             fVertexColor = {"color", kUByte4_norm_GrVertexAttribType, kHalf4_GrSLType};
311             this->setVertexAttributes(&fVertexPosition, 2);
312         }
313     }
314 
name() const315     const char* name() const override { return "GrMeshTest Processor"; }
316 
inColor() const317     const Attribute& inColor() const {
318         return fVertexColor.isInitialized() ? fVertexColor : fInstanceColor;
319     }
320 
getGLSLProcessorKey(const GrShaderCaps &,GrProcessorKeyBuilder * b) const321     void getGLSLProcessorKey(const GrShaderCaps&, GrProcessorKeyBuilder* b) const final {
322         b->add32(fInstanceLocation.isInitialized());
323         b->add32(fVertexPosition.isInitialized());
324     }
325 
326     GrGLSLPrimitiveProcessor* createGLSLInstance(const GrShaderCaps&) const final;
327 
328 private:
329     Attribute fVertexPosition;
330     Attribute fVertexColor;
331 
332     Attribute fInstanceLocation;
333     Attribute fInstanceColor;
334 
335     friend class GLSLMeshTestProcessor;
336     typedef GrGeometryProcessor INHERITED;
337 };
338 
339 class GLSLMeshTestProcessor : public GrGLSLGeometryProcessor {
setData(const GrGLSLProgramDataManager & pdman,const GrPrimitiveProcessor &,FPCoordTransformIter && transformIter)340     void setData(const GrGLSLProgramDataManager& pdman, const GrPrimitiveProcessor&,
341                  FPCoordTransformIter&& transformIter) final {}
342 
onEmitCode(EmitArgs & args,GrGPArgs * gpArgs)343     void onEmitCode(EmitArgs& args, GrGPArgs* gpArgs) final {
344         const GrMeshTestProcessor& mp = args.fGP.cast<GrMeshTestProcessor>();
345 
346         GrGLSLVaryingHandler* varyingHandler = args.fVaryingHandler;
347         varyingHandler->emitAttributes(mp);
348         varyingHandler->addPassThroughAttribute(mp.inColor(), args.fOutputColor);
349 
350         GrGLSLVertexBuilder* v = args.fVertBuilder;
351         if (!mp.fInstanceLocation.isInitialized()) {
352             v->codeAppendf("float2 vertex = %s;", mp.fVertexPosition.name());
353         } else {
354             if (mp.fVertexPosition.isInitialized()) {
355                 v->codeAppendf("float2 offset = %s;", mp.fVertexPosition.name());
356             } else {
357                 v->codeAppend ("float2 offset = float2(sk_VertexID / 2, sk_VertexID % 2);");
358             }
359             v->codeAppendf("float2 vertex = %s + offset * %i;", mp.fInstanceLocation.name(),
360                            kBoxSize);
361         }
362         gpArgs->fPositionVar.set(kFloat2_GrSLType, "vertex");
363 
364         GrGLSLFPFragmentBuilder* f = args.fFragBuilder;
365         f->codeAppendf("%s = half4(1);", args.fOutputCoverage);
366     }
367 };
368 
createGLSLInstance(const GrShaderCaps &) const369 GrGLSLPrimitiveProcessor* GrMeshTestProcessor::createGLSLInstance(const GrShaderCaps&) const {
370     return new GLSLMeshTestProcessor;
371 }
372 
373 ////////////////////////////////////////////////////////////////////////////////////////////////////
374 
375 template<typename T>
makeVertexBuffer(const T * data,int count)376 sk_sp<const GrBuffer> DrawMeshHelper::makeVertexBuffer(const T* data, int count) {
377     return sk_sp<const GrBuffer>(
378         fState->resourceProvider()->createBuffer(
379             count * sizeof(T), kVertex_GrBufferType, kDynamic_GrAccessPattern,
380             GrResourceProvider::Flags::kRequireGpuMemory, data));
381 }
382 
getIndexBuffer()383 sk_sp<const GrBuffer> DrawMeshHelper::getIndexBuffer() {
384     GR_DEFINE_STATIC_UNIQUE_KEY(gIndexBufferKey);
385     return fState->resourceProvider()->findOrCreatePatternedIndexBuffer(
386             kIndexPattern, 6, kIndexPatternRepeatCount, 4, gIndexBufferKey);
387 }
388 
drawMesh(const GrMesh & mesh)389 void DrawMeshHelper::drawMesh(const GrMesh& mesh) {
390     GrPipeline pipeline(GrScissorTest::kDisabled, SkBlendMode::kSrc);
391     GrMeshTestProcessor mtp(mesh.isInstanced(), mesh.hasVertexData());
392     fState->rtCommandBuffer()->draw(mtp, pipeline, nullptr, nullptr, &mesh, 1,
393                                     SkRect::MakeIWH(kImageWidth, kImageHeight));
394 }
395 
run_test(GrContext * context,const char * testName,skiatest::Reporter * reporter,const sk_sp<GrRenderTargetContext> & rtc,const SkBitmap & gold,std::function<void (DrawMeshHelper *)> testFn)396 static void run_test(GrContext* context, const char* testName, skiatest::Reporter* reporter,
397                      const sk_sp<GrRenderTargetContext>& rtc, const SkBitmap& gold,
398                      std::function<void(DrawMeshHelper*)> testFn) {
399     const int w = gold.width(), h = gold.height(), rowBytes = gold.rowBytes();
400     const uint32_t* goldPx = reinterpret_cast<const uint32_t*>(gold.getPixels());
401     if (h != rtc->height() || w != rtc->width()) {
402         ERRORF(reporter, "[%s] expectation and rtc not compatible (?).", testName);
403         return;
404     }
405     if (sizeof(uint32_t) * kImageWidth != gold.rowBytes()) {
406         ERRORF(reporter, "unexpected row bytes in gold image.", testName);
407         return;
408     }
409 
410     SkAutoSTMalloc<kImageHeight * kImageWidth, uint32_t> resultPx(h * rowBytes);
411     rtc->clear(nullptr, SkPMColor4f::FromBytes_RGBA(0xbaaaaaad),
412                GrRenderTargetContext::CanClearFullscreen::kYes);
413     rtc->priv().testingOnly_addDrawOp(GrMeshTestOp::Make(context, testFn));
414     rtc->readPixels(gold.info(), resultPx, rowBytes, 0, 0, 0);
415     for (int y = 0; y < h; ++y) {
416         for (int x = 0; x < w; ++x) {
417             uint32_t expected = goldPx[y * kImageWidth + x];
418             uint32_t actual = resultPx[y * kImageWidth + x];
419             if (expected != actual) {
420                 ERRORF(reporter, "[%s] pixel (%i,%i): got 0x%x expected 0x%x",
421                        testName, x, y, actual, expected);
422                 return;
423             }
424         }
425     }
426 }
427