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1 /*
2 * Copyright 2017 Google Inc.
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
6 */
7 
8 #ifndef ImGuiLayer_DEFINED
9 #define ImGuiLayer_DEFINED
10 
11 #include "SkPaint.h"
12 #include "SkTArray.h"
13 #include "sk_app/Window.h"
14 
15 #include "imgui.h"
16 
17 class ImGuiLayer : public sk_app::Window::Layer {
18 public:
19     ImGuiLayer();
20     ~ImGuiLayer() override;
21 
22     typedef std::function<void(SkCanvas*)> SkiaWidgetFunc;
23     void skiaWidget(const ImVec2& size, SkiaWidgetFunc func);
24 
25     void onAttach(sk_app::Window* window) override;
26     void onPrePaint() override;
27     void onPaint(SkCanvas* canvas) override;
28     bool onMouse(int x, int y, sk_app::Window::InputState state, uint32_t modifiers) override;
29     bool onMouseWheel(float delta, uint32_t modifiers) override;
30     bool onKey(sk_app::Window::Key key, sk_app::Window::InputState state, uint32_t modifiers) override;
31     bool onChar(SkUnichar c, uint32_t modifiers) override;
32 
33 private:
34     sk_app::Window* fWindow;
35     SkPaint fFontPaint;
36     SkTArray<SkiaWidgetFunc> fSkiaWidgetFuncs;
37 };
38 
39 #endif
40