1<?xml version="1.0" encoding="utf-8"?> 2<Project DefaultTargets="Build" ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> 3 <PropertyGroup> 4 <PreferredToolArchitecture>x64</PreferredToolArchitecture> 5 </PropertyGroup> 6 <ItemGroup Label="ProjectConfigurations"> 7 <ProjectConfiguration Include="Debug|x64"> 8 <Configuration>Debug</Configuration> 9 <Platform>x64</Platform> 10 </ProjectConfiguration> 11 <ProjectConfiguration Include="Release|x64"> 12 <Configuration>Release</Configuration> 13 <Platform>x64</Platform> 14 </ProjectConfiguration> 15 </ItemGroup> 16 <PropertyGroup Label="Globals"> 17 <ProjectGuid>{77C807B5-07FE-346C-9ED2-69EB8AFDE11F}</ProjectGuid> 18 <WindowsTargetPlatformVersion>10.0.16299.0</WindowsTargetPlatformVersion> 19 <Keyword>Win32Proj</Keyword> 20 <Platform>x64</Platform> 21 <ProjectName>libGLES_CM</ProjectName> 22 <VCProjectUpgraderObjectName>NoUpgrade</VCProjectUpgraderObjectName> 23 </PropertyGroup> 24 <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" /> 25 <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration"> 26 <ConfigurationType>DynamicLibrary</ConfigurationType> 27 <CharacterSet>NotSet</CharacterSet> 28 <PlatformToolset>v141</PlatformToolset> 29 </PropertyGroup> 30 <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration"> 31 <ConfigurationType>DynamicLibrary</ConfigurationType> 32 <CharacterSet>NotSet</CharacterSet> 33 <PlatformToolset>v141</PlatformToolset> 34 </PropertyGroup> 35 <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" /> 36 <ImportGroup Label="ExtensionSettings"> 37 </ImportGroup> 38 <ImportGroup Label="PropertySheets"> 39 <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> 40 </ImportGroup> 41 <PropertyGroup Label="UserMacros" /> 42 <PropertyGroup> 43 <_ProjectFileVersion>10.0.20506.1</_ProjectFileVersion> 44 <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(SolutionDir)build\Visual Studio 15 2017 Win64\Debug\</OutDir> 45 <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">libGLES_CM.dir\Debug\</IntDir> 46 <TargetName Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">libGLES_CM</TargetName> 47 <TargetExt Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">.dll</TargetExt> 48 <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</LinkIncremental> 49 <GenerateManifest Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</GenerateManifest> 50 <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(SolutionDir)build\Visual Studio 15 2017 Win64\Release\</OutDir> 51 <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">libGLES_CM.dir\Release\</IntDir> 52 <TargetName Condition="'$(Configuration)|$(Platform)'=='Release|x64'">libGLES_CM</TargetName> 53 <TargetExt Condition="'$(Configuration)|$(Platform)'=='Release|x64'">.dll</TargetExt> 54 <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|x64'">false</LinkIncremental> 55 <GenerateManifest Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</GenerateManifest> 56 </PropertyGroup> 57 <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'"> 58 <ClCompile> 59 <AdditionalIncludeDirectories>$(SolutionDir)src\OpenGL;$(SolutionDir)src;$(SolutionDir)include;$(SolutionDir)third_party\llvm-7.0\configs\windows\include;$(SolutionDir)third_party\llvm-7.0\llvm\include;$(SolutionDir)third_party\llvm-7.0\llvm\lib\Target\AArch64;$(SolutionDir)third_party\llvm-7.0\llvm\lib\Target\ARM;$(SolutionDir)third_party\llvm-7.0\llvm\lib\Target\Mips;$(SolutionDir)third_party\llvm-7.0\llvm\lib\Target\X86;$(SolutionDir)third_party\llvm-7.0\configs\common\include;$(SolutionDir)third_party\llvm-7.0\configs\common\lib\IR;$(SolutionDir)third_party\llvm-7.0\configs\common\lib\Target\AArch64;$(SolutionDir)third_party\llvm-7.0\configs\common\lib\Target\ARM;$(SolutionDir)third_party\llvm-7.0\configs\common\lib\Target\Mips;$(SolutionDir)third_party\llvm-7.0\configs\common\lib\Target\X86;$(SolutionDir)third_party\llvm-7.0\configs\common\lib\Transforms\InstCombine;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> 60 <AssemblerListingLocation>Debug/</AssemblerListingLocation> 61 <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks> 62 <CompileAs>CompileAsCpp</CompileAs> 63 <DebugInformationFormat>ProgramDatabase</DebugInformationFormat> 64 <ExceptionHandling>Sync</ExceptionHandling> 65 <InlineFunctionExpansion>Disabled</InlineFunctionExpansion> 66 <MultiProcessorCompilation>true</MultiProcessorCompilation> 67 <Optimization>Disabled</Optimization> 68 <PrecompiledHeader>NotUsing</PrecompiledHeader> 69 <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary> 70 <RuntimeTypeInfo>true</RuntimeTypeInfo> 71 <UseFullPaths>false</UseFullPaths> 72 <WarningLevel>Level3</WarningLevel> 73 <PreprocessorDefinitions>WIN32;_WINDOWS;GL_GLEXT_PROTOTYPES; EGLAPI=; GL_API=; GL_APICALL=; GLAPI=;_CRT_SECURE_NO_WARNINGS;_SBCS;WINVER=0x501;NOMINMAX;STRICT;REACTOR_LLVM_VERSION=7;CMAKE_INTDIR="Debug";libGLES_CM_EXPORTS;%(PreprocessorDefinitions)</PreprocessorDefinitions> 74 <ObjectFileName>$(IntDir)</ObjectFileName> 75 </ClCompile> 76 <ResourceCompile> 77 <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;GL_GLEXT_PROTOTYPES; EGLAPI=; GL_API=; GL_APICALL=; GLAPI=;_CRT_SECURE_NO_WARNINGS;_SBCS;WINVER=0x501;NOMINMAX;STRICT;REACTOR_LLVM_VERSION=7;CMAKE_INTDIR=\"Debug\";libGLES_CM_EXPORTS;%(PreprocessorDefinitions)</PreprocessorDefinitions> 78 <AdditionalIncludeDirectories>$(SolutionDir)src\OpenGL;$(SolutionDir)src;$(SolutionDir)include;$(SolutionDir)third_party\llvm-7.0\configs\windows\include;$(SolutionDir)third_party\llvm-7.0\llvm\include;$(SolutionDir)third_party\llvm-7.0\llvm\lib\Target\AArch64;$(SolutionDir)third_party\llvm-7.0\llvm\lib\Target\ARM;$(SolutionDir)third_party\llvm-7.0\llvm\lib\Target\Mips;$(SolutionDir)third_party\llvm-7.0\llvm\lib\Target\X86;$(SolutionDir)third_party\llvm-7.0\configs\common\include;$(SolutionDir)third_party\llvm-7.0\configs\common\lib\IR;$(SolutionDir)third_party\llvm-7.0\configs\common\lib\Target\AArch64;$(SolutionDir)third_party\llvm-7.0\configs\common\lib\Target\ARM;$(SolutionDir)third_party\llvm-7.0\configs\common\lib\Target\Mips;$(SolutionDir)third_party\llvm-7.0\configs\common\lib\Target\X86;$(SolutionDir)third_party\llvm-7.0\configs\common\lib\Transforms\InstCombine;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> 79 </ResourceCompile> 80 <Midl> 81 <AdditionalIncludeDirectories>$(SolutionDir)src\OpenGL;$(SolutionDir)src;$(SolutionDir)include;$(SolutionDir)third_party\llvm-7.0\configs\windows\include;$(SolutionDir)third_party\llvm-7.0\llvm\include;$(SolutionDir)third_party\llvm-7.0\llvm\lib\Target\AArch64;$(SolutionDir)third_party\llvm-7.0\llvm\lib\Target\ARM;$(SolutionDir)third_party\llvm-7.0\llvm\lib\Target\Mips;$(SolutionDir)third_party\llvm-7.0\llvm\lib\Target\X86;$(SolutionDir)third_party\llvm-7.0\configs\common\include;$(SolutionDir)third_party\llvm-7.0\configs\common\lib\IR;$(SolutionDir)third_party\llvm-7.0\configs\common\lib\Target\AArch64;$(SolutionDir)third_party\llvm-7.0\configs\common\lib\Target\ARM;$(SolutionDir)third_party\llvm-7.0\configs\common\lib\Target\Mips;$(SolutionDir)third_party\llvm-7.0\configs\common\lib\Target\X86;$(SolutionDir)third_party\llvm-7.0\configs\common\lib\Transforms\InstCombine;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> 82 <OutputDirectory>$(ProjectDir)/$(IntDir)</OutputDirectory> 83 <HeaderFileName>%(Filename).h</HeaderFileName> 84 <TypeLibraryName>%(Filename).tlb</TypeLibraryName> 85 <InterfaceIdentifierFileName>%(Filename)_i.c</InterfaceIdentifierFileName> 86 <ProxyFileName>%(Filename)_p.c</ProxyFileName> 87 </Midl> 88 <PostBuildEvent> 89 <Message></Message> 90 <Command>setlocal 91"cmake" -E make_directory "$(SolutionDir)build/Visual Studio 15 2017 Win64/Debug/translator" 92if %errorlevel% neq 0 goto :cmEnd 93"cmake" -E copy "$(SolutionDir)build/Visual Studio 15 2017 Win64/Debug/libGLES_CM.dll" "$(SolutionDir)build/Visual Studio 15 2017 Win64/Debug/translator/lib64GLES_CM_translator.dll" 94if %errorlevel% neq 0 goto :cmEnd 95:cmEnd 96endlocal & call :cmErrorLevel %errorlevel% & goto :cmDone 97:cmErrorLevel 98exit /b %1 99:cmDone 100if %errorlevel% neq 0 goto :VCEnd</Command> 101 </PostBuildEvent> 102 <Link> 103 <AdditionalDependencies>Debug\SwiftShader.lib;Debug\ReactorLLVM.lib;Debug\GLCompiler.lib;odbc32.lib;odbccp32.lib;WS2_32.lib;dxguid.lib;Debug\llvm.lib;kernel32.lib;user32.lib;gdi32.lib;winspool.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;comdlg32.lib;advapi32.lib</AdditionalDependencies> 104 <AdditionalLibraryDirectories>%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories> 105 <AdditionalOptions>%(AdditionalOptions) /machine:x64</AdditionalOptions> 106 <GenerateDebugInformation>true</GenerateDebugInformation> 107 <IgnoreSpecificDefaultLibraries>%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries> 108 <ImportLibrary>$(SolutionDir)build/Visual Studio 15 2017 Win64/Debug/libGLES_CM.lib</ImportLibrary> 109 <ModuleDefinitionFile>$(SolutionDir)src/OpenGL/libGLES_CM/libGLES_CM.def</ModuleDefinitionFile> 110 <ProgramDataBaseFile>$(SolutionDir)build/Visual Studio 15 2017 Win64/Debug/libGLES_CM.pdb</ProgramDataBaseFile> 111 <SubSystem>Console</SubSystem> 112 </Link> 113 <ProjectReference> 114 <LinkLibraryDependencies>false</LinkLibraryDependencies> 115 </ProjectReference> 116 </ItemDefinitionGroup> 117 <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'"> 118 <ClCompile> 119 <AdditionalIncludeDirectories>$(SolutionDir)src\OpenGL;$(SolutionDir)src;$(SolutionDir)include;$(SolutionDir)third_party\llvm-7.0\configs\windows\include;$(SolutionDir)third_party\llvm-7.0\llvm\include;$(SolutionDir)third_party\llvm-7.0\llvm\lib\Target\AArch64;$(SolutionDir)third_party\llvm-7.0\llvm\lib\Target\ARM;$(SolutionDir)third_party\llvm-7.0\llvm\lib\Target\Mips;$(SolutionDir)third_party\llvm-7.0\llvm\lib\Target\X86;$(SolutionDir)third_party\llvm-7.0\configs\common\include;$(SolutionDir)third_party\llvm-7.0\configs\common\lib\IR;$(SolutionDir)third_party\llvm-7.0\configs\common\lib\Target\AArch64;$(SolutionDir)third_party\llvm-7.0\configs\common\lib\Target\ARM;$(SolutionDir)third_party\llvm-7.0\configs\common\lib\Target\Mips;$(SolutionDir)third_party\llvm-7.0\configs\common\lib\Target\X86;$(SolutionDir)third_party\llvm-7.0\configs\common\lib\Transforms\InstCombine;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> 120 <AssemblerListingLocation>Release/</AssemblerListingLocation> 121 <CompileAs>CompileAsCpp</CompileAs> 122 <ExceptionHandling>Sync</ExceptionHandling> 123 <InlineFunctionExpansion>AnySuitable</InlineFunctionExpansion> 124 <MultiProcessorCompilation>true</MultiProcessorCompilation> 125 <Optimization>MaxSpeed</Optimization> 126 <PrecompiledHeader>NotUsing</PrecompiledHeader> 127 <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary> 128 <RuntimeTypeInfo>true</RuntimeTypeInfo> 129 <UseFullPaths>false</UseFullPaths> 130 <WarningLevel>Level3</WarningLevel> 131 <PreprocessorDefinitions>WIN32;_WINDOWS;NDEBUG;GL_GLEXT_PROTOTYPES; EGLAPI=; GL_API=; GL_APICALL=; GLAPI=;_CRT_SECURE_NO_WARNINGS;_SBCS;WINVER=0x501;NOMINMAX;STRICT;REACTOR_LLVM_VERSION=7;CMAKE_INTDIR="Release";libGLES_CM_EXPORTS;%(PreprocessorDefinitions)</PreprocessorDefinitions> 132 <ObjectFileName>$(IntDir)</ObjectFileName> 133 <DebugInformationFormat> 134 </DebugInformationFormat> 135 </ClCompile> 136 <ResourceCompile> 137 <PreprocessorDefinitions>WIN32;_WINDOWS;NDEBUG;GL_GLEXT_PROTOTYPES; EGLAPI=; GL_API=; GL_APICALL=; GLAPI=;_CRT_SECURE_NO_WARNINGS;_SBCS;WINVER=0x501;NOMINMAX;STRICT;REACTOR_LLVM_VERSION=7;CMAKE_INTDIR=\"Release\";libGLES_CM_EXPORTS;%(PreprocessorDefinitions)</PreprocessorDefinitions> 138 <AdditionalIncludeDirectories>$(SolutionDir)src\OpenGL;$(SolutionDir)src;$(SolutionDir)include;$(SolutionDir)third_party\llvm-7.0\configs\windows\include;$(SolutionDir)third_party\llvm-7.0\llvm\include;$(SolutionDir)third_party\llvm-7.0\llvm\lib\Target\AArch64;$(SolutionDir)third_party\llvm-7.0\llvm\lib\Target\ARM;$(SolutionDir)third_party\llvm-7.0\llvm\lib\Target\Mips;$(SolutionDir)third_party\llvm-7.0\llvm\lib\Target\X86;$(SolutionDir)third_party\llvm-7.0\configs\common\include;$(SolutionDir)third_party\llvm-7.0\configs\common\lib\IR;$(SolutionDir)third_party\llvm-7.0\configs\common\lib\Target\AArch64;$(SolutionDir)third_party\llvm-7.0\configs\common\lib\Target\ARM;$(SolutionDir)third_party\llvm-7.0\configs\common\lib\Target\Mips;$(SolutionDir)third_party\llvm-7.0\configs\common\lib\Target\X86;$(SolutionDir)third_party\llvm-7.0\configs\common\lib\Transforms\InstCombine;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> 139 </ResourceCompile> 140 <Midl> 141 <AdditionalIncludeDirectories>$(SolutionDir)src\OpenGL;$(SolutionDir)src;$(SolutionDir)include;$(SolutionDir)third_party\llvm-7.0\configs\windows\include;$(SolutionDir)third_party\llvm-7.0\llvm\include;$(SolutionDir)third_party\llvm-7.0\llvm\lib\Target\AArch64;$(SolutionDir)third_party\llvm-7.0\llvm\lib\Target\ARM;$(SolutionDir)third_party\llvm-7.0\llvm\lib\Target\Mips;$(SolutionDir)third_party\llvm-7.0\llvm\lib\Target\X86;$(SolutionDir)third_party\llvm-7.0\configs\common\include;$(SolutionDir)third_party\llvm-7.0\configs\common\lib\IR;$(SolutionDir)third_party\llvm-7.0\configs\common\lib\Target\AArch64;$(SolutionDir)third_party\llvm-7.0\configs\common\lib\Target\ARM;$(SolutionDir)third_party\llvm-7.0\configs\common\lib\Target\Mips;$(SolutionDir)third_party\llvm-7.0\configs\common\lib\Target\X86;$(SolutionDir)third_party\llvm-7.0\configs\common\lib\Transforms\InstCombine;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> 142 <OutputDirectory>$(ProjectDir)/$(IntDir)</OutputDirectory> 143 <HeaderFileName>%(Filename).h</HeaderFileName> 144 <TypeLibraryName>%(Filename).tlb</TypeLibraryName> 145 <InterfaceIdentifierFileName>%(Filename)_i.c</InterfaceIdentifierFileName> 146 <ProxyFileName>%(Filename)_p.c</ProxyFileName> 147 </Midl> 148 <PostBuildEvent> 149 <Message></Message> 150 <Command>setlocal 151"cmake" -E make_directory "$(SolutionDir)build/Visual Studio 15 2017 Win64/Release/translator" 152if %errorlevel% neq 0 goto :cmEnd 153"cmake" -E copy "$(SolutionDir)build/Visual Studio 15 2017 Win64/Release/libGLES_CM.dll" "$(SolutionDir)build/Visual Studio 15 2017 Win64/Release/translator/lib64GLES_CM_translator.dll" 154if %errorlevel% neq 0 goto :cmEnd 155:cmEnd 156endlocal & call :cmErrorLevel %errorlevel% & goto :cmDone 157:cmErrorLevel 158exit /b %1 159:cmDone 160if %errorlevel% neq 0 goto :VCEnd</Command> 161 </PostBuildEvent> 162 <Link> 163 <AdditionalDependencies>Release\SwiftShader.lib;Release\ReactorLLVM.lib;Release\GLCompiler.lib;odbc32.lib;odbccp32.lib;WS2_32.lib;dxguid.lib;Release\llvm.lib;kernel32.lib;user32.lib;gdi32.lib;winspool.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;comdlg32.lib;advapi32.lib</AdditionalDependencies> 164 <AdditionalLibraryDirectories>%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories> 165 <AdditionalOptions>%(AdditionalOptions) /machine:x64</AdditionalOptions> 166 <GenerateDebugInformation>false</GenerateDebugInformation> 167 <IgnoreSpecificDefaultLibraries>%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries> 168 <ImportLibrary>$(SolutionDir)build/Visual Studio 15 2017 Win64/Release/libGLES_CM.lib</ImportLibrary> 169 <ModuleDefinitionFile>$(SolutionDir)src/OpenGL/libGLES_CM/libGLES_CM.def</ModuleDefinitionFile> 170 <ProgramDataBaseFile>$(SolutionDir)build/Visual Studio 15 2017 Win64/Release/libGLES_CM.pdb</ProgramDataBaseFile> 171 <SubSystem>Console</SubSystem> 172 </Link> 173 <ProjectReference> 174 <LinkLibraryDependencies>false</LinkLibraryDependencies> 175 </ProjectReference> 176 </ItemDefinitionGroup> 177 <ItemGroup> 178 <ClInclude Include="$(SolutionDir)include\GLES\gl.h" /> 179 <ClInclude Include="$(SolutionDir)include\GLES\glext.h" /> 180 <ClInclude Include="$(SolutionDir)include\GLES\glplatform.h" /> 181 <ClInclude Include="$(SolutionDir)include\KHR\khrplatform.h" /> 182 <ClCompile Include="$(SolutionDir)src\Common\SharedLibrary.cpp" /> 183 <ClInclude Include="$(SolutionDir)src\Common\SharedLibrary.hpp" /> 184 <ClCompile Include="$(SolutionDir)src\OpenGL\common\Image.cpp" /> 185 <ClInclude Include="$(SolutionDir)src\OpenGL\common\Image.hpp" /> 186 <ClCompile Include="$(SolutionDir)src\OpenGL\common\MatrixStack.cpp" /> 187 <ClInclude Include="$(SolutionDir)src\OpenGL\common\MatrixStack.hpp" /> 188 <ClInclude Include="$(SolutionDir)src\OpenGL\common\NameSpace.hpp" /> 189 <ClCompile Include="$(SolutionDir)src\OpenGL\common\Object.cpp" /> 190 <ClInclude Include="$(SolutionDir)src\OpenGL\common\Object.hpp" /> 191 <ClInclude Include="$(SolutionDir)src\OpenGL\common\Surface.hpp" /> 192 <ClCompile Include="$(SolutionDir)src\OpenGL\common\debug.cpp" /> 193 <ClInclude Include="$(SolutionDir)src\OpenGL\common\debug.h" /> 194 <ClCompile Include="$(SolutionDir)src\OpenGL\libGLES_CM\Buffer.cpp" /> 195 <ClInclude Include="$(SolutionDir)src\OpenGL\libGLES_CM\Buffer.h" /> 196 <ClCompile Include="$(SolutionDir)src\OpenGL\libGLES_CM\Context.cpp" /> 197 <ClInclude Include="$(SolutionDir)src\OpenGL\libGLES_CM\Context.h" /> 198 <ClCompile Include="$(SolutionDir)src\OpenGL\libGLES_CM\Device.cpp" /> 199 <ClInclude Include="$(SolutionDir)src\OpenGL\libGLES_CM\Device.hpp" /> 200 <ClCompile Include="$(SolutionDir)src\OpenGL\libGLES_CM\Framebuffer.cpp" /> 201 <ClInclude Include="$(SolutionDir)src\OpenGL\libGLES_CM\Framebuffer.h" /> 202 <ClCompile Include="$(SolutionDir)src\OpenGL\libGLES_CM\IndexDataManager.cpp" /> 203 <ClInclude Include="$(SolutionDir)src\OpenGL\libGLES_CM\IndexDataManager.h" /> 204 <ClCompile Include="$(SolutionDir)src\OpenGL\libGLES_CM\Renderbuffer.cpp" /> 205 <ClInclude Include="$(SolutionDir)src\OpenGL\libGLES_CM\Renderbuffer.h" /> 206 <ClCompile Include="$(SolutionDir)src\OpenGL\libGLES_CM\ResourceManager.cpp" /> 207 <ClInclude Include="$(SolutionDir)src\OpenGL\libGLES_CM\ResourceManager.h" /> 208 <ClCompile Include="$(SolutionDir)src\OpenGL\libGLES_CM\Texture.cpp" /> 209 <ClInclude Include="$(SolutionDir)src\OpenGL\libGLES_CM\Texture.h" /> 210 <ClCompile Include="$(SolutionDir)src\OpenGL\libGLES_CM\VertexDataManager.cpp" /> 211 <ClInclude Include="$(SolutionDir)src\OpenGL\libGLES_CM\VertexDataManager.h" /> 212 <ClCompile Include="$(SolutionDir)src\OpenGL\libGLES_CM\libGLES_CM.cpp" /> 213 <ClInclude Include="$(SolutionDir)src\OpenGL\libGLES_CM\libGLES_CM.hpp" /> 214 <ClCompile Include="$(SolutionDir)src\OpenGL\libGLES_CM\main.cpp" /> 215 <ClInclude Include="$(SolutionDir)src\OpenGL\libGLES_CM\main.h" /> 216 <ClInclude Include="$(SolutionDir)src\OpenGL\libGLES_CM\mathutil.h" /> 217 <ClInclude Include="$(SolutionDir)src\OpenGL\libGLES_CM\resource.h" /> 218 <ClCompile Include="$(SolutionDir)src\OpenGL\libGLES_CM\utilities.cpp" /> 219 <ClInclude Include="$(SolutionDir)src\OpenGL\libGLES_CM\utilities.h" /> 220 <ResourceCompile Include="$(SolutionDir)src\OpenGL\libGLES_CM\libGLES_CM.rc" /> 221 </ItemGroup> 222 <ItemGroup> 223 <ProjectReference Include="$(SolutionDir)build\Visual Studio 15 2017 Win64\GLCompiler.vcxproj"> 224 <Project>{047A7872-884C-3C12-80D7-FCFF050028EB}</Project> 225 <Name>GLCompiler</Name> 226 <ReferenceOutputAssembly>false</ReferenceOutputAssembly> 227 <CopyToOutputDirectory>Never</CopyToOutputDirectory> 228 </ProjectReference> 229 <ProjectReference Include="$(SolutionDir)build\Visual Studio 15 2017 Win64\ReactorLLVM.vcxproj"> 230 <Project>{5ECCA9F3-BDF7-3269-9AE0-1EE596E7751A}</Project> 231 <Name>ReactorLLVM</Name> 232 <ReferenceOutputAssembly>false</ReferenceOutputAssembly> 233 <CopyToOutputDirectory>Never</CopyToOutputDirectory> 234 </ProjectReference> 235 <ProjectReference Include="$(SolutionDir)build\Visual Studio 15 2017 Win64\SwiftShader.vcxproj"> 236 <Project>{E0557C2F-3FD0-3856-8D9A-B7B2E2756E9B}</Project> 237 <Name>SwiftShader</Name> 238 <ReferenceOutputAssembly>false</ReferenceOutputAssembly> 239 <CopyToOutputDirectory>Never</CopyToOutputDirectory> 240 </ProjectReference> 241 <ProjectReference Include="$(SolutionDir)build\Visual Studio 15 2017 Win64\llvm.vcxproj"> 242 <Project>{B44D8E62-2817-31C5-B7BB-FCF653D5AF44}</Project> 243 <Name>llvm</Name> 244 <ReferenceOutputAssembly>false</ReferenceOutputAssembly> 245 <CopyToOutputDirectory>Never</CopyToOutputDirectory> 246 </ProjectReference> 247 </ItemGroup> 248 <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" /> 249 <ImportGroup Label="ExtensionTargets"> 250 </ImportGroup> 251</Project>