1 // Copyright 2016 The SwiftShader Authors. All Rights Reserved. 2 // 3 // Licensed under the Apache License, Version 2.0 (the "License"); 4 // you may not use this file except in compliance with the License. 5 // You may obtain a copy of the License at 6 // 7 // http://www.apache.org/licenses/LICENSE-2.0 8 // 9 // Unless required by applicable law or agreed to in writing, software 10 // distributed under the License is distributed on an "AS IS" BASIS, 11 // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 12 // See the License for the specific language governing permissions and 13 // limitations under the License. 14 15 #ifndef sw_RoutineCache_hpp 16 #define sw_RoutineCache_hpp 17 18 #include "LRUCache.hpp" 19 20 #include "Reactor/Reactor.hpp" 21 22 namespace sw 23 { 24 using namespace rr; 25 26 template<class State> 27 class RoutineCache : public LRUCache<State, Routine> 28 { 29 public: 30 RoutineCache(int n, const char *precache = 0); 31 ~RoutineCache(); 32 33 private: 34 const char *precache; 35 #if defined(_WIN32) 36 HMODULE precacheDLL; 37 #endif 38 }; 39 40 template<class State> RoutineCache(int n,const char * precache)41 RoutineCache<State>::RoutineCache(int n, const char *precache) : LRUCache<State, Routine>(n), precache(precache) 42 { 43 } 44 45 template<class State> ~RoutineCache()46 RoutineCache<State>::~RoutineCache() 47 { 48 } 49 } 50 51 #endif // sw_RoutineCache_hpp 52