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1 // Copyright 2016 The SwiftShader Authors. All Rights Reserved.
2 //
3 // Licensed under the Apache License, Version 2.0 (the "License");
4 // you may not use this file except in compliance with the License.
5 // You may obtain a copy of the License at
6 //
7 //    http://www.apache.org/licenses/LICENSE-2.0
8 //
9 // Unless required by applicable law or agreed to in writing, software
10 // distributed under the License is distributed on an "AS IS" BASIS,
11 // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12 // See the License for the specific language governing permissions and
13 // limitations under the License.
14 
15 #ifndef sw_RoutineCache_hpp
16 #define sw_RoutineCache_hpp
17 
18 #include "LRUCache.hpp"
19 
20 #include "Reactor/Reactor.hpp"
21 
22 namespace sw
23 {
24 	using namespace rr;
25 
26 	template<class State>
27 	class RoutineCache : public LRUCache<State, Routine>
28 	{
29 	public:
30 		RoutineCache(int n, const char *precache = 0);
31 		~RoutineCache();
32 
33 	private:
34 		const char *precache;
35 		#if defined(_WIN32)
36 		HMODULE precacheDLL;
37 		#endif
38 	};
39 
40 	template<class State>
RoutineCache(int n,const char * precache)41 	RoutineCache<State>::RoutineCache(int n, const char *precache) : LRUCache<State, Routine>(n), precache(precache)
42 	{
43 	}
44 
45 	template<class State>
~RoutineCache()46 	RoutineCache<State>::~RoutineCache()
47 	{
48 	}
49 }
50 
51 #endif   // sw_RoutineCache_hpp
52