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1 //===-- CodeGen/MachineConstantPool.h - Abstract Constant Pool --*- C++ -*-===//
2 //
3 //                     The LLVM Compiler Infrastructure
4 //
5 // This file is distributed under the University of Illinois Open Source
6 // License. See LICENSE.TXT for details.
7 //
8 //===----------------------------------------------------------------------===//
9 //
10 /// @file
11 /// This file declares the MachineConstantPool class which is an abstract
12 /// constant pool to keep track of constants referenced by a function.
13 //
14 //===----------------------------------------------------------------------===//
15 
16 #ifndef LLVM_CODEGEN_MACHINECONSTANTPOOL_H
17 #define LLVM_CODEGEN_MACHINECONSTANTPOOL_H
18 
19 #include "llvm/ADT/DenseSet.h"
20 #include <cassert>
21 #include <climits>
22 #include <vector>
23 
24 namespace llvm {
25 
26 class Constant;
27 class FoldingSetNodeID;
28 class TargetData;
29 class TargetMachine;
30 class Type;
31 class MachineConstantPool;
32 class raw_ostream;
33 
34 /// Abstract base class for all machine specific constantpool value subclasses.
35 ///
36 class MachineConstantPoolValue {
37   Type *Ty;
38 
39 public:
MachineConstantPoolValue(Type * ty)40   explicit MachineConstantPoolValue(Type *ty) : Ty(ty) {}
~MachineConstantPoolValue()41   virtual ~MachineConstantPoolValue() {}
42 
43   /// getType - get type of this MachineConstantPoolValue.
44   ///
getType()45   Type *getType() const { return Ty; }
46 
47 
48   /// getRelocationInfo - This method classifies the entry according to
49   /// whether or not it may generate a relocation entry.  This must be
50   /// conservative, so if it might codegen to a relocatable entry, it should say
51   /// so.  The return values are the same as Constant::getRelocationInfo().
52   virtual unsigned getRelocationInfo() const = 0;
53 
54   virtual int getExistingMachineCPValue(MachineConstantPool *CP,
55                                         unsigned Alignment) = 0;
56 
57   virtual void addSelectionDAGCSEId(FoldingSetNodeID &ID) = 0;
58 
59   /// print - Implement operator<<
60   virtual void print(raw_ostream &O) const = 0;
61 };
62 
63 inline raw_ostream &operator<<(raw_ostream &OS,
64                                const MachineConstantPoolValue &V) {
65   V.print(OS);
66   return OS;
67 }
68 
69 
70 /// This class is a data container for one entry in a MachineConstantPool.
71 /// It contains a pointer to the value and an offset from the start of
72 /// the constant pool.
73 /// @brief An entry in a MachineConstantPool
74 class MachineConstantPoolEntry {
75 public:
76   /// The constant itself.
77   union {
78     const Constant *ConstVal;
79     MachineConstantPoolValue *MachineCPVal;
80   } Val;
81 
82   /// The required alignment for this entry. The top bit is set when Val is
83   /// a target specific MachineConstantPoolValue.
84   unsigned Alignment;
85 
MachineConstantPoolEntry(const Constant * V,unsigned A)86   MachineConstantPoolEntry(const Constant *V, unsigned A)
87     : Alignment(A) {
88     Val.ConstVal = V;
89   }
MachineConstantPoolEntry(MachineConstantPoolValue * V,unsigned A)90   MachineConstantPoolEntry(MachineConstantPoolValue *V, unsigned A)
91     : Alignment(A) {
92     Val.MachineCPVal = V;
93     Alignment |= 1U << (sizeof(unsigned)*CHAR_BIT-1);
94   }
95 
96   /// isMachineConstantPoolEntry - Return true if the MachineConstantPoolEntry
97   /// is indeed a target specific constantpool entry, not a wrapper over a
98   /// Constant.
isMachineConstantPoolEntry()99   bool isMachineConstantPoolEntry() const {
100     return (int)Alignment < 0;
101   }
102 
getAlignment()103   int getAlignment() const {
104     return Alignment & ~(1 << (sizeof(unsigned)*CHAR_BIT-1));
105   }
106 
107   Type *getType() const;
108 
109   /// getRelocationInfo - This method classifies the entry according to
110   /// whether or not it may generate a relocation entry.  This must be
111   /// conservative, so if it might codegen to a relocatable entry, it should say
112   /// so.  The return values are:
113   ///
114   ///  0: This constant pool entry is guaranteed to never have a relocation
115   ///     applied to it (because it holds a simple constant like '4').
116   ///  1: This entry has relocations, but the entries are guaranteed to be
117   ///     resolvable by the static linker, so the dynamic linker will never see
118   ///     them.
119   ///  2: This entry may have arbitrary relocations.
120   unsigned getRelocationInfo() const;
121 };
122 
123 /// The MachineConstantPool class keeps track of constants referenced by a
124 /// function which must be spilled to memory.  This is used for constants which
125 /// are unable to be used directly as operands to instructions, which typically
126 /// include floating point and large integer constants.
127 ///
128 /// Instructions reference the address of these constant pool constants through
129 /// the use of MO_ConstantPoolIndex values.  When emitting assembly or machine
130 /// code, these virtual address references are converted to refer to the
131 /// address of the function constant pool values.
132 /// @brief The machine constant pool.
133 class MachineConstantPool {
134   const TargetData *TD;   ///< The machine's TargetData.
135   unsigned PoolAlignment; ///< The alignment for the pool.
136   std::vector<MachineConstantPoolEntry> Constants; ///< The pool of constants.
137   /// MachineConstantPoolValues that use an existing MachineConstantPoolEntry.
138   DenseSet<MachineConstantPoolValue*> MachineCPVsSharingEntries;
139 public:
140   /// @brief The only constructor.
MachineConstantPool(const TargetData * td)141   explicit MachineConstantPool(const TargetData *td)
142     : TD(td), PoolAlignment(1) {}
143   ~MachineConstantPool();
144 
145   /// getConstantPoolAlignment - Return the alignment required by
146   /// the whole constant pool, of which the first element must be aligned.
getConstantPoolAlignment()147   unsigned getConstantPoolAlignment() const { return PoolAlignment; }
148 
149   /// getConstantPoolIndex - Create a new entry in the constant pool or return
150   /// an existing one.  User must specify the minimum required alignment for
151   /// the object.
152   unsigned getConstantPoolIndex(const Constant *C, unsigned Alignment);
153   unsigned getConstantPoolIndex(MachineConstantPoolValue *V,unsigned Alignment);
154 
155   /// isEmpty - Return true if this constant pool contains no constants.
isEmpty()156   bool isEmpty() const { return Constants.empty(); }
157 
getConstants()158   const std::vector<MachineConstantPoolEntry> &getConstants() const {
159     return Constants;
160   }
161 
162   /// print - Used by the MachineFunction printer to print information about
163   /// constant pool objects.  Implemented in MachineFunction.cpp
164   ///
165   void print(raw_ostream &OS) const;
166 
167   /// dump - Call print(cerr) to be called from the debugger.
168   void dump() const;
169 };
170 
171 } // End llvm namespace
172 
173 #endif
174