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1 //===-- StackProtector.cpp - Stack Protector Insertion --------------------===//
2 //
3 //                     The LLVM Compiler Infrastructure
4 //
5 // This file is distributed under the University of Illinois Open Source
6 // License. See LICENSE.TXT for details.
7 //
8 //===----------------------------------------------------------------------===//
9 //
10 // This pass inserts stack protectors into functions which need them. A variable
11 // with a random value in it is stored onto the stack before the local variables
12 // are allocated. Upon exiting the block, the stored value is checked. If it's
13 // changed, then there was some sort of violation and the program aborts.
14 //
15 //===----------------------------------------------------------------------===//
16 
17 #define DEBUG_TYPE "stack-protector"
18 #include "llvm/CodeGen/Passes.h"
19 #include "llvm/Analysis/Dominators.h"
20 #include "llvm/Attributes.h"
21 #include "llvm/Constants.h"
22 #include "llvm/DerivedTypes.h"
23 #include "llvm/Function.h"
24 #include "llvm/Instructions.h"
25 #include "llvm/Intrinsics.h"
26 #include "llvm/Module.h"
27 #include "llvm/Pass.h"
28 #include "llvm/Support/CommandLine.h"
29 #include "llvm/Target/TargetData.h"
30 #include "llvm/Target/TargetLowering.h"
31 using namespace llvm;
32 
33 // SSPBufferSize - The lower bound for a buffer to be considered for stack
34 // smashing protection.
35 static cl::opt<unsigned>
36 SSPBufferSize("stack-protector-buffer-size", cl::init(8),
37               cl::desc("Lower bound for a buffer to be considered for "
38                        "stack protection"));
39 
40 namespace {
41   class StackProtector : public FunctionPass {
42     /// TLI - Keep a pointer of a TargetLowering to consult for determining
43     /// target type sizes.
44     const TargetLowering *TLI;
45 
46     Function *F;
47     Module *M;
48 
49     DominatorTree* DT;
50 
51     /// InsertStackProtectors - Insert code into the prologue and epilogue of
52     /// the function.
53     ///
54     ///  - The prologue code loads and stores the stack guard onto the stack.
55     ///  - The epilogue checks the value stored in the prologue against the
56     ///    original value. It calls __stack_chk_fail if they differ.
57     bool InsertStackProtectors();
58 
59     /// CreateFailBB - Create a basic block to jump to when the stack protector
60     /// check fails.
61     BasicBlock *CreateFailBB();
62 
63     /// RequiresStackProtector - Check whether or not this function needs a
64     /// stack protector based upon the stack protector level.
65     bool RequiresStackProtector() const;
66   public:
67     static char ID;             // Pass identification, replacement for typeid.
StackProtector()68     StackProtector() : FunctionPass(ID), TLI(0) {
69       initializeStackProtectorPass(*PassRegistry::getPassRegistry());
70     }
StackProtector(const TargetLowering * tli)71     StackProtector(const TargetLowering *tli)
72       : FunctionPass(ID), TLI(tli) {
73         initializeStackProtectorPass(*PassRegistry::getPassRegistry());
74       }
75 
getAnalysisUsage(AnalysisUsage & AU) const76     virtual void getAnalysisUsage(AnalysisUsage &AU) const {
77       AU.addPreserved<DominatorTree>();
78     }
79 
80     virtual bool runOnFunction(Function &Fn);
81   };
82 } // end anonymous namespace
83 
84 char StackProtector::ID = 0;
85 INITIALIZE_PASS(StackProtector, "stack-protector",
86                 "Insert stack protectors", false, false)
87 
createStackProtectorPass(const TargetLowering * tli)88 FunctionPass *llvm::createStackProtectorPass(const TargetLowering *tli) {
89   return new StackProtector(tli);
90 }
91 
runOnFunction(Function & Fn)92 bool StackProtector::runOnFunction(Function &Fn) {
93   F = &Fn;
94   M = F->getParent();
95   DT = getAnalysisIfAvailable<DominatorTree>();
96 
97   if (!RequiresStackProtector()) return false;
98 
99   return InsertStackProtectors();
100 }
101 
102 /// RequiresStackProtector - Check whether or not this function needs a stack
103 /// protector based upon the stack protector level. The heuristic we use is to
104 /// add a guard variable to functions that call alloca, and functions with
105 /// buffers larger than SSPBufferSize bytes.
RequiresStackProtector() const106 bool StackProtector::RequiresStackProtector() const {
107   if (F->hasFnAttr(Attribute::StackProtectReq))
108     return true;
109 
110   if (!F->hasFnAttr(Attribute::StackProtect))
111     return false;
112 
113   const TargetData *TD = TLI->getTargetData();
114 
115   for (Function::iterator I = F->begin(), E = F->end(); I != E; ++I) {
116     BasicBlock *BB = I;
117 
118     for (BasicBlock::iterator
119            II = BB->begin(), IE = BB->end(); II != IE; ++II)
120       if (AllocaInst *AI = dyn_cast<AllocaInst>(II)) {
121         if (AI->isArrayAllocation())
122           // This is a call to alloca with a variable size. Emit stack
123           // protectors.
124           return true;
125 
126         if (ArrayType *AT = dyn_cast<ArrayType>(AI->getAllocatedType())) {
127           // We apparently only care about character arrays.
128           if (!AT->getElementType()->isIntegerTy(8))
129             continue;
130 
131           // If an array has more than SSPBufferSize bytes of allocated space,
132           // then we emit stack protectors.
133           if (SSPBufferSize <= TD->getTypeAllocSize(AT))
134             return true;
135         }
136       }
137   }
138 
139   return false;
140 }
141 
142 /// InsertStackProtectors - Insert code into the prologue and epilogue of the
143 /// function.
144 ///
145 ///  - The prologue code loads and stores the stack guard onto the stack.
146 ///  - The epilogue checks the value stored in the prologue against the original
147 ///    value. It calls __stack_chk_fail if they differ.
InsertStackProtectors()148 bool StackProtector::InsertStackProtectors() {
149   BasicBlock *FailBB = 0;       // The basic block to jump to if check fails.
150   BasicBlock *FailBBDom = 0;    // FailBB's dominator.
151   AllocaInst *AI = 0;           // Place on stack that stores the stack guard.
152   Value *StackGuardVar = 0;  // The stack guard variable.
153 
154   for (Function::iterator I = F->begin(), E = F->end(); I != E; ) {
155     BasicBlock *BB = I++;
156     ReturnInst *RI = dyn_cast<ReturnInst>(BB->getTerminator());
157     if (!RI) continue;
158 
159     if (!FailBB) {
160       // Insert code into the entry block that stores the __stack_chk_guard
161       // variable onto the stack:
162       //
163       //   entry:
164       //     StackGuardSlot = alloca i8*
165       //     StackGuard = load __stack_chk_guard
166       //     call void @llvm.stackprotect.create(StackGuard, StackGuardSlot)
167       //
168       PointerType *PtrTy = Type::getInt8PtrTy(RI->getContext());
169       unsigned AddressSpace, Offset;
170       if (TLI->getStackCookieLocation(AddressSpace, Offset)) {
171         Constant *OffsetVal =
172           ConstantInt::get(Type::getInt32Ty(RI->getContext()), Offset);
173 
174         StackGuardVar = ConstantExpr::getIntToPtr(OffsetVal,
175                                       PointerType::get(PtrTy, AddressSpace));
176       } else {
177         StackGuardVar = M->getOrInsertGlobal("__stack_chk_guard", PtrTy);
178       }
179 
180       BasicBlock &Entry = F->getEntryBlock();
181       Instruction *InsPt = &Entry.front();
182 
183       AI = new AllocaInst(PtrTy, "StackGuardSlot", InsPt);
184       LoadInst *LI = new LoadInst(StackGuardVar, "StackGuard", false, InsPt);
185 
186       Value *Args[] = { LI, AI };
187       CallInst::
188         Create(Intrinsic::getDeclaration(M, Intrinsic::stackprotector),
189                Args, "", InsPt);
190 
191       // Create the basic block to jump to when the guard check fails.
192       FailBB = CreateFailBB();
193     }
194 
195     // For each block with a return instruction, convert this:
196     //
197     //   return:
198     //     ...
199     //     ret ...
200     //
201     // into this:
202     //
203     //   return:
204     //     ...
205     //     %1 = load __stack_chk_guard
206     //     %2 = load StackGuardSlot
207     //     %3 = cmp i1 %1, %2
208     //     br i1 %3, label %SP_return, label %CallStackCheckFailBlk
209     //
210     //   SP_return:
211     //     ret ...
212     //
213     //   CallStackCheckFailBlk:
214     //     call void @__stack_chk_fail()
215     //     unreachable
216 
217     // Split the basic block before the return instruction.
218     BasicBlock *NewBB = BB->splitBasicBlock(RI, "SP_return");
219 
220     if (DT && DT->isReachableFromEntry(BB)) {
221       DT->addNewBlock(NewBB, BB);
222       FailBBDom = FailBBDom ? DT->findNearestCommonDominator(FailBBDom, BB) :BB;
223     }
224 
225     // Remove default branch instruction to the new BB.
226     BB->getTerminator()->eraseFromParent();
227 
228     // Move the newly created basic block to the point right after the old basic
229     // block so that it's in the "fall through" position.
230     NewBB->moveAfter(BB);
231 
232     // Generate the stack protector instructions in the old basic block.
233     LoadInst *LI1 = new LoadInst(StackGuardVar, "", false, BB);
234     LoadInst *LI2 = new LoadInst(AI, "", true, BB);
235     ICmpInst *Cmp = new ICmpInst(*BB, CmpInst::ICMP_EQ, LI1, LI2, "");
236     BranchInst::Create(NewBB, FailBB, Cmp, BB);
237   }
238 
239   // Return if we didn't modify any basic blocks. I.e., there are no return
240   // statements in the function.
241   if (!FailBB) return false;
242 
243   if (DT && FailBBDom)
244     DT->addNewBlock(FailBB, FailBBDom);
245 
246   return true;
247 }
248 
249 /// CreateFailBB - Create a basic block to jump to when the stack protector
250 /// check fails.
CreateFailBB()251 BasicBlock *StackProtector::CreateFailBB() {
252   BasicBlock *FailBB = BasicBlock::Create(F->getContext(),
253                                           "CallStackCheckFailBlk", F);
254   Constant *StackChkFail =
255     M->getOrInsertFunction("__stack_chk_fail",
256                            Type::getVoidTy(F->getContext()), NULL);
257   CallInst::Create(StackChkFail, "", FailBB);
258   new UnreachableInst(F->getContext(), FailBB);
259   return FailBB;
260 }
261