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1//===---------------------------------------------------------------------===//
2// Random ideas for the ARM backend.
3//===---------------------------------------------------------------------===//
4
5Reimplement 'select' in terms of 'SEL'.
6
7* We would really like to support UXTAB16, but we need to prove that the
8  add doesn't need to overflow between the two 16-bit chunks.
9
10* Implement pre/post increment support.  (e.g. PR935)
11* Implement smarter constant generation for binops with large immediates.
12
13A few ARMv6T2 ops should be pattern matched: BFI, SBFX, and UBFX
14
15Interesting optimization for PIC codegen on arm-linux:
16http://gcc.gnu.org/bugzilla/show_bug.cgi?id=43129
17
18//===---------------------------------------------------------------------===//
19
20Crazy idea:  Consider code that uses lots of 8-bit or 16-bit values.  By the
21time regalloc happens, these values are now in a 32-bit register, usually with
22the top-bits known to be sign or zero extended.  If spilled, we should be able
23to spill these to a 8-bit or 16-bit stack slot, zero or sign extending as part
24of the reload.
25
26Doing this reduces the size of the stack frame (important for thumb etc), and
27also increases the likelihood that we will be able to reload multiple values
28from the stack with a single load.
29
30//===---------------------------------------------------------------------===//
31
32The constant island pass is in good shape.  Some cleanups might be desirable,
33but there is unlikely to be much improvement in the generated code.
34
351.  There may be some advantage to trying to be smarter about the initial
36placement, rather than putting everything at the end.
37
382.  There might be some compile-time efficiency to be had by representing
39consecutive islands as a single block rather than multiple blocks.
40
413.  Use a priority queue to sort constant pool users in inverse order of
42    position so we always process the one closed to the end of functions
43    first. This may simply CreateNewWater.
44
45//===---------------------------------------------------------------------===//
46
47Eliminate copysign custom expansion. We are still generating crappy code with
48default expansion + if-conversion.
49
50//===---------------------------------------------------------------------===//
51
52Eliminate one instruction from:
53
54define i32 @_Z6slow4bii(i32 %x, i32 %y) {
55        %tmp = icmp sgt i32 %x, %y
56        %retval = select i1 %tmp, i32 %x, i32 %y
57        ret i32 %retval
58}
59
60__Z6slow4bii:
61        cmp r0, r1
62        movgt r1, r0
63        mov r0, r1
64        bx lr
65=>
66
67__Z6slow4bii:
68        cmp r0, r1
69        movle r0, r1
70        bx lr
71
72//===---------------------------------------------------------------------===//
73
74Implement long long "X-3" with instructions that fold the immediate in.  These
75were disabled due to badness with the ARM carry flag on subtracts.
76
77//===---------------------------------------------------------------------===//
78
79More load / store optimizations:
801) Better representation for block transfer? This is from Olden/power:
81
82	fldd d0, [r4]
83	fstd d0, [r4, #+32]
84	fldd d0, [r4, #+8]
85	fstd d0, [r4, #+40]
86	fldd d0, [r4, #+16]
87	fstd d0, [r4, #+48]
88	fldd d0, [r4, #+24]
89	fstd d0, [r4, #+56]
90
91If we can spare the registers, it would be better to use fldm and fstm here.
92Need major register allocator enhancement though.
93
942) Can we recognize the relative position of constantpool entries? i.e. Treat
95
96	ldr r0, LCPI17_3
97	ldr r1, LCPI17_4
98	ldr r2, LCPI17_5
99
100   as
101	ldr r0, LCPI17
102	ldr r1, LCPI17+4
103	ldr r2, LCPI17+8
104
105   Then the ldr's can be combined into a single ldm. See Olden/power.
106
107Note for ARM v4 gcc uses ldmia to load a pair of 32-bit values to represent a
108double 64-bit FP constant:
109
110	adr	r0, L6
111	ldmia	r0, {r0-r1}
112
113	.align 2
114L6:
115	.long	-858993459
116	.long	1074318540
117
1183) struct copies appear to be done field by field
119instead of by words, at least sometimes:
120
121struct foo { int x; short s; char c1; char c2; };
122void cpy(struct foo*a, struct foo*b) { *a = *b; }
123
124llvm code (-O2)
125        ldrb r3, [r1, #+6]
126        ldr r2, [r1]
127        ldrb r12, [r1, #+7]
128        ldrh r1, [r1, #+4]
129        str r2, [r0]
130        strh r1, [r0, #+4]
131        strb r3, [r0, #+6]
132        strb r12, [r0, #+7]
133gcc code (-O2)
134        ldmia   r1, {r1-r2}
135        stmia   r0, {r1-r2}
136
137In this benchmark poor handling of aggregate copies has shown up as
138having a large effect on size, and possibly speed as well (we don't have
139a good way to measure on ARM).
140
141//===---------------------------------------------------------------------===//
142
143* Consider this silly example:
144
145double bar(double x) {
146  double r = foo(3.1);
147  return x+r;
148}
149
150_bar:
151        stmfd sp!, {r4, r5, r7, lr}
152        add r7, sp, #8
153        mov r4, r0
154        mov r5, r1
155        fldd d0, LCPI1_0
156        fmrrd r0, r1, d0
157        bl _foo
158        fmdrr d0, r4, r5
159        fmsr s2, r0
160        fsitod d1, s2
161        faddd d0, d1, d0
162        fmrrd r0, r1, d0
163        ldmfd sp!, {r4, r5, r7, pc}
164
165Ignore the prologue and epilogue stuff for a second. Note
166	mov r4, r0
167	mov r5, r1
168the copys to callee-save registers and the fact they are only being used by the
169fmdrr instruction. It would have been better had the fmdrr been scheduled
170before the call and place the result in a callee-save DPR register. The two
171mov ops would not have been necessary.
172
173//===---------------------------------------------------------------------===//
174
175Calling convention related stuff:
176
177* gcc's parameter passing implementation is terrible and we suffer as a result:
178
179e.g.
180struct s {
181  double d1;
182  int s1;
183};
184
185void foo(struct s S) {
186  printf("%g, %d\n", S.d1, S.s1);
187}
188
189'S' is passed via registers r0, r1, r2. But gcc stores them to the stack, and
190then reload them to r1, r2, and r3 before issuing the call (r0 contains the
191address of the format string):
192
193	stmfd	sp!, {r7, lr}
194	add	r7, sp, #0
195	sub	sp, sp, #12
196	stmia	sp, {r0, r1, r2}
197	ldmia	sp, {r1-r2}
198	ldr	r0, L5
199	ldr	r3, [sp, #8]
200L2:
201	add	r0, pc, r0
202	bl	L_printf$stub
203
204Instead of a stmia, ldmia, and a ldr, wouldn't it be better to do three moves?
205
206* Return an aggregate type is even worse:
207
208e.g.
209struct s foo(void) {
210  struct s S = {1.1, 2};
211  return S;
212}
213
214	mov	ip, r0
215	ldr	r0, L5
216	sub	sp, sp, #12
217L2:
218	add	r0, pc, r0
219	@ lr needed for prologue
220	ldmia	r0, {r0, r1, r2}
221	stmia	sp, {r0, r1, r2}
222	stmia	ip, {r0, r1, r2}
223	mov	r0, ip
224	add	sp, sp, #12
225	bx	lr
226
227r0 (and later ip) is the hidden parameter from caller to store the value in. The
228first ldmia loads the constants into r0, r1, r2. The last stmia stores r0, r1,
229r2 into the address passed in. However, there is one additional stmia that
230stores r0, r1, and r2 to some stack location. The store is dead.
231
232The llvm-gcc generated code looks like this:
233
234csretcc void %foo(%struct.s* %agg.result) {
235entry:
236	%S = alloca %struct.s, align 4		; <%struct.s*> [#uses=1]
237	%memtmp = alloca %struct.s		; <%struct.s*> [#uses=1]
238	cast %struct.s* %S to sbyte*		; <sbyte*>:0 [#uses=2]
239	call void %llvm.memcpy.i32( sbyte* %0, sbyte* cast ({ double, int }* %C.0.904 to sbyte*), uint 12, uint 4 )
240	cast %struct.s* %agg.result to sbyte*		; <sbyte*>:1 [#uses=2]
241	call void %llvm.memcpy.i32( sbyte* %1, sbyte* %0, uint 12, uint 0 )
242	cast %struct.s* %memtmp to sbyte*		; <sbyte*>:2 [#uses=1]
243	call void %llvm.memcpy.i32( sbyte* %2, sbyte* %1, uint 12, uint 0 )
244	ret void
245}
246
247llc ends up issuing two memcpy's (the first memcpy becomes 3 loads from
248constantpool). Perhaps we should 1) fix llvm-gcc so the memcpy is translated
249into a number of load and stores, or 2) custom lower memcpy (of small size) to
250be ldmia / stmia. I think option 2 is better but the current register
251allocator cannot allocate a chunk of registers at a time.
252
253A feasible temporary solution is to use specific physical registers at the
254lowering time for small (<= 4 words?) transfer size.
255
256* ARM CSRet calling convention requires the hidden argument to be returned by
257the callee.
258
259//===---------------------------------------------------------------------===//
260
261We can definitely do a better job on BB placements to eliminate some branches.
262It's very common to see llvm generated assembly code that looks like this:
263
264LBB3:
265 ...
266LBB4:
267...
268  beq LBB3
269  b LBB2
270
271If BB4 is the only predecessor of BB3, then we can emit BB3 after BB4. We can
272then eliminate beq and and turn the unconditional branch to LBB2 to a bne.
273
274See McCat/18-imp/ComputeBoundingBoxes for an example.
275
276//===---------------------------------------------------------------------===//
277
278Pre-/post- indexed load / stores:
279
2801) We should not make the pre/post- indexed load/store transform if the base ptr
281is guaranteed to be live beyond the load/store. This can happen if the base
282ptr is live out of the block we are performing the optimization. e.g.
283
284mov r1, r2
285ldr r3, [r1], #4
286...
287
288vs.
289
290ldr r3, [r2]
291add r1, r2, #4
292...
293
294In most cases, this is just a wasted optimization. However, sometimes it can
295negatively impact the performance because two-address code is more restrictive
296when it comes to scheduling.
297
298Unfortunately, liveout information is currently unavailable during DAG combine
299time.
300
3012) Consider spliting a indexed load / store into a pair of add/sub + load/store
302   to solve #1 (in TwoAddressInstructionPass.cpp).
303
3043) Enhance LSR to generate more opportunities for indexed ops.
305
3064) Once we added support for multiple result patterns, write indexed loads
307   patterns instead of C++ instruction selection code.
308
3095) Use VLDM / VSTM to emulate indexed FP load / store.
310
311//===---------------------------------------------------------------------===//
312
313Implement support for some more tricky ways to materialize immediates.  For
314example, to get 0xffff8000, we can use:
315
316mov r9, #&3f8000
317sub r9, r9, #&400000
318
319//===---------------------------------------------------------------------===//
320
321We sometimes generate multiple add / sub instructions to update sp in prologue
322and epilogue if the inc / dec value is too large to fit in a single immediate
323operand. In some cases, perhaps it might be better to load the value from a
324constantpool instead.
325
326//===---------------------------------------------------------------------===//
327
328GCC generates significantly better code for this function.
329
330int foo(int StackPtr, unsigned char *Line, unsigned char *Stack, int LineLen) {
331    int i = 0;
332
333    if (StackPtr != 0) {
334       while (StackPtr != 0 && i < (((LineLen) < (32768))? (LineLen) : (32768)))
335          Line[i++] = Stack[--StackPtr];
336        if (LineLen > 32768)
337        {
338            while (StackPtr != 0 && i < LineLen)
339            {
340                i++;
341                --StackPtr;
342            }
343        }
344    }
345    return StackPtr;
346}
347
348//===---------------------------------------------------------------------===//
349
350This should compile to the mlas instruction:
351int mlas(int x, int y, int z) { return ((x * y + z) < 0) ? 7 : 13; }
352
353//===---------------------------------------------------------------------===//
354
355At some point, we should triage these to see if they still apply to us:
356
357http://gcc.gnu.org/bugzilla/show_bug.cgi?id=19598
358http://gcc.gnu.org/bugzilla/show_bug.cgi?id=18560
359http://gcc.gnu.org/bugzilla/show_bug.cgi?id=27016
360
361http://gcc.gnu.org/bugzilla/show_bug.cgi?id=11831
362http://gcc.gnu.org/bugzilla/show_bug.cgi?id=11826
363http://gcc.gnu.org/bugzilla/show_bug.cgi?id=11825
364http://gcc.gnu.org/bugzilla/show_bug.cgi?id=11824
365http://gcc.gnu.org/bugzilla/show_bug.cgi?id=11823
366http://gcc.gnu.org/bugzilla/show_bug.cgi?id=11820
367http://gcc.gnu.org/bugzilla/show_bug.cgi?id=10982
368
369http://gcc.gnu.org/bugzilla/show_bug.cgi?id=10242
370http://gcc.gnu.org/bugzilla/show_bug.cgi?id=9831
371http://gcc.gnu.org/bugzilla/show_bug.cgi?id=9760
372http://gcc.gnu.org/bugzilla/show_bug.cgi?id=9759
373http://gcc.gnu.org/bugzilla/show_bug.cgi?id=9703
374http://gcc.gnu.org/bugzilla/show_bug.cgi?id=9702
375http://gcc.gnu.org/bugzilla/show_bug.cgi?id=9663
376
377http://www.inf.u-szeged.hu/gcc-arm/
378http://citeseer.ist.psu.edu/debus04linktime.html
379
380//===---------------------------------------------------------------------===//
381
382gcc generates smaller code for this function at -O2 or -Os:
383
384void foo(signed char* p) {
385  if (*p == 3)
386     bar();
387   else if (*p == 4)
388    baz();
389  else if (*p == 5)
390    quux();
391}
392
393llvm decides it's a good idea to turn the repeated if...else into a
394binary tree, as if it were a switch; the resulting code requires -1
395compare-and-branches when *p<=2 or *p==5, the same number if *p==4
396or *p>6, and +1 if *p==3.  So it should be a speed win
397(on balance).  However, the revised code is larger, with 4 conditional
398branches instead of 3.
399
400More seriously, there is a byte->word extend before
401each comparison, where there should be only one, and the condition codes
402are not remembered when the same two values are compared twice.
403
404//===---------------------------------------------------------------------===//
405
406More LSR enhancements possible:
407
4081. Teach LSR about pre- and post- indexed ops to allow iv increment be merged
409   in a load / store.
4102. Allow iv reuse even when a type conversion is required. For example, i8
411   and i32 load / store addressing modes are identical.
412
413
414//===---------------------------------------------------------------------===//
415
416This:
417
418int foo(int a, int b, int c, int d) {
419  long long acc = (long long)a * (long long)b;
420  acc += (long long)c * (long long)d;
421  return (int)(acc >> 32);
422}
423
424Should compile to use SMLAL (Signed Multiply Accumulate Long) which multiplies
425two signed 32-bit values to produce a 64-bit value, and accumulates this with
426a 64-bit value.
427
428We currently get this with both v4 and v6:
429
430_foo:
431        smull r1, r0, r1, r0
432        smull r3, r2, r3, r2
433        adds r3, r3, r1
434        adc r0, r2, r0
435        bx lr
436
437//===---------------------------------------------------------------------===//
438
439This:
440        #include <algorithm>
441        std::pair<unsigned, bool> full_add(unsigned a, unsigned b)
442        { return std::make_pair(a + b, a + b < a); }
443        bool no_overflow(unsigned a, unsigned b)
444        { return !full_add(a, b).second; }
445
446Should compile to:
447
448_Z8full_addjj:
449	adds	r2, r1, r2
450	movcc	r1, #0
451	movcs	r1, #1
452	str	r2, [r0, #0]
453	strb	r1, [r0, #4]
454	mov	pc, lr
455
456_Z11no_overflowjj:
457	cmn	r0, r1
458	movcs	r0, #0
459	movcc	r0, #1
460	mov	pc, lr
461
462not:
463
464__Z8full_addjj:
465        add r3, r2, r1
466        str r3, [r0]
467        mov r2, #1
468        mov r12, #0
469        cmp r3, r1
470        movlo r12, r2
471        str r12, [r0, #+4]
472        bx lr
473__Z11no_overflowjj:
474        add r3, r1, r0
475        mov r2, #1
476        mov r1, #0
477        cmp r3, r0
478        movhs r1, r2
479        mov r0, r1
480        bx lr
481
482//===---------------------------------------------------------------------===//
483
484Some of the NEON intrinsics may be appropriate for more general use, either
485as target-independent intrinsics or perhaps elsewhere in the ARM backend.
486Some of them may also be lowered to target-independent SDNodes, and perhaps
487some new SDNodes could be added.
488
489For example, maximum, minimum, and absolute value operations are well-defined
490and standard operations, both for vector and scalar types.
491
492The current NEON-specific intrinsics for count leading zeros and count one
493bits could perhaps be replaced by the target-independent ctlz and ctpop
494intrinsics.  It may also make sense to add a target-independent "ctls"
495intrinsic for "count leading sign bits".  Likewise, the backend could use
496the target-independent SDNodes for these operations.
497
498ARMv6 has scalar saturating and halving adds and subtracts.  The same
499intrinsics could possibly be used for both NEON's vector implementations of
500those operations and the ARMv6 scalar versions.
501
502//===---------------------------------------------------------------------===//
503
504ARM::MOVCCr is commutable (by flipping the condition). But we need to implement
505ARMInstrInfo::commuteInstruction() to support it.
506
507//===---------------------------------------------------------------------===//
508
509Split out LDR (literal) from normal ARM LDR instruction. Also consider spliting
510LDR into imm12 and so_reg forms. This allows us to clean up some code. e.g.
511ARMLoadStoreOptimizer does not need to look at LDR (literal) and LDR (so_reg)
512while ARMConstantIslandPass only need to worry about LDR (literal).
513
514//===---------------------------------------------------------------------===//
515
516Constant island pass should make use of full range SoImm values for LEApcrel.
517Be careful though as the last attempt caused infinite looping on lencod.
518
519//===---------------------------------------------------------------------===//
520
521Predication issue. This function:
522
523extern unsigned array[ 128 ];
524int     foo( int x ) {
525  int     y;
526  y = array[ x & 127 ];
527  if ( x & 128 )
528     y = 123456789 & ( y >> 2 );
529  else
530     y = 123456789 & y;
531  return y;
532}
533
534compiles to:
535
536_foo:
537	and r1, r0, #127
538	ldr r2, LCPI1_0
539	ldr r2, [r2]
540	ldr r1, [r2, +r1, lsl #2]
541	mov r2, r1, lsr #2
542	tst r0, #128
543	moveq r2, r1
544	ldr r0, LCPI1_1
545	and r0, r2, r0
546	bx lr
547
548It would be better to do something like this, to fold the shift into the
549conditional move:
550
551	and r1, r0, #127
552	ldr r2, LCPI1_0
553	ldr r2, [r2]
554	ldr r1, [r2, +r1, lsl #2]
555	tst r0, #128
556	movne r1, r1, lsr #2
557	ldr r0, LCPI1_1
558	and r0, r1, r0
559	bx lr
560
561it saves an instruction and a register.
562
563//===---------------------------------------------------------------------===//
564
565It might be profitable to cse MOVi16 if there are lots of 32-bit immediates
566with the same bottom half.
567
568//===---------------------------------------------------------------------===//
569
570Robert Muth started working on an alternate jump table implementation that
571does not put the tables in-line in the text.  This is more like the llvm
572default jump table implementation.  This might be useful sometime.  Several
573revisions of patches are on the mailing list, beginning at:
574http://lists.cs.uiuc.edu/pipermail/llvmdev/2009-June/022763.html
575
576//===---------------------------------------------------------------------===//
577
578Make use of the "rbit" instruction.
579
580//===---------------------------------------------------------------------===//
581
582Take a look at test/CodeGen/Thumb2/machine-licm.ll. ARM should be taught how
583to licm and cse the unnecessary load from cp#1.
584
585//===---------------------------------------------------------------------===//
586
587The CMN instruction sets the flags like an ADD instruction, while CMP sets
588them like a subtract. Therefore to be able to use CMN for comparisons other
589than the Z bit, we'll need additional logic to reverse the conditionals
590associated with the comparison. Perhaps a pseudo-instruction for the comparison,
591with a post-codegen pass to clean up and handle the condition codes?
592See PR5694 for testcase.
593
594//===---------------------------------------------------------------------===//
595
596Given the following on armv5:
597int test1(int A, int B) {
598  return (A&-8388481)|(B&8388480);
599}
600
601We currently generate:
602	ldr	r2, .LCPI0_0
603	and	r0, r0, r2
604	ldr	r2, .LCPI0_1
605	and	r1, r1, r2
606	orr	r0, r1, r0
607	bx	lr
608
609We should be able to replace the second ldr+and with a bic (i.e. reuse the
610constant which was already loaded).  Not sure what's necessary to do that.
611
612//===---------------------------------------------------------------------===//
613
614The code generated for bswap on armv4/5 (CPUs without rev) is less than ideal:
615
616int a(int x) { return __builtin_bswap32(x); }
617
618a:
619	mov	r1, #255, 24
620	mov	r2, #255, 16
621	and	r1, r1, r0, lsr #8
622	and	r2, r2, r0, lsl #8
623	orr	r1, r1, r0, lsr #24
624	orr	r0, r2, r0, lsl #24
625	orr	r0, r0, r1
626	bx	lr
627
628Something like the following would be better (fewer instructions/registers):
629	eor     r1, r0, r0, ror #16
630	bic     r1, r1, #0xff0000
631	mov     r1, r1, lsr #8
632	eor     r0, r1, r0, ror #8
633	bx	lr
634
635A custom Thumb version would also be a slight improvement over the generic
636version.
637
638//===---------------------------------------------------------------------===//
639
640Consider the following simple C code:
641
642void foo(unsigned char *a, unsigned char *b, int *c) {
643 if ((*a | *b) == 0) *c = 0;
644}
645
646currently llvm-gcc generates something like this (nice branchless code I'd say):
647
648       ldrb    r0, [r0]
649       ldrb    r1, [r1]
650       orr     r0, r1, r0
651       tst     r0, #255
652       moveq   r0, #0
653       streq   r0, [r2]
654       bx      lr
655
656Note that both "tst" and "moveq" are redundant.
657
658//===---------------------------------------------------------------------===//
659
660When loading immediate constants with movt/movw, if there are multiple
661constants needed with the same low 16 bits, and those values are not live at
662the same time, it would be possible to use a single movw instruction, followed
663by multiple movt instructions to rewrite the high bits to different values.
664For example:
665
666  volatile store i32 -1, i32* inttoptr (i32 1342210076 to i32*), align 4,
667  !tbaa
668!0
669  volatile store i32 -1, i32* inttoptr (i32 1342341148 to i32*), align 4,
670  !tbaa
671!0
672
673is compiled and optimized to:
674
675    movw    r0, #32796
676    mov.w    r1, #-1
677    movt    r0, #20480
678    str    r1, [r0]
679    movw    r0, #32796    @ <= this MOVW is not needed, value is there already
680    movt    r0, #20482
681    str    r1, [r0]
682
683//===---------------------------------------------------------------------===//
684
685Improve codegen for select's:
686if (x != 0) x = 1
687if (x == 1) x = 1
688
689ARM codegen used to look like this:
690       mov     r1, r0
691       cmp     r1, #1
692       mov     r0, #0
693       moveq   r0, #1
694
695The naive lowering select between two different values. It should recognize the
696test is equality test so it's more a conditional move rather than a select:
697       cmp     r0, #1
698       movne   r0, #0
699
700Currently this is a ARM specific dag combine. We probably should make it into a
701target-neutral one.
702