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1 //===-- Internalize.cpp - Mark functions internal -------------------------===//
2 //
3 //                     The LLVM Compiler Infrastructure
4 //
5 // This file is distributed under the University of Illinois Open Source
6 // License. See LICENSE.TXT for details.
7 //
8 //===----------------------------------------------------------------------===//
9 //
10 // This pass loops over all of the functions in the input module, looking for a
11 // main function.  If a main function is found, all other functions and all
12 // global variables with initializers are marked as internal.
13 //
14 //===----------------------------------------------------------------------===//
15 
16 #define DEBUG_TYPE "internalize"
17 #include "llvm/Analysis/CallGraph.h"
18 #include "llvm/Transforms/IPO.h"
19 #include "llvm/Pass.h"
20 #include "llvm/Module.h"
21 #include "llvm/Support/CommandLine.h"
22 #include "llvm/Support/Debug.h"
23 #include "llvm/Support/raw_ostream.h"
24 #include "llvm/ADT/Statistic.h"
25 #include <fstream>
26 #include <set>
27 using namespace llvm;
28 
29 STATISTIC(NumAliases  , "Number of aliases internalized");
30 STATISTIC(NumFunctions, "Number of functions internalized");
31 STATISTIC(NumGlobals  , "Number of global vars internalized");
32 
33 // APIFile - A file which contains a list of symbols that should not be marked
34 // external.
35 static cl::opt<std::string>
36 APIFile("internalize-public-api-file", cl::value_desc("filename"),
37         cl::desc("A file containing list of symbol names to preserve"));
38 
39 // APIList - A list of symbols that should not be marked internal.
40 static cl::list<std::string>
41 APIList("internalize-public-api-list", cl::value_desc("list"),
42         cl::desc("A list of symbol names to preserve"),
43         cl::CommaSeparated);
44 
45 namespace {
46   class InternalizePass : public ModulePass {
47     std::set<std::string> ExternalNames;
48     /// If no api symbols were specified and a main function is defined,
49     /// assume the main function is the only API
50     bool AllButMain;
51   public:
52     static char ID; // Pass identification, replacement for typeid
53     explicit InternalizePass(bool AllButMain = true);
54     explicit InternalizePass(const std::vector <const char *>& exportList);
55     void LoadFile(const char *Filename);
56     virtual bool runOnModule(Module &M);
57 
getAnalysisUsage(AnalysisUsage & AU) const58     virtual void getAnalysisUsage(AnalysisUsage &AU) const {
59       AU.setPreservesCFG();
60       AU.addPreserved<CallGraph>();
61     }
62   };
63 } // end anonymous namespace
64 
65 char InternalizePass::ID = 0;
66 INITIALIZE_PASS(InternalizePass, "internalize",
67                 "Internalize Global Symbols", false, false)
68 
InternalizePass(bool AllButMain)69 InternalizePass::InternalizePass(bool AllButMain)
70   : ModulePass(ID), AllButMain(AllButMain){
71   initializeInternalizePassPass(*PassRegistry::getPassRegistry());
72   if (!APIFile.empty())           // If a filename is specified, use it.
73     LoadFile(APIFile.c_str());
74   if (!APIList.empty())           // If a list is specified, use it as well.
75     ExternalNames.insert(APIList.begin(), APIList.end());
76 }
77 
InternalizePass(const std::vector<const char * > & exportList)78 InternalizePass::InternalizePass(const std::vector<const char *>&exportList)
79   : ModulePass(ID), AllButMain(false){
80   initializeInternalizePassPass(*PassRegistry::getPassRegistry());
81   for(std::vector<const char *>::const_iterator itr = exportList.begin();
82         itr != exportList.end(); itr++) {
83     ExternalNames.insert(*itr);
84   }
85 }
86 
LoadFile(const char * Filename)87 void InternalizePass::LoadFile(const char *Filename) {
88   // Load the APIFile...
89   std::ifstream In(Filename);
90   if (!In.good()) {
91     errs() << "WARNING: Internalize couldn't load file '" << Filename
92          << "'! Continuing as if it's empty.\n";
93     return; // Just continue as if the file were empty
94   }
95   while (In) {
96     std::string Symbol;
97     In >> Symbol;
98     if (!Symbol.empty())
99       ExternalNames.insert(Symbol);
100   }
101 }
102 
runOnModule(Module & M)103 bool InternalizePass::runOnModule(Module &M) {
104   CallGraph *CG = getAnalysisIfAvailable<CallGraph>();
105   CallGraphNode *ExternalNode = CG ? CG->getExternalCallingNode() : 0;
106 
107   if (ExternalNames.empty()) {
108     // Return if we're not in 'all but main' mode and have no external api
109     if (!AllButMain)
110       return false;
111     // If no list or file of symbols was specified, check to see if there is a
112     // "main" symbol defined in the module.  If so, use it, otherwise do not
113     // internalize the module, it must be a library or something.
114     //
115     Function *MainFunc = M.getFunction("main");
116     if (MainFunc == 0 || MainFunc->isDeclaration())
117       return false;  // No main found, must be a library...
118 
119     // Preserve main, internalize all else.
120     ExternalNames.insert(MainFunc->getName());
121   }
122 
123   bool Changed = false;
124 
125   // Mark all functions not in the api as internal.
126   // FIXME: maybe use private linkage?
127   for (Module::iterator I = M.begin(), E = M.end(); I != E; ++I)
128     if (!I->isDeclaration() &&         // Function must be defined here
129         // Available externally is really just a "declaration with a body".
130         !I->hasAvailableExternallyLinkage() &&
131         !I->hasLocalLinkage() &&  // Can't already have internal linkage
132         !ExternalNames.count(I->getName())) {// Not marked to keep external?
133       I->setLinkage(GlobalValue::InternalLinkage);
134       // Remove a callgraph edge from the external node to this function.
135       if (ExternalNode) ExternalNode->removeOneAbstractEdgeTo((*CG)[I]);
136       Changed = true;
137       ++NumFunctions;
138       DEBUG(dbgs() << "Internalizing func " << I->getName() << "\n");
139     }
140 
141   // Never internalize the llvm.used symbol.  It is used to implement
142   // attribute((used)).
143   // FIXME: Shouldn't this just filter on llvm.metadata section??
144   ExternalNames.insert("llvm.used");
145   ExternalNames.insert("llvm.compiler.used");
146 
147   // Never internalize anchors used by the machine module info, else the info
148   // won't find them.  (see MachineModuleInfo.)
149   ExternalNames.insert("llvm.global_ctors");
150   ExternalNames.insert("llvm.global_dtors");
151   ExternalNames.insert("llvm.noinline");
152   ExternalNames.insert("llvm.global.annotations");
153 
154   // Mark all global variables with initializers that are not in the api as
155   // internal as well.
156   // FIXME: maybe use private linkage?
157   for (Module::global_iterator I = M.global_begin(), E = M.global_end();
158        I != E; ++I)
159     if (!I->isDeclaration() && !I->hasLocalLinkage() &&
160         // Available externally is really just a "declaration with a body".
161         !I->hasAvailableExternallyLinkage() &&
162         !ExternalNames.count(I->getName())) {
163       I->setLinkage(GlobalValue::InternalLinkage);
164       Changed = true;
165       ++NumGlobals;
166       DEBUG(dbgs() << "Internalized gvar " << I->getName() << "\n");
167     }
168 
169   // Mark all aliases that are not in the api as internal as well.
170   for (Module::alias_iterator I = M.alias_begin(), E = M.alias_end();
171        I != E; ++I)
172     if (!I->isDeclaration() && !I->hasInternalLinkage() &&
173         // Available externally is really just a "declaration with a body".
174         !I->hasAvailableExternallyLinkage() &&
175         !ExternalNames.count(I->getName())) {
176       I->setLinkage(GlobalValue::InternalLinkage);
177       Changed = true;
178       ++NumAliases;
179       DEBUG(dbgs() << "Internalized alias " << I->getName() << "\n");
180     }
181 
182   return Changed;
183 }
184 
createInternalizePass(bool AllButMain)185 ModulePass *llvm::createInternalizePass(bool AllButMain) {
186   return new InternalizePass(AllButMain);
187 }
188 
createInternalizePass(const std::vector<const char * > & el)189 ModulePass *llvm::createInternalizePass(const std::vector <const char *> &el) {
190   return new InternalizePass(el);
191 }
192