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1; RUN: llc < %s -march=arm -mattr=+neon | FileCheck %s
2
3define <16 x i8> @vcombine8(<8 x i8>* %A, <8 x i8>* %B) nounwind {
4; CHECK: vcombine8
5; CHECK: vmov r0, r1, d16
6; CHECK: vmov r2, r3, d17
7	%tmp1 = load <8 x i8>* %A
8	%tmp2 = load <8 x i8>* %B
9	%tmp3 = shufflevector <8 x i8> %tmp1, <8 x i8> %tmp2, <16 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7, i32 8, i32 9, i32 10, i32 11, i32 12, i32 13, i32 14, i32 15>
10	ret <16 x i8> %tmp3
11}
12
13define <8 x i16> @vcombine16(<4 x i16>* %A, <4 x i16>* %B) nounwind {
14; CHECK: vcombine16
15; CHECK: vmov r0, r1, d16
16; CHECK: vmov r2, r3, d17
17	%tmp1 = load <4 x i16>* %A
18	%tmp2 = load <4 x i16>* %B
19	%tmp3 = shufflevector <4 x i16> %tmp1, <4 x i16> %tmp2, <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7>
20	ret <8 x i16> %tmp3
21}
22
23define <4 x i32> @vcombine32(<2 x i32>* %A, <2 x i32>* %B) nounwind {
24; CHECK: vcombine32
25; CHECK: vmov r0, r1, d16
26; CHECK: vmov r2, r3, d17
27	%tmp1 = load <2 x i32>* %A
28	%tmp2 = load <2 x i32>* %B
29	%tmp3 = shufflevector <2 x i32> %tmp1, <2 x i32> %tmp2, <4 x i32> <i32 0, i32 1, i32 2, i32 3>
30	ret <4 x i32> %tmp3
31}
32
33define <4 x float> @vcombinefloat(<2 x float>* %A, <2 x float>* %B) nounwind {
34; CHECK: vcombinefloat
35; CHECK: vmov r0, r1, d16
36; CHECK: vmov r2, r3, d17
37	%tmp1 = load <2 x float>* %A
38	%tmp2 = load <2 x float>* %B
39	%tmp3 = shufflevector <2 x float> %tmp1, <2 x float> %tmp2, <4 x i32> <i32 0, i32 1, i32 2, i32 3>
40	ret <4 x float> %tmp3
41}
42
43define <2 x i64> @vcombine64(<1 x i64>* %A, <1 x i64>* %B) nounwind {
44; CHECK: vcombine64
45; CHECK: vmov r0, r1, d16
46; CHECK: vmov r2, r3, d17
47	%tmp1 = load <1 x i64>* %A
48	%tmp2 = load <1 x i64>* %B
49	%tmp3 = shufflevector <1 x i64> %tmp1, <1 x i64> %tmp2, <2 x i32> <i32 0, i32 1>
50	ret <2 x i64> %tmp3
51}
52
53; Check for vget_low and vget_high implemented with shufflevector.  PR8411.
54; They should not require storing to the stack.
55
56define <4 x i16> @vget_low16(<8 x i16>* %A) nounwind {
57; CHECK: vget_low16
58; CHECK-NOT: vst
59; CHECK: vmov r0, r1, d16
60	%tmp1 = load <8 x i16>* %A
61        %tmp2 = shufflevector <8 x i16> %tmp1, <8 x i16> undef, <4 x i32> <i32 0, i32 1, i32 2, i32 3>
62        ret <4 x i16> %tmp2
63}
64
65define <8 x i8> @vget_high8(<16 x i8>* %A) nounwind {
66; CHECK: vget_high8
67; CHECK-NOT: vst
68; CHECK: vmov r0, r1, d17
69	%tmp1 = load <16 x i8>* %A
70        %tmp2 = shufflevector <16 x i8> %tmp1, <16 x i8> undef, <8 x i32> <i32 8, i32 9, i32 10, i32 11, i32 12, i32 13, i32 14, i32 15>
71        ret <8 x i8> %tmp2
72}
73