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1; RUN: llc < %s -march=x86-64 -mattr=+sse3,-avx | FileCheck %s -check-prefix=SSE3
2; RUN: llc < %s -march=x86-64 -mattr=-sse3,+avx | FileCheck %s -check-prefix=AVX
3
4; SSE3: haddpd1:
5; SSE3-NOT: vhaddpd
6; SSE3: haddpd
7; AVX: haddpd1:
8; AVX: vhaddpd
9define <2 x double> @haddpd1(<2 x double> %x, <2 x double> %y) {
10  %a = shufflevector <2 x double> %x, <2 x double> %y, <2 x i32> <i32 0, i32 2>
11  %b = shufflevector <2 x double> %x, <2 x double> %y, <2 x i32> <i32 1, i32 3>
12  %r = fadd <2 x double> %a, %b
13  ret <2 x double> %r
14}
15
16; SSE3: haddpd2:
17; SSE3-NOT: vhaddpd
18; SSE3: haddpd
19; AVX: haddpd2:
20; AVX: vhaddpd
21define <2 x double> @haddpd2(<2 x double> %x, <2 x double> %y) {
22  %a = shufflevector <2 x double> %x, <2 x double> %y, <2 x i32> <i32 1, i32 2>
23  %b = shufflevector <2 x double> %y, <2 x double> %x, <2 x i32> <i32 2, i32 1>
24  %r = fadd <2 x double> %a, %b
25  ret <2 x double> %r
26}
27
28; SSE3: haddpd3:
29; SSE3-NOT: vhaddpd
30; SSE3: haddpd
31; AVX: haddpd3:
32; AVX: vhaddpd
33define <2 x double> @haddpd3(<2 x double> %x) {
34  %a = shufflevector <2 x double> %x, <2 x double> undef, <2 x i32> <i32 0, i32 undef>
35  %b = shufflevector <2 x double> %x, <2 x double> undef, <2 x i32> <i32 1, i32 undef>
36  %r = fadd <2 x double> %a, %b
37  ret <2 x double> %r
38}
39
40; SSE3: haddps1:
41; SSE3-NOT: vhaddps
42; SSE3: haddps
43; AVX: haddps1:
44; AVX: vhaddps
45define <4 x float> @haddps1(<4 x float> %x, <4 x float> %y) {
46  %a = shufflevector <4 x float> %x, <4 x float> %y, <4 x i32> <i32 0, i32 2, i32 4, i32 6>
47  %b = shufflevector <4 x float> %x, <4 x float> %y, <4 x i32> <i32 1, i32 3, i32 5, i32 7>
48  %r = fadd <4 x float> %a, %b
49  ret <4 x float> %r
50}
51
52; SSE3: haddps2:
53; SSE3-NOT: vhaddps
54; SSE3: haddps
55; AVX: haddps2:
56; AVX: vhaddps
57define <4 x float> @haddps2(<4 x float> %x, <4 x float> %y) {
58  %a = shufflevector <4 x float> %x, <4 x float> %y, <4 x i32> <i32 1, i32 2, i32 5, i32 6>
59  %b = shufflevector <4 x float> %y, <4 x float> %x, <4 x i32> <i32 4, i32 7, i32 0, i32 3>
60  %r = fadd <4 x float> %a, %b
61  ret <4 x float> %r
62}
63
64; SSE3: haddps3:
65; SSE3-NOT: vhaddps
66; SSE3: haddps
67; AVX: haddps3:
68; AVX: vhaddps
69define <4 x float> @haddps3(<4 x float> %x) {
70  %a = shufflevector <4 x float> %x, <4 x float> undef, <4 x i32> <i32 undef, i32 2, i32 4, i32 6>
71  %b = shufflevector <4 x float> %x, <4 x float> undef, <4 x i32> <i32 undef, i32 3, i32 5, i32 7>
72  %r = fadd <4 x float> %a, %b
73  ret <4 x float> %r
74}
75
76; SSE3: haddps4:
77; SSE3-NOT: vhaddps
78; SSE3: haddps
79; AVX: haddps4:
80; AVX: vhaddps
81define <4 x float> @haddps4(<4 x float> %x) {
82  %a = shufflevector <4 x float> %x, <4 x float> undef, <4 x i32> <i32 0, i32 2, i32 undef, i32 undef>
83  %b = shufflevector <4 x float> %x, <4 x float> undef, <4 x i32> <i32 1, i32 3, i32 undef, i32 undef>
84  %r = fadd <4 x float> %a, %b
85  ret <4 x float> %r
86}
87
88; SSE3: haddps5:
89; SSE3-NOT: vhaddps
90; SSE3: haddps
91; AVX: haddps5:
92; AVX: vhaddps
93define <4 x float> @haddps5(<4 x float> %x) {
94  %a = shufflevector <4 x float> %x, <4 x float> undef, <4 x i32> <i32 0, i32 3, i32 undef, i32 undef>
95  %b = shufflevector <4 x float> %x, <4 x float> undef, <4 x i32> <i32 1, i32 2, i32 undef, i32 undef>
96  %r = fadd <4 x float> %a, %b
97  ret <4 x float> %r
98}
99
100; SSE3: haddps6:
101; SSE3-NOT: vhaddps
102; SSE3: haddps
103; AVX: haddps6:
104; AVX: vhaddps
105define <4 x float> @haddps6(<4 x float> %x) {
106  %a = shufflevector <4 x float> %x, <4 x float> undef, <4 x i32> <i32 0, i32 undef, i32 undef, i32 undef>
107  %b = shufflevector <4 x float> %x, <4 x float> undef, <4 x i32> <i32 1, i32 undef, i32 undef, i32 undef>
108  %r = fadd <4 x float> %a, %b
109  ret <4 x float> %r
110}
111
112; SSE3: haddps7:
113; SSE3-NOT: vhaddps
114; SSE3: haddps
115; AVX: haddps7:
116; AVX: vhaddps
117define <4 x float> @haddps7(<4 x float> %x) {
118  %a = shufflevector <4 x float> %x, <4 x float> undef, <4 x i32> <i32 undef, i32 3, i32 undef, i32 undef>
119  %b = shufflevector <4 x float> %x, <4 x float> undef, <4 x i32> <i32 undef, i32 2, i32 undef, i32 undef>
120  %r = fadd <4 x float> %a, %b
121  ret <4 x float> %r
122}
123
124; SSE3: hsubpd1:
125; SSE3-NOT: vhsubpd
126; SSE3: hsubpd
127; AVX: hsubpd1:
128; AVX: vhsubpd
129define <2 x double> @hsubpd1(<2 x double> %x, <2 x double> %y) {
130  %a = shufflevector <2 x double> %x, <2 x double> %y, <2 x i32> <i32 0, i32 2>
131  %b = shufflevector <2 x double> %x, <2 x double> %y, <2 x i32> <i32 1, i32 3>
132  %r = fsub <2 x double> %a, %b
133  ret <2 x double> %r
134}
135
136; SSE3: hsubpd2:
137; SSE3-NOT: vhsubpd
138; SSE3: hsubpd
139; AVX: hsubpd2:
140; AVX: vhsubpd
141define <2 x double> @hsubpd2(<2 x double> %x) {
142  %a = shufflevector <2 x double> %x, <2 x double> undef, <2 x i32> <i32 0, i32 undef>
143  %b = shufflevector <2 x double> %x, <2 x double> undef, <2 x i32> <i32 1, i32 undef>
144  %r = fsub <2 x double> %a, %b
145  ret <2 x double> %r
146}
147
148; SSE3: hsubps1:
149; SSE3-NOT: vhsubps
150; SSE3: hsubps
151; AVX: hsubps1:
152; AVX: vhsubps
153define <4 x float> @hsubps1(<4 x float> %x, <4 x float> %y) {
154  %a = shufflevector <4 x float> %x, <4 x float> %y, <4 x i32> <i32 0, i32 2, i32 4, i32 6>
155  %b = shufflevector <4 x float> %x, <4 x float> %y, <4 x i32> <i32 1, i32 3, i32 5, i32 7>
156  %r = fsub <4 x float> %a, %b
157  ret <4 x float> %r
158}
159
160; SSE3: hsubps2:
161; SSE3-NOT: vhsubps
162; SSE3: hsubps
163; AVX: hsubps2:
164; AVX: vhsubps
165define <4 x float> @hsubps2(<4 x float> %x) {
166  %a = shufflevector <4 x float> %x, <4 x float> undef, <4 x i32> <i32 undef, i32 2, i32 4, i32 6>
167  %b = shufflevector <4 x float> %x, <4 x float> undef, <4 x i32> <i32 undef, i32 3, i32 5, i32 7>
168  %r = fsub <4 x float> %a, %b
169  ret <4 x float> %r
170}
171
172; SSE3: hsubps3:
173; SSE3-NOT: vhsubps
174; SSE3: hsubps
175; AVX: hsubps3:
176; AVX: vhsubps
177define <4 x float> @hsubps3(<4 x float> %x) {
178  %a = shufflevector <4 x float> %x, <4 x float> undef, <4 x i32> <i32 0, i32 2, i32 undef, i32 undef>
179  %b = shufflevector <4 x float> %x, <4 x float> undef, <4 x i32> <i32 1, i32 3, i32 undef, i32 undef>
180  %r = fsub <4 x float> %a, %b
181  ret <4 x float> %r
182}
183
184; SSE3: hsubps4:
185; SSE3-NOT: vhsubps
186; SSE3: hsubps
187; AVX: hsubps4:
188; AVX: vhsubps
189define <4 x float> @hsubps4(<4 x float> %x) {
190  %a = shufflevector <4 x float> %x, <4 x float> undef, <4 x i32> <i32 0, i32 undef, i32 undef, i32 undef>
191  %b = shufflevector <4 x float> %x, <4 x float> undef, <4 x i32> <i32 1, i32 undef, i32 undef, i32 undef>
192  %r = fsub <4 x float> %a, %b
193  ret <4 x float> %r
194}
195