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1; RUN: llc < %s -march=x86 -mattr=+sse2 | FileCheck %s
2
3; test vector shifts converted to proper SSE2 vector shifts when the shift
4; amounts are the same when using a shuffle splat.
5
6define void @shift1a(<2 x i64> %val, <2 x i64>* %dst, <2 x i64> %sh) nounwind {
7entry:
8; CHECK: shift1a:
9; CHECK: psllq
10  %shamt = shufflevector <2 x i64> %sh, <2 x i64> undef, <2 x i32> <i32 0, i32 0>
11  %shl = shl <2 x i64> %val, %shamt
12  store <2 x i64> %shl, <2 x i64>* %dst
13  ret void
14}
15
16; shift1b can't use a packed shift
17define void @shift1b(<2 x i64> %val, <2 x i64>* %dst, <2 x i64> %sh) nounwind {
18entry:
19; CHECK: shift1b:
20; CHECK: shll
21  %shamt = shufflevector <2 x i64> %sh, <2 x i64> undef, <2 x i32> <i32 0, i32 1>
22  %shl = shl <2 x i64> %val, %shamt
23  store <2 x i64> %shl, <2 x i64>* %dst
24  ret void
25}
26
27define void @shift2a(<4 x i32> %val, <4 x i32>* %dst, <2 x i32> %amt) nounwind {
28entry:
29; CHECK: shift2a:
30; CHECK: pslld
31  %shamt = shufflevector <2 x i32> %amt, <2 x i32> undef, <4 x i32> <i32 1, i32 1, i32 1, i32 1>
32  %shl = shl <4 x i32> %val, %shamt
33  store <4 x i32> %shl, <4 x i32>* %dst
34  ret void
35}
36
37define void @shift2b(<4 x i32> %val, <4 x i32>* %dst, <2 x i32> %amt) nounwind {
38entry:
39; CHECK: shift2b:
40; CHECK: pslld
41  %shamt = shufflevector <2 x i32> %amt, <2 x i32> undef, <4 x i32> <i32 1, i32 undef, i32 1, i32 1>
42  %shl = shl <4 x i32> %val, %shamt
43  store <4 x i32> %shl, <4 x i32>* %dst
44  ret void
45}
46
47define void @shift2c(<4 x i32> %val, <4 x i32>* %dst, <2 x i32> %amt) nounwind {
48entry:
49; CHECK: shift2c:
50; CHECK: pslld
51  %shamt = shufflevector <2 x i32> %amt, <2 x i32> undef, <4 x i32> <i32 1, i32 1, i32 1, i32 1>
52  %shl = shl <4 x i32> %val, %shamt
53  store <4 x i32> %shl, <4 x i32>* %dst
54  ret void
55}
56
57define void @shift3a(<8 x i16> %val, <8 x i16>* %dst, <8 x i16> %amt) nounwind {
58entry:
59; CHECK: shift3a:
60; CHECK: movzwl
61; CHECK: psllw
62  %shamt = shufflevector <8 x i16> %amt, <8 x i16> undef, <8 x i32> <i32 6, i32 6, i32 6, i32 6, i32 6, i32 6, i32 6, i32 6>
63  %shl = shl <8 x i16> %val, %shamt
64  store <8 x i16> %shl, <8 x i16>* %dst
65  ret void
66}
67
68define void @shift3b(<8 x i16> %val, <8 x i16>* %dst, i16 %amt) nounwind {
69entry:
70; CHECK: shift3b:
71; CHECK: movzwl
72; CHECK: psllw
73  %0 = insertelement <8 x i16> undef, i16 %amt, i32 0
74  %1 = insertelement <8 x i16> %0, i16 %amt, i32 1
75  %2 = insertelement <8 x i16> %0, i16 %amt, i32 2
76  %3 = insertelement <8 x i16> %0, i16 %amt, i32 3
77  %4 = insertelement <8 x i16> %0, i16 %amt, i32 4
78  %5 = insertelement <8 x i16> %0, i16 %amt, i32 5
79  %6 = insertelement <8 x i16> %0, i16 %amt, i32 6
80  %7 = insertelement <8 x i16> %0, i16 %amt, i32 7
81  %shl = shl <8 x i16> %val, %7
82  store <8 x i16> %shl, <8 x i16>* %dst
83  ret void
84}
85
86