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1 // Copyright (c) 2016 Google Inc.
2 //
3 // Licensed under the Apache License, Version 2.0 (the "License");
4 // you may not use this file except in compliance with the License.
5 // You may obtain a copy of the License at
6 //
7 //     http://www.apache.org/licenses/LICENSE-2.0
8 //
9 // Unless required by applicable law or agreed to in writing, software
10 // distributed under the License is distributed on an "AS IS" BASIS,
11 // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12 // See the License for the specific language governing permissions and
13 // limitations under the License.
14 
15 #ifndef SOURCE_NAME_MAPPER_H_
16 #define SOURCE_NAME_MAPPER_H_
17 
18 #include <functional>
19 #include <string>
20 #include <unordered_map>
21 #include <unordered_set>
22 
23 #include "source/assembly_grammar.h"
24 #include "spirv-tools/libspirv.h"
25 
26 namespace spvtools {
27 
28 // A NameMapper maps SPIR-V Id values to names.  Each name is valid to use in
29 // SPIR-V assembly.  The mapping is one-to-one, i.e. no two Ids map to the same
30 // name.
31 using NameMapper = std::function<std::string(uint32_t)>;
32 
33 // Returns a NameMapper which always maps an Id to its decimal representation.
34 NameMapper GetTrivialNameMapper();
35 
36 // A FriendlyNameMapper parses a module upon construction.  If the parse is
37 // successful, then the NameForId method maps an Id to a friendly name
38 // while also satisfying the constraints on a NameMapper.
39 //
40 // The mapping is friendly in the following sense:
41 //  - If an Id has a debug name (via OpName), then that will be used when
42 //    possible.
43 //  - Well known scalar types map to friendly names.  For example,
44 //    OpTypeVoid should be %void.  Scalar types map to their names in OpenCL
45 //    when
46 //    there is a correspondence, and otherwise as follows:
47 //    - unsigned integer type of n bits map to "u" followed by n
48 //    - signed integer type of n bits map to "i" followed by n
49 //    - floating point type of n bits map to "fp" followed by n
50 //  - Vector type names map to "v" followed by the number of components,
51 //    followed by the friendly name for the base type.
52 //  - Matrix type names map to "mat" followed by the number of columns,
53 //    followed by the friendly name for the base vector type.
54 //  - Pointer types map to "_ptr_", then the name of the storage class, then the
55 //    name for the pointee type.
56 //  - Exotic types like event, pipe, opaque, queue, reserve-id map to their own
57 //    human readable names.
58 //  - A struct type maps to "_struct_" followed by the raw Id number.  That's
59 //    pretty simplistic, but workable.
60 //  - A built-in variable maps to its GLSL variable name.
61 //  - Numeric literals in OpConstant map to a human-friendly name.
62 class FriendlyNameMapper {
63  public:
64   // Construct a friendly name mapper, and determine friendly names for each
65   // defined Id in the specified module.  The module is specified by the code
66   // wordCount, and should be parseable in the specified context.
67   FriendlyNameMapper(const spv_const_context context, const uint32_t* code,
68                      const size_t wordCount);
69 
70   // Returns a NameMapper which maps ids to the friendly names parsed from the
71   // module provided to the constructor.
GetNameMapper()72   NameMapper GetNameMapper() {
73     return [this](uint32_t id) { return this->NameForId(id); };
74   }
75 
76   // Returns the friendly name for the given id.  If the module parsed during
77   // construction is valid, then the mapping satisfies the rules for a
78   // NameMapper.
79   std::string NameForId(uint32_t id);
80 
81  private:
82   // Transforms the given string so that it is acceptable as an Id name in
83   // assembly language.  Two distinct inputs can map to the same output.
84   std::string Sanitize(const std::string& suggested_name);
85 
86   // Records a name for the given id.  If this id already has a name, then
87   // this is a no-op.  If the id doesn't have a name, use the given
88   // suggested_name if it hasn't already been taken, and otherwise generate
89   // a new (unused) name based on the suggested name.
90   void SaveName(uint32_t id, const std::string& suggested_name);
91 
92   // Records a built-in variable name for target_id.  If target_id already
93   // has a name then this is a no-op.
94   void SaveBuiltInName(uint32_t target_id, uint32_t built_in);
95 
96   // Collects information from the given parsed instruction to populate
97   // name_for_id_.  Returns SPV_SUCCESS;
98   spv_result_t ParseInstruction(const spv_parsed_instruction_t& inst);
99 
100   // Forwards a parsed-instruction callback from the binary parser into the
101   // FriendlyNameMapper hidden inside the user_data parameter.
ParseInstructionForwarder(void * user_data,const spv_parsed_instruction_t * parsed_instruction)102   static spv_result_t ParseInstructionForwarder(
103       void* user_data, const spv_parsed_instruction_t* parsed_instruction) {
104     return reinterpret_cast<FriendlyNameMapper*>(user_data)->ParseInstruction(
105         *parsed_instruction);
106   }
107 
108   // Returns the friendly name for an enumerant.
109   std::string NameForEnumOperand(spv_operand_type_t type, uint32_t word);
110 
111   // Maps an id to its friendly name.  This will have an entry for each Id
112   // defined in the module.
113   std::unordered_map<uint32_t, std::string> name_for_id_;
114   // The set of names that have a mapping in name_for_id_;
115   std::unordered_set<std::string> used_names_;
116   // The assembly grammar for the current context.
117   const AssemblyGrammar grammar_;
118 };
119 
120 }  // namespace spvtools
121 
122 #endif  // SOURCE_NAME_MAPPER_H_
123