1 //===-- SlotIndexes.cpp - Slot Indexes Pass ------------------------------===//
2 //
3 // The LLVM Compiler Infrastructure
4 //
5 // This file is distributed under the University of Illinois Open Source
6 // License. See LICENSE.TXT for details.
7 //
8 //===----------------------------------------------------------------------===//
9
10 #include "llvm/CodeGen/SlotIndexes.h"
11 #include "llvm/ADT/Statistic.h"
12 #include "llvm/CodeGen/MachineFunction.h"
13 #include "llvm/Config/llvm-config.h"
14 #include "llvm/Support/Debug.h"
15 #include "llvm/Support/raw_ostream.h"
16
17 using namespace llvm;
18
19 #define DEBUG_TYPE "slotindexes"
20
21 char SlotIndexes::ID = 0;
22 INITIALIZE_PASS(SlotIndexes, DEBUG_TYPE,
23 "Slot index numbering", false, false)
24
25 STATISTIC(NumLocalRenum, "Number of local renumberings");
26 STATISTIC(NumGlobalRenum, "Number of global renumberings");
27
getAnalysisUsage(AnalysisUsage & au) const28 void SlotIndexes::getAnalysisUsage(AnalysisUsage &au) const {
29 au.setPreservesAll();
30 MachineFunctionPass::getAnalysisUsage(au);
31 }
32
releaseMemory()33 void SlotIndexes::releaseMemory() {
34 mi2iMap.clear();
35 MBBRanges.clear();
36 idx2MBBMap.clear();
37 indexList.clear();
38 ileAllocator.Reset();
39 }
40
runOnMachineFunction(MachineFunction & fn)41 bool SlotIndexes::runOnMachineFunction(MachineFunction &fn) {
42
43 // Compute numbering as follows:
44 // Grab an iterator to the start of the index list.
45 // Iterate over all MBBs, and within each MBB all MIs, keeping the MI
46 // iterator in lock-step (though skipping it over indexes which have
47 // null pointers in the instruction field).
48 // At each iteration assert that the instruction pointed to in the index
49 // is the same one pointed to by the MI iterator. This
50
51 // FIXME: This can be simplified. The mi2iMap_, Idx2MBBMap, etc. should
52 // only need to be set up once after the first numbering is computed.
53
54 mf = &fn;
55
56 // Check that the list contains only the sentinal.
57 assert(indexList.empty() && "Index list non-empty at initial numbering?");
58 assert(idx2MBBMap.empty() &&
59 "Index -> MBB mapping non-empty at initial numbering?");
60 assert(MBBRanges.empty() &&
61 "MBB -> Index mapping non-empty at initial numbering?");
62 assert(mi2iMap.empty() &&
63 "MachineInstr -> Index mapping non-empty at initial numbering?");
64
65 unsigned index = 0;
66 MBBRanges.resize(mf->getNumBlockIDs());
67 idx2MBBMap.reserve(mf->size());
68
69 indexList.push_back(createEntry(nullptr, index));
70
71 // Iterate over the function.
72 for (MachineBasicBlock &MBB : *mf) {
73 // Insert an index for the MBB start.
74 SlotIndex blockStartIndex(&indexList.back(), SlotIndex::Slot_Block);
75
76 for (MachineInstr &MI : MBB) {
77 if (MI.isDebugInstr())
78 continue;
79
80 // Insert a store index for the instr.
81 indexList.push_back(createEntry(&MI, index += SlotIndex::InstrDist));
82
83 // Save this base index in the maps.
84 mi2iMap.insert(std::make_pair(
85 &MI, SlotIndex(&indexList.back(), SlotIndex::Slot_Block)));
86 }
87
88 // We insert one blank instructions between basic blocks.
89 indexList.push_back(createEntry(nullptr, index += SlotIndex::InstrDist));
90
91 MBBRanges[MBB.getNumber()].first = blockStartIndex;
92 MBBRanges[MBB.getNumber()].second = SlotIndex(&indexList.back(),
93 SlotIndex::Slot_Block);
94 idx2MBBMap.push_back(IdxMBBPair(blockStartIndex, &MBB));
95 }
96
97 // Sort the Idx2MBBMap
98 llvm::sort(idx2MBBMap.begin(), idx2MBBMap.end(), Idx2MBBCompare());
99
100 LLVM_DEBUG(mf->print(dbgs(), this));
101
102 // And we're done!
103 return false;
104 }
105
removeMachineInstrFromMaps(MachineInstr & MI)106 void SlotIndexes::removeMachineInstrFromMaps(MachineInstr &MI) {
107 assert(!MI.isBundledWithPred() &&
108 "Use removeSingleMachineInstrFromMaps() instread");
109 Mi2IndexMap::iterator mi2iItr = mi2iMap.find(&MI);
110 if (mi2iItr == mi2iMap.end())
111 return;
112
113 SlotIndex MIIndex = mi2iItr->second;
114 IndexListEntry &MIEntry = *MIIndex.listEntry();
115 assert(MIEntry.getInstr() == &MI && "Instruction indexes broken.");
116 mi2iMap.erase(mi2iItr);
117 // FIXME: Eventually we want to actually delete these indexes.
118 MIEntry.setInstr(nullptr);
119 }
120
removeSingleMachineInstrFromMaps(MachineInstr & MI)121 void SlotIndexes::removeSingleMachineInstrFromMaps(MachineInstr &MI) {
122 Mi2IndexMap::iterator mi2iItr = mi2iMap.find(&MI);
123 if (mi2iItr == mi2iMap.end())
124 return;
125
126 SlotIndex MIIndex = mi2iItr->second;
127 IndexListEntry &MIEntry = *MIIndex.listEntry();
128 assert(MIEntry.getInstr() == &MI && "Instruction indexes broken.");
129 mi2iMap.erase(mi2iItr);
130
131 // When removing the first instruction of a bundle update mapping to next
132 // instruction.
133 if (MI.isBundledWithSucc()) {
134 // Only the first instruction of a bundle should have an index assigned.
135 assert(!MI.isBundledWithPred() && "Should have first bundle isntruction");
136
137 MachineBasicBlock::instr_iterator Next = std::next(MI.getIterator());
138 MachineInstr &NextMI = *Next;
139 MIEntry.setInstr(&NextMI);
140 mi2iMap.insert(std::make_pair(&NextMI, MIIndex));
141 return;
142 } else {
143 // FIXME: Eventually we want to actually delete these indexes.
144 MIEntry.setInstr(nullptr);
145 }
146 }
147
renumberIndexes()148 void SlotIndexes::renumberIndexes() {
149 // Renumber updates the index of every element of the index list.
150 LLVM_DEBUG(dbgs() << "\n*** Renumbering SlotIndexes ***\n");
151 ++NumGlobalRenum;
152
153 unsigned index = 0;
154
155 for (IndexList::iterator I = indexList.begin(), E = indexList.end();
156 I != E; ++I) {
157 I->setIndex(index);
158 index += SlotIndex::InstrDist;
159 }
160 }
161
162 // Renumber indexes locally after curItr was inserted, but failed to get a new
163 // index.
renumberIndexes(IndexList::iterator curItr)164 void SlotIndexes::renumberIndexes(IndexList::iterator curItr) {
165 // Number indexes with half the default spacing so we can catch up quickly.
166 const unsigned Space = SlotIndex::InstrDist/2;
167 static_assert((Space & 3) == 0, "InstrDist must be a multiple of 2*NUM");
168
169 IndexList::iterator startItr = std::prev(curItr);
170 unsigned index = startItr->getIndex();
171 do {
172 curItr->setIndex(index += Space);
173 ++curItr;
174 // If the next index is bigger, we have caught up.
175 } while (curItr != indexList.end() && curItr->getIndex() <= index);
176
177 LLVM_DEBUG(dbgs() << "\n*** Renumbered SlotIndexes " << startItr->getIndex()
178 << '-' << index << " ***\n");
179 ++NumLocalRenum;
180 }
181
182 // Repair indexes after adding and removing instructions.
repairIndexesInRange(MachineBasicBlock * MBB,MachineBasicBlock::iterator Begin,MachineBasicBlock::iterator End)183 void SlotIndexes::repairIndexesInRange(MachineBasicBlock *MBB,
184 MachineBasicBlock::iterator Begin,
185 MachineBasicBlock::iterator End) {
186 // FIXME: Is this really necessary? The only caller repairIntervalsForRange()
187 // does the same thing.
188 // Find anchor points, which are at the beginning/end of blocks or at
189 // instructions that already have indexes.
190 while (Begin != MBB->begin() && !hasIndex(*Begin))
191 --Begin;
192 while (End != MBB->end() && !hasIndex(*End))
193 ++End;
194
195 bool includeStart = (Begin == MBB->begin());
196 SlotIndex startIdx;
197 if (includeStart)
198 startIdx = getMBBStartIdx(MBB);
199 else
200 startIdx = getInstructionIndex(*Begin);
201
202 SlotIndex endIdx;
203 if (End == MBB->end())
204 endIdx = getMBBEndIdx(MBB);
205 else
206 endIdx = getInstructionIndex(*End);
207
208 // FIXME: Conceptually, this code is implementing an iterator on MBB that
209 // optionally includes an additional position prior to MBB->begin(), indicated
210 // by the includeStart flag. This is done so that we can iterate MIs in a MBB
211 // in parallel with SlotIndexes, but there should be a better way to do this.
212 IndexList::iterator ListB = startIdx.listEntry()->getIterator();
213 IndexList::iterator ListI = endIdx.listEntry()->getIterator();
214 MachineBasicBlock::iterator MBBI = End;
215 bool pastStart = false;
216 while (ListI != ListB || MBBI != Begin || (includeStart && !pastStart)) {
217 assert(ListI->getIndex() >= startIdx.getIndex() &&
218 (includeStart || !pastStart) &&
219 "Decremented past the beginning of region to repair.");
220
221 MachineInstr *SlotMI = ListI->getInstr();
222 MachineInstr *MI = (MBBI != MBB->end() && !pastStart) ? &*MBBI : nullptr;
223 bool MBBIAtBegin = MBBI == Begin && (!includeStart || pastStart);
224
225 if (SlotMI == MI && !MBBIAtBegin) {
226 --ListI;
227 if (MBBI != Begin)
228 --MBBI;
229 else
230 pastStart = true;
231 } else if (MI && mi2iMap.find(MI) == mi2iMap.end()) {
232 if (MBBI != Begin)
233 --MBBI;
234 else
235 pastStart = true;
236 } else {
237 --ListI;
238 if (SlotMI)
239 removeMachineInstrFromMaps(*SlotMI);
240 }
241 }
242
243 // In theory this could be combined with the previous loop, but it is tricky
244 // to update the IndexList while we are iterating it.
245 for (MachineBasicBlock::iterator I = End; I != Begin;) {
246 --I;
247 MachineInstr &MI = *I;
248 if (!MI.isDebugInstr() && mi2iMap.find(&MI) == mi2iMap.end())
249 insertMachineInstrInMaps(MI);
250 }
251 }
252
253 #if !defined(NDEBUG) || defined(LLVM_ENABLE_DUMP)
dump() const254 LLVM_DUMP_METHOD void SlotIndexes::dump() const {
255 for (IndexList::const_iterator itr = indexList.begin();
256 itr != indexList.end(); ++itr) {
257 dbgs() << itr->getIndex() << " ";
258
259 if (itr->getInstr()) {
260 dbgs() << *itr->getInstr();
261 } else {
262 dbgs() << "\n";
263 }
264 }
265
266 for (unsigned i = 0, e = MBBRanges.size(); i != e; ++i)
267 dbgs() << "%bb." << i << "\t[" << MBBRanges[i].first << ';'
268 << MBBRanges[i].second << ")\n";
269 }
270 #endif
271
272 // Print a SlotIndex to a raw_ostream.
print(raw_ostream & os) const273 void SlotIndex::print(raw_ostream &os) const {
274 if (isValid())
275 os << listEntry()->getIndex() << "Berd"[getSlot()];
276 else
277 os << "invalid";
278 }
279
280 #if !defined(NDEBUG) || defined(LLVM_ENABLE_DUMP)
281 // Dump a SlotIndex to stderr.
dump() const282 LLVM_DUMP_METHOD void SlotIndex::dump() const {
283 print(dbgs());
284 dbgs() << "\n";
285 }
286 #endif
287
288