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1//===- README_ALTIVEC.txt - Notes for improving Altivec code gen ----------===//
2
3Implement PPCInstrInfo::isLoadFromStackSlot/isStoreToStackSlot for vector
4registers, to generate better spill code.
5
6//===----------------------------------------------------------------------===//
7
8The first should be a single lvx from the constant pool, the second should be
9a xor/stvx:
10
11void foo(void) {
12  int x[8] __attribute__((aligned(128))) = { 1, 1, 1, 17, 1, 1, 1, 1 };
13  bar (x);
14}
15
16#include <string.h>
17void foo(void) {
18  int x[8] __attribute__((aligned(128)));
19  memset (x, 0, sizeof (x));
20  bar (x);
21}
22
23//===----------------------------------------------------------------------===//
24
25Altivec: Codegen'ing MUL with vector FMADD should add -0.0, not 0.0:
26http://gcc.gnu.org/bugzilla/show_bug.cgi?id=8763
27
28When -ffast-math is on, we can use 0.0.
29
30//===----------------------------------------------------------------------===//
31
32  Consider this:
33  v4f32 Vector;
34  v4f32 Vector2 = { Vector.X, Vector.X, Vector.X, Vector.X };
35
36Since we know that "Vector" is 16-byte aligned and we know the element offset
37of ".X", we should change the load into a lve*x instruction, instead of doing
38a load/store/lve*x sequence.
39
40//===----------------------------------------------------------------------===//
41
42For functions that use altivec AND have calls, we are VRSAVE'ing all call
43clobbered regs.
44
45//===----------------------------------------------------------------------===//
46
47Implement passing vectors by value into calls and receiving them as arguments.
48
49//===----------------------------------------------------------------------===//
50
51GCC apparently tries to codegen { C1, C2, Variable, C3 } as a constant pool load
52of C1/C2/C3, then a load and vperm of Variable.
53
54//===----------------------------------------------------------------------===//
55
56We need a way to teach tblgen that some operands of an intrinsic are required to
57be constants.  The verifier should enforce this constraint.
58
59//===----------------------------------------------------------------------===//
60
61We currently codegen SCALAR_TO_VECTOR as a store of the scalar to a 16-byte
62aligned stack slot, followed by a load/vperm.  We should probably just store it
63to a scalar stack slot, then use lvsl/vperm to load it.  If the value is already
64in memory this is a big win.
65
66//===----------------------------------------------------------------------===//
67
68extract_vector_elt of an arbitrary constant vector can be done with the
69following instructions:
70
71vTemp = vec_splat(v0,2);    // 2 is the element the src is in.
72vec_ste(&destloc,0,vTemp);
73
74We can do an arbitrary non-constant value by using lvsr/perm/ste.
75
76//===----------------------------------------------------------------------===//
77
78If we want to tie instruction selection into the scheduler, we can do some
79constant formation with different instructions.  For example, we can generate
80"vsplti -1" with "vcmpequw R,R" and 1,1,1,1 with "vsubcuw R,R", and 0,0,0,0 with
81"vsplti 0" or "vxor", each of which use different execution units, thus could
82help scheduling.
83
84This is probably only reasonable for a post-pass scheduler.
85
86//===----------------------------------------------------------------------===//
87
88For this function:
89
90void test(vector float *A, vector float *B) {
91  vector float C = (vector float)vec_cmpeq(*A, *B);
92  if (!vec_any_eq(*A, *B))
93    *B = (vector float){0,0,0,0};
94  *A = C;
95}
96
97we get the following basic block:
98
99	...
100        lvx v2, 0, r4
101        lvx v3, 0, r3
102        vcmpeqfp v4, v3, v2
103        vcmpeqfp. v2, v3, v2
104        bne cr6, LBB1_2 ; cond_next
105
106The vcmpeqfp/vcmpeqfp. instructions currently cannot be merged when the
107vcmpeqfp. result is used by a branch.  This can be improved.
108
109//===----------------------------------------------------------------------===//
110
111The code generated for this is truly aweful:
112
113vector float test(float a, float b) {
114 return (vector float){ 0.0, a, 0.0, 0.0};
115}
116
117LCPI1_0:                                        ;  float
118        .space  4
119        .text
120        .globl  _test
121        .align  4
122_test:
123        mfspr r2, 256
124        oris r3, r2, 4096
125        mtspr 256, r3
126        lis r3, ha16(LCPI1_0)
127        addi r4, r1, -32
128        stfs f1, -16(r1)
129        addi r5, r1, -16
130        lfs f0, lo16(LCPI1_0)(r3)
131        stfs f0, -32(r1)
132        lvx v2, 0, r4
133        lvx v3, 0, r5
134        vmrghw v3, v3, v2
135        vspltw v2, v2, 0
136        vmrghw v2, v2, v3
137        mtspr 256, r2
138        blr
139
140//===----------------------------------------------------------------------===//
141
142int foo(vector float *x, vector float *y) {
143        if (vec_all_eq(*x,*y)) return 3245;
144        else return 12;
145}
146
147A predicate compare being used in a select_cc should have the same peephole
148applied to it as a predicate compare used by a br_cc.  There should be no
149mfcr here:
150
151_foo:
152        mfspr r2, 256
153        oris r5, r2, 12288
154        mtspr 256, r5
155        li r5, 12
156        li r6, 3245
157        lvx v2, 0, r4
158        lvx v3, 0, r3
159        vcmpeqfp. v2, v3, v2
160        mfcr r3, 2
161        rlwinm r3, r3, 25, 31, 31
162        cmpwi cr0, r3, 0
163        bne cr0, LBB1_2 ; entry
164LBB1_1: ; entry
165        mr r6, r5
166LBB1_2: ; entry
167        mr r3, r6
168        mtspr 256, r2
169        blr
170
171//===----------------------------------------------------------------------===//
172
173CodeGen/PowerPC/vec_constants.ll has an and operation that should be
174codegen'd to andc.  The issue is that the 'all ones' build vector is
175SelectNodeTo'd a VSPLTISB instruction node before the and/xor is selected
176which prevents the vnot pattern from matching.
177
178
179//===----------------------------------------------------------------------===//
180
181An alternative to the store/store/load approach for illegal insert element
182lowering would be:
183
1841. store element to any ol' slot
1852. lvx the slot
1863. lvsl 0; splat index; vcmpeq to generate a select mask
1874. lvsl slot + x; vperm to rotate result into correct slot
1885. vsel result together.
189
190//===----------------------------------------------------------------------===//
191
192Should codegen branches on vec_any/vec_all to avoid mfcr.  Two examples:
193
194#include <altivec.h>
195 int f(vector float a, vector float b)
196 {
197  int aa = 0;
198  if (vec_all_ge(a, b))
199    aa |= 0x1;
200  if (vec_any_ge(a,b))
201    aa |= 0x2;
202  return aa;
203}
204
205vector float f(vector float a, vector float b) {
206  if (vec_any_eq(a, b))
207    return a;
208  else
209    return b;
210}
211
212//===----------------------------------------------------------------------===//
213
214We should do a little better with eliminating dead stores.
215The stores to the stack are dead since %a and %b are not needed
216
217; Function Attrs: nounwind
218define <16 x i8> @test_vpmsumb() #0 {
219  entry:
220  %a = alloca <16 x i8>, align 16
221  %b = alloca <16 x i8>, align 16
222  store <16 x i8> <i8 1, i8 2, i8 3, i8 4, i8 5, i8 6, i8 7, i8 8, i8 9, i8 10, i8 11, i8 12, i8 13, i8 14, i8 15, i8 16>, <16 x i8>* %a, align 16
223  store <16 x i8> <i8 113, i8 114, i8 115, i8 116, i8 117, i8 118, i8 119, i8 120, i8 121, i8 122, i8 123, i8 124, i8 125, i8 126, i8 127, i8 112>, <16 x i8>* %b, align 16
224  %0 = load <16 x i8>* %a, align 16
225  %1 = load <16 x i8>* %b, align 16
226  %2 = call <16 x i8> @llvm.ppc.altivec.crypto.vpmsumb(<16 x i8> %0, <16 x i8> %1)
227  ret <16 x i8> %2
228}
229
230
231; Function Attrs: nounwind readnone
232declare <16 x i8> @llvm.ppc.altivec.crypto.vpmsumb(<16 x i8>, <16 x i8>) #1
233
234
235Produces the following code with -mtriple=powerpc64-unknown-linux-gnu:
236# %bb.0:                                # %entry
237    addis 3, 2, .LCPI0_0@toc@ha
238    addis 4, 2, .LCPI0_1@toc@ha
239    addi 3, 3, .LCPI0_0@toc@l
240    addi 4, 4, .LCPI0_1@toc@l
241    lxvw4x 0, 0, 3
242    addi 3, 1, -16
243    lxvw4x 35, 0, 4
244    stxvw4x 0, 0, 3
245    ori 2, 2, 0
246    lxvw4x 34, 0, 3
247    addi 3, 1, -32
248    stxvw4x 35, 0, 3
249    vpmsumb 2, 2, 3
250    blr
251    .long   0
252    .quad   0
253
254The two stxvw4x instructions are not needed.
255With -mtriple=powerpc64le-unknown-linux-gnu, the associated permutes
256are present too.
257
258//===----------------------------------------------------------------------===//
259
260The following example is found in test/CodeGen/PowerPC/vec_add_sub_doubleword.ll:
261
262define <2 x i64> @increment_by_val(<2 x i64> %x, i64 %val) nounwind {
263       %tmpvec = insertelement <2 x i64> <i64 0, i64 0>, i64 %val, i32 0
264       %tmpvec2 = insertelement <2 x i64> %tmpvec, i64 %val, i32 1
265       %result = add <2 x i64> %x, %tmpvec2
266       ret <2 x i64> %result
267
268This will generate the following instruction sequence:
269        std 5, -8(1)
270        std 5, -16(1)
271        addi 3, 1, -16
272        ori 2, 2, 0
273        lxvd2x 35, 0, 3
274        vaddudm 2, 2, 3
275        blr
276
277This will almost certainly cause a load-hit-store hazard.
278Since val is a value parameter, it should not need to be saved onto
279the stack, unless it's being done set up the vector register. Instead,
280it would be better to splat the value into a vector register, and then
281remove the (dead) stores to the stack.
282
283//===----------------------------------------------------------------------===//
284
285At the moment we always generate a lxsdx in preference to lfd, or stxsdx in
286preference to stfd.  When we have a reg-immediate addressing mode, this is a
287poor choice, since we have to load the address into an index register.  This
288should be fixed for P7/P8.
289
290//===----------------------------------------------------------------------===//
291
292Right now, ShuffleKind 0 is supported only on BE, and ShuffleKind 2 only on LE.
293However, we could actually support both kinds on either endianness, if we check
294for the appropriate shufflevector pattern for each case ...  this would cause
295some additional shufflevectors to be recognized and implemented via the
296"swapped" form.
297
298//===----------------------------------------------------------------------===//
299
300There is a utility program called PerfectShuffle that generates a table of the
301shortest instruction sequence for implementing a shufflevector operation on
302PowerPC.  However, this was designed for big-endian code generation.  We could
303modify this program to create a little endian version of the table.  The table
304is used in PPCISelLowering.cpp, PPCTargetLowering::LOWERVECTOR_SHUFFLE().
305
306//===----------------------------------------------------------------------===//
307
308Opportunies to use instructions from PPCInstrVSX.td during code gen
309  - Conversion instructions (Sections 7.6.1.5 and 7.6.1.6 of ISA 2.07)
310  - Scalar comparisons (xscmpodp and xscmpudp)
311  - Min and max (xsmaxdp, xsmindp, xvmaxdp, xvmindp, xvmaxsp, xvminsp)
312
313Related to this: we currently do not generate the lxvw4x instruction for either
314v4f32 or v4i32, probably because adding a dag pattern to the recognizer requires
315a single target type.  This should probably be addressed in the PPCISelDAGToDAG logic.
316
317//===----------------------------------------------------------------------===//
318
319Currently EXTRACT_VECTOR_ELT and INSERT_VECTOR_ELT are type-legal only
320for v2f64 with VSX available.  We should create custom lowering
321support for the other vector types.  Without this support, we generate
322sequences with load-hit-store hazards.
323
324v4f32 can be supported with VSX by shifting the correct element into
325big-endian lane 0, using xscvspdpn to produce a double-precision
326representation of the single-precision value in big-endian
327double-precision lane 0, and reinterpreting lane 0 as an FPR or
328vector-scalar register.
329
330v2i64 can be supported with VSX and P8Vector in the same manner as
331v2f64, followed by a direct move to a GPR.
332
333v4i32 can be supported with VSX and P8Vector by shifting the correct
334element into big-endian lane 1, using a direct move to a GPR, and
335sign-extending the 32-bit result to 64 bits.
336
337v8i16 can be supported with VSX and P8Vector by shifting the correct
338element into big-endian lane 3, using a direct move to a GPR, and
339sign-extending the 16-bit result to 64 bits.
340
341v16i8 can be supported with VSX and P8Vector by shifting the correct
342element into big-endian lane 7, using a direct move to a GPR, and
343sign-extending the 8-bit result to 64 bits.
344