1 //===-- SystemZInstrBuilder.h - Functions to aid building insts -*- C++ -*-===// 2 // 3 // The LLVM Compiler Infrastructure 4 // 5 // This file is distributed under the University of Illinois Open Source 6 // License. See LICENSE.TXT for details. 7 // 8 //===----------------------------------------------------------------------===// 9 // 10 // This file exposes functions that may be used with BuildMI from the 11 // MachineInstrBuilder.h file to handle SystemZ'isms in a clean way. 12 // 13 //===----------------------------------------------------------------------===// 14 15 #ifndef LLVM_LIB_TARGET_SYSTEMZ_SYSTEMZINSTRBUILDER_H 16 #define LLVM_LIB_TARGET_SYSTEMZ_SYSTEMZINSTRBUILDER_H 17 18 #include "llvm/CodeGen/MachineFrameInfo.h" 19 #include "llvm/CodeGen/MachineInstrBuilder.h" 20 #include "llvm/CodeGen/MachineMemOperand.h" 21 #include "llvm/CodeGen/PseudoSourceValue.h" 22 23 namespace llvm { 24 25 /// Add a BDX memory reference for frame object FI to MIB. 26 static inline const MachineInstrBuilder & addFrameReference(const MachineInstrBuilder & MIB,int FI)27addFrameReference(const MachineInstrBuilder &MIB, int FI) { 28 MachineInstr *MI = MIB; 29 MachineFunction &MF = *MI->getParent()->getParent(); 30 MachineFrameInfo &MFFrame = MF.getFrameInfo(); 31 const MCInstrDesc &MCID = MI->getDesc(); 32 auto Flags = MachineMemOperand::MONone; 33 if (MCID.mayLoad()) 34 Flags |= MachineMemOperand::MOLoad; 35 if (MCID.mayStore()) 36 Flags |= MachineMemOperand::MOStore; 37 int64_t Offset = 0; 38 MachineMemOperand *MMO = MF.getMachineMemOperand( 39 MachinePointerInfo::getFixedStack(MF, FI, Offset), Flags, 40 MFFrame.getObjectSize(FI), MFFrame.getObjectAlignment(FI)); 41 return MIB.addFrameIndex(FI).addImm(Offset).addReg(0).addMemOperand(MMO); 42 } 43 44 } // end namespace llvm 45 46 #endif 47