1; RUN: llc -mtriple=arm-eabi -mattr=+neon %s -o - | FileCheck %s 2 3define void @vst1i8(i8* %A, <8 x i8>* %B) nounwind { 4;CHECK-LABEL: vst1i8: 5;Check the alignment value. Max for this instruction is 64 bits: 6;CHECK: vst1.8 {d16}, [r0:64] 7 %tmp1 = load <8 x i8>, <8 x i8>* %B 8 call void @llvm.arm.neon.vst1.p0i8.v8i8(i8* %A, <8 x i8> %tmp1, i32 16) 9 ret void 10} 11 12define void @vst1i16(i16* %A, <4 x i16>* %B) nounwind { 13;CHECK-LABEL: vst1i16: 14;CHECK: vst1.16 15 %tmp0 = bitcast i16* %A to i8* 16 %tmp1 = load <4 x i16>, <4 x i16>* %B 17 call void @llvm.arm.neon.vst1.p0i8.v4i16(i8* %tmp0, <4 x i16> %tmp1, i32 1) 18 ret void 19} 20 21define void @vst1i32(i32* %A, <2 x i32>* %B) nounwind { 22;CHECK-LABEL: vst1i32: 23;CHECK: vst1.32 24 %tmp0 = bitcast i32* %A to i8* 25 %tmp1 = load <2 x i32>, <2 x i32>* %B 26 call void @llvm.arm.neon.vst1.p0i8.v2i32(i8* %tmp0, <2 x i32> %tmp1, i32 1) 27 ret void 28} 29 30define void @vst1f(float* %A, <2 x float>* %B) nounwind { 31;CHECK-LABEL: vst1f: 32;CHECK: vst1.32 33 %tmp0 = bitcast float* %A to i8* 34 %tmp1 = load <2 x float>, <2 x float>* %B 35 call void @llvm.arm.neon.vst1.p0i8.v2f32(i8* %tmp0, <2 x float> %tmp1, i32 1) 36 ret void 37} 38 39;Check for a post-increment updating store. 40define void @vst1f_update(float** %ptr, <2 x float>* %B) nounwind { 41;CHECK-LABEL: vst1f_update: 42;CHECK: vst1.32 {d16}, [r{{[0-9]+}}]! 43 %A = load float*, float** %ptr 44 %tmp0 = bitcast float* %A to i8* 45 %tmp1 = load <2 x float>, <2 x float>* %B 46 call void @llvm.arm.neon.vst1.p0i8.v2f32(i8* %tmp0, <2 x float> %tmp1, i32 1) 47 %tmp2 = getelementptr float, float* %A, i32 2 48 store float* %tmp2, float** %ptr 49 ret void 50} 51 52define void @vst1i64(i64* %A, <1 x i64>* %B) nounwind { 53;CHECK-LABEL: vst1i64: 54;CHECK: vst1.64 55 %tmp0 = bitcast i64* %A to i8* 56 %tmp1 = load <1 x i64>, <1 x i64>* %B 57 call void @llvm.arm.neon.vst1.p0i8.v1i64(i8* %tmp0, <1 x i64> %tmp1, i32 1) 58 ret void 59} 60 61define void @vst1Qi8(i8* %A, <16 x i8>* %B) nounwind { 62;CHECK-LABEL: vst1Qi8: 63;Check the alignment value. Max for this instruction is 128 bits: 64;CHECK: vst1.8 {d16, d17}, [r0:64] 65 %tmp1 = load <16 x i8>, <16 x i8>* %B 66 call void @llvm.arm.neon.vst1.p0i8.v16i8(i8* %A, <16 x i8> %tmp1, i32 8) 67 ret void 68} 69 70define void @vst1Qi16(i16* %A, <8 x i16>* %B) nounwind { 71;CHECK-LABEL: vst1Qi16: 72;Check the alignment value. Max for this instruction is 128 bits: 73;CHECK: vst1.16 {d16, d17}, [r0:128] 74 %tmp0 = bitcast i16* %A to i8* 75 %tmp1 = load <8 x i16>, <8 x i16>* %B 76 call void @llvm.arm.neon.vst1.p0i8.v8i16(i8* %tmp0, <8 x i16> %tmp1, i32 32) 77 ret void 78} 79 80;Check for a post-increment updating store with register increment. 81define void @vst1Qi16_update(i16** %ptr, <8 x i16>* %B, i32 %inc) nounwind { 82;CHECK-LABEL: vst1Qi16_update: 83;CHECK: vst1.16 {d16, d17}, [r1:64], r2 84 %A = load i16*, i16** %ptr 85 %tmp0 = bitcast i16* %A to i8* 86 %tmp1 = load <8 x i16>, <8 x i16>* %B 87 call void @llvm.arm.neon.vst1.p0i8.v8i16(i8* %tmp0, <8 x i16> %tmp1, i32 8) 88 %tmp2 = getelementptr i16, i16* %A, i32 %inc 89 store i16* %tmp2, i16** %ptr 90 ret void 91} 92 93define void @vst1Qi32(i32* %A, <4 x i32>* %B) nounwind { 94;CHECK-LABEL: vst1Qi32: 95;CHECK: vst1.32 96 %tmp0 = bitcast i32* %A to i8* 97 %tmp1 = load <4 x i32>, <4 x i32>* %B 98 call void @llvm.arm.neon.vst1.p0i8.v4i32(i8* %tmp0, <4 x i32> %tmp1, i32 1) 99 ret void 100} 101 102define void @vst1Qf(float* %A, <4 x float>* %B) nounwind { 103;CHECK-LABEL: vst1Qf: 104;CHECK: vst1.32 105 %tmp0 = bitcast float* %A to i8* 106 %tmp1 = load <4 x float>, <4 x float>* %B 107 call void @llvm.arm.neon.vst1.p0i8.v4f32(i8* %tmp0, <4 x float> %tmp1, i32 1) 108 ret void 109} 110 111define void @vst1Qi64(i64* %A, <2 x i64>* %B) nounwind { 112;CHECK-LABEL: vst1Qi64: 113;CHECK: vst1.64 114 %tmp0 = bitcast i64* %A to i8* 115 %tmp1 = load <2 x i64>, <2 x i64>* %B 116 call void @llvm.arm.neon.vst1.p0i8.v2i64(i8* %tmp0, <2 x i64> %tmp1, i32 1) 117 ret void 118} 119 120define void @vst1Qf64(double* %A, <2 x double>* %B) nounwind { 121;CHECK-LABEL: vst1Qf64: 122;CHECK: vst1.64 123 %tmp0 = bitcast double* %A to i8* 124 %tmp1 = load <2 x double>, <2 x double>* %B 125 call void @llvm.arm.neon.vst1.p0i8.v2f64(i8* %tmp0, <2 x double> %tmp1, i32 1) 126 ret void 127} 128 129declare void @llvm.arm.neon.vst1.p0i8.v8i8(i8*, <8 x i8>, i32) nounwind 130declare void @llvm.arm.neon.vst1.p0i8.v4i16(i8*, <4 x i16>, i32) nounwind 131declare void @llvm.arm.neon.vst1.p0i8.v2i32(i8*, <2 x i32>, i32) nounwind 132declare void @llvm.arm.neon.vst1.p0i8.v2f32(i8*, <2 x float>, i32) nounwind 133declare void @llvm.arm.neon.vst1.p0i8.v1i64(i8*, <1 x i64>, i32) nounwind 134 135declare void @llvm.arm.neon.vst1.p0i8.v16i8(i8*, <16 x i8>, i32) nounwind 136declare void @llvm.arm.neon.vst1.p0i8.v8i16(i8*, <8 x i16>, i32) nounwind 137declare void @llvm.arm.neon.vst1.p0i8.v4i32(i8*, <4 x i32>, i32) nounwind 138declare void @llvm.arm.neon.vst1.p0i8.v4f32(i8*, <4 x float>, i32) nounwind 139declare void @llvm.arm.neon.vst1.p0i8.v2i64(i8*, <2 x i64>, i32) nounwind 140declare void @llvm.arm.neon.vst1.p0i8.v2f64(i8*, <2 x double>, i32) nounwind 141