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1; NOTE: Assertions have been autogenerated by utils/update_llc_test_checks.py
2; RUN: llc < %s -mtriple=x86_64-unknown -mattr=+ssse3 | FileCheck %s --check-prefix=SSSE3
3; RUN: llc < %s -mtriple=x86_64-unknown -mattr=+avx | FileCheck %s --check-prefix=AVX
4
5define <8 x i16> @phaddw1(<8 x i16> %x, <8 x i16> %y) {
6; SSSE3-LABEL: phaddw1:
7; SSSE3:       # %bb.0:
8; SSSE3-NEXT:    phaddw %xmm1, %xmm0
9; SSSE3-NEXT:    retq
10;
11; AVX-LABEL: phaddw1:
12; AVX:       # %bb.0:
13; AVX-NEXT:    vphaddw %xmm1, %xmm0, %xmm0
14; AVX-NEXT:    retq
15  %a = shufflevector <8 x i16> %x, <8 x i16> %y, <8 x i32> <i32 0, i32 2, i32 4, i32 6, i32 8, i32 10, i32 12, i32 14>
16  %b = shufflevector <8 x i16> %x, <8 x i16> %y, <8 x i32> <i32 1, i32 3, i32 5, i32 7, i32 9, i32 11, i32 13, i32 15>
17  %r = add <8 x i16> %a, %b
18  ret <8 x i16> %r
19}
20
21define <8 x i16> @phaddw2(<8 x i16> %x, <8 x i16> %y) {
22; SSSE3-LABEL: phaddw2:
23; SSSE3:       # %bb.0:
24; SSSE3-NEXT:    phaddw %xmm1, %xmm0
25; SSSE3-NEXT:    retq
26;
27; AVX-LABEL: phaddw2:
28; AVX:       # %bb.0:
29; AVX-NEXT:    vphaddw %xmm1, %xmm0, %xmm0
30; AVX-NEXT:    retq
31  %a = shufflevector <8 x i16> %x, <8 x i16> %y, <8 x i32> <i32 1, i32 2, i32 5, i32 6, i32 9, i32 10, i32 13, i32 14>
32  %b = shufflevector <8 x i16> %y, <8 x i16> %x, <8 x i32> <i32 8, i32 11, i32 12, i32 15, i32 0, i32 3, i32 4, i32 7>
33  %r = add <8 x i16> %a, %b
34  ret <8 x i16> %r
35}
36
37define <4 x i32> @phaddd1(<4 x i32> %x, <4 x i32> %y) {
38; SSSE3-LABEL: phaddd1:
39; SSSE3:       # %bb.0:
40; SSSE3-NEXT:    phaddd %xmm1, %xmm0
41; SSSE3-NEXT:    retq
42;
43; AVX-LABEL: phaddd1:
44; AVX:       # %bb.0:
45; AVX-NEXT:    vphaddd %xmm1, %xmm0, %xmm0
46; AVX-NEXT:    retq
47  %a = shufflevector <4 x i32> %x, <4 x i32> %y, <4 x i32> <i32 0, i32 2, i32 4, i32 6>
48  %b = shufflevector <4 x i32> %x, <4 x i32> %y, <4 x i32> <i32 1, i32 3, i32 5, i32 7>
49  %r = add <4 x i32> %a, %b
50  ret <4 x i32> %r
51}
52
53define <4 x i32> @phaddd2(<4 x i32> %x, <4 x i32> %y) {
54; SSSE3-LABEL: phaddd2:
55; SSSE3:       # %bb.0:
56; SSSE3-NEXT:    phaddd %xmm1, %xmm0
57; SSSE3-NEXT:    retq
58;
59; AVX-LABEL: phaddd2:
60; AVX:       # %bb.0:
61; AVX-NEXT:    vphaddd %xmm1, %xmm0, %xmm0
62; AVX-NEXT:    retq
63  %a = shufflevector <4 x i32> %x, <4 x i32> %y, <4 x i32> <i32 1, i32 2, i32 5, i32 6>
64  %b = shufflevector <4 x i32> %y, <4 x i32> %x, <4 x i32> <i32 4, i32 7, i32 0, i32 3>
65  %r = add <4 x i32> %a, %b
66  ret <4 x i32> %r
67}
68
69define <4 x i32> @phaddd3(<4 x i32> %x) {
70; SSSE3-LABEL: phaddd3:
71; SSSE3:       # %bb.0:
72; SSSE3-NEXT:    phaddd %xmm0, %xmm0
73; SSSE3-NEXT:    retq
74;
75; AVX-LABEL: phaddd3:
76; AVX:       # %bb.0:
77; AVX-NEXT:    vphaddd %xmm0, %xmm0, %xmm0
78; AVX-NEXT:    retq
79  %a = shufflevector <4 x i32> %x, <4 x i32> undef, <4 x i32> <i32 undef, i32 2, i32 4, i32 6>
80  %b = shufflevector <4 x i32> %x, <4 x i32> undef, <4 x i32> <i32 undef, i32 3, i32 5, i32 7>
81  %r = add <4 x i32> %a, %b
82  ret <4 x i32> %r
83}
84
85define <4 x i32> @phaddd4(<4 x i32> %x) {
86; SSSE3-LABEL: phaddd4:
87; SSSE3:       # %bb.0:
88; SSSE3-NEXT:    phaddd %xmm0, %xmm0
89; SSSE3-NEXT:    retq
90;
91; AVX-LABEL: phaddd4:
92; AVX:       # %bb.0:
93; AVX-NEXT:    vphaddd %xmm0, %xmm0, %xmm0
94; AVX-NEXT:    retq
95  %a = shufflevector <4 x i32> %x, <4 x i32> undef, <4 x i32> <i32 0, i32 2, i32 undef, i32 undef>
96  %b = shufflevector <4 x i32> %x, <4 x i32> undef, <4 x i32> <i32 1, i32 3, i32 undef, i32 undef>
97  %r = add <4 x i32> %a, %b
98  ret <4 x i32> %r
99}
100
101define <4 x i32> @phaddd5(<4 x i32> %x) {
102; SSSE3-LABEL: phaddd5:
103; SSSE3:       # %bb.0:
104; SSSE3-NEXT:    phaddd %xmm0, %xmm0
105; SSSE3-NEXT:    retq
106;
107; AVX-LABEL: phaddd5:
108; AVX:       # %bb.0:
109; AVX-NEXT:    vphaddd %xmm0, %xmm0, %xmm0
110; AVX-NEXT:    retq
111  %a = shufflevector <4 x i32> %x, <4 x i32> undef, <4 x i32> <i32 0, i32 3, i32 undef, i32 undef>
112  %b = shufflevector <4 x i32> %x, <4 x i32> undef, <4 x i32> <i32 1, i32 2, i32 undef, i32 undef>
113  %r = add <4 x i32> %a, %b
114  ret <4 x i32> %r
115}
116
117define <4 x i32> @phaddd6(<4 x i32> %x) {
118; SSSE3-LABEL: phaddd6:
119; SSSE3:       # %bb.0:
120; SSSE3-NEXT:    phaddd %xmm0, %xmm0
121; SSSE3-NEXT:    retq
122;
123; AVX-LABEL: phaddd6:
124; AVX:       # %bb.0:
125; AVX-NEXT:    vphaddd %xmm0, %xmm0, %xmm0
126; AVX-NEXT:    retq
127  %a = shufflevector <4 x i32> %x, <4 x i32> undef, <4 x i32> <i32 0, i32 undef, i32 undef, i32 undef>
128  %b = shufflevector <4 x i32> %x, <4 x i32> undef, <4 x i32> <i32 1, i32 undef, i32 undef, i32 undef>
129  %r = add <4 x i32> %a, %b
130  ret <4 x i32> %r
131}
132
133define <4 x i32> @phaddd7(<4 x i32> %x) {
134; SSSE3-LABEL: phaddd7:
135; SSSE3:       # %bb.0:
136; SSSE3-NEXT:    phaddd %xmm0, %xmm0
137; SSSE3-NEXT:    retq
138;
139; AVX-LABEL: phaddd7:
140; AVX:       # %bb.0:
141; AVX-NEXT:    vphaddd %xmm0, %xmm0, %xmm0
142; AVX-NEXT:    retq
143  %a = shufflevector <4 x i32> %x, <4 x i32> undef, <4 x i32> <i32 undef, i32 3, i32 undef, i32 undef>
144  %b = shufflevector <4 x i32> %x, <4 x i32> undef, <4 x i32> <i32 undef, i32 2, i32 undef, i32 undef>
145  %r = add <4 x i32> %a, %b
146  ret <4 x i32> %r
147}
148
149define <8 x i16> @phsubw1(<8 x i16> %x, <8 x i16> %y) {
150; SSSE3-LABEL: phsubw1:
151; SSSE3:       # %bb.0:
152; SSSE3-NEXT:    phsubw %xmm1, %xmm0
153; SSSE3-NEXT:    retq
154;
155; AVX-LABEL: phsubw1:
156; AVX:       # %bb.0:
157; AVX-NEXT:    vphsubw %xmm1, %xmm0, %xmm0
158; AVX-NEXT:    retq
159  %a = shufflevector <8 x i16> %x, <8 x i16> %y, <8 x i32> <i32 0, i32 2, i32 4, i32 6, i32 8, i32 10, i32 12, i32 14>
160  %b = shufflevector <8 x i16> %x, <8 x i16> %y, <8 x i32> <i32 1, i32 3, i32 5, i32 7, i32 9, i32 11, i32 13, i32 15>
161  %r = sub <8 x i16> %a, %b
162  ret <8 x i16> %r
163}
164
165define <4 x i32> @phsubd1(<4 x i32> %x, <4 x i32> %y) {
166; SSSE3-LABEL: phsubd1:
167; SSSE3:       # %bb.0:
168; SSSE3-NEXT:    phsubd %xmm1, %xmm0
169; SSSE3-NEXT:    retq
170;
171; AVX-LABEL: phsubd1:
172; AVX:       # %bb.0:
173; AVX-NEXT:    vphsubd %xmm1, %xmm0, %xmm0
174; AVX-NEXT:    retq
175  %a = shufflevector <4 x i32> %x, <4 x i32> %y, <4 x i32> <i32 0, i32 2, i32 4, i32 6>
176  %b = shufflevector <4 x i32> %x, <4 x i32> %y, <4 x i32> <i32 1, i32 3, i32 5, i32 7>
177  %r = sub <4 x i32> %a, %b
178  ret <4 x i32> %r
179}
180
181define <4 x i32> @phsubd2(<4 x i32> %x) {
182; SSSE3-LABEL: phsubd2:
183; SSSE3:       # %bb.0:
184; SSSE3-NEXT:    phsubd %xmm0, %xmm0
185; SSSE3-NEXT:    retq
186;
187; AVX-LABEL: phsubd2:
188; AVX:       # %bb.0:
189; AVX-NEXT:    vphsubd %xmm0, %xmm0, %xmm0
190; AVX-NEXT:    retq
191  %a = shufflevector <4 x i32> %x, <4 x i32> undef, <4 x i32> <i32 undef, i32 2, i32 4, i32 6>
192  %b = shufflevector <4 x i32> %x, <4 x i32> undef, <4 x i32> <i32 undef, i32 3, i32 5, i32 7>
193  %r = sub <4 x i32> %a, %b
194  ret <4 x i32> %r
195}
196
197define <4 x i32> @phsubd3(<4 x i32> %x) {
198; SSSE3-LABEL: phsubd3:
199; SSSE3:       # %bb.0:
200; SSSE3-NEXT:    phsubd %xmm0, %xmm0
201; SSSE3-NEXT:    retq
202;
203; AVX-LABEL: phsubd3:
204; AVX:       # %bb.0:
205; AVX-NEXT:    vphsubd %xmm0, %xmm0, %xmm0
206; AVX-NEXT:    retq
207  %a = shufflevector <4 x i32> %x, <4 x i32> undef, <4 x i32> <i32 0, i32 2, i32 undef, i32 undef>
208  %b = shufflevector <4 x i32> %x, <4 x i32> undef, <4 x i32> <i32 1, i32 3, i32 undef, i32 undef>
209  %r = sub <4 x i32> %a, %b
210  ret <4 x i32> %r
211}
212
213define <4 x i32> @phsubd4(<4 x i32> %x) {
214; SSSE3-LABEL: phsubd4:
215; SSSE3:       # %bb.0:
216; SSSE3-NEXT:    phsubd %xmm0, %xmm0
217; SSSE3-NEXT:    retq
218;
219; AVX-LABEL: phsubd4:
220; AVX:       # %bb.0:
221; AVX-NEXT:    vphsubd %xmm0, %xmm0, %xmm0
222; AVX-NEXT:    retq
223  %a = shufflevector <4 x i32> %x, <4 x i32> undef, <4 x i32> <i32 0, i32 undef, i32 undef, i32 undef>
224  %b = shufflevector <4 x i32> %x, <4 x i32> undef, <4 x i32> <i32 1, i32 undef, i32 undef, i32 undef>
225  %r = sub <4 x i32> %a, %b
226  ret <4 x i32> %r
227}
228
229define <8 x i16> @phsubw1_reverse(<8 x i16> %x, <8 x i16> %y) {
230; SSSE3-LABEL: phsubw1_reverse:
231; SSSE3:       # %bb.0:
232; SSSE3-NEXT:    movdqa {{.*#+}} xmm3 = [2,3,6,7,10,11,14,15,14,15,10,11,12,13,14,15]
233; SSSE3-NEXT:    movdqa %xmm1, %xmm4
234; SSSE3-NEXT:    pshufb %xmm3, %xmm4
235; SSSE3-NEXT:    movdqa %xmm0, %xmm2
236; SSSE3-NEXT:    pshufb %xmm3, %xmm2
237; SSSE3-NEXT:    punpcklqdq {{.*#+}} xmm2 = xmm2[0],xmm4[0]
238; SSSE3-NEXT:    movdqa {{.*#+}} xmm3 = [0,1,4,5,8,9,12,13,8,9,12,13,12,13,14,15]
239; SSSE3-NEXT:    pshufb %xmm3, %xmm1
240; SSSE3-NEXT:    pshufb %xmm3, %xmm0
241; SSSE3-NEXT:    punpcklqdq {{.*#+}} xmm0 = xmm0[0],xmm1[0]
242; SSSE3-NEXT:    psubw %xmm0, %xmm2
243; SSSE3-NEXT:    movdqa %xmm2, %xmm0
244; SSSE3-NEXT:    retq
245;
246; AVX-LABEL: phsubw1_reverse:
247; AVX:       # %bb.0:
248; AVX-NEXT:    vmovdqa {{.*#+}} xmm2 = [2,3,6,7,10,11,14,15,14,15,10,11,12,13,14,15]
249; AVX-NEXT:    vpshufb %xmm2, %xmm1, %xmm3
250; AVX-NEXT:    vpshufb %xmm2, %xmm0, %xmm2
251; AVX-NEXT:    vpunpcklqdq {{.*#+}} xmm2 = xmm2[0],xmm3[0]
252; AVX-NEXT:    vmovdqa {{.*#+}} xmm3 = [0,1,4,5,8,9,12,13,8,9,12,13,12,13,14,15]
253; AVX-NEXT:    vpshufb %xmm3, %xmm1, %xmm1
254; AVX-NEXT:    vpshufb %xmm3, %xmm0, %xmm0
255; AVX-NEXT:    vpunpcklqdq {{.*#+}} xmm0 = xmm0[0],xmm1[0]
256; AVX-NEXT:    vpsubw %xmm0, %xmm2, %xmm0
257; AVX-NEXT:    retq
258  %a = shufflevector <8 x i16> %x, <8 x i16> %y, <8 x i32> <i32 1, i32 3, i32 5, i32 7, i32 9, i32 11, i32 13, i32 15>
259  %b = shufflevector <8 x i16> %x, <8 x i16> %y, <8 x i32> <i32 0, i32 2, i32 4, i32 6, i32 8, i32 10, i32 12, i32 14>
260  %r = sub <8 x i16> %a, %b
261  ret <8 x i16> %r
262}
263
264define <4 x i32> @phsubd1_reverse(<4 x i32> %x, <4 x i32> %y) {
265; SSSE3-LABEL: phsubd1_reverse:
266; SSSE3:       # %bb.0:
267; SSSE3-NEXT:    movaps %xmm0, %xmm2
268; SSSE3-NEXT:    shufps {{.*#+}} xmm2 = xmm2[1,3],xmm1[1,3]
269; SSSE3-NEXT:    shufps {{.*#+}} xmm0 = xmm0[0,2],xmm1[0,2]
270; SSSE3-NEXT:    psubd %xmm0, %xmm2
271; SSSE3-NEXT:    movdqa %xmm2, %xmm0
272; SSSE3-NEXT:    retq
273;
274; AVX-LABEL: phsubd1_reverse:
275; AVX:       # %bb.0:
276; AVX-NEXT:    vshufps {{.*#+}} xmm2 = xmm0[1,3],xmm1[1,3]
277; AVX-NEXT:    vshufps {{.*#+}} xmm0 = xmm0[0,2],xmm1[0,2]
278; AVX-NEXT:    vpsubd %xmm0, %xmm2, %xmm0
279; AVX-NEXT:    retq
280  %a = shufflevector <4 x i32> %x, <4 x i32> %y, <4 x i32> <i32 1, i32 3, i32 5, i32 7>
281  %b = shufflevector <4 x i32> %x, <4 x i32> %y, <4 x i32> <i32 0, i32 2, i32 4, i32 6>
282  %r = sub <4 x i32> %a, %b
283  ret <4 x i32> %r
284}
285
286