1; RUN: llc < %s | FileCheck %s 2target datalayout = "e-m:w-i64:64-f80:128-n8:16:32:64-S128" 3target triple = "x86_64-pc-windows-msvc" 4 5define void @test1(i64* %result.repack) personality i32 (...)* @__CxxFrameHandler3 { 6bb: 7 invoke void @may_throw(i32 1) 8 to label %postinvoke unwind label %cleanuppad 9; CHECK: movl $1, %ecx 10; CHECK: callq may_throw 11 12postinvoke: ; preds = %bb 13 store i64 19, i64* %result.repack, align 8 14 15; CHECK: movq $19, (%rsi) 16; CHECK: movl $2, %ecx 17; CHECK-NEXT: movq %rsi, -8(%rbp) 18; CHECK-NEXT: callq may_throw 19 invoke void @may_throw(i32 2) 20 to label %assertFailed unwind label %catch.dispatch 21 22catch.dispatch: ; preds = %cleanuppad9, %postinvoke 23 %tmp3 = catchswitch within none [label %catch.object.Throwable] unwind label %cleanuppad 24 25catch.object.Throwable: ; preds = %catch.dispatch 26 %tmp2 = catchpad within %tmp3 [i8* null, i32 64, i8* null] 27 catchret from %tmp2 to label %catchhandler 28 29catchhandler: ; preds = %catch.object.Throwable 30 invoke void @may_throw(i32 3) 31 to label %try.success.or.caught unwind label %cleanuppad 32 33try.success.or.caught: ; preds = %catchhandler 34 invoke void @may_throw(i32 4) 35 to label %postinvoke27 unwind label %cleanuppad24 36; CHECK: movl $4, %ecx 37; CHECK-NEXT: callq may_throw 38 39postinvoke27: ; preds = %try.success.or.caught 40 store i64 42, i64* %result.repack, align 8 41; CHECK: movq -8(%rbp), %[[reload:r..]] 42; CHECK-NEXT: movq $42, (%[[reload]]) 43 ret void 44 45cleanuppad24: ; preds = %try.success.or.caught 46 %tmp5 = cleanuppad within none [] 47 cleanupret from %tmp5 unwind to caller 48 49cleanuppad: ; preds = %catchhandler, %catch.dispatch, %bb 50 %tmp1 = cleanuppad within none [] 51 cleanupret from %tmp1 unwind to caller 52 53assertFailed: ; preds = %postinvoke 54 invoke void @may_throw(i32 5) 55 to label %postinvoke13 unwind label %cleanuppad9 56 57postinvoke13: ; preds = %assertFailed 58 unreachable 59 60cleanuppad9: ; preds = %assertFailed 61 %tmp4 = cleanuppad within none [] 62 cleanupret from %tmp4 unwind label %catch.dispatch 63} 64 65declare void @may_throw(i32) 66 67declare i32 @__CxxFrameHandler3(...) 68