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1 // Copyright 2012 the V8 project authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 
5 // CPU specific code for x64 independent of OS goes here.
6 
7 #if defined(__GNUC__) && !defined(__MINGW64__)
8 #include "src/third_party/valgrind/valgrind.h"
9 #endif
10 
11 #if V8_TARGET_ARCH_X64
12 
13 #include "src/assembler.h"
14 #include "src/macro-assembler.h"
15 
16 namespace v8 {
17 namespace internal {
18 
FlushICache(void * start,size_t size)19 void CpuFeatures::FlushICache(void* start, size_t size) {
20   // No need to flush the instruction cache on Intel. On Intel instruction
21   // cache flushing is only necessary when multiple cores running the same
22   // code simultaneously. V8 (and JavaScript) is single threaded and when code
23   // is patched on an intel CPU the core performing the patching will have its
24   // own instruction cache updated automatically.
25 
26   // If flushing of the instruction cache becomes necessary Windows has the
27   // API function FlushInstructionCache.
28 
29   // By default, valgrind only checks the stack for writes that might need to
30   // invalidate already cached translated code.  This leads to random
31   // instability when code patches or moves are sometimes unnoticed.  One
32   // solution is to run valgrind with --smc-check=all, but this comes at a big
33   // performance cost.  We can notify valgrind to invalidate its cache.
34 #ifdef VALGRIND_DISCARD_TRANSLATIONS
35   unsigned res = VALGRIND_DISCARD_TRANSLATIONS(start, size);
36   USE(res);
37 #endif
38 }
39 
40 }  // namespace internal
41 }  // namespace v8
42 
43 #endif  // V8_TARGET_ARCH_X64
44