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1 /*
2  *  Copyright (c) 2013 The WebRTC project authors. All Rights Reserved.
3  *
4  *  Use of this source code is governed by a BSD-style license
5  *  that can be found in the LICENSE file in the root of the source
6  *  tree. An additional intellectual property rights grant can be found
7  *  in the file PATENTS.  All contributing project authors may
8  *  be found in the AUTHORS file in the root of the source tree.
9  */
10 
11 #ifndef WEBRTC_MODULES_AUDIO_DEVICE_FINE_AUDIO_BUFFER_H_
12 #define WEBRTC_MODULES_AUDIO_DEVICE_FINE_AUDIO_BUFFER_H_
13 
14 #include "webrtc/base/scoped_ptr.h"
15 #include "webrtc/typedefs.h"
16 
17 namespace webrtc {
18 
19 class AudioDeviceBuffer;
20 
21 // FineAudioBuffer takes an AudioDeviceBuffer (ADB) which deals with audio data
22 // corresponding to 10ms of data. It then allows for this data to be pulled in
23 // a finer or coarser granularity. I.e. interacting with this class instead of
24 // directly with the AudioDeviceBuffer one can ask for any number of audio data
25 // samples. This class also ensures that audio data can be delivered to the ADB
26 // in 10ms chunks when the size of the provided audio buffers differs from 10ms.
27 // As an example: calling DeliverRecordedData() with 5ms buffers will deliver
28 // accumulated 10ms worth of data to the ADB every second call.
29 class FineAudioBuffer {
30  public:
31   // |device_buffer| is a buffer that provides 10ms of audio data.
32   // |desired_frame_size_bytes| is the number of bytes of audio data
33   // GetPlayoutData() should return on success. It is also the required size of
34   // each recorded buffer used in DeliverRecordedData() calls.
35   // |sample_rate| is the sample rate of the audio data. This is needed because
36   // |device_buffer| delivers 10ms of data. Given the sample rate the number
37   // of samples can be calculated.
38   FineAudioBuffer(AudioDeviceBuffer* device_buffer,
39                   size_t desired_frame_size_bytes,
40                   int sample_rate);
41   ~FineAudioBuffer();
42 
43   // Returns the required size of |buffer| when calling GetPlayoutData(). If
44   // the buffer is smaller memory trampling will happen.
45   size_t RequiredPlayoutBufferSizeBytes();
46 
47   // Clears buffers and counters dealing with playour and/or recording.
48   void ResetPlayout();
49   void ResetRecord();
50 
51   // |buffer| must be of equal or greater size than what is returned by
52   // RequiredBufferSize(). This is to avoid unnecessary memcpy.
53   void GetPlayoutData(int8_t* buffer);
54 
55   // Consumes the audio data in |buffer| and sends it to the WebRTC layer in
56   // chunks of 10ms. The provided delay estimates in |playout_delay_ms| and
57   // |record_delay_ms| are given to the AEC in the audio processing module.
58   // They can be fixed values on most platforms and they are ignored if an
59   // external (hardware/built-in) AEC is used.
60   // The size of |buffer| is given by |size_in_bytes| and must be equal to
61   // |desired_frame_size_bytes_|. A RTC_CHECK will be hit if this is not the
62   // case.
63   // Example: buffer size is 5ms => call #1 stores 5ms of data, call #2 stores
64   // 5ms of data and sends a total of 10ms to WebRTC and clears the intenal
65   // cache. Call #3 restarts the scheme above.
66   void DeliverRecordedData(const int8_t* buffer,
67                            size_t size_in_bytes,
68                            int playout_delay_ms,
69                            int record_delay_ms);
70 
71  private:
72   // Device buffer that works with 10ms chunks of data both for playout and
73   // for recording. I.e., the WebRTC side will always be asked for audio to be
74   // played out in 10ms chunks and recorded audio will be sent to WebRTC in
75   // 10ms chunks as well. This pointer is owned by the constructor of this
76   // class and the owner must ensure that the pointer is valid during the life-
77   // time of this object.
78   AudioDeviceBuffer* const device_buffer_;
79   // Number of bytes delivered by GetPlayoutData() call and provided to
80   // DeliverRecordedData().
81   const size_t desired_frame_size_bytes_;
82   // Sample rate in Hertz.
83   const int sample_rate_;
84   // Number of audio samples per 10ms.
85   const size_t samples_per_10_ms_;
86   // Number of audio bytes per 10ms.
87   const size_t bytes_per_10_ms_;
88   // Storage for output samples that are not yet asked for.
89   rtc::scoped_ptr<int8_t[]> playout_cache_buffer_;
90   // Location of first unread output sample.
91   size_t playout_cached_buffer_start_;
92   // Number of bytes stored in output (contain samples to be played out) cache.
93   size_t playout_cached_bytes_;
94   // Storage for input samples that are about to be delivered to the WebRTC
95   // ADB or remains from the last successful delivery of a 10ms audio buffer.
96   rtc::scoped_ptr<int8_t[]> record_cache_buffer_;
97   // Required (max) size in bytes of the |record_cache_buffer_|.
98   const size_t required_record_buffer_size_bytes_;
99   // Number of bytes in input (contains recorded samples) cache.
100   size_t record_cached_bytes_;
101   // Read and write pointers used in the buffering scheme on the recording side.
102   size_t record_read_pos_;
103   size_t record_write_pos_;
104 };
105 
106 }  // namespace webrtc
107 
108 #endif  // WEBRTC_MODULES_AUDIO_DEVICE_FINE_AUDIO_BUFFER_H_
109