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1 // Copyright 2018 Google LLC. All Rights Reserved. This file and proprietary
2 // source code may only be used and distributed under the Widevine Master
3 // License Agreement.
4 //
5 #ifndef CLEARKEY_MEMORY_FILE_SYSTEM_H_
6 #define CLEARKEY_MEMORY_FILE_SYSTEM_H_
7 
8 #include <map>
9 #include <string>
10 
11 #include "ClearKeyTypes.h"
12 
13 namespace android {
14 namespace hardware {
15 namespace drm {
16 namespace V1_2 {
17 namespace clearkey {
18 
19 // Using android file system requires clearkey plugin to update
20 // its sepolicy. However, we are unable to update sepolicy for
21 // older vendor partitions. To provide backward compatibility,
22 // clearkey plugin implements a very simple file system in memory.
23 // This memory file system does not support directory structure.
24 class MemoryFileSystem {
25  public:
26     struct MemoryFile {
27         std::string fileName;  // excludes path
28         std::string content;
29         size_t fileSize;
30 
getContentMemoryFile31         std::string getContent() const { return content; }
getFileSizeMemoryFile32         size_t getFileSize() const { return fileSize; }
setContentMemoryFile33         void setContent(const std::string& file) { content = file; }
setFileNameMemoryFile34         void setFileName(const std::string& name) { fileName = name; }
setFileSizeMemoryFile35         void setFileSize(size_t size) {
36             content.resize(size); fileSize = size;
37         }
38     };
39 
MemoryFileSystem()40     MemoryFileSystem() {};
~MemoryFileSystem()41     virtual ~MemoryFileSystem() {};
42 
43     bool FileExists(const std::string& fileName) const;
44     ssize_t GetFileSize(const std::string& fileName) const;
45     std::vector<std::string> ListFiles() const;
46     size_t Read(const std::string& pathName, std::string* buffer);
47     bool RemoveAllFiles();
48     bool RemoveFile(const std::string& fileName);
49     size_t Write(const std::string& pathName, const MemoryFile& memoryFile);
50 
51  private:
52     // License file name is made up of a unique keySetId, therefore,
53     // the filename can be used as the key to locate licenses in the
54     // memory file system.
55     std::map<std::string, MemoryFile> mMemoryFileSystem;
56 
57     std::string GetFileName(const std::string& path);
58 
59     CLEARKEY_DISALLOW_COPY_AND_ASSIGN(MemoryFileSystem);
60 };
61 
62 } // namespace clearkey
63 } // namespace V1_2
64 } // namespace drm
65 } // namespace hardware
66 } // namespace android
67 
68 #endif  // CLEARKEY_MEMORY_FILE_SYSTEM_H_
69