• Home
  • Line#
  • Scopes#
  • Navigate#
  • Raw
  • Download
1 /*
2  * Copyright (C) 2018 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 #include "TestSceneBase.h"
18 
19 #include <unistd.h>
20 
21 class JankyScene;
22 
23 static TestScene::Registrar _JankyScene(TestScene::Info{
24         "janky",
25         "A scene that intentionally janks just enough to stay in "
26         "triple buffering.",
27         TestScene::simpleCreateScene<JankyScene>});
28 
29 class JankyScene : public TestScene {
30 public:
31     sp<RenderNode> card;
32 
createContent(int width,int height,Canvas & canvas)33     void createContent(int width, int height, Canvas& canvas) override {
34         card = TestUtils::createNode(0, 0, 200, 200, [](RenderProperties& props, Canvas& canvas) {
35             canvas.drawColor(0xFF0000FF, SkBlendMode::kSrcOver);
36         });
37         canvas.drawColor(0xFFFFFFFF, SkBlendMode::kSrcOver);  // background
38         canvas.drawRenderNode(card.get());
39     }
40 
doFrame(int frameNr)41     void doFrame(int frameNr) override {
42         int curFrame = frameNr % 150;
43         if (curFrame & 1) {
44             usleep(15000);
45         }
46         // we animate left and top coordinates, which in turn animates width and
47         // height (bottom/right coordinates are fixed)
48         card->mutateStagingProperties().setLeftTop(curFrame, curFrame);
49         card->setPropertyFieldsDirty(RenderNode::X | RenderNode::Y);
50     }
51 };