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1 /* GLvoid * glMapBufferRange ( GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access ) */
2 static jobject
android_glMapBufferRange__IIII(JNIEnv * _env,jobject _this,jint target,jint offset,jint length,jint access)3 android_glMapBufferRange__IIII
4   (JNIEnv *_env, jobject _this, jint target, jint offset, jint length, jint access) {
5     GLvoid* _p = glMapBufferRange((GLenum)target,
6             (GLintptr)offset, (GLsizeiptr)length, (GLbitfield)access);
7     jobject _buf = (jobject)0;
8     if (_p) {
9         _buf = _env->NewDirectByteBuffer(_p, length);
10     }
11     return _buf;
12 }
13 
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