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1 /*
2  * Copyright (C) 2016 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License
15  */
16 
17 package com.android.incallui.answer.impl.classifier;
18 
19 import android.util.ArrayMap;
20 import android.view.MotionEvent;
21 import java.util.ArrayList;
22 import java.util.List;
23 import java.util.Map;
24 
25 /**
26  * A classifier which calculates the variance of differences between successive angles in a stroke.
27  * For each stroke it keeps its last three points. If some successive points are the same, it
28  * ignores the repetitions. If a new point is added, the classifier calculates the angle between the
29  * last three points. After that, it calculates the difference between this angle and the previously
30  * calculated angle. Then it calculates the variance of the differences from a stroke. To the
31  * differences there is artificially added value 0.0 and the difference between the first angle and
32  * PI (angles are in radians). It helps with strokes which have few points and punishes more strokes
33  * which are not smooth.
34  *
35  * <p>This classifier also tries to split the stroke into two parts in the place in which the
36  * biggest angle is. It calculates the angle variance of the two parts and sums them up. The reason
37  * the classifier is doing this, is because some human swipes at the beginning go for a moment in
38  * one direction and then they rapidly change direction for the rest of the stroke (like a tick).
39  * The final result is the minimum of angle variance of the whole stroke and the sum of angle
40  * variances of the two parts split up. The classifier tries the tick option only if the first part
41  * is shorter than the second part.
42  *
43  * <p>Additionally, the classifier classifies the angles as left angles (those angles which value is
44  * in [0.0, PI - ANGLE_DEVIATION) interval), straight angles ([PI - ANGLE_DEVIATION, PI +
45  * ANGLE_DEVIATION] interval) and right angles ((PI + ANGLE_DEVIATION, 2 * PI) interval) and then
46  * calculates the percentage of angles which are in the same direction (straight angles can be left
47  * angels or right angles)
48  */
49 class AnglesClassifier extends StrokeClassifier {
50   private Map<Stroke, Data> strokeMap = new ArrayMap<>();
51 
AnglesClassifier(ClassifierData classifierData)52   public AnglesClassifier(ClassifierData classifierData) {
53     this.classifierData = classifierData;
54   }
55 
56   @Override
getTag()57   public String getTag() {
58     return "ANG";
59   }
60 
61   @Override
onTouchEvent(MotionEvent event)62   public void onTouchEvent(MotionEvent event) {
63     int action = event.getActionMasked();
64 
65     if (action == MotionEvent.ACTION_DOWN) {
66       strokeMap.clear();
67     }
68 
69     for (int i = 0; i < event.getPointerCount(); i++) {
70       Stroke stroke = classifierData.getStroke(event.getPointerId(i));
71 
72       if (strokeMap.get(stroke) == null) {
73         strokeMap.put(stroke, new Data());
74       }
75       strokeMap.get(stroke).addPoint(stroke.getPoints().get(stroke.getPoints().size() - 1));
76     }
77   }
78 
79   @Override
getFalseTouchEvaluation(Stroke stroke)80   public float getFalseTouchEvaluation(Stroke stroke) {
81     Data data = strokeMap.get(stroke);
82     return AnglesVarianceEvaluator.evaluate(data.getAnglesVariance())
83         + AnglesPercentageEvaluator.evaluate(data.getAnglesPercentage());
84   }
85 
86   private static class Data {
87     private static final float ANGLE_DEVIATION = (float) Math.PI / 20.0f;
88     private static final float MIN_MOVE_DIST_DP = .01f;
89 
90     private List<Point> lastThreePoints = new ArrayList<>();
91     private float firstAngleVariance;
92     private float previousAngle;
93     private float biggestAngle;
94     private float sumSquares;
95     private float secondSumSquares;
96     private float sum;
97     private float secondSum;
98     private float count;
99     private float secondCount;
100     private float firstLength;
101     private float length;
102     private float anglesCount;
103     private float leftAngles;
104     private float rightAngles;
105     private float straightAngles;
106 
Data()107     public Data() {
108       firstAngleVariance = 0.0f;
109       previousAngle = (float) Math.PI;
110       biggestAngle = 0.0f;
111       sumSquares = secondSumSquares = 0.0f;
112       sum = secondSum = 0.0f;
113       count = secondCount = 1.0f;
114       length = firstLength = 0.0f;
115       anglesCount = leftAngles = rightAngles = straightAngles = 0.0f;
116     }
117 
addPoint(Point point)118     public void addPoint(Point point) {
119       // Checking if the added point is different than the previously added point
120       // Repetitions and short distances are being ignored so that proper angles are calculated.
121       if (lastThreePoints.isEmpty()
122           || (!lastThreePoints.get(lastThreePoints.size() - 1).equals(point)
123               && (lastThreePoints.get(lastThreePoints.size() - 1).dist(point)
124                   > MIN_MOVE_DIST_DP))) {
125         if (!lastThreePoints.isEmpty()) {
126           length += lastThreePoints.get(lastThreePoints.size() - 1).dist(point);
127         }
128         lastThreePoints.add(point);
129         if (lastThreePoints.size() == 4) {
130           lastThreePoints.remove(0);
131 
132           float angle =
133               lastThreePoints.get(1).getAngle(lastThreePoints.get(0), lastThreePoints.get(2));
134 
135           anglesCount++;
136           if (angle < Math.PI - ANGLE_DEVIATION) {
137             leftAngles++;
138           } else if (angle <= Math.PI + ANGLE_DEVIATION) {
139             straightAngles++;
140           } else {
141             rightAngles++;
142           }
143 
144           float difference = angle - previousAngle;
145 
146           // If this is the biggest angle of the stroke so then we save the value of
147           // the angle variance so far and start to count the values for the angle
148           // variance of the second part.
149           if (biggestAngle < angle) {
150             biggestAngle = angle;
151             firstLength = length;
152             firstAngleVariance = getAnglesVariance(sumSquares, sum, count);
153             secondSumSquares = 0.0f;
154             secondSum = 0.0f;
155             secondCount = 1.0f;
156           } else {
157             secondSum += difference;
158             secondSumSquares += difference * difference;
159             secondCount += 1.0f;
160           }
161 
162           sum += difference;
163           sumSquares += difference * difference;
164           count += 1.0f;
165           previousAngle = angle;
166         }
167       }
168     }
169 
getAnglesVariance(float sumSquares, float sum, float count)170     public float getAnglesVariance(float sumSquares, float sum, float count) {
171       return sumSquares / count - (sum / count) * (sum / count);
172     }
173 
getAnglesVariance()174     public float getAnglesVariance() {
175       float anglesVariance = getAnglesVariance(sumSquares, sum, count);
176       if (firstLength < length / 2f) {
177         anglesVariance =
178             Math.min(
179                 anglesVariance,
180                 firstAngleVariance + getAnglesVariance(secondSumSquares, secondSum, secondCount));
181       }
182       return anglesVariance;
183     }
184 
getAnglesPercentage()185     public float getAnglesPercentage() {
186       if (anglesCount == 0.0f) {
187         return 1.0f;
188       }
189       return (Math.max(leftAngles, rightAngles) + straightAngles) / anglesCount;
190     }
191   }
192 }
193