1 /*
2 * Copyright (C) 2018 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16 #include "flashing.h"
17
18 #include <fcntl.h>
19 #include <sys/stat.h>
20 #include <unistd.h>
21
22 #include <algorithm>
23 #include <memory>
24 #include <set>
25 #include <string>
26
27 #include <android-base/file.h>
28 #include <android-base/logging.h>
29 #include <android-base/strings.h>
30 #include <ext4_utils/ext4_utils.h>
31 #include <fs_mgr_overlayfs.h>
32 #include <fstab/fstab.h>
33 #include <liblp/builder.h>
34 #include <liblp/liblp.h>
35 #include <sparse/sparse.h>
36
37 #include "fastboot_device.h"
38 #include "utility.h"
39
40 using namespace android::fs_mgr;
41 using namespace std::literals;
42
43 namespace {
44
45 constexpr uint32_t SPARSE_HEADER_MAGIC = 0xed26ff3a;
46
WipeOverlayfsForPartition(FastbootDevice * device,const std::string & partition_name)47 void WipeOverlayfsForPartition(FastbootDevice* device, const std::string& partition_name) {
48 // May be called, in the case of sparse data, multiple times so cache/skip.
49 static std::set<std::string> wiped;
50 if (wiped.find(partition_name) != wiped.end()) return;
51 wiped.insert(partition_name);
52 // Following appears to have a first time 2% impact on flashing speeds.
53
54 // Convert partition_name to a validated mount point and wipe.
55 Fstab fstab;
56 ReadDefaultFstab(&fstab);
57
58 for (const auto& entry : fstab) {
59 auto partition = android::base::Basename(entry.mount_point);
60 if ("/" == entry.mount_point) {
61 partition = "system";
62 }
63
64 if ((partition + device->GetCurrentSlot()) == partition_name) {
65 fs_mgr_overlayfs_teardown(entry.mount_point.c_str());
66 }
67 }
68 }
69
70 } // namespace
71
FlashRawDataChunk(int fd,const char * data,size_t len)72 int FlashRawDataChunk(int fd, const char* data, size_t len) {
73 size_t ret = 0;
74 while (ret < len) {
75 int this_len = std::min(static_cast<size_t>(1048576UL * 8), len - ret);
76 int this_ret = write(fd, data, this_len);
77 if (this_ret < 0) {
78 PLOG(ERROR) << "Failed to flash data of len " << len;
79 return -1;
80 }
81 data += this_ret;
82 ret += this_ret;
83 }
84 return 0;
85 }
86
FlashRawData(int fd,const std::vector<char> & downloaded_data)87 int FlashRawData(int fd, const std::vector<char>& downloaded_data) {
88 int ret = FlashRawDataChunk(fd, downloaded_data.data(), downloaded_data.size());
89 if (ret < 0) {
90 return -errno;
91 }
92 return ret;
93 }
94
WriteCallback(void * priv,const void * data,size_t len)95 int WriteCallback(void* priv, const void* data, size_t len) {
96 int fd = reinterpret_cast<long long>(priv);
97 if (!data) {
98 return lseek64(fd, len, SEEK_CUR) >= 0 ? 0 : -errno;
99 }
100 return FlashRawDataChunk(fd, reinterpret_cast<const char*>(data), len);
101 }
102
FlashSparseData(int fd,std::vector<char> & downloaded_data)103 int FlashSparseData(int fd, std::vector<char>& downloaded_data) {
104 struct sparse_file* file = sparse_file_import_buf(downloaded_data.data(), true, false);
105 if (!file) {
106 return -ENOENT;
107 }
108 return sparse_file_callback(file, false, false, WriteCallback, reinterpret_cast<void*>(fd));
109 }
110
FlashBlockDevice(int fd,std::vector<char> & downloaded_data)111 int FlashBlockDevice(int fd, std::vector<char>& downloaded_data) {
112 lseek64(fd, 0, SEEK_SET);
113 if (downloaded_data.size() >= sizeof(SPARSE_HEADER_MAGIC) &&
114 *reinterpret_cast<uint32_t*>(downloaded_data.data()) == SPARSE_HEADER_MAGIC) {
115 return FlashSparseData(fd, downloaded_data);
116 } else {
117 return FlashRawData(fd, downloaded_data);
118 }
119 }
120
Flash(FastbootDevice * device,const std::string & partition_name)121 int Flash(FastbootDevice* device, const std::string& partition_name) {
122 PartitionHandle handle;
123 if (!OpenPartition(device, partition_name, &handle)) {
124 return -ENOENT;
125 }
126
127 std::vector<char> data = std::move(device->download_data());
128 if (data.size() == 0) {
129 return -EINVAL;
130 } else if (data.size() > get_block_device_size(handle.fd())) {
131 return -EOVERFLOW;
132 }
133 WipeOverlayfsForPartition(device, partition_name);
134 return FlashBlockDevice(handle.fd(), data);
135 }
136
UpdateSuper(FastbootDevice * device,const std::string & super_name,bool wipe)137 bool UpdateSuper(FastbootDevice* device, const std::string& super_name, bool wipe) {
138 std::vector<char> data = std::move(device->download_data());
139 if (data.empty()) {
140 return device->WriteFail("No data available");
141 }
142
143 std::unique_ptr<LpMetadata> new_metadata = ReadFromImageBlob(data.data(), data.size());
144 if (!new_metadata) {
145 return device->WriteFail("Data is not a valid logical partition metadata image");
146 }
147
148 if (!FindPhysicalPartition(super_name)) {
149 return device->WriteFail("Cannot find " + super_name +
150 ", build may be missing broken or missing boot_devices");
151 }
152
153 // If we are unable to read the existing metadata, then the super partition
154 // is corrupt. In this case we reflash the whole thing using the provided
155 // image.
156 std::string slot_suffix = device->GetCurrentSlot();
157 uint32_t slot_number = SlotNumberForSlotSuffix(slot_suffix);
158 std::unique_ptr<LpMetadata> old_metadata = ReadMetadata(super_name, slot_number);
159 if (wipe || !old_metadata) {
160 if (!FlashPartitionTable(super_name, *new_metadata.get())) {
161 return device->WriteFail("Unable to flash new partition table");
162 }
163 fs_mgr_overlayfs_teardown();
164 return device->WriteOkay("Successfully flashed partition table");
165 }
166
167 std::set<std::string> partitions_to_keep;
168 for (const auto& partition : old_metadata->partitions) {
169 // Preserve partitions in the other slot, but not the current slot.
170 std::string partition_name = GetPartitionName(partition);
171 if (!slot_suffix.empty() && GetPartitionSlotSuffix(partition_name) == slot_suffix) {
172 continue;
173 }
174 partitions_to_keep.emplace(partition_name);
175 }
176
177 // Do not preserve the scratch partition.
178 partitions_to_keep.erase("scratch");
179
180 if (!partitions_to_keep.empty()) {
181 std::unique_ptr<MetadataBuilder> builder = MetadataBuilder::New(*new_metadata.get());
182 if (!builder->ImportPartitions(*old_metadata.get(), partitions_to_keep)) {
183 return device->WriteFail(
184 "Old partitions are not compatible with the new super layout; wipe needed");
185 }
186
187 new_metadata = builder->Export();
188 if (!new_metadata) {
189 return device->WriteFail("Unable to build new partition table; wipe needed");
190 }
191 }
192
193 // Write the new table to every metadata slot.
194 if (!UpdateAllPartitionMetadata(device, super_name, *new_metadata.get())) {
195 return device->WriteFail("Unable to write new partition table");
196 }
197 fs_mgr_overlayfs_teardown();
198 return device->WriteOkay("Successfully updated partition table");
199 }
200