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_ZN28EsxGlApiParamValidateWrapper22GlGetProgramResourceivEP11EsxDispatchjjjiPKjiPiS4_ _ZN21EsxGlApiParamValidate23GlBlitBlendFuncSeparateEP11EsxDispatchjjjj _ZN9EsxIfdApi22GlGetProgramPipelineivEP11EsxDispatchjjPi _ZN9EglConfig17CreateDummyConfigEP10EglDisplay _ZN15EsxBufferObject4DumpEP10EsxContextPKc _ZN13EsxLogManager11StopLoggingEv _ZN28EsxGlApiParamValidateWrapper22GlDrawElementsIndirectEP11EsxDispatchjjPKv _ZN10A5xContext29ValidateComputeShaderWaveSizeEv _ZN10EsxContext21UpdateLocalWorkGroupsEjjj libadreno_utils.so libgsl.so libllvm-glnext.so libcutils.so libdl.so libz.so liblog.so libc++.so libc.so libm.so libGLESv2_adreno.so
EGL and GLES version mismatch V@258.0 (GIT@594927b, I916dfac403) (Date:10/11/17) unable to delete program %d unable to delete shader object %d Attaching framebuffer renderbuffer: FBO %p Attempting to override FlexRender: %08x Hint invalid: Direct render forced from panel EsxReadPixelsDump_%d_%p_%d_ unable to delete sync object that is zero Not supported. invalid param %d Stack: Group %s Debug Marker: Insert event %.*s Marker: Push group %s App is overridding submission control Generating preamble Calculating updated rendering layout for Fbo %p ProcessAndSubmitRendering Contains Async IB2 Contains rendering commands Number of buckets = %d Query Occurred without rendering Inserting inline blt from BltOnly Bucket %d, multiview pass %d Processing BucketId: %d, multiviewPass: %d Bucket %d, multiview pass %d, FBO Label: %.*s GenLoad/GenStore failed, falling back to direct GenStore failed, falling back to direct Contains visibility Pass Submitting binning pass separate from render pass SCOPE: Continuing surface %p as a new 'bucket' Skipping BucketId: %d, multiviewPass %d AcquireBackBuffer AcquireBackbuffer AcquireBackBuffer without update SKIPPING Stencil Clear: Resource extents do not intersect with scissor SKIPPING Depth Clear: Resource extents do not intersect with scissor SKIPPING Color(%u) Clear: Resource extents do not intersect with scissor DISCARDING partial clear punt Clear on store disabled early for bucketId: %d! Reordering FAILED due to ColorAttachment[%d] read or write dependency Reordering FAILED due to DepthAttachment read or write dependency Reordering FAILED due to StencilAttachment read or write dependency Generating compute preamble InvalidateSubFramebuffer of %p. FullSurface: %u EsxFrameDump_%d_%p_%d_ debug.scope.enabled debug.scope.frames -1 SCOPE will capture %d frames **Transfered clear only BucketId: %d to new BucketId: %d for Fbo %p **Clear only BucketId: %d for Fbo %p not able to be transferred %s failed with internal Error: (%d) SetError EsxTextureDump_%d_%p_%d_%d_%d_ Attaching framebuffer texture: FBO %p FBOAttachObject CPU path taken to copy PBO In Place UpdateSubResource - In use, and updated in place. WaitOnTimestamp UpdateSubResource - Failed GPU update Async EsxDrawDumpColor_%d_%p_%d_ EsxDrawDumpDepth_%d_%p_%d_ EsxDrawDumpStencil_%d_%p_%d_ EsxFboDumpColor_%d_%p_%d_%d_%d_%d_ EsxFboDumpDepth_%d_%p_%d_%d_%d_ EsxFboDumpStencil_%d_%p_%d_%d_%d_ BIRT: Test %d. Fail to Allocate BIRT: Test %d. Allocate Success BIRT:Inserting Bad IB Test Number - %d ChunkedPoolGarbageCollect CmdBufPoolsGarbageCollect GeneralPoolGarbageCollect Read dependency in bucket: %u Write dependency in bucket: %u /vendor/lib/egl/libQTapGLES.so InitEsxQTapInterface PFP: 0x%08x, ME: 0x%08x %sesx_log.txt w+ * Invalid custom bin dimensions config value Detaching all object(s) from FBO %p, attaching default objects FBODetatchObject DepthStencil Detached bound object from FBO %p, and attached default objects, Invalidated Invalidate FBO %p for Color[%d] bound object changed Invalidate FBO %p for Depth bound object changed Invalidate FBO %p for Stencil bound object changed Invalidate FBO %p for SetDrawBuffer Framebuffer is not complete : %d fbo %u is not a valid fbo fbo %u has not been configured for foveation layer %d is larger than previously configured numLayers %u focalPoint %d is larger than 2 texture unit %d is an invalid enum program %d is not a program object shader %d is not a shader object shader %d is not a shader objectshader %d is of same type shader that is already attached program %d is not a program object or shader %d is not a shader object index %d is greater than or equal to GL_MAX_VERTEX_ATTRIBS name %s starts with reserved prefix "gl_" buffer object target %d is an invalid enum framebuffer target %d is an invalid enum renderbuffer target %d must be GL_RENDERBUFFER texture target %d is an invalid enum texture object %d to bind has a different dimensionality than texture target %d blend equation mode %d is an invalid enum source blending factor %d is an invalid enum buffer object size %d is negative expected application usage %d is an invalid enum unable to locate bound buffer target %d BindSharedBufferQCOM buffers cannot receive data through buffer data interfaces buffer object data offset %d or data store size %d is negative unable to locate buffer object or it is currently mapped buffer object data offset %d and data store size %d is greater than the value of the buffer object's size bit mask %d contains bits other than GL_DEPTH_BUFFER_BIT, GL_STENCIL_BUFFER_BIT, or GL_COLOR_BUFFER_BIT the draw framebuffer is not framebuffer complete Foveated attachments changed since glFramebufferFoveationConfigQCOM has been called ran out of memeory bounded target %d is outside the texture dimensions texture object at target %d is currently acquired by OpenCL unable to create level with an immutable texture dimension type is a cubemap and the texture must be a square the new level exceeds the max dimensions texture resource is NULL, no level was specifed texture resource sub resource is not specified texture level created is outside the texture bounds compressed texture format is not aligned properly to texture bounds and widths/heights do not match the update region sub resource do not match texture bound update region compressed internal format is an invalid enum compressed internal formats do not match non-compressed internal format is invalid pixel buffer format or pixel type is an invalid enum there is no internal format specified pixel buffer format is not compatible with level format image size is invalid for compressed texture pixel buffer object is currently acquired by OpenCL offset is negative, offset is not a multiple of elementSize, or the pixel buffer object is mapped image size is greater than pixel buffer object size texture target %d is a 2D cube map target with different width %d and height %d values texture width %d or texture height %d is negative or larger than GL_MAX_TEXTURE_SIZE the texture internalformat %d is invalid the width of the border %d must be zero the read FBO is not framebuffer complete number of views for the current read FBO is greater than 1 there is no framebuffer attachments or the number of sample buffers for the read FBO is not zero unable to copy texture image with the current source and destination formats ran out of memory read FBO slected an attachment that has no image attached read frambuffer object is NULL texture level %d is greater than log base 2 of GL_MAX_3D_TEXTURE_SIZE target %d must be a GL_TEXTURE_2D or GL_TEXTURE_2D_MULTISAMPLE or GL_TEXTURE_EXTERNAL_OES if target %d is not a 2D cube map texture texture level %d is negative texture level %d is greater than log base 2 of GL_MAX_TEXTURE_SIZE texture level %d must be set to zero with a target set to GL_TARGET_2D_MULTISAMPLE texture level %d is greater than log base 2 of max cube texture size texture level %d must be set to zero with a target set to GL_TEXTURE_EXTERNAL_OES texture width %d, height %d, xoffset %d, or yoffset %d is negative zoffset %d is negative for a 3D texture destination resource is NULL, no level was specifed destination resource sub resource is not specified xoffset %d + width %d is greater than texture width or yoffset %d + height %d is greater than texture height zoffset %d + depth %d is greater than texture depth the shader type %d is an invalid enum culling mode %d is an invalid enum the number of buffers to delete %d is negative the number of framebuffer objects to delete %d is negative program %d has not been linked or linked unsuccessfully the number of renderbuffer objects to delete %d is negative the number of textures to delete %d is negative depth comparison function %d is an invalid enum shader %d is not attached to program %d unable to disable capability %d because it is an invalid enum vertex attribute index %d is greater than or equal to GL_MAX_VERTEX_ATTRIBS starting index first %d is negative draw indices count %d or number of instances primCount %d is negative unable to validate active pipeline current framebuffer object is not complete primitive mode %d must set to GL_PATCHES tessellation active but no vertex shader active primitive mode %d cannot be set to GL_PATCHES when tessellation is not enabled with geometry shader extension disabled, cannot initiate drawing commands other than DrawArrays and DrawArraysInstanced while transform feedback is active and not paused with geometry shader extension disabled, draw primitive mode %d is not identicalto transform feedback primitive mode the number of vertices exceeds the limits of the buffer object's size render primitive mode %d does not mate transform feedback primitve mode GL_POINTS render primitive mode %d does not mate transform feedback primitve mode GL_LINES render primitive mode %d does not mate transform feedback primitve mode GL_TRIANGLES geometry shader primitive type does not match tessellation point mode geometry shader primitive type does not match tessellation primitive output type GL_ISOLINES geometry shader primitive type does not match tessellation primitive output type GL_TRIANGLES or GL_QUADS unknown geometry shader primitive input type geometry shader primitive type does not match specified draw mode %d geometry shader active without active vertex shader advanced blending equation does not have the correct fragment shader layout mask advanced blending equation used when multiple draw buffers bound advanced blending equation used when multiple attachment index 0 not bound a shader program has invalid image information or invalid sampler information Mistmatch between sampler type and bound texture object format, __samplerExternal2DY2YEXT only allowed with yuv texture format Mistmatch between shader output layout and fbo internal color format, To enable YUV rendering both needs to be yuv While rendering to YUV surface blending and color mask should be disabled The buffer is mapped Mismatch between shader number of views and FBO number of views Foveated rendering does not support tessellation or geometry shaders offset to the index of the indices buffer is outside the size of the buffer index type %d must be GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT unable to enable capability %d because it is an invalid enum frambuffer target %d or attachment %d is an invalid enum renderbuffer object %d is not zero or it is not the name of an existing renderbuffer object the read framebuffer object is NULL or it is the default FBO zoffset %d is negative or it is greater than the maximum 3D texture slices - 1 the FBO from target %d is NULL or is the default FBO framebuffer attachment %d is an invalid enum texture object textarget %d does not match the dimensions of texture %d attachment must be set to GL_COLOR_ATTACHMENT0 with a textarget set to GL_TEXTURE_EXTERNAL_OES texture %d is NULL orientation mode %d is an invalid enum number of buffers to generate %d is negative unable to get texture object for texture target %d unable to generate levels for texture target %d unable to generate mipmap for texture target %d unable to generate levels due to different base width/height/format values for texture target %d number of textures to generate %d is negative character bufsize %d is negative attribute variable index %d is greater than or equal to the number of active attributes uniform variable index %d is greater than or equal to the number of active uniforms array size maxcount %d is negative parameter value to be queried %d is an invalid enum buffer target %d is an invalid enum buffer object parameter %d is an invalid enum unable to find bound buffer target %d framebuffer target %d or attachment %d is an invalid enum framebuffer target %d cannot have attachemnts %d GL_BACK, GL_DEPTH, or GL_STENCIL framebuffer target %d must have attachment %d GL_BACK, GL_DEPTH, or GL_STENCIL attachment %d is DEPTH_STENCIL_ATTACHMENT and different objects are bound to the depth and stencil attachments of framebuffer target %d using GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_SAMPLES_EXT even though EXT_multisample_render_to_texture is not enabled querying a texture-only attachment pname (GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_SAMPLES_EXT) on default framebuffer pname is not valid for the value of GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE read framebuffer is not complete selected read buffer has no attachemnts read framebuffer is a framebuffer object and the selected read buffer has no image attached parameter to be queried %d is an invalid enum failed to link program %d or unable to find Tess Control Shader failed to link program %d or unable to find Tess Eval Shader failed to link program %d or unable to find Geometry Shader failed to link program %d or unable to find Compute Shader the log's character buffer bufsize %d is negative renderbuffer target %d is an invalid enum parameter name %d is an invalid enum unable to locate renderbuffer object from target %d object parameter %d is an invalid enum character bufSize %d is negative type of shader %d is an invalid enum precision type %d is an invalid enum name %d is an invalid enum pname %d is not supported for this API call pname %d must not be set to a negative value pname %d must be set to zero for multisample targets multisample targets do not support pname %d attempt to set pname %d to an invalid value texture state pname %d is not queryable with invalid param enum texture state pname %d is not queryable with invalid param enum or disabled GL_EXT_texture_sRGB_decode extension texture state pname %d is GL_TEXTURE_MAX_ANISOTROPY_EXT but the extension is disabled texture state pname %d is GL_TEXTURE_BORDER_COLOR but the extension is disabled or the params are not array texture state pname %d is an invalid enum uniform variable location %d is negative bufSize %d is less than the uniform size %d location %d does not correspond to a valid uniform in program %d program %d is not a program object or it failed to link vertex attribute parameter %d is an invalid enum vertex attribute parameter %d must be GL_VERTEX_ATTRIB_ARRAY_POINTER target %d is an invalid enum binning control hint %d is an invalid enum hint %d is an invalid enum unable to determine state of capability %d because it is an invalid enum line width %f is less than or equal to zero program %d is being used by one or more transform feedback objects pixel storage parameter %d is outside the given range for GL_UNPACK_ALIGNMENT pixel storage parameter %d is outside the given range for pname %d pixel storage name %d is an invalid enum rectangle width %d or height %d is negative the read FBO is NULL the read framebuffer is not framebuffer complete the GL_READ_BUFFER has no attachments GL_READ_FRAMEBUFFER_BINDING is nonzero and the read buffer selects an attachment that has no image attached the combination of format %d and type %d is unsupported rectangle width %d, height %d, and pixel format is larger than bufSize %d specified pixel pack buffer is already mapped surface size is larger than buffer object size read FBO sub resource attachment is NULL read FBO sampler is not zero unable to convert target %d to a renderbuffer target renderbuffer width %d, height %d, or samples %d is negative, or the width/height value is greater than the renderbuffer dimensions internalformat %d is not a renderbuffer format number of samples %d is greater than 1 with an internal format %d that has an integer color type number of samples %d is greater than maximum supported samples scissor box width %d or height %d is negative binaryformat %d is an invalid enum array of strings count %d is negative strencil test function %d is an invalid enum stencil test function %d or face %d is an invalid enum stencil face %d is an invalid enum StencilOp sfail %d, dpfail %d, or dppass %d is an invalid enum the number of elements to be modified %d is negative location of the uniform variable is negative location of the uniform variable refers to an image uniform sampler is loaded using a command other than glUniform1i or glUniform1iv sampler is loaded using a data type that is not an integer number of elements to be modified count %d is greater than one for a uniform that is not an array uniform data type is an invalid data type unable to locate uniform variable from location %d program has not been linked or linked unsuccessfully program used to locate the uniform is not a program object number of matrices to modify %d is negative location of the uniform matrix is negative location of the uniform matrix refers to an image uniform or sampler uniform uniform from location %d is not the same matrix type number of matrices to be modified count %d is greater than one for a uniform that is not an array unable to locate uniform matrix from location %d unable to switch shader program while transform feedback is enabled vertex attrib data type %d is an invalid enum size %d the number of components per vertex attribute is less than 1 or greater than 4 the byte stride %d is negative the date type %d used should have a size set to 4 client array pointers are not allowed for a non zero vertex array object viewport width %d or viewport height %d is negative color buffer mode %d is greater than or equal to GL_MAX_COLOR_ATTACHMENTS color buffer mode %d is an invalid enum color buffer mode %d is an invalid enum without an FBO binding unable to use color buffer mode %d GL_BACK without default framebuffer maximum array index %d is less than the minimum array index %d of the index buffer texture level %d is too large level format %d is not a supported compressed format ASTC 3D texture target must be GL_TEXTURE_3D ASTC 3D textures are not supported ASTC textures are not supported Lower sub-profile (LDR) ASTC does not support 3D textures the number of queries to generate %d is negative the number of queries to delete %d is negative query object id %d is zero query id %d is the same id as an already active query object query id %d refers to an existing query object whose type does not match query id %d has not been generated or has been deleted query target %d is GL_ANY_SAMPLES_PASSED or GL_ANY_SAMPLES_PASSED_CONSERVATIVE and it is already an active query a query object of the same target %d is already active query target %d is an invalid enum the query object at target %d is not active query pname %d must be GL_CURRENT_QUERY or GL_QUERY_COUNTER_BITS_EXT query pname %d must be GL_CURRENT_QUERY query pname %d must be GL_QUERY_RESULT or GL_QUERY_RESULT_AVAILABLE unable to get query object with id of zero query object id %d is not the name of a query object query object id %d is the name of a currently active query object buffer target %d is set to zero or the buffer is already in the unmapped state pname %d must be set to GL_BUFFER_MAP_POINTER number of buffers %d is negative or greater than the value of GL_MAX_DRAW_BUFFERS draw framebuffer object is bound with GL_BACK or the GL_COLOR_ATTACHMENTm is greater than or equal to GL_MAX_COLOR_ATTACHMENTS the specified buffer %d in array bufs is an invalid enum default framebuffer is bound and the number of buffer %d is not 1, or bufs is a value other than GL_BACK or GL_NONE draw framebuffer object is bound with argument %d in bufs with a value other than GL_COLOR_ATTACHMENT or GL_NONE mask %d contains bits other than GL_COLOR_BUFFER_BIT, GL_DEPTH_BUFFER_BIT, or GL_STENCIL_BUFFER_BIT filter %d must be GL_LINEAR or GL_NEAREST mask %d includes GL_DEPTH_BUFFER_BIT or GL_STENCIL_BUFFER_BIT and filter %d is not set to GL_NEAREST the read or draw framebuffer is not framebuffer complete filter %d is GL_LINEAR and the read buffer contains integer data the draw framebuffer is multisampled the read framebuffer is multisampled and the source and destination rectangles are not defined with the same bounds unable to convert formats between the source and destination buffers a source and destination buffer is identical the framebuffer object is NULL or it is the default FBO from framebuffer target %d texture layer %d or texture level %d is negative texture level %d is greater than log base 2 of GL_MAX_TEXTURE_SIZE or texture layer %d is larger than GL_MAX_ARRAY_TEXTURE_LAYERS - 1 texture level %d must be greater than zero or layer %d is larger than GL_MAX_ARRAY_TEXTURE_LAYERS - 1 texture level %d is greater than log base 2 of GL_MAX_3D_TEXTURE_SIZE or texture layer %d is larger than GL_MAX_3D_TEXTURE_SIZE - 1 texture level %d is greater than log base 2 of GL_MAX_3D_TEXTURE_SIZE or texture layer %d is larger than GL_MAX_3D_TEXTURE_SIZE - 1 or texture layer %d is larger than GL_MAX_ARRAY_TEXTURE_LAYERS - 1 texture level %d is greater than log base 2 of GL_MAX_CUBE_MAP_TEXTURE_SIZE or texture layer %d is larger than NumFaces-1 texture %d is not a three-dimensional or two-dimensional array texture unable to create texture levels for texture %d buffer target %d is zero or is already in a mapped state access %d has GL_MAP_READ or GL_MAP_WRITE set, or GL_MAP_READ_BIT is set and neither GL_MAP_INVALIDATE_RANGE_BIT, GL_MAP_INVALIDATE_BUFFER_BIT, or GL_MAP_UNSYNCHRONIZED_BIT is set, or GL_MAP_FLUSH_EXPLICIT_BIT is set and GL_MAP_WRITE_BIT is not set range length must not be zero range length %d is negative, buffer offset %d is negative, offset + length is greater than the buffer size, or access %d contains spurious bits If MAP_READ_BIT is set, the matching flag must have been included in the buffer's storage flags If MAP_WRITE_BIT is set, the matching flag must have been included in the buffer's storage flags If MAP_PERSISTENT_BIT is set, the matching flag must have been included in the buffer's storage flags If MAP_COHERENT_BIT is set, the matching flag must have been included in the buffer's storage flags buffer is backed with GL external memory object, it cannot be mapped buffer target %d is zero or the buffer bound is not mapped, or is mapped without the GL_MAP_FLUSH_EXPLICIT_BIT buffer subrange start %d or subrange length %d is negative, or start + length exceeds the size of the mapping vertex array %d has not been generated or has been deleted the number of vertex arrays: %d is negative the element index %d is greater than or equal to the maximum number of transform feedback binding points the element index %d is greater than or equal to the max uniform buffer bindings the element index %d is greater than or equal to the max shader storage buffer bindings the element index %d is greater than or equal to the max vertex buffer bindings the element index %d is greater than or equal to the max atomic counter buffer bindings the element index %d is greater than the max samples the element index %d is larger than the computer shader dimensions the element index %d is greater than or equal to the max image units target buffer index %d is greater than or equal to GL_MAX_DRAW_BUFFERS primitiveMode %d must be GL_TRIANGLE, GL_LINES, or GL_POINTS transform feedback is active for the current transform feedback object binding point used in transform feedback does not have a buffer object bound unable to end transform feedback because it is already inactive buffer object %d is not zero and buffer size %d is negative unable to bind buffer when transform feedback is active buffer target index %d is greater than or equal to GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, or size %d or offset %d are not a multiples of 4 buffer target index %d is greater than or equal to GL_MAX_UNIFORM_BUFFER_BINDINGS, or offset %d is not a multiple of GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT buffer target index %d is greater than or equal to GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS, or offset %d is not a multiple of GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT buffer target index %d is greater than or equal to GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS, or offset %d is not a multiple of 4 buffer target index %d is greater than or equal to GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS buffer target index %d is greater than or equal to GL_MAX_UNIFORM_BUFFER_BINDINGS buffer target index %d is greater than or equal to GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS buffer target index %d is greater than or equal to GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS bufferMode 0x%x isn't GL_SEPARATE_ATTRIBS or GL_INTERLEAVED_ATTRIBS program %u isn't a program object its a shader object program %u isn't a program object,or count %d is negative, or bufferMode 0x%x is GL_SEPARATE_ATTRIBS and count %d is greater than GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS program %d is not a program object, or varying variable index %d is greater than or equal to GL_TRANSFORM_FEEDBACK_VARYINGS program %d is not a program object, has not yet been linked, or linked unsuccessfully buffer to clear %d must be GL_COLOR or GL_STENCIL specified draw buffer %d must be zero if the buffer to clear is GL_STENCIL specifed draw buffer %d is negative or greater than GL_MAX_DRAW_BUFFERS - 1 buffer to clear %d must be GL_COLOR specified draw buffer %d is negative or greater than GL_MAX_DRAW_BUFFERS -1 buffer to clear %d must be GL_COLOR or GL_DEPTH specified draw buffer %d must be zero if the buffer to clear is GL_DEPTH specified draw buffer %d is negative or greater than GL_MAX_DRAW_BUFFERS - 1 buffer to clear %d must be GL_DEPTH_STENCIL specified draw buffer %d must be zero if the buffer to clear is GL_DEPTH_STENCIL name %d must be GL_EXTENSIONS index of the string %d is outside the valid range for the indexed state name %d the read offset %d, write offset %d, or data size %d is negative the read buffer target %d or write buffer target %d is an invalid enum the read buffer target %d or write buffer target %d is zero the same buffer object is bound to both read buffer target %d and write buffer target, and the ranges for the offsets overlap read offset %d + size %d exceeds the size of read buffer target %d or write offset %d + size %d exceeds the size of write buffer target %d unable to copy sub data while the read buffer target %d or write buffer target %d is mapped number of uniform indices to query %d is negative uniform property pname %d is an invalid enum number of elements uniformCount %d is negative *uniformIndices has an index which contain %d which is more than the number of active uniforms program %d is not a program object, has not been linked, or linked unsuccessfully the uniform block name to query %d is an invalid enum the index of the uniform block %d is greater than or equal to the number of active UBOs unable to get uniform block symbol table from uniformBlackIndex %d the bufSize %d is negative program %d is a shader uniformBlockIndex %d or uniformBlockBindings %d is geater than or equal to GL_MAX_UNIFORM_BUFFER_BINDINGS, or uniformBlockIndex %d is larger than the number of active UBOs program %d has not linked or linked unsuccessfully FenceSync condition %d must be set to GL_SYNC_GPU_COMMANDS_COMPLETE fence sync flags %d must not be zero unable to locate sync object flags %d contains bits other than GL_SYNC_FLUSH_COMMANDS_BIT wait sync flags %d must be zero WaitSync timeout %d must be GL_TIMEOUT_IGNORED GetSync values is zero or bufSize %d is negative the parameter to retrieve from pname %d is an invalid enum the number of samplers to generate %d is negative the number of samplers to delete %d is negative binding unit %d is greater than or equal to GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS sampler to bind %d has not been generated or has been deleted sampler object %d has not been generated or has been deleted unable to retrieve sampler object %d transform feedback target %d must be GL_TRANSFORM_FEEDBACK the current transform feedback is active and not paused transform feedback object id %d has not been generated or has been deleted the number of transform feedback objects to delete %d is negative, or the array of transform feedback objects to delete is NULL unable to delete transform feedback object that is active the number of transform feedback objects to generate %d is negative, or array to write to is NULL the current transform feedback is inactive or paused transform feedback is not active or not paused, or the program object is not active program binary length is zero or the bufSize %d is less than the program binary length glProgramBinary() is disabled by configuration setting binaryFormat %d must be GL_Z400_BINARY_AMD program %d is already being used by a transform feedback object Invalid parameters for program binary load parameter value %d must be GL_TRUE or GL_FALSE name of parameter pname %d must be GL_PROGRAM_SEPARABLE or GL_PROGRAM_BINARY_RETRIEVABLE_HINT invalidate target %d is an invalid enum the number of attachments %d is negative only the default framebuffer can use attachments GL_COLOR, GL_DEPTH, and GL_STENCIL default framebuffer must use GL_COLOR, GL_DEPTH or GL_STENCIL attachment attachments contain GL_COLOR_ATTACHMENTm that is greater than or equal to GL_MAX_COLOR_ATTACHEMNTS, or is not a depth, stencil, or depth stencil attachment width %d or height %d is negative target %d is a 3D texture with an invalid target enum target %d is GL_TEXTURE_CUBE_MAP_ARRAY but the extension is not enabled target %d is a 2D texture with an invalid target enum unable to get texture object from target %d texture levels %d is greater than log base 2 of GL_MAX_TEXTURE_SIZE or GL_MAX_3D_TEXTURE_SIZE internal format target %d is an invalid enum bufSize %d is negative pname %d must be GL_NUM_SAMPLE_COUNTS or GL_SAMPLES internalformat %d is not color-, depth- or stencil-renderable No active program object for the compute shader stage or the program linked unsuccessfully num_groups_x %d, num_groups_y %d, or num_groups_z %d is greater than the maximum work group count indirect %d is negative or it is a multiple of 4 GL_DISPATCH_INDIRECT_BUFFER binding is zero command would source data beyond the end of the buffer object or the buffer is mapped GL_DRAW_INDIRECT_BUFFER binding is zero command would source data beyond the end of the buffer object there is no vertex array object bound enabled attributes need to be all server side indirect %d needs to be a multiple 4 type %d is an invalid enum there is no element array buffer bound param %d is negative or it is greater than the values corresponding to the respective pname GL_MAX_FRAMEBUFFER_WIDTH, GL_MAX_FRAMEBUFFER_HEIGHT, or GL_MAX_FRAMEBUFFER_SAMPLES framebuffer parameter pname %d is an invalid enum programInterface %d is an invalid enum parameter to query pname %d is an invalid enum unable to have comibnation pname %d is GL_MAX_NAME_LENGTH and programInterface %d is GL_ATOMIC_COUNTER_BUFFER pname %d is GL_MAX_NUM_ACTIVE_VARIABLES and programInterface %d must be GL_ATOMIC_COUNTER_BUFFER, GL_SHADER_STORAGE_BLOCK, or GL_UNIFORM_BLOCK programInterface %d cannot be GL_ATOMIC_COUNTER_BUFFER index %d is greater than or equal to the number of entries in the active resource list for programInterface %d number of properties being queried %d is <= zero or bufSize %d is negative the value %d in props is not allowed for programInterface %d the value %d in props is an invalid enum programInterface %d must be GL_UNIFORM, GL_PROGRAM_INPUT, or GL_PROGRAM_OUTPUT stages %d contains bits that are not shader bits program %d was linked without the GL_PROGRAM_SEPARABLE parameter set pipeline object %d has not been generated or has been deleted shader type %d is an invalid enum the number of source code strings count %d is negative the number of program pipeline objects to delete %d is negative the number of program pipeline object names to generate %d is negative parameter to name to query %d is an invalid enum info log bufSize %d is negative pipeline %d is not a program pipeline object level %d is negative, layer %d is negative, unit %d is greater than or equal to GL_MAX_IMAGE_UNITS, access %d is an invalid enum, or format %d is not supported texture %d is not a texture object texture %d should be immutable or 1D buffer or external textureobject memory barriers %d contain bits set that are not barrier bits target %d must be GL_TEXTURE_2D_MULTISAMPLE texture width %d or height %d is less than 1 texture width %d or height %d is greater than GL_MAX_TEXTURE_SIZE target %d must be GL_TEXTURE_2D_MULTISAMPLE_ARRAY texture width %d, height %d, or depth %d is less than 1 texture width %d or height %d is greater than GL_MAX_TEXTURE_SIZE, or depth %d is greater than GL_MAX_ARRAY_TEXTURE_LAYERS number of samples %d is zero for the texture internalformat %d is not a sized format internalformat %d is not color-renderable, depth-renderable, or stencil-renderable number of samples %d is greater than the maximum number of samples supported for target %d and internalformat %d texture bound to target %d cannot be TRUE for GL_TEXTURE_IMMUTABLE_FORMAT texture level %d is negative or it is greater than GL_TEXTURE_MAX_LOD sample parameter name %d must be GL_SAMPLE_POSITION sample index %d is greater than or equal to GL_SAMPLES sample index %d is greater than or equal to GL_MAX_SAMPLE_MASK_WORDS texture parameter pname %d is an invalid enum texture level %d is negative or greater than max level of detail texture level %d must be zero with target %d is GL_TEXTURE_BUFFER vertex buffer %d has not been generated or has been deleted element offset %d or stride %d is negative, or stride %d is greater than GL_MAX_VERTEX_ATTRIB_STRIDE vertex buffer bindingindex %d is greater than or equal to GL_MAX_VERTEX_ATTRIB_BINDINGS the current VAO is the default VAO data type %d is an invalid enum vertex attribute attribindex %d is greater than or equal to GL_MAX_VERTEX_ATTRIBS number of values per vertex %d is less than 1 or greater than 4 attribute date type %d used should have a size set to 4 element distance relativeoffset %d is greater than GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET attribindex %d is greater than GL_MAX_VERTEX_ATTRIBS frambuffer target %d is an invalid enum framebuffer attachment %d is a GL_COLOR_ATTACHMENT that is greater than GL_MAX_COLOR_ATTACHMENTS the framebuffer object is NULL or it is the default FBO for target %d texture %d dimension is not supported texture level %d is greater than number of levels specified unable to find texture object or unable to generate levels for target %d numViews cannot be less than 1 numViews cannot be greater than MAX_VIEWS_OVR target cannot be GL_READ_FRAMEBUFFER baseViewIndex + numViews cannot be greater than GL_MAX_ARRAY_TEXTURE_LAYERS type of the texture specified must be TEXTURE_2D_ARRAY shared buffer create size cannot be 0 or negative shared buffer fd pointer cannot be 0 cacheMode must be GL_UNCACHED_QCOM sharedList must contain at least one valid flag shared buffer object target %d is an invalid enum shared buffer object size cannot be 0 or negative shared buffer object fd cannot be negative shared buffer destroy fd cannot be negative shared buffer object offset must be zero sizeInBytes is larger than the size of the client buffer unable to unpack client buffer pname %d must be GL_PATCH_VERTICES value %d is less than or equal to zero, or value %d is greater than GL_MAX_PATCH_VERTICES pname %d must be GL_FOG_COLOR_AMD Internal Error. Operation not supported. clippling plane p %d must be less than GL_CLIP_PLANE0_QCOM or greater than GL_CLIP_PLANE5_QCOM target %d must be GL_TEXTURE_2D, GL_TEXTURE_2D_ARRAY, or GL_TEXTURE_EXTERNL_OES internalformat %d is one of the compressed formats and target is not GL_TEXTURE_2D_ARRAY the size of groups %d is negative group %d is larger than the number of supported groups or the counterSize %d is negative group %d is larger than the number of supported perf groups or the bufSize %d is negative group %d is larger than the number of supported perf groups, counter %d is larger than the number of supported perf counters, or the bufSize %d is negative group %d is larger than the number of supported perf groups, counter %d is larger than the number of supported perf counters, or the pointer data is NULL pname %d must be GL_COUNTER_TYPE_AMD or GL_COUNTER_RANGE_AMD pMonitors is zero and n %d is greater than zero when looking up the perf monitor objects, one or more of them returned NULL unable to locate monitor %d, numCounters %d is negative, or pCounterList is zero group %d is larger than the number of supported perf groups counter %d is larger than the number of supported perf counters unable to locate performance monitor %d performance monitor %d is in an invalid state performance monitor %d has no counter performance monitor %d is an invalid state unable to locate performace monitor %d the array filled with performance counter data pData is NULL pname %d must be GL_PERFMON_RESULT_AVAILABLE_AMD, GL_PERFMON_RESULT_SIZE_AMD, or GL_PERFMON_RESULT_AMD label length %d is negative GL type %d is an invalid enum unable to find object %d of type %d the buffer size of the label bufSize %d is negative unable to query object label with a NULL label or a NULL length string length %d of the string passed in marker is negative unable to insert a NULL event marker the number of query object to delete %d is negative query target %d must be GL_TIMESTAMP_EXT the id %d of the query object is zero the id %d is already in use inside a BeginQueryEXT/EndQueryEXT block GL_EXT_multisampled_render_to_texture is not enabled framebuffer target %d must be GL_FRAMEBUFFER,and textarget %d must be GL_TEXTURE_2D or a 2D texture cube map framebuffer attachment %d must be GL_COLOR_ATTACHMENT0 samples is greater than GL_MAX_SAMPLES numViews must be > 0 numViews must not exceed MAX_VIEWS_OVR numViews + baseView must not exceed GL_MAX_ARRAY_TEXTURE_LAYERS target type of the texture specified must be GL_TEXTURE_2D_ARRAY target cannot be zero size cannot be less than or equal to zero GL_MAP_PERSISTENT_BIT requires either GL_MAP_READ_BIT or GL_MAP_WRITE_BIT GL_MAP_COHERENT_BIT requires GL_MAP_PERSISTENT_BIT alpha test function %d is an invalid enum x %d, y %d, width %d, or height %d is greater than Max Size of 0x7FFFFFFF unable to start tile rendering because it has already been started unable to end tile rendering without first starting it unable to locate renderbuffer with srcName %d unable to locate texture object with srcName %d srcTarget %d does not match the type of the object unable to locate renderbuff with dstName %d unable to locate texture object with dstName %d dstTarget %d does not match the type of the object srcTarget %d is an invalid enum dstTarget %d is an invalid enum srcTarget %d texture is not complete dstTarget %d texture is not complete source object %d and destination object %d must have srcLevel, dstLevel, srcZ, and dstZ set to zero with srcDepth set to 1 source texture %d and destination texture %d has a srcLevel %d or dstLevel %d that is either negative or too large for the texture source object %d has a copy region outside of the src/dst boundaries destination object %d has a copy region outside of the src/dst boundaries source texture %d has a copy region outside of the src/dst boundaries destination texture %d has a copy region outside of the src/dst boundaries source and destination textures cannot have different number of samples source and destination textures cannot copy between pixels of different sizes unable to disable capability %d because it must be set to GL_BLEND unable to enable capability %d because it must be set to GL_BLEND unable to check capability %d because it must be set to GL_BLEND texture target %d must be GL_TEXTURE_BUFFER internalFormat %d is not one of the supported sized internal formats tex buffer %d has not been generated or has been deleted attachment offset %d is not in proper alignment in bytes to the texture buffer attachment offset %d is negative, attachment size %d is less than 1, or size %d + offset %d is greater than the buffer object size, or buffer object is NULL message count %d is negative message type %d is an invalid enum message source %d is an invalid enum message severity %d is an invalid enum the combination of message type %d, source %d, and severity %d is invalid message length %d is greater than the max message length message length %d is negative or message string is greater than max message length message bufSize %d is negative message length %d greater than the max message length unable to add log message because the KHR debug stack would overflow unable to remove log message because the KHR debug stack would underflow label length %d is greater than max label length label length %d is negative or label string is greater than max label length unable to locate label object from ptr label bufSize %d is negative blit rotation angle %d is an invalid enum layer %d is larger than GL_MAX_ARRAY_TEXTURE_LAYERS - 1 framebuffer %u has already been configured for foveated rendering input memory object is 0 memory object not large enough offset + size is larger than memory object %d size gsl_syncobj_create from an FD failed gsl_syncobj_dup_fd failed The specified GpuFamilyId(%x) was not built into this driver. Bad things are about to happen... Namespace collision detected, using slow path Clamping count to %d ShaderSpecialization On Cached program binary size: CompressedLength = %d, unCompressedLength = %d gl_Position gl_PointSize [xxxx] %s[0] %s[%u] [%u] $nestedSamplers LastFragDepth LastFragStencil gl_DepthRange.far gl_DepthRange.near gl_DepthRange.diff $DefaultUBO $NamedConstantUBO [0] [0]%s Color Clear on store disabled because of bin Load required Color Clear on store disabled because of skipped stores Depth Clear on store disabled because of bin Load required DISCARDING all previous clears %dx%d,0x%04x,%d,0x%04x Unpacking allocations for resource %p Packing allocations for resource %p %dx%d,0x%04x,%d-%d,0x%04x Forcing deferred update, non-matching SubResIdx Copying data from previous allocation: Conversion in direct update! DIRECT update failed Rename RENAME FAILED...only 1d and 2d allocations supported RENAME FAILED...Resource usage indicates it may be persistently mapped RENAME FAILED...Resource usage indicates it is protected memory RENAME FAILED...out of renames RENAME not required Deferred DEFERRED update failed %s%s%p_packed_0x%x.raw %s%s%p_packed_0x%x %s%s%p_%d.tga Save Binary To Blob Cache failed. Cached shader binary size: CompressedLength = %d, unCompressedLength = %d glsl_shader Failed to create compiler context ==== glCompileShader ==== Source Hash: %08X Result = success Result = compilation failure Result = unhandled error code Source String (Vertex): Source String (Fragment): Source String (Geometry): Source String (TessControl): Source String (TessEval): Source String (Compute): Orig Subst %sGLSL_%s_%08x_%s.txt rb Shader Substitution: Replaced %08x with %08x VS FS GS TCS TES CS ==== glLinkProgram ==== Program ID: %u ==== Bound TF info ==== Interleaved : TRUE Interleaved : FALSE ======================= Info Log: Result = failed compilation Result = failed link Result = error ==== QGLCValidateProgram ==== Result = failed validation Result = unhandled or unexpected validation error ==== glProgramBinary ==== Disassembly For Vertex Binning Stage Disassembly For Vertex Stage Disassembly For TessControl Stage Disassembly For TessEval Stage Disassembly For Geometry Stage Disassembly For Fragment Stage Disassembly For Compute Stage ==== LoadShaderBinary ==== Unexpected Failure Loading ShaderBinary ==== QGLCPatchShader ==== Renaming the generic VBO bbtest surfaceflinger,com.android.systemui,com.android.launcher ../../../../../../precompiled/hlm/a4x/win/hlm_A430_ELESSAR/Debug_Win32 rgs_a4x EsxBufferObject::Map - Ignoring EsxBufferMapUnsyncedBit Renaming full buffer map: Size: %u %02hhX %s Buffer: %p Data: %s PerBucketRenderMode: Malformed string: %s unable to generate a point primitive because there is less than 1 vertex unable to generate a line primitive because there are less than 2 vertices unable to generate a triangle primitive because there are less than 3 vertices unable to generate a line adjacency primitive because there are less than 4 vertices, 2 for a line and 2 adjacent unable to generate a triangle adjacency primitive because there are less than 4 vertices, 3 for a triangle and 3 adjacent unable to generate a patch primitive because there are less than the number of vertices required for a patch draw mode %d is unknown location of the uniform is -1 Disabling foveation for fbo %u due to internal memory issues RenderStart FBO=%08x RenderStart Fbo %p Returned to Fbo, continuing with BucketId: %d Checking ability to reorder to previous render BucketId: %d Can potentially reorder to BucketId: %d because there is no FBO dependency. Final decision will be made at bucketing time Reordering not enabled, setting up new access to Fbo %p Setting up new access to Fbo %p Resetting buckets QUALCOMM build : 594927b, I916dfac403 Build Date : 10/11/17 OpenGL ES Shader Compiler Version: EV031.21.02.00 Local Branch : mybranch28618966 Remote Branch : quic/gfx-adreno.lnx.6.4.9-rel Remote Branch : NONE Reconstruct Branch : NOTHING Qualcomm Inc. OpenGL_ES EGL_EXT_client_extensions vendor/qcom/proprietary/gles/adreno200/opengl/esx/egl/eglapi.cpp QueryString name is not valid (0x%x) GetConfigs num_config is NULL ChooseConfig GetConfigAttrib value pointer is NULL CreatePixmapSurface Config 0x%x does not support rendering to pixmaps QuerySurface pValue is NULL CreatePbufferFromClientBuffer Incorrect buftype 0x%x Invalid buffer handle, OpenVG API not supported EGL_TEXTURE_FORMAT is invalid EGLSurface is invalid Invalid value (0x%x) for buffer SwapInterval No context bound to the current thread CreateContext EGLConfig specified is invalid MakeCurrent EGLSurface 0x%x and 0x%x and EGLContext 0x%x are not compatible EGLSurface 0x%x and 0x%x and EGLContext 0x%x have different protected attribute Cannot perform MakeCurrent on a locked surface Surfaceless contexts is not supported Invalid parameter combination: eglMakeCurrent(0x%x, 0x%x, 0x%x, 0x%x) WaitNative Invalid engine (0x%x) EGLSurface 0x%x is not current LockImage Image is already locked UnlockImage QueryImage QueryImage64 CreateSync64 Incorrect sync type %d WaitSync GetSyncAttrib Invalid sync for display The surface is current to the API Surface is already locked! UnlockSurface Surface is not locked! QuerySurface64 Surface 0x%x is not the current draw surface for the calling thread vendor/qcom/proprietary/gles/adreno200/opengl/esx/egl/eglcleventsync.cpp ObjSetAttribute64 Invalid cl event /vendor/lib/libOpenCL.so clGetSyncObjFromCLEventQCOM Creating an new EglClEventSync object failed Invalid attribute list Create64 Init64 vendor/qcom/proprietary/gles/adreno200/opengl/esx/egl/eglconfig.cpp Unknown config attribute query: 0x%x Failed to allocate new config Out of bounds EGLConfig ID CreateDummyConfig Failed to allocate dummy config vendor/qcom/proprietary/gles/adreno200/opengl/esx/egl/eglcontext.cpp Bad attribute value for EGL_CONTEXT_PRIORITY_LEVEL_IMG: 0x%x EGL_CONTEXT_OPENGL_ROBUST_ACCESS_EXT cannot be used with No error contexts Bad attribute value forEGL_CONTEXT_OPENGL_RESET_NOTIFICATION_STRATEGY_EXT: 0x%x EGL_CONTEXT_OPENGL_DEBUG_BIT_KHR cannot be used with No error contexts EGL_CONTEXT_FLAGS_KHR not meaningful for OpenGL ES EGL_CONTEXT_OPENGL_NO_ERROR_KHR cannot be used with Debug or Robust contexts EGL_CONTEXT_OPENGL_PROFILE_MASK_KHR not meaningful for OpenGL ES EGL_CONTEXT_OPENGL_RESET_NOTIFICATION_STRATEGY_KHRnot meaningful for OpenGL ES Content protection is not supported for this device Bad parameter for EGL_GPU_PERF_HINT_QCOM: 0x%x Bad Parameter for EGL_HINT_PERSISTENT_QCOM: 0x%x NULL value pointer Creating an EGL context with no config. Failed to allocate the new context Failed to create the new ES11 context Failed to allocate the new ES context reset notification behavior of the shared context does not match thereset notification behavior of the context being created. Failed to create new ES context. All the contexts in the share groupmust have noError bit set to the same value. ValidateVersion Unsupported value for client context version %d.%d ProcessContextLost Context is lost context is lost SetGslPowerConstraint Only support LOW, HIGH, and DEFAULT perf hints as of now Gsl function gsl_set_constraint fails Failed to swap the window surface ProcessFrame FPS: %6.2f vendor/qcom/proprietary/gles/adreno200/opengl/esx/egl/egldisplay.cpp Terminate Failed to terminate the native display Failed to destroy the native display DestroyEsxDevice Failed to close GSL. Add Failed to allocate room to track the new display AcquireDisplay EGLDisplay 0x%x is not valid Failed to allocate room to track the new thread GetSubDriverAndNativeDisplay Create Native display failed Failed to allocate the new display GetSubDriverAndNativeDisplay failed Failed to create a mutex for the Display OpenGslLibrary Failed to open GSL Initialize Failed to initialize ESX Failed to initialize EGLNativeDisplay Pre-rotation disabled !!! fork() detected in graphics library, unexpected behavior may occur in this process AddSurface Failed to allocate room to track the new surface AcquireSurface EGLSurface 0x%x is not valid AddContext Failed to allocate room to track the new context AcquireContext EGLContext 0x%x is not valid AddImage Failed to allocate room to track the new image AcquireImage EGLImage 0x%x is not valid AddSync Failed to allocate room to track the new sync AcquireSync EGLSync 0x%x is not valid IsValidConfig config 0x%x is not a valid EGLConfig GetConfigList Failed to allocate room to track the new config SetBlobCacheFuncs set or get is NULL eglSetBlobCacheFuncsANDROID call was already made for this display EglDisplayAccess EGLDisplay 0x%x is not initialized vendor/qcom/proprietary/gles/adreno200/opengl/esx/egl/eglfencesync.cpp flags is invalid creating an new EglFenceSync object failed Failed to create fence vendor/qcom/proprietary/gles/adreno200/opengl/esx/egl/eglglsourcedimage.cpp EGL_GL_TEXTURE_LEVEL_KHR cannot be specified for a renderbuffer target EGL_GL_TEXTURE_ZOFFSET_KHR is not allowed for target 0x%x Bad client buffer Invalid client buffer App requested access to protected content but resource is not protected EsxResource AcquireSubResource or AcquireGfxMem failed IsGlObjectComplete Incomplete GL object vendor/qcom/proprietary/gles/adreno200/opengl/esx/egl/eglimage.cpp Bad EGL_MAP_PRESERVE_PIXELS value %d Bad EGL_IMAGE_PRESERVED_KHR value %d Target does not support EGL_NATIVE_BUFFER_MULTIPLANE_SEPARATE_IMG GetImageMetaAddress64 Image is not locked GetImageAddress64 GetImageMetaAddress GetImageAddress Creating the EsxResource failed vendor/qcom/proprietary/gles/adreno200/opengl/esx/egl/eglsurface.h Surface 0x%x is not a postable surface vendor/qcom/proprietary/gles/adreno200/opengl/esx/egl/eglpbuffersurface.cpp Esx Context ReleaseTexImage failed Buffer is already bound to a texture Bad EGL_WIDTH value %d Bad EGL_HEIGHT value %d Bad EGL_TEXTURE_FORMAT value %d Bad EGL_TEXTURE_TARGET value %d Bad EGL_MIPMAP_TEXTURE value %d No valid sRGB format for qctFormat: %d Bad EGL_GL_COLORSPACE_KHR value %d Failed to allocate a new EglPbufferSurface surface Bad match (textureFormat, textureTarget) pair: (0x%x, 0x%x) CreateResource Couldn't allocate memory for the PBuffer surface CreateSubResource failed EsxResource::Create failed for the Pbuffer surface vendor/qcom/proprietary/gles/adreno200/opengl/esx/egl/eglpixmapsurface.cpp GetResource Failed to destroy the native pixmap surface Surface does not support EGL_PROTECTED_CONTENT_EXT value %d Unable to create a native pixmap surface Failed to allocate the new Pixmap surface vendor/qcom/proprietary/gles/adreno200/opengl/esx/egl/eglqcomimage.cpp Unknown image format: 0x%x Unknown format flag: 0x%x Create EglQcomImage failed InitializeEsxResource Failure initializing the EsxResource for the EglQcomImage Failure creating the SubResource for the EglQcomImage Failure creating the Resource for EglQcomImage GetQctFormatFromEglFormat Unknown EGL format (0x%x) vendor/qcom/proprietary/gles/adreno200/opengl/esx/egl/eglreusablesync.cpp Unable to insert server side fence No current context Flag is invalid Unknown attribute creating an new EglReusableSync object failed Failed to create reusable sync vendor/qcom/proprietary/gles/adreno200/opengl/esx/egl/eglselectionconfig.cpp Bad EGL_BUFFER_SIZE value %d Bad EGL_ALPHA_SIZE value %d Bad EGL_BLUE_SIZE value %d Bad EGL_GREEN_SIZE value %d Bad EGL_RED_SIZE value %d Bad EGL_DEPTH_SIZE value %d Bad EGL_STENCIL_SIZE value %d Bad EGL_CONFIG_CAVEAT value %d Bad EGL_CONFIG_ID value %d Bad EGL_SAMPLES value %d Bad EGL_SAMPLE_BUFFERS value %d Bad EGL_SURFACE_TYPE value %d Bad EGL_TRANSPARENT_TYPE value %d Bad EGL_TRANSPARENT_BLUE_VALUE value %d Bad EGL_TRANSPARENT_GREEN_VALUE value %d Bad EGL_TRANSPARENT_RED_VALUE value %d Bad EGL_BIND_TO_TEXTURE_RGB value %d Bad EGL_BIND_TO_TEXTURE_RGBA value %d Bad EGL_MIN_SWAP_INTERVAL value %d Bad EGL_MAX_SWAP_INTERVAL value %d Bad EGL_LUMINANCE_SIZE value %d Bad EGL_ALPHA_MASK_SIZE value %d Bad EGL_COLOR_BUFFER_TYPE value %d Bad EGL_RENDERABLE_TYPE value %d Bad EGL_CONFORMANT value %d Bad EGL_MATCH_FORMAT_KHR value %d Bad EGL_YUV_ORDER_EXT value %d Bad EGL_YUV_NUMBER_OF_PLANES_EXT value %d Bad EGL_YUV_SUBSAMPLE_EXT value %d Bad EGL_YUV_DEPTH_RANGE_EXT value %d Bad EGL_YUV_CSC_STANDARD_EXT value %d Bad EGL_YUV_PLANE_BPP_EXT value %d Bad EGL_COLOR_COMPONENT_TYPE_EXT value %d Bad attribute (0x%x) value %d Failed to allocate the new selection config vendor/qcom/proprietary/gles/adreno200/opengl/esx/egl/eglsubdriverhelper.cpp AllocateMemory Format not supported for UBWC Failed to initialize EsxResource Invalid memory descriptor Invalid object type %d gsl_memory_map_ext_fd failed gsl_memory_unmap_addr failed NULL memory descriptor Failed to read memory gsl_device_3d_add_fence_event failed Invalid capability 0x%x Creating sync object failed Creating sync object from FD failed Adreno-UNKNOWN DestroyExternalObject EGL: vptr sanity failed, skipping native image destroy Subdriver unpacking EGLClientBuffer failed Expected subdriver is not present in UnpackClientBuffer Expected display is not present in UnpackClientBuffer Expected thread state is not present in UnpackClientBuffer vendor/qcom/proprietary/gles/adreno200/opengl/esx/egl/eglsubdriverimage.cpp GetNativeBufferFromImage Failed to retrieve buffer CreateNativeImage failed AcquireGfxMem failed for the EglSubDriverImage AcquireSubResource failed for the EglSubDriverImage m_pNativeImage->GetBuffer or m_pGfxMemDesc->UpdateExternalMemDesc failed Image init or EsxGfxMem creation or Image resource creation failed vendor/qcom/proprietary/gles/adreno200/opengl/esx/egl/eglsubdriversync.cpp Unable to dup native fence WaitSync failed Unknown error during wait Creating a new EglSubDriverSync failed CreateNativeSync failed eglSubDriverAndroid.so eglSubDriverWin32.dll eglSubDriverX11.so libeglSubDriverQnx.so libeglSubDriverWayland.so libeglSubDriverFbdev.so eglSubDriverLE.so eglSubDriverDummy.so GetSubDriverVersion CreateSubDriver Incompatible subdriver version Cannot find function %s in the subdriver Could not map library Subdriver minor version mismatch /vendor/lib/egl/ Invalid subdriver passed to CloseSubDriver (platform %d) vendor/qcom/proprietary/gles/adreno200/opengl/esx/egl/eglsubdriverloader.cpp CloseSubDriver Failed to destroy the subdriver vendor/qcom/proprietary/gles/adreno200/opengl/esx/egl/eglsurface.cpp SetRuntimeAttribute Surface config does not support EGL_MULTISAMPLE_RESOLVE_BOX Bad EGL_MULTISAMPLE_RESOLVE value %d Surface config does not support EGL_BUFFER_PRESERVED Bad EGL_SWAP_BEHAVIOR value %d ReleaseTexImage Invalid surface type BindTexImage SetSwapInterval does not apply to this surface CopyBuffers EglSubDriver::CopyBuffers failed GetResource failed Bad EGL_VG_ALPHA_FORMAT value %d Bad EGL_MAP_PRESERVE_PIXELS_KHR value %d Bad EGL_LOCK_USAGE_HINT_KHR value %d ObjGetAttribute64 Surface is not locked Surface is not ready LockSurface Surface type is not lockable. vendor/qcom/proprietary/gles/adreno200/opengl/esx/egl/eglsync.cpp GetSyncObj Sync is not of appropriate type DupNativeFence Signal ServerWait ClientWait Invalid attribute (0x%x) vendor/qcom/proprietary/gles/adreno200/opengl/esx/egl/eglthreadstate.cpp Failed to allocate thread state. Could not initialize thread state. SetCurrentApi Unsupported api 0x%x passed to eglBindAPI Bad api value 0x%x passed to eglBindAPI GetCurrentSurface Bad readdraw value 0x%x passed to eglGetCurrentSurface IsCurrentDisplay Display does not match the EGLDisplay of the current context AreCurrentlyBoundToOtherThreads EGLContext 0x%x is bound to another thread. EGLSurface (draw) 0x%x is bound to another thread. EGLSurface (read) 0x%x is bound to another thread. egl /vendor/lib/egl/libEGL_adreno.so /vendor/lib/egl/libGLESv2_adreno.so /vendor/lib/egl/libGLESv1_CM_adreno.so InitClient vendor/qcom/proprietary/gles/adreno200/opengl/esx/egl/eglwindowsurface.cpp SetDamageRegion Damage Region was set for this frame EGL_BUFFER_AGE_KHR hasn't been queried yet value of EGL_SWAP_BEHAVIOR for 0x%x is not EGL_BUFFER_DESTROYED SetSwapInterval Native window SetSwapInterval failed GetMsaaResource Could not allocate MSAA sub resource Failed to allocate the MSAA EsxResource Could not update MSAA sub resource rotation angle UpdateResource Failed to allocate the EsxResource Format is not supported for UBWC Failed to disable UBWC fast clears Failed to create the GSL sync object EsxResource AcquireGfxMem failed EsxResource AcquireSubResource failed Native window GetBuffer failed SwapBuffers Failed to acquire a surface Failed to swap the native window Destroy Failed to destroy the native window ObjSetAttribute Bad EGL_PROTECTED_CONTENT_EXT value: 0x%x ObjGetAttribute Querying EGL_BUFFER_AGE_EXT on a surface which is not current Create Unable to create a native window surface Failed to allocate the new window surface Init Failed to allocate the EsxGfxMem objects vendor/qcom/proprietary/gles/adreno200/opengl/esx/egl/eglattributesif.cpp ErrorUnknownAttribute Unknown attribute: %d color depth stencil Version iMajor Version iMinor Version API Swap OutOfSpace OutOfChunkedPoolSpace CmdMgrDestroy FboChanged BltDependency SubmitOnDraw INVALID WaitForTimestamp Debug GlFinish QueryGetData PerfMonitorGetData OutOfBuckets SubmitOnDispatch UpdateSync MapRead FboDestroy GfxMemDestroy SyncOpCreate StartOfTiledRender EndOfTiledRender HwDecompress SettingChange SyncOpWait DO_NOT_USE Direct HwVizBinning Binning Default Heuristics Low Vert or Bin Count High Instancing Ratio High Vert Texture Ratio Inline Clear No Draws MSAA setting Invalid HwDistribution Surface Not Aligned No surfaces written Multi-pass Binning Config Failed Smallest Bin for surface cannot fit into gmem Per-Bucket RenderMode Setting Depth-only surface with limited rendering EsxDebugSourceApi EsxDebugSourceEgl EsxDebugSourceApp EsxDebugSourceQglc EsxDebugSourceOther EsxDebugSourceThirdParty EsxDebugTypeError EsxDebugTypeDeprecated EsxDebugTypeUndefined EsxDebugTypePortability EsxDebugTypePerformance EsxDebugTypeOther EsxDebugTypeMarker EsxDebugTypePush EsxDebugTypePop Unknown Reset FlushComplete FboSwitch TexWriteDependency ImgWriteDependency ColorAttachmentDependency DepthAttachmentDependency StencilAttachmentDependency Punt FullSurfaceInvalidate BltFramebuffer ReorderFailRenderModeMismatch BucketTransfer BindDrawFramebuffer FramebufferAttach FramebufferDetach SetDrawBuffer MarkBoundObjectDirty NotifyResourceChanged HwMetaSurfaceClearDependency MultiviewStateChange BufferObjectDependency NonReodrderedDispatch 3D Resolve 2D SubmitConfig iTimestamp Granularity iNumber of Bins per Submit iSeparate Binning Pass KHRDebug eKhr Debug Source eKhr Debug Type iSeverity sString DriverFlow sDriver Flow Flush eFlush Reason iFrame Number EndFrame Clear sBuffer Type pResource iSubResource Index iTop iLeft iBottom iRight iOrigin iUsesGPU iInline eBltLibEngine Copy pSource Resource iSource SubResource Index eGraphics Memory Type iSource Top iSource Left iSource Bottom iSource Right iSource Origin pDestination Resource iDestination SubResource Index iDestination Top iDestination Left iDestination Bottom iDestination Right iDestination Origin Msaa Resolve iResolve Format iResolve Type Msaa Unresolve DrawArrays iDraw Mode iFirst Index iVertex Count iInstance Count DrawArraysIndirect pIndirect Buffer DrawElements iVertex Type pIndex Buffer DrawElementsIndirect iDraw Type Dispatch iX iY iZ DispatchIndirect lOffset UpdateSubresource sUpdate Method ReadResource GmemSize iGMEM Size In Bytes FormBinGroup iGroup ID iNum X Bins iNum Y Bins iX Bin Offset iY Bin Offset FboAttachment sAttachment Type iAttachment Index pFBO iFBO Name FboAttach sAPI Call aoFboAttachment BucketStart iBucketId pFramebuffer Object BucketRendering iClear iDraws iDispatches iCopy BucketEnd eBucket End Reason BucketBinInfo iBin groupId iBin X iBin Y iBin Scissor Top iBin Scissor Left iBin Scissor Bottom iBin Scissor Right iBin Load iBin Store BucketSurface sSurface Type iSurface Index pGfxMem Ptr iQctPixelFormat iPitch iBPP Bucket iMultiview Pass eRender Mode eRender Mode Reason iNumber of Bin Groups iSurface Width iSurface Height iSurface Bin Width iSurface Bin Height iNumber of Bins X iNumber of Bins Y sFBO Label iSurface Attachments Bin Load Mask iSurface Attachments Bin Store Mask iActiveSurfacesMask iAccumulated Vertices iAccumulated Draws iAccumulated Instances iAccumulated Textured Vertices iAccumulated Texture Sample Instructions iAccumulated Texture Samples in Loop iFull Punt Flags Mask iGeometry Shader Used iTransform Feedback Used iCompute Shader Used iTesselation Used iInline Blit Used aoBucketSurface aoBucketBinInfo BinConfigResource sResource Type iResource Index iSubresource Index iSlice BinningConfig iSurface Samples aoBinConfigResource %sesx_bin_log_%u_%x.bin Flush Reason Render Mode Render Mode Reason Graphics Memory Type Khr Debug Source Khr Debug Type Bucket End Reason BltLibEngine ERROR: Attempted to log a Bucket Binning Config but ran out of space in buffer Low performant software fill due to unprotected destination but content protection enabled for context. DepthFillSw Depth ColorFillSw Color ColorAsDepth Clearing stencil with depth Depth with Color Stencil with Color Stencil FlagBufferClear. Engine: %d, Resource: %p, Slice: %d Using potentially sub-optimal engine for metasurface clear Device:%p Src GPU addr %x Dst GPU addr %x SrcRect (T,L): (%d, %d) (B,R): (%d, %d) DstRect (T,L): (%d, %d) (B,R): (%d, %d) Low perf software blt due to unprotected destination but content protection enabled for context. Error: Attempting to write from secure to unsecure mem with content protection enabled. Undefined result. Error: Attempting to read or write to secure mem but content protection is disabled for the context. Undefined result. Device:%p Was requested HW blt successful: %d CopyBltSw MsaaResolveSw CopyHostPtrBltSw CPU Copy from src buffer: %p. Copy next with more data Copy from addr: %p to addr: %p ReadHostPtrBltSw CPU read of pResource = %p LoadBin StoreBin Oct 11 2017 02:49:29 %scmdbuf_%d_%p_%p.log wt %sib_cmdbuf_%d_%p_%p.log EsxCmdMgr::GetCmdSpace OOM, Flushing, Type=%d pfnGslCommandWaitTimestamp **Skipping Flush!** **Submitting EOF marker to KGSL for swap** Submit CbID (%d) = %d TS = %d Prio = %d Epoch = %d pfnGslCommandIssueIb StallOnSubmit Timestamp ID wrapped around Epoch rollover Early free detected. Attempt to free with reference to allocation in active command buffer Resetting pending allocation list Resetting confirmed allocation list WaitForTimestampInternal Wait requires an implicit flush on non-current context which means the app has pending work on non-current context, which is not permitted. Impossible timestamp reported retired Attempt to use resource over contexts without enabling context sharing. App must pass a share_context to eglCreateContext() to share resources. // IB1 GPUADDR: %016llx %08x Increasing pending allocation list size Increasing bucketing allocation list size Increasing confirmed allocation list size Abnormally high render area: %llu. Min Threshold: %llu. Requesting max power. Perf Hint Failed! Reset max power request Exhausted memory available in the pool, type=%d Max number of chain size for the command buffer crossed the upper limit Exhausted memory available in the pool for error bufDesc, type=%d : %d < > entering %s(). leaving %s(). Any GfxMem EGL EGLImage EGLSubdriver EGLSurfaceDepth EGLSurfaceDepthStencil EGLSurfaceStencil EGLSurfacePbuffer EGLSurfacePixmap EGLSurfaceWindow EGLSurfaceMultisample GL GLBufferObject GLCommand GLContextChunkedMemPool GLCopyResource GLElementArrayBuffer GLGpuScopeTool GLQueryMemPool GLRenderbuffer GLRenderbufferExternal GLShader GLShaderCBuffer GLShaderPrivateMem GLTessBuffer GLTexture GLTextureExternal GLTextureImmutable GLVisibility GLVertexGenericAttrib GLCsSharedVariables Compiler BltLib UniformMemPool Preemption BinRenderCheckpoint CsCheckpoint GLExternalMemory %s %s FreeAllocationOnTimestamp - Reference to buffer created from different context without a share list. Application failed to pass share_context to eglCreateContext. Results are undefined. FreeAllocationOnTimestamp - WaitForTimestamp Pool Destroy - WaitOnTimestamp Map - WaitOnTimestamp PreviousAlloc Too much alias space, unable to rename. Have 0x%08x want 0x%08x UpdateTimestamp - Reference to buffer created from different context without a share list. Application failed to pass share_context to eglCreateContext. Results are undefined. PWR MH PA_SU SQ SX TCF TCM TCR L2 ALWAYSON GMU_PWC GPU SCOPE: Disabled GPU SCOPE: Disabled ParseScopeBuffer M,X,%u,%u,%u,0,0,0,0,0,0,0 %s RegOffsetsSelected=%s Buffer Size Used: 0x%X GPU SCOPE: Error: Memstore was not large enough, data was lost. Consider increasing. B UC R VC L F I S UD VD Error: Invalid GPU SCOPE STAGE: %u ,H ,F ,Error: Invalid GPU SCOPE EVENT: %u D,B D,R Error: Invalid GPU SCOPE Draw Stage: %u ,D ,C ,G ,L ,P ,Error: Invalid GPU SCOPE DRAWTYPE: %u S,%u,%u ,%u,%u,%u,%u,%u ,%u,%u,%u ,%x,%x ,V ,B ,Error: Invalid EsxRenderMode: %u ,%u P,%X,%X,%X,%X,%X,%X,%X M,F M,N M,H Error: Invalid GPU SCOPE MARKER: %u M,C M,S M,Z M,P M,T ,%u,%u,%u,%u,%u,%u,%u,%u,%u,%u O,G O,N Error: Invalid GPU SCOPE Register data packet: %u Error: Invalid GPU SCOPE PACKET: %d GPU SCOPE: Error: Invalid Packet Type: %d E ,%u_%u GS-%d|%s RetirePendingBuffers a GPU SCOPE: Error: Could not open file: %s GPU SCOPE: Error: Invalid/Unsupported Mode: %d Mode=%d Invalid GPU SCOPE Mode. GPU SCOPE Disabled. GPU SCOPE: All Counter Allocations Failed. GPU SCOPE Disabled. Mode=-1 All Counter Allocations Failed. GPU SCOPE Disabled. Mode=%d %s %s RegOffsetsSelected=%s Scope Thread Event %X, GPU SCOPE: Error: Could not print register info to string CountersAllocated= GPU SCOPE: Error: Could not print counter info to string CountersNotAllocated= GPU SCOPE: Counter selected: %s:%d GPU SCOPE: Counter not selected: %s:%d %s:%d, : ERROR: EsxMemPoolBucketIdReferece::GarbageCollect has gone well beyond reasonable freed count WaitForOneFreeBuffer All allocations (%d) of type=%d busy. Blocking on oldest busy. All Mempool Allocations busy after wait. Error state! Client=%d Freeing Allocation , Client=%d || | Found an ESX Settings File: %s = ro.debuggable debug.egl.profiler persist.sys.qti.profiler.lib32 debug.egl.profiler.lib32 libq3dtools_esx.so Exiting the process %s from function %s and line %d with status %d r numCores detected greater than %u returning default of 1 invalid start (%u) and end (%u) values, returning default of 1 %s /sdcard/%x.tmp w+b /storage/sdcard1/%x.tmp /data/vendor/gpu/%x.tmp /data/data/%s/%x.tmp os_lib_map error: %s, on '%s' %s%s_%u_%u.log at debug.prerotation.disable 0 SDP loading: Found shim on default path SDP loading... with init egl/%s . BLTLIB: Semaphore Timeout, disabling MT BLTLIB: Semaphore error, disabling MT BLTLIB: Semaphore Timeout count %d BLTLIB: Semaphore error count %d ESXAPILOG: Initialization failed. Could not create folder: Name = %s, PID = %u, Folder = "%s" ESXAPILOG: API logging initialized: Name = %s, PID = %u %s_pid%d %s%s ESXAPILOG: DCAP file creation failed: Name = %s, PID = %u, Path = "%s" _frame_%d _draw_%d _draws_%d_to_%d _draws_%d_to_end _draws_start_to_%d _frames_%d _frames_%d_draw_%d _to_%d _to_%d_draw_%d ESXAPILOG: Created log file failed: Name = %s, PID = %u, Path = "%s" Calling ShutdownProfiler IFD Error: DcapActivate called again all_rpt alu_rpt half_alu_rpt texld_rpt flow nop_rpt sync ssync lsync efu_rpt reg_footprint half_reg_footprint memory.ldc_rpt memory.ldgb_rpt memory.ldp_rpt memory.ldg_rpt memory.ldl_rpt memory.ldlw_rpt memory.ldlv_rpt memory.g2l_rpt memory.l2g_rpt memory.stp_rpt memory.stg_rpt memory.stl_rpt memory.stlw_rpt memory.sti_rpt memory.stib_rpt memory.stgb_rpt Loading "%s" EsxProfManager::Create() returned %d UpdateProfiler ShutdownProfiler InitializeProfiler Initialize Profiler InitializeProfiler returned FALSE Error: DcapActivate was called CP RBBM PC VFD HLSQ VPC TSE RAS LRZ UCHE TP SP RB RB_SAMPLES VSC CCU CMP VBIF VBIF_PWR SW PERF_CP_ALWAYS_COUNT PERF_CP_BUSY_GFX_CORE_IDLE PERF_CP_BUSY_CYCLES PERF_CP_PFP_IDLE PERF_CP_PFP_BUSY_WORKING PERF_CP_PFP_STALL_CYCLES_ANY PERF_CP_PFP_STARVE_CYCLES_ANY PERF_CP_PFP_ICACHE_MISS PERF_CP_PFP_ICACHE_HIT PERF_CP_PFP_MATCH_PM4_PKT_PROFILE PERF_CP_ME_BUSY_WORKING PERF_CP_ME_IDLE PERF_CP_ME_STARVE_CYCLES_ANY PERF_CP_ME_FIFO_EMPTY_PFP_IDLE PERF_CP_ME_FIFO_EMPTY_PFP_BUSY PERF_CP_ME_FIFO_FULL_ME_BUSY PERF_CP_ME_FIFO_FULL_ME_NON_WORKING PERF_CP_ME_STALL_CYCLES_ANY PERF_CP_ME_ICACHE_MISS PERF_CP_ME_ICACHE_HIT PERF_CP_NUM_PREEMPTIONS PERF_CP_PREEMPTION_REACTION_DELAY PERF_CP_PREEMPTION_SWITCH_OUT_TIME PERF_CP_PREEMPTION_SWITCH_IN_TIME PERF_CP_DEAD_DRAWS_IN_BIN_RENDER PERF_CP_PREDICATED_DRAWS_KILLED PERF_CP_MODE_SWITCH PERF_CP_ZPASS_DONE PERF_CP_CONTEXT_DONE PERF_CP_CACHE_FLUSH PERF_CP_LONG_PREEMPTIONS PERF_RBBM_ALWAYS_COUNT PERF_RBBM_ALWAYS_ON PERF_RBBM_TSE_BUSY PERF_RBBM_RAS_BUSY PERF_RBBM_PC_DCALL_BUSY PERF_RBBM_PC_VSD_BUSY PERF_RBBM_STATUS_MASKED PERF_RBBM_COM_BUSY PERF_RBBM_DCOM_BUSY PERF_RBBM_VBIF_BUSY PERF_RBBM_VSC_BUSY PERF_RBBM_TESS_BUSY PERF_RBBM_UCHE_BUSY PERF_RBBM_HLSQ_BUSY PERF_PC_BUSY_CYCLES PERF_PC_WORKING_CYCLES PERF_PC_STALL_CYCLES_VFD PERF_PC_STALL_CYCLES_TSE PERF_PC_STALL_CYCLES_VPC PERF_PC_STALL_CYCLES_UCHE PERF_PC_STALL_CYCLES_TESS PERF_PC_STALL_CYCLES_TSE_ONLY PERF_PC_STALL_CYCLES_VPC_ONLY PERF_PC_PASS1_TF_STALL_CYCLES PERF_PC_STARVE_CYCLES_FOR_INDEX PERF_PC_STARVE_CYCLES_FOR_TESS_FACTOR PERF_PC_STARVE_CYCLES_FOR_VIZ_STREAM PERF_PC_STARVE_CYCLES_FOR_POSITION PERF_PC_STARVE_CYCLES_DI PERF_PC_VIS_STREAMS_LOADED PERF_PC_INSTANCES PERF_PC_VPC_PRIMITIVES PERF_PC_DEAD_PRIM PERF_PC_LIVE_PRIM PERF_PC_VERTEX_HITS PERF_PC_IA_VERTICES PERF_PC_IA_PRIMITIVES PERF_PC_GS_PRIMITIVES PERF_PC_HS_INVOCATIONS PERF_PC_DS_INVOCATIONS PERF_PC_VS_INVOCATIONS PERF_PC_GS_INVOCATIONS PERF_PC_DS_PRIMITIVES PERF_PC_VPC_POS_DATA_TRANSACTION PERF_PC_3D_DRAWCALLS PERF_PC_2D_DRAWCALLS PERF_PC_NON_DRAWCALL_GLOBAL_EVENTS PERF_TESS_BUSY_CYCLES PERF_TESS_WORKING_CYCLES PERF_TESS_STALL_CYCLES_PC PERF_TESS_STARVE_CYCLES_PC PERF_VFD_BUSY_CYCLES PERF_VFD_STALL_CYCLES_UCHE PERF_VFD_STALL_CYCLES_VPC_ALLOC PERF_VFD_STALL_CYCLES_MISS_VB PERF_VFD_STALL_CYCLES_MISS_Q PERF_VFD_STALL_CYCLES_SP_INFO PERF_VFD_STALL_CYCLES_SP_ATTR PERF_VFD_STALL_CYCLES_VFDP_VB PERF_VFD_STALL_CYCLES_VFDP_Q PERF_VFD_DECODER_PACKER_STALL PERF_VFD_STARVE_CYCLES_UCHE PERF_VFD_RBUFFER_FULL PERF_VFD_ATTR_INFO_FIFO_FULL PERF_VFD_DECODED_ATTRIBUTE_BYTES PERF_VFD_NUM_ATTRIBUTES PERF_VFD_INSTRUCTIONS PERF_VFD_UPPER_SHADER_FIBERS PERF_VFD_LOWER_SHADER_FIBERS PERF_VFD_MODE_0_FIBERS PERF_VFD_MODE_1_FIBERS PERF_VFD_MODE_2_FIBERS PERF_VFD_MODE_3_FIBERS PERF_VFD_MODE_4_FIBERS PERF_VFD_TOTAL_VERTICES PERF_VFD_NUM_ATTR_MISS PERF_VFD_1_BURST_REQ PERF_VFDP_STALL_CYCLES_VFD PERF_VFDP_STALL_CYCLES_VFD_INDEX PERF_VFDP_STALL_CYCLES_VFD_PROG PERF_VFDP_STARVE_CYCLES_PC PERF_VFDP_VS_STAGE_32_WAVES PERF_HLSQ_BUSY_CYCLES PERF_HLSQ_STALL_CYCLES_UCHE PERF_HLSQ_STALL_CYCLES_SP_STATE PERF_HLSQ_STALL_CYCLES_SP_FS_STAGE PERF_HLSQ_UCHE_LATENCY_CYCLES PERF_HLSQ_UCHE_LATENCY_COUNT PERF_HLSQ_FS_STAGE_32_WAVES PERF_HLSQ_FS_STAGE_64_WAVES PERF_HLSQ_QUADS PERF_HLSQ_SP_STATE_COPY_TRANS_FS_STAGE PERF_HLSQ_SP_STATE_COPY_TRANS_VS_STAGE PERF_HLSQ_TP_STATE_COPY_TRANS_FS_STAGE PERF_HLSQ_TP_STATE_COPY_TRANS_VS_STAGE PERF_HLSQ_CS_INVOCATIONS PERF_HLSQ_COMPUTE_DRAWCALLS PERF_VPC_BUSY_CYCLES PERF_VPC_WORKING_CYCLES PERF_VPC_STALL_CYCLES_UCHE PERF_VPC_STALL_CYCLES_VFD_WACK PERF_VPC_STALL_CYCLES_HLSQ_PRIM_ALLOC PERF_VPC_STALL_CYCLES_PC PERF_VPC_STALL_CYCLES_SP_LM PERF_VPC_POS_EXPORT_STALL_CYCLES PERF_VPC_STARVE_CYCLES_SP PERF_VPC_STARVE_CYCLES_LRZ PERF_VPC_PC_PRIMITIVES PERF_VPC_SP_COMPONENTS PERF_VPC_SP_LM_PRIMITIVES PERF_VPC_SP_LM_COMPONENTS PERF_VPC_SP_LM_DWORDS PERF_VPC_STREAMOUT_COMPONENTS PERF_VPC_GRANT_PHASES PERF_TSE_BUSY_CYCLES PERF_TSE_CLIPPING_CYCLES PERF_TSE_STALL_CYCLES_RAS PERF_TSE_STALL_CYCLES_LRZ_BARYPLANE PERF_TSE_STALL_CYCLES_LRZ_ZPLANE PERF_TSE_STARVE_CYCLES_PC PERF_TSE_INPUT_PRIM PERF_TSE_INPUT_NULL_PRIM PERF_TSE_TRIVAL_REJ_PRIM PERF_TSE_CLIPPED_PRIM PERF_TSE_ZERO_AREA_PRIM PERF_TSE_FACENESS_CULLED_PRIM PERF_TSE_ZERO_PIXEL_PRIM PERF_TSE_OUTPUT_NULL_PRIM PERF_TSE_OUTPUT_VISIBLE_PRIM PERF_TSE_CINVOCATION PERF_TSE_CPRIMITIVES PERF_TSE_2D_INPUT_PRIM PERF_TSE_2D_ALIVE_CLCLES PERF_RAS_BUSY_CYCLES PERF_RAS_SUPERTILE_ACTIVE_CYCLES PERF_RAS_STALL_CYCLES_LRZ PERF_RAS_STARVE_CYCLES_TSE PERF_RAS_SUPER_TILES PERF_RAS_8X4_TILES PERF_RAS_MASKGEN_ACTIVE PERF_RAS_FULLY_COVERED_SUPER_TILES PERF_RAS_FULLY_COVERED_8X4_TILES PERF_RAS_PRIM_KILLED_INVISILBE PERF_LRZ_BUSY_CYCLES PERF_LRZ_STARVE_CYCLES_RAS PERF_LRZ_STALL_CYCLES_RB PERF_LRZ_STALL_CYCLES_VSC PERF_LRZ_STALL_CYCLES_VPC PERF_LRZ_STALL_CYCLES_FLAG_PREFETCH PERF_LRZ_STALL_CYCLES_UCHE PERF_LRZ_LRZ_READ PERF_LRZ_LRZ_WRITE PERF_LRZ_READ_LATENCY PERF_LRZ_MERGE_CACHE_UPDATING PERF_LRZ_PRIM_KILLED_BY_MASKGEN PERF_LRZ_PRIM_KILLED_BY_LRZ PERF_LRZ_VISIBLE_PRIM_AFTER_LRZ PERF_LRZ_FULL_8X8_TILES PERF_LRZ_PARTIAL_8X8_TILES PERF_LRZ_TILE_KILLED PERF_LRZ_TOTAL_PIXEL PERF_LRZ_VISIBLE_PIXEL_AFTER_LRZ PERF_UCHE_BUSY_CYCLES PERF_UCHE_STALL_CYCLES_VBIF PERF_UCHE_VBIF_LATENCY_CYCLES PERF_UCHE_VBIF_LATENCY_SAMPLES PERF_UCHE_VBIF_READ_BEATS_TP PERF_UCHE_VBIF_READ_BEATS_VFD PERF_UCHE_VBIF_READ_BEATS_HLSQ PERF_UCHE_VBIF_READ_BEATS_LRZ PERF_UCHE_VBIF_READ_BEATS_SP PERF_UCHE_READ_REQUESTS_TP PERF_UCHE_READ_REQUESTS_VFD PERF_UCHE_READ_REQUESTS_HLSQ PERF_UCHE_READ_REQUESTS_LRZ PERF_UCHE_READ_REQUESTS_SP PERF_UCHE_WRITE_REQUESTS_LRZ PERF_UCHE_WRITE_REQUESTS_SP PERF_UCHE_WRITE_REQUESTS_VPC PERF_UCHE_WRITE_REQUESTS_VSC PERF_UCHE_EVICTS PERF_UCHE_BANK_REQ0 PERF_UCHE_BANK_REQ1 PERF_UCHE_BANK_REQ2 PERF_UCHE_BANK_REQ3 PERF_UCHE_BANK_REQ4 PERF_UCHE_BANK_REQ5 PERF_UCHE_BANK_REQ6 PERF_UCHE_BANK_REQ7 PERF_UCHE_VBIF_READ_BEATS_CH0 PERF_UCHE_VBIF_READ_BEATS_CH1 PERF_UCHE_GMEM_READ_BEATS PERF_UCHE_FLAG_COUNT PERF_TP_BUSY_CYCLES PERF_TP_STALL_CYCLES_UCHE PERF_TP_LATENCY_CYCLES PERF_TP_LATENCY_TRANS PERF_TP_FLAG_CACHE_REQUEST_SAMPLES PERF_TP_FLAG_CACHE_REQUEST_LATENCY PERF_TP_L1_CACHELINE_REQUESTS PERF_TP_L1_CACHELINE_MISSES PERF_TP_SP_TP_TRANS PERF_TP_TP_SP_TRANS PERF_TP_OUTPUT_PIXELS PERF_TP_FILTER_WORKLOAD_16BIT PERF_TP_FILTER_WORKLOAD_32BIT PERF_TP_QUADS_RECEIVED PERF_TP_QUADS_OFFSET PERF_TP_QUADS_SHADOW PERF_TP_QUADS_ARRAY PERF_TP_QUADS_GRADIENT PERF_TP_QUADS_1D PERF_TP_QUADS_2D PERF_TP_QUADS_BUFFER PERF_TP_QUADS_3D PERF_TP_QUADS_CUBE PERF_TP_STATE_CACHE_REQUESTS PERF_TP_STATE_CACHE_MISSES PERF_TP_DIVERGENT_QUADS_RECEIVED PERF_TP_BINDLESS_STATE_CACHE_REQUESTS PERF_TP_BINDLESS_STATE_CACHE_MISSES PERF_TP_PRT_NON_RESIDENT_EVENTS PERF_TP_OUTPUT_PIXELS_POINT PERF_TP_OUTPUT_PIXELS_BILINEAR PERF_TP_OUTPUT_PIXELS_MIP PERF_TP_OUTPUT_PIXELS_ANISO PERF_TP_OUTPUT_PIXELS_ZERO_LOD PERF_TP_FLAG_CACHE_REQUESTS PERF_TP_FLAG_CACHE_MISSES PERF_TP_L1_5_L2_REQUESTS PERF_TP_2D_OUTPUT_PIXELS PERF_TP_2D_OUTPUT_PIXELS_POINT PERF_TP_2D_OUTPUT_PIXELS_BILINEAR PERF_TP_2D_FILTER_WORKLOAD_16BIT PERF_TP_2D_FILTER_WORKLOAD_32BIT PERF_SP_BUSY_CYCLES PERF_SP_ALU_WORKING_CYCLES PERF_SP_EFU_WORKING_CYCLES PERF_SP_STALL_CYCLES_VPC PERF_SP_STALL_CYCLES_TP PERF_SP_STALL_CYCLES_UCHE PERF_SP_STALL_CYCLES_RB PERF_SP_SCHEDULER_NON_WORKING PERF_SP_WAVE_CONTEXTS PERF_SP_WAVE_CONTEXT_CYCLES PERF_SP_FS_STAGE_WAVE_CYCLES PERF_SP_FS_STAGE_WAVE_SAMPLES PERF_SP_VS_STAGE_WAVE_CYCLES PERF_SP_VS_STAGE_WAVE_SAMPLES PERF_SP_FS_STAGE_DURATION_CYCLES PERF_SP_VS_STAGE_DURATION_CYCLES PERF_SP_WAVE_CTRL_CYCLES PERF_SP_WAVE_LOAD_CYCLES PERF_SP_WAVE_EMIT_CYCLES PERF_SP_WAVE_NOP_CYCLES PERF_SP_WAVE_WAIT_CYCLES PERF_SP_WAVE_FETCH_CYCLES PERF_SP_WAVE_IDLE_CYCLES PERF_SP_WAVE_END_CYCLES PERF_SP_WAVE_LONG_SYNC_CYCLES PERF_SP_WAVE_SHORT_SYNC_CYCLES PERF_SP_WAVE_JOIN_CYCLES PERF_SP_LM_LOAD_INSTRUCTIONS PERF_SP_LM_STORE_INSTRUCTIONS PERF_SP_LM_ATOMICS PERF_SP_GM_LOAD_INSTRUCTIONS PERF_SP_GM_STORE_INSTRUCTIONS PERF_SP_GM_ATOMICS PERF_SP_VS_STAGE_TEX_INSTRUCTIONS PERF_SP_VS_STAGE_CFLOW_INSTRUCTIONS PERF_SP_VS_STAGE_EFU_INSTRUCTIONS PERF_SP_VS_STAGE_FULL_ALU_INSTRUCTIONS PERF_SP_VS_STAGE_HALF_ALU_INSTRUCTIONS PERF_SP_FS_STAGE_TEX_INSTRUCTIONS PERF_SP_FS_STAGE_CFLOW_INSTRUCTIONS PERF_SP_FS_STAGE_EFU_INSTRUCTIONS PERF_SP_FS_STAGE_FULL_ALU_INSTRUCTIONS PERF_SP_FS_STAGE_HALF_ALU_INSTRUCTIONS PERF_SP_FS_STAGE_BARY_INSTRUCTIONS PERF_SP_VS_INSTRUCTIONS PERF_SP_FS_INSTRUCTIONS PERF_SP_ADDR_LOCK_COUNT PERF_SP_UCHE_READ_TRANS PERF_SP_UCHE_WRITE_TRANS PERF_SP_EXPORT_VPC_TRANS PERF_SP_EXPORT_RB_TRANS PERF_SP_PIXELS_KILLED PERF_SP_ICL1_REQUESTS PERF_SP_ICL1_MISSES PERF_SP_ICL0_REQUESTS PERF_SP_ICL0_MISSES PERF_SP_HS_INSTRUCTIONS PERF_SP_DS_INSTRUCTIONS PERF_SP_GS_INSTRUCTIONS PERF_SP_CS_INSTRUCTIONS PERF_SP_GPR_READ PERF_SP_GPR_WRITE PERF_SP_LM_CH0_REQUESTS PERF_SP_LM_CH1_REQUESTS PERF_SP_LM_BANK_CONFLICTS PERF_RB_BUSY_CYCLES PERF_RB_STALL_CYCLES_CCU PERF_RB_STALL_CYCLES_HLSQ PERF_RB_STALL_CYCLES_FIFO0_FULL PERF_RB_STALL_CYCLES_FIFO1_FULL PERF_RB_STALL_CYCLES_FIFO2_FULL PERF_RB_STARVE_CYCLES_SP PERF_RB_STARVE_CYCLES_LRZ_TILE PERF_RB_STARVE_CYCLES_CCU PERF_RB_STARVE_CYCLES_Z_PLANE PERF_RB_STARVE_CYCLES_BARY_PLANE PERF_RB_Z_WORKLOAD PERF_RB_HLSQ_ACTIVE PERF_RB_Z_READ PERF_RB_Z_WRITE PERF_RB_C_READ PERF_RB_C_WRITE PERF_RB_TOTAL_PASS PERF_RB_Z_PASS PERF_RB_Z_FAIL PERF_RB_S_FAIL PERF_RB_BLENDED_FXP_COMPONENTS PERF_RB_BLENDED_FP16_COMPONENTS PERF_RB_PS_INVOCATIONS PERF_RB_2D_ALIVE_CYCLES PERF_RB_2D_STALL_CYCLES_A2D PERF_RB_2D_STARVE_CYCLES_SRC PERF_RB_2D_STARVE_CYCLES_SP PERF_RB_2D_STARVE_CYCLES_DST PERF_RB_2D_VALID_PIXELS TOTAL_SAMPLES ZPASS_SAMPLES ZFAIL_SAMPLES SFAIL_SAMPLES PERF_VSC_BUSY_CYCLES PERF_VSC_WORKING_CYCLES PERF_VSC_STALL_CYCLES_UCHE PERF_VSC_EOT_NUM PERF_CCU_BUSY_CYCLES PERF_CCU_STALL_CYCLES_RB_DEPTH_RETURN PERF_CCU_STALL_CYCLES_RB_COLOR_RETURN PERF_CCU_STARVE_CYCLES_FLAG_RETURN PERF_CCU_DEPTH_BLOCKS PERF_CCU_COLOR_BLOCKS PERF_CCU_DEPTH_BLOCK_HIT PERF_CCU_COLOR_BLOCK_HIT PERF_CCU_PARTIAL_BLOCK_READ PERF_CCU_GMEM_READ PERF_CCU_GMEM_WRITE PERF_CCU_DEPTH_READ_FLAG0_COUNT PERF_CCU_DEPTH_READ_FLAG1_COUNT PERF_CCU_DEPTH_READ_FLAG2_COUNT PERF_CCU_DEPTH_READ_FLAG3_COUNT PERF_CCU_DEPTH_READ_FLAG4_COUNT PERF_CCU_COLOR_READ_FLAG0_COUNT PERF_CCU_COLOR_READ_FLAG1_COUNT PERF_CCU_COLOR_READ_FLAG2_COUNT PERF_CCU_COLOR_READ_FLAG3_COUNT PERF_CCU_COLOR_READ_FLAG4_COUNT PERF_CCU_2D_BUSY_CYCLES PERF_CCU_2D_RD_REQ PERF_CCU_2D_WR_REQ PERF_CCU_2D_REORDER_STARVE_CYCLES PERF_CCU_2D_PIXELS PERF_CMPDECMP_STALL_CYCLES_VBIF PERF_CMPDECMP_VBIF_LATENCY_CYCLES PERF_CMPDECMP_VBIF_LATENCY_SAMPLES PERF_CMPDECMP_VBIF_READ_DATA_CCU PERF_CMPDECMP_VBIF_WRITE_DATA_CCU PERF_CMPDECMP_VBIF_READ_REQUEST PERF_CMPDECMP_VBIF_WRITE_REQUEST PERF_CMPDECMP_VBIF_READ_DATA PERF_CMPDECMP_VBIF_WRITE_DATA PERF_CMPDECMP_FLAG_FETCH_CYCLES PERF_CMPDECMP_FLAG_FETCH_SAMPLES PERF_CMPDECMP_DEPTH_WRITE_FLAG1_COUNT PERF_CMPDECMP_DEPTH_WRITE_FLAG2_COUNT PERF_CMPDECMP_DEPTH_WRITE_FLAG3_COUNT PERF_CMPDECMP_DEPTH_WRITE_FLAG4_COUNT PERF_CMPDECMP_COLOR_WRITE_FLAG1_COUNT PERF_CMPDECMP_COLOR_WRITE_FLAG2_COUNT PERF_CMPDECMP_COLOR_WRITE_FLAG3_COUNT PERF_CMPDECMP_COLOR_WRITE_FLAG4_COUNT PERF_CMPDECMP_2D_STALL_CYCLES_VBIF_REQ PERF_CMPDECMP_2D_STALL_CYCLES_VBIF_WR PERF_CMPDECMP_2D_STALL_CYCLES_VBIF_RETURN PERF_CMPDECMP_2D_RD_DATA PERF_CMPDECMP_2D_WR_DATA AXI_READ_REQUESTS_ID_0 AXI_READ_REQUESTS_ID_1 AXI_READ_REQUESTS_ID_2 AXI_READ_REQUESTS_ID_3 AXI_READ_REQUESTS_ID_4 AXI_READ_REQUESTS_ID_5 AXI_READ_REQUESTS_ID_6 AXI_READ_REQUESTS_ID_7 AXI_READ_REQUESTS_ID_8 AXI_READ_REQUESTS_ID_9 AXI_READ_REQUESTS_ID_10 AXI_READ_REQUESTS_ID_11 AXI_READ_REQUESTS_ID_12 AXI_READ_REQUESTS_ID_13 AXI_READ_REQUESTS_ID_14 AXI_READ_REQUESTS_ID_15 AXI0_READ_REQUESTS_TOTAL AXI1_READ_REQUESTS_TOTAL AXI2_READ_REQUESTS_TOTAL AXI3_READ_REQUESTS_TOTAL AXI_READ_REQUESTS_TOTAL AXI_WRITE_REQUESTS_ID_0 AXI_WRITE_REQUESTS_ID_1 AXI_WRITE_REQUESTS_ID_2 AXI_WRITE_REQUESTS_ID_3 AXI_WRITE_REQUESTS_ID_4 AXI_WRITE_REQUESTS_ID_5 AXI_WRITE_REQUESTS_ID_6 AXI_WRITE_REQUESTS_ID_7 AXI_WRITE_REQUESTS_ID_8 AXI_WRITE_REQUESTS_ID_9 AXI_WRITE_REQUESTS_ID_10 AXI_WRITE_REQUESTS_ID_11 AXI_WRITE_REQUESTS_ID_12 AXI_WRITE_REQUESTS_ID_13 AXI_WRITE_REQUESTS_ID_14 AXI_WRITE_REQUESTS_ID_15 AXI0_WRITE_REQUESTS_TOTAL AXI1_WRITE_REQUESTS_TOTAL AXI2_WRITE_REQUESTS_TOTAL AXI3_WRITE_REQUESTS_TOTAL AXI_WRITE_REQUESTS_TOTAL AXI_TOTAL_REQUESTS AXI_READ_DATA_BEATS_ID_0 AXI_READ_DATA_BEATS_ID_1 AXI_READ_DATA_BEATS_ID_2 AXI_READ_DATA_BEATS_ID_3 AXI_READ_DATA_BEATS_ID_4 AXI_READ_DATA_BEATS_ID_5 AXI_READ_DATA_BEATS_ID_6 AXI_READ_DATA_BEATS_ID_7 AXI_READ_DATA_BEATS_ID_8 AXI_READ_DATA_BEATS_ID_9 AXI_READ_DATA_BEATS_ID_10 AXI_READ_DATA_BEATS_ID_11 AXI_READ_DATA_BEATS_ID_12 AXI_READ_DATA_BEATS_ID_13 AXI_READ_DATA_BEATS_ID_14 AXI_READ_DATA_BEATS_ID_15 AXI0_READ_DATA_BEATS_TOTAL AXI1_READ_DATA_BEATS_TOTAL AXI2_READ_DATA_BEATS_TOTAL AXI3_READ_DATA_BEATS_TOTAL AXI_READ_DATA_BEATS_TOTAL AXI_WRITE_DATA_BEATS_ID_0 AXI_WRITE_DATA_BEATS_ID_1 AXI_WRITE_DATA_BEATS_ID_2 AXI_WRITE_DATA_BEATS_ID_3 AXI_WRITE_DATA_BEATS_ID_4 AXI_WRITE_DATA_BEATS_ID_5 AXI_WRITE_DATA_BEATS_ID_6 AXI_WRITE_DATA_BEATS_ID_7 AXI_WRITE_DATA_BEATS_ID_8 AXI_WRITE_DATA_BEATS_ID_9 AXI_WRITE_DATA_BEATS_ID_10 AXI_WRITE_DATA_BEATS_ID_11 AXI_WRITE_DATA_BEATS_ID_12 AXI_WRITE_DATA_BEATS_ID_13 AXI_WRITE_DATA_BEATS_ID_14 AXI_WRITE_DATA_BEATS_ID_15 AXI0_WRITE_DATA_BEATS_TOTAL AXI1_WRITE_DATA_BEATS_TOTAL AXI2_WRITE_DATA_BEATS_TOTAL AXI3_WRITE_DATA_BEATS_TOTAL AXI_WRITE_DATA_BEATS_TOTAL AXI_DATA_BEATS_TOTAL CYCLES_HELD_OFF_ID_0 CYCLES_HELD_OFF_ID_1 CYCLES_HELD_OFF_ID_2 CYCLES_HELD_OFF_ID_3 CYCLES_HELD_OFF_ID_4 CYCLES_HELD_OFF_ID_5 CYCLES_HELD_OFF_ID_6 CYCLES_HELD_OFF_ID_7 CYCLES_HELD_OFF_ID_8 CYCLES_HELD_OFF_ID_9 CYCLES_HELD_OFF_ID_10 CYCLES_HELD_OFF_ID_11 CYCLES_HELD_OFF_ID_12 CYCLES_HELD_OFF_ID_13 CYCLES_HELD_OFF_ID_14 CYCLES_HELD_OFF_ID_15 AXI_READ_REQUEST_HELD_OFF AXI_WRITE_REQUEST_HELD_OFF AXI_REQUEST_HELD_OFF AXI_WRITE_DATA_HELD_OFF OCMEM_AXI_READ_REQUEST_HELD_OFF OCMEM_AXI_WRITE_REQUEST_HELD_OFF OCMEM_AXI_REQUEST_HELD_OFF OCMEM_AXI_WRITE_DATA_HELD_OFF ELAPSED_CYCLES_DDR ELAPSED_CYCLES_OCMEM VBIF_FABRIC_STALL_CYCLES_POWER_DDR VBIF_FABRIC_STALL_CYCLES_POWER_OCMEM VBIF_CORE_STARVE_CYCLES_POWER PERF_CP_NUM_PREEMPTIONS_DIRECT PERF_CP_NUM_PREEMPTIONS_BINVIZ PERF_CP_NUM_PREEMPTIONS_BINRENDER PERF_CP_NUM_PREEMPTIONS_COMPUTE TP_RESERVED RB_RESERVED ShaderSpecialization Off (Original Shader) Mapping UBO to program boolean expression %s_flag_%d_%d.raw %s%s%p_lrz_%dx%d.raw Num multiview patch points = %d Num direct render patch points = %d Downsampled BucketId: %d Contains Hw Meta surface clear IB2 Upsampled BucketId: %d Discard depth clear since surface is undefined Discard stencil clear since surface is undefined BIRT: Invalid test number Tracking surface compression isn't performant when decompressing just for an app read Unaligned Index buffer - clone the data to aligned buffer , SKIPPING Clear: Invalid rendering layout Direct rendering MSAA surface with downsampling of unsupported format or unaligned dimensions. Punting to direct with MSAA downsample on store optimization enabled Increasing the visibility stream size %d KB -> %d KB Using default texture start offsets (potentially non-optimal). Using default Highest bank bit values (potentially non-optimal). %sesx_shader_%08X_%d.bin wb %08X(%d) DBG ISDB shader %08X(%d) Nullified OpenGL ES 3.2 OpenGL ES 3.1 OpenGL ES 3.0 OpenGL ES 2.0 OpenGL ES 1.1 Qualcomm OpenGL ES GLSL ES 3.10 OpenGL ES GLSL ES 3.20 0 ? ? ? ? ? ? ? ? ? L? L? L? L> L> L> FFFFFFFFFFFFFFFF DeviceUnknown Adreno (TM) 680 Adreno (TM) 640 Adreno (TM) 630 Adreno (TM) 615 Adreno (TM) 608 Adreno (TM) 605 Adreno (TM) 540 Adreno (TM) 530 Adreno (TM) 519 Adreno (TM) 512 Adreno (TM) 510 Adreno (TM) 508 Adreno (TM) 506 Adreno (TM) 505 Adreno (TM) 430 Adreno (TM) 420 Adreno (TM) 418 Adreno (TM) 405 Adreno (TM) 330 Adreno (TM) 320 Adreno (TM) 310 Adreno (TM) 308 Adreno (TM) 306 Adreno (TM) 305 /data/vendor/gpu/ S T U P Q R V W X Y OpenGL ES 3.0 Qualcomm Technolgies OpenGL ES GLSL ES 3.00 Adreno (TM) 4XX GL_OES_EGL_image_external GL_OES_compressed_ETC1_RGB8_texture V P Q R W X Y S T U Z e f g [ h i j \ Q M N P S T \ X Y [ ^ _ g c d f i j _ ` f ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ b ^ ^ /data/vendor/gpu/ /data/vendor/gpu/ ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? @? @? @? @? @? @? @? @? @? > > > > > > > > >void main(void) { gl_FragColor = vec4(%1.2f, %1.2f, %1.2f, 1.0); } EGL_KHR_image EGL_KHR_image_base EGL_QCOM_create_image EGL_KHR_lock_surface EGL_KHR_lock_surface2 EGL_KHR_lock_surface3 EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_texture_3D_image EGL_KHR_gl_renderbuffer_image EGL_ANDROID_blob_cache EGL_KHR_create_context EGL_KHR_surfaceless_context EGL_KHR_create_context_no_error EGL_EXT_buffer_age EGL_KHR_get_all_proc_addresses EGL_QCOM_lock_image2 EGL_EXT_protected_content EGL_KHR_no_config_context GL_OES_EGL_image GL_OES_EGL_image_external GL_OES_EGL_sync GL_OES_vertex_half_float GL_OES_framebuffer_object GL_OES_rgb8_rgba8 GL_OES_compressed_ETC1_RGB8_texture GL_AMD_compressed_ATC_texture GL_KHR_texture_compression_astc_ldr GL_KHR_texture_compression_astc_hdr GL_OES_texture_compression_astc GL_OES_texture_npot GL_EXT_texture_filter_anisotropic GL_EXT_texture_format_BGRA8888 GL_OES_texture_3D GL_EXT_color_buffer_float GL_EXT_color_buffer_half_float GL_QCOM_alpha_test GL_OES_depth24 GL_OES_packed_depth_stencil GL_OES_depth_texture GL_OES_depth_texture_cube_map GL_EXT_sRGB GL_OES_texture_float GL_OES_texture_float_linear GL_OES_texture_half_float GL_OES_texture_half_float_linear GL_EXT_texture_type_2_10_10_10_REV GL_QCOM_rg_texture_support GL_EXT_texture_sRGB_decode GL_OES_element_index_uint GL_EXT_copy_image GL_EXT_geometry_shader GL_EXT_tessellation_shader GL_EXT_geometry_shader_point_size GL_EXT_tessellation_shader_point_size GL_OES_texture_stencil8 GL_QCOM_user_clip_planes GL_EXT_shader_io_blocks GL_OES_shader_image_atomic GL_OES_sample_variables GL_EXT_texture_border_clamp GL_EXT_multisampled_render_to_texture GL_EXT_multisampled_render_to_texture2 GL_OES_shader_multisample_interpolation GL_EXT_texture_cube_map_array GL_EXT_draw_buffers_indexed GL_EXT_gpu_shader5 GL_EXT_robustness GL_EXT_texture_buffer GL_EXT_shader_framebuffer_fetch GL_ARM_shader_framebuffer_fetch_depth_stencil GL_OES_texture_storage_multisample_2d_array GL_OES_sample_shading GL_OES_get_program_binary GL_EXT_debug_label GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_QCOM_tiled_rendering GL_ANDROID_extension_pack_es31a GL_EXT_primitive_bounding_box GL_OES_standard_derivatives GL_OES_vertex_type_10_10_10_2 GL_OES_vertex_array_object GL_EXT_disjoint_timer_query GL_KHR_debug GL_EXT_YUV_target GL_EXT_sRGB_write_control GL_EXT_texture_norm16 GL_EXT_discard_framebuffer GL_OES_surfaceless_context GL_OVR_multiview GL_OVR_multiview2 GL_EXT_texture_sRGB_R8 GL_ARB_texture_barrier GL_KHR_no_error GL_EXT_debug_marker GL_OES_EGL_image_external_essl3 GL_OVR_multiview_multisampled_render_to_texture GL_EXT_buffer_storage GL_EXT_external_buffer GL_EXT_blit_framebuffer_params GL_EXT_clip_cull_distance GL_EXT_protected_textures GL_EXT_shader_non_constant_global_initializers GL_QCOM_framebuffer_foveated GL_QCOM_shader_framebuffer_fetch_noncoherent GL_KHR_external_objects GL_KHR_external_objects_fd GL_EXT_EGL_image_array GL_NV_shader_noperspective_interpolation 6 7 ? * o /data/vendor/gpu/ Z U U U W W W W W W U U U /data/vendor/gpu/ G J H K I ? ? ? 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" U U : = C @ A B C T U ( H ( b U d [ p q v w | } ? 3 : % . o p W q X r Y s Z t \ u _ v ] w ` x ^ y a W 8 9 : ; < = > ? @ A B C D E r s t u v w x y z { F G H I J K L M N O P Q R S | } ~ b V b V W b V b V W 1 2 3 4 5 6 7 8 9 : ; < } w q /data/vendor/gpu/ %sgpu_scope_%u_%08x_%02u.txt esx_config.txt /data/misc/gpu/ /data/vendor/gpu/ /data/vendor/gpu/ Adreno /sys/devices/system/cpu/present /sys/devices/system/cpu/online G 8 ? G 8 Acf>= ? > ?I 6 P= ? >0J = ? ? >+ ? h -?k i r= ?o $ ? ? ;> : > X ?Lq p^ $~= >_ % = ? ? Y> ? Y 7? V = ? ; ? ? X > > # ? = > \ = ? ? >! , ? E ?o F^ x = ? ? ? t ?qt ? t ? 7 5 \@ )u @ x ? & 7 5 = ? ? ? ? ? ( ? ?1D ? ? ? ? ? ' ?Z @ X ? Y = ? ? ? ? ? ? M ? ? ? ? ? ? ? _y x @ . ? P = ? ? ? ? ? 7 2 ? t ? 6 ? ? ? ? ? ? ? ? ? ? t ? 7 5 x ? 'j qt ? \@ & > t ?)u @ 7 5q Acf> ? P= == I ? > ? ? > 6 0J ? >h -? r= + k ? ? ? i o $ ? ? ? < ? ( 1D Vd > ? ? p ? 7 X ? w ? ?Z Y C > ? @ n ;> X ? $~= = : Lq > ? >p^ _ % ? Y>Y 7? = V ? ? ? ; ? ? ? I ? ? q > ?M ? 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M _ + : H V # 2 A O ] ' 6 + : H V # 2 ] A O ' 6 + : I W # 2 A ^ P ' 6 + : I X # 2 A P _ ' 6 , ; J Y $ 3 B Q ` ( - < K Z % 4 C R a ) 6 C P ] " / < I V c ) 6 C P ] d " / < I V ) 6 D R _ = K " / X e ) 6 D R _ = K f " / X ) 6 D R ` = K Y g " / * 8 F T a # 1 ? M h Z * 8 F T b # 1 ? M [ i * 8 F T b i # 1 ? M [ + : H V d # 2 A O ] k + : H V d # 2 k A O ] + : H V e # 2 ] l A O + : I X f # 2 A P m _ + : I X g # 2 A P _ n , ; J Y h 3 B Q ` o % - < K Z i % 4 C R a p * 8 E R _ l # 1 > K X * 8 E R _ l # 1 s > K * 8 E R ` n # 1 Y g > * 8 E R ` n # 1 Y g u * 8 F T b p # 1 ? M [ * 8 F T b p # 1 ? M [ * 8 F T b p w # 1 ? M * 8 G V d r ? N # 1 ] * 8 G V d r ? N y # 1 * 8 G V e s ? N ] z # * 8 G V e t ? N ] l { + 9 H W f u # @ O ^ m | + : I X g v # 2 A P _ n } - < K Z i x % 4 C R a - < K Z i x % 4 C R a * 8 E R ` n { # 1 Y g * 8 E R ` n { # 1 Y g * 8 E R ` n | # 1 Y g * 8 F T b p } # 1 ? M * 8 F T b p ~ # 1 ? M * 8 F T b p ~ # 1 ? * 8 G V d r ? N # 1 * 8 G V d r ? N # * 8 G V d r ? N y * 8 G V e t ? N ] l * 8 G V e t ? N ] l { + : H W f u # 2 O ^ m | + : I X g v # 2 A P _ n - < K Z i x % 4 C R - < K Z i x % 4 C R ) 6 D R ` n | = K Y ) 6 D R ` n | = K Y * 8 F T a o } # 1 ? * 8 F T b p ~ # 1 ? * 8 F T b q i # 1 * 8 F T b q i # * 8 F T b q i x * 8 F T b q i x , ; J Y g u $ 3 B Q , ; J Y g u $ 3 B Q , ; J Y g u $ 3 B Q - < K Z i x % 4 C - < K Z i x % 4 C - < K Z i x % 4 C - < K Z i x % 4 C ) 6 D R ` n | = K * 8 F T a o } # 1 * 8 F T b p ~ # 1 * 8 F T b q i # * 8 F T b q i * 8 F T b q i * 8 F T b q i x , ; J Y g u $ 3 B , ; J Y g u $ 3 B , ; J Y g u $ 3 B - < K Z i x % 4 - < K Z i x % 4 - < K Z i x % 4 - < K Z i x % 4 - < K Z i x % 4 * 8 F T a o } # * 8 F T b p ~ # * 8 F T b q i * 8 F T b q i * 8 F T b q i * 8 F T b q i , ; J Y g u $ 3 , ; J Y g u $ 3 , ; J Y g u $ 3 - < K Z i x % - < K Z i x % - < K Z i x % - < K Z i x % - < K Z i x % - < K Z i x % * 8 F T b p ~ * 8 F T b q i * 8 F T b q i * 8 F T b q i * 8 F T b q i , ; J Y g u $ , ; J Y g u $ , ; J Y g u $ - < K Z i x - < K Z i x - < K Z i x - < K Z i x - < K Z i x - < K Z i x - < K Z i x * 8 F T b q i * 8 F T b q i * 8 F T b q i * 8 F T b q i + : I X f u # + : I X f u # + : I X f u # - < K Z i x - < K Z i x - < K Z i x - < K Z i x - < K Z i x - < K Z i x - < K Z i x - < K Z i x * 8 F T b q * 8 F T b q * 8 F T b q + : I X f u + : I X f u + : I X f u - < K Z i x - < K Z i x - < K Z i x - < K Z i x - < K Z i x - < K Z i x - < K Z i x - < K Z i x - < K Z i x ! ! # " $ # % ! $ & " % ' # & ! # ' % ) $ ( & * % ) ! ' " ( % + # ) & , $ * ' ! - $ * - ' ! % + ! . ( & , " / ) ' - # 0 * ( ! . $ 1 + ( / ! + 2 $ ) " 0 , % 3 * # 1 - & 4 * 1 # 5 - & + # 2 ' 6 . , $ 3 ( 7 / - % 4 ) 8 ! 0 $ 0 6 * 9 ' 3 $ 1 * 7 - : ' % 2 + 8 ! . ; & 3 , 9 " / < ' 4 - : # 0 = ( 5 ! . ; $ 1 > ( 6 / ! < + 2 $ ( 6 / = ! + 9 2 @ ) 7 " 0 > , : % * 8 # 1 ? - ; * 8 ? # 1 C - ; , : % 3 A ! / , : A % 3 E ! , ; 3 B % 7 F - < % 4 C ) 8 G & 2 ? 8 E , " ; H & 3 @ , 9 F " / < ' 4 A - : G # 0 ( 5 B ! . ; H $ ( 6 C / ! < I + 2 ( 6 C / J ! < + F ( 6 D / = K ! + 9 G ) 7 E " 0 > L , : * 8 F # 1 ? M - * 8 F M # 1 ? Q , : H % 3 A O , : H O % 3 A S , : I A P % 3 E T , ; J 3 B Q % 7 F - < K % 4 C R ) 8 ' 4 A N - : G T ( 5 B O ! . ; H U ( 5 B P I ! . ; V E ( 5 B P I W ! . ; E ( 5 C Q < J X ! . 8 * 8 E S # 1 L > Y * 8 E S # 1 L Z > * 8 F T # 1 ? M [ * 8 F T [ # 1 ? M _ * 8 F U M \ # 1 ? Q ` * 8 G V ? N ] # 1 C R - ; I W % ^ 4 B P - ; I X % P _ 4 B - ; J Y % B Q ` 4 - < K Z % 4 C R a ( 5 B P ] I ! . ; V c ( 5 B P ] I d ! . ; V ( 5 B P ^ I W e ! . ; ( 5 C Q _ < J X f ! . * 8 E S ` # 1 L g > Y * 8 E S a # 1 L Z h > * 8 F T b # 1 ? M [ i * 8 F T b i # 1 ? M [ * 8 F T c [ j # 1 ? M * 8 F U d M \ k # 1 ? * 8 G V e ? N ] l # 1 , ; I W f $ 3 ^ m B P , ; I X g $ 3 P _ n B , ; J Y h $ 3 B Q ` o - < K Z i % 4 C R a p ( 6 C P ] k / d r ! < ( 6 C P ^ l / W e s ! ) 7 E S ` n " 0 > L g ) 7 E S ` n " 0 > L g u ) 7 E S a o " 0 > L Z h * 8 F T b p # 1 ? M [ * 8 F T b p w # 1 ? M , : H V d r % 3 A O ] , : I W e s A % 3 P ^ , : I W e s A z % 3 P , : I W e t A l { % 3 - < K Z h v % 4 C R a - < K Z h v % 4 C R } - < K Z h w % 4 C R o - < K Z i x % 4 C R a ( 6 C P ^ l z / W e s ) 7 E S ` n { " 0 > L g ) 7 E S ` n | " 0 > L g ) 7 E S a o } " 0 > L Z * 8 F T b p ~ # 1 ? M * 8 F T b p ~ # 1 ? , : H V d r % 3 A O , : I W e s A % 3 P , : I W e s A % 3 , : I X g u A P _ % - < K Z h v % 4 C R - < K Z h v % 4 C R - < K Z h v % 4 C R - < K Z h w % 4 C R - < K Z i x % 4 C R ( 5 C Q _ m { < J X f * 8 E S a o | # 1 L * 8 E S a o } # 1 L * 8 F T b p ~ # 1 ? * 8 F T b p ~ # 1 , : H V d r % 3 A , : I W e s A % 3 , : I W e s A % , : I X g u A P _ - < K Z h v % 4 C - < K Z h v % 4 C - < K Z i x % 4 C - < K Z i x % 4 C - < K Z i x % 4 C - < K Z i x % 4 C * 8 E S a o | # 1 * 8 E S a o } # 1 * 8 F T b p ~ # 1 * 8 F T b p ~ # , : H V d r % 3 , : I W e s A % , : I W e s A , : I W e s A - < K Z h v % 4 - < K Z h v % 4 - < K Z i x % 4 - < K Z i x % 4 - < K Z i x % 4 - < K Z i x % 4 - < K Z i x % 4 * 8 E S a o } # * 8 F T b p ~ # * 8 G U c q ? , : H V d r % , : I W e s A , : I W e s A , : I W e s A - < K Z h v % - < K Z h v % - < K Z h v % - < K Z h v % - < K Z i x % - < K Z i x % - < K Z i x % - < K Z i x % * 8 F T b p ~ * 8 F T c q [ , : H V d r , : H V d r , : H V d r , : H V d r - < K Z h v - < K Z h v - < K Z h v - < K Z h v - < K Z h v - < K Z h w - < K Z h w - < K Z h w - < K Z i x * 8 F T c q [ * 8 F T c q [ * 8 F U d s M - ; I W f t - ; I W f t - ; I W f t - ; I W f t - ; I W f t - ; I W f t - ; I W f t - ; I W f t - ; I W f u - < K Z i x - < K Z i x - < K Z i x * 8 F T b q * 8 F U d s * 8 F U d s * 8 F U d s * 8 F U d s * 8 F U d s - < K Z i x - < K Z i x - < K Z i x - < K Z i x - < K Z i x - < K Z i x - < K Z i x - < K Z i x - < K Z i x ! " ! # " $ # % ! % # " & # ' # ' ) $ ( ! * % ) " + % * ' " , & + ! ( - ( # , ( # - * # + ' / # + / ' 1 # , ' 0 ) $ - ( 1 ! % . ) 2 " % . 3 ) 0 " 5 % / * 4 ' 1 " ( 1 # , 5 ( 1 # 6 , ( 2 # - 7 # , 5 ' 0 9 # , 5 ' 0 9 $ - 6 ( 1 : % . 7 ) 2 ; " % . 7 < ) 2 9 % / 8 * = 3 ' ( 1 : # , 5 > ( 1 : # ? , 5 ( 2 ; # - @ 6 ( 2 < # - 7 A # , 5 > ' 0 9 B $ - 6 ? ( 1 : C % . 7 @ ) 2 ; D % . 7 @ E ) 2 ; % . 7 A < F ) 2 ( 1 : C # , 5 > G ( 1 : C # H , 5 > ( 1 : D # ? I , 5 ( 2 < E # - 7 J @ ( 2 < F # - 7 A K $ - 6 ? H ( 1 : % . 7 @ I ) 2 ; % . 7 @ I N ) 2 % . 7 A J < O ) ( 1 : C L # , 5 > ( 1 : C M # H , 5 ( 1 : C M # H R , ( 1 ; E N # 6 @ S ( 2 < F P # - 7 A ( 2 < F P # - 7 A % . 7 @ I R ) 2 % . 7 @ I R W ) % . 7 @ I S N X ( 1 : C L U # , 5 ( 1 : C M V # H , ( 1 : C M V # H [ ( 1 : C M W # H R ( 2 < F P Y # - 7 ( 2 < F P Y # - 7 ( 2 < F P Z # - 7 % . 7 @ I R \ W % . 7 @ I R \ W a ( 1 : C L U ^ # , ( 1 : C M V _ # H ( 1 : C M V _ # H ( 1 : C M W ` # H ( 2 < F P Y b # - ( 2 < F P Y b # - ( 2 < F P Z c # - ( 2 < F P Z d # - % . 7 @ I R \ e W j ( 1 : C L U ^ g # ( 1 : C M V _ h # ( 1 : C M V _ h # ( 1 : C M V _ i # ( 2 < F P Y b k # ( 2 < F P Y b k # ( 2 < F P Y b l # ( 2 < F P Z d m # ( 2 < F P Z d n # % . 7 @ I R \ f o W a % . 7 A K U _ h q < F % . 7 A K U _ h q < F % . 7 A K U _ i r < F % . 7 A K U _ i s < F ( 1 : D N X b l u ( 1 : D N X b l u ( 1 : D N X b l v ( 2 < F P Z d n w ( 2 < F P Z d n x % . 7 A K U _ h q z < % . 7 A K U _ h q z < % . 7 A K U _ h q { < % . 7 A K U _ i s | < % . 7 A K U _ i s } < ( 1 : D N X b l u ~ ( 1 : D N X b l v ( 1 : D N X b l v ( 2 < F P Z d n x ( 2 < F P Z d n x ( 1 : D M V _ i r { ( 1 : D M V _ i r { ( 1 : D M V _ i r { ( 1 : D N X b l u ~ ( 1 : D N X b l u ~ ( 1 : D N X b l u ~ ( 1 : D N X b l v ( 1 : D N X b l v ( 2 < F P Z d n x ( 2 < F P Z d n x ( 1 : D N W ` i s | ( 1 : D N W ` i s | ( 1 : D N W ` i s | ( 1 : D N X b l v ( 1 : D N X b l v ( 1 : D N X b l v ( 1 : D N X b l v ( 1 : D N X b l v ( 2 < F P Z d n x ( 2 < F P Z d n x ! " ! ! " " $ " " % ' # & $ ' $ $ ( ( % % ) & & ' + ) ( $ , # * & - $ + ' . % , ( / % % , , & & - - ' ' . . ( ( $ / / ( 0 $ , 4 $ + 2 ' . 5 , 3 $ $ / 6 , , $ $ 3 3 - - % 4 % 4 . . & & 5 5 / / ' ' 6 6 ( 0 0 $ , 7 7 ( 0 8 $ , 4 < $ $ 3 : + + $ $ 3 3 + + : : % 4 % 4 , ; , & & 5 5 - - ' 6 ' 6 . = ( ( 7 7 $ / / ( 0 0 ? $ , C ( 0 8 @ $ , 4 $ + + : : 2 2 A A - - < C % % - - < < % % & . . = = * ' / / > > + ( 0 0 ? ? $ , ( 0 8 @ @ $ , ( 0 8 @ H $ , $ 3 B $ 3 B + : I - 4 4 C C % & 5 D & 5 D ' 6 E ' 6 E . ( ( 7 7 F F $ ( 0 8 8 G G $ ( 0 8 @ H H $ ( 0 8 @ H P $ - 4 ; ; J J % - < K - < K % 4 & & 5 = = L L 9 & . 6 > > M M * 2 : ( 0 ? N 0 ? N ( 0 8 @ @ O O ( 0 8 @ H H W ( 0 8 @ H P X - - < C C R R % & 5 D S & 5 D S & . 6 6 E E T T * 2 & . 6 > F F U U * 2 ( 0 0 ? G G V V ( 0 8 @ H H W W ( 0 8 @ H P X X ( 0 8 @ H P X ` - < K Z - < K Z - 5 = = L L [ [ 1 9 - 5 = E M M \ \ 1 9 ( 0 ? N ] 0 ? N ] ( 0 8 @ @ O O ^ ^ ( 0 8 @ H P P _ _ ( 0 8 @ H P X ` ` ( 0 8 @ H P X ` h & & 5 D S b 5 D S b & & 5 = E E T T c c & & 5 = E M U U d d ( 0 0 ? ? N V V e e ( 0 0 ? G O W W f f ( 0 0 ? G O W _ g g ( 0 0 ? G O W _ g o ( 0 8 @ H P X ` h p - - < D L L [ [ j j - - < D L T \ \ k k ( 0 0 ? N ] l ? N ] l ( 0 0 ? G O O ^ ^ m m ( 0 0 ? G O W _ _ n n ( 0 0 ? G O W _ g o o ( 0 0 ? G O W _ g o w ( 0 8 @ H P X ` h p x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` 4 N ' A [ : T - G a 5 O ' B \ . ; U H b 6 P ( C ] / ! < V I c 6 P ( ] C / d ! < V I 6 Q ( C ^ / J e ! < W 6 Q _ ( C X f / J ! < 8 S * E ` # 1 L g > Y 8 S * a E # Z 1 h L > 8 T * F b # ? [ 1 M i 8 T b * F i # ? [ 1 M 8 U F c * M j # ? \ 1 9 V * G d 1 N k # @ ] : W + H e 2 O l $ A ^ : W f + H ^ m 2 O $ A < Y - J g % 4 Q n C ` < Y - h J % ` 4 o Q C < Z - K i % C a 4 R p < Z i - K q % C a 4 R < [ K j - S r % C b 4 > \ . k M 6 s & E c T > ] . M l 6 U t & E d ? ^ / N m ' 7 V u F e @ _ 0 O n ( 8 W v G f @ _ 0 o O ( g 8 w W G @ ` 0 P p ( H h 8 X x 3 M g @ Z t & 9 S m F 4 N h ' A [ u : T n 4 N h u ' A [ | : T n 6 P j ( C ] w / ! < V 6 P j ( w C ] / ~ ! < 6 Q l ( C ^ y / J e ! 6 Q l ( C ^ y / J e 7 R m ) D _ z 0 K f 7 R m { ) D _ t 0 K 8 T o * F a | # ? 1 M 8 T o * F } a # ? v 1 8 T p * F b ~ # ? [ w 8 T p ~ * F b # ? [ w 8 T q b * F i # ? [ 8 U r F c * M j # ? 9 V s * G d 1 N k # : W t + H e 2 O l : X u I + f A P 2 m < Y v - J g % 4 Q n < Y v - J g % } 4 < Z x - K i % C a 4 < Z x - K i % C a < Z x - K i % C a < [ z K j - S r % C b < [ z K j - S r % C > ] { . M l 6 U & > ] | . M l 6 U t > ] | . M l 6 U t @ _ ~ 0 O n ( 8 W v @ _ ~ 0 O n ( 8 @ ` 0 P p ( H h 8 @ ` 0 P p ( H h 6 Q l ( C ^ y / J e 6 Q l ( C ^ y / J e 6 Q l ( C ^ y / 6 R n D ` ( { = Y K g 6 R n D ` ( { = Y K 6 R n D ` | ( = Y u 8 T p * F b } # ? [ 8 T p * F b ~ # ? [ 8 T q b * F i # ? : V r + H d 2 $ 9 V s * G d 1 N k 9 V s * G d 1 N k 9 V s * G d 1 N k : W t + H e 2 O l : W t + H e 2 < Y v - J g % 4 < Y w - h J % ` < Z x - K i % C a < Z x - K i % C a < Z x - K i % C a < Z x - K i % C < [ z K j - S r % < [ z K j - S r < [ z K j - S r > ] | . M l 6 U t > ] | . M l 6 U t > ] | . M l 6 @ _ ~ 0 O n ( 8 @ _ 0 o O ( g @ ` 0 P p ( H h @ ` 0 P p ( H h @ ` 0 P p ( H h 7 R n ` | ) D Y 7 R n ` | ) D Y 8 S o * a } E # 8 T p * F b ~ # 8 T q b * F i 8 T q b * F i 9 V s * G d 1 N 9 V s * G d 1 N 9 V s * G d 1 N 9 V s * G d 1 N : W t + H e 2 : W u f + H ^ m < Y v - J g % < Y v - J g % < Z x - K i % < Z x - K i % < Z x - K i % < Z x - K i % < Z x - K i < [ z K j - S r < [ z K j - S r < [ z K j - S r < [ z K j - S r > ] | . M l 6 > ] | . M l 6 > ] | . M l > ] } m . M e > ] } m . M e > ] } m . M e @ _ 0 o O ( @ _ 0 o O ( @ ` 0 P p ( 8 T q b * F 8 T q b * F 9 V s * G d 9 V s * G d 9 V s * G d 9 V s * G d 9 V s * G d : W t + H e : W u f + H : W u f + H < Y w - h J < Z x - K i < Z x - K i < Z x - K i < Z x - K i < Z x - K i < Z x - K i < [ z K j - < [ z K j - < [ z K j - < [ z K j - < [ z K j - > \ { . k M > ] | . M l > ] | . M l > ] | . M l @ _ 0 o O @ ` 0 P p @ ` 0 P p @ ` 0 P p @ ` 0 P p @ ` 0 P p : V s + d H : V s + d H : V s + d : V s + d : W t + H e : W t + H e < Y v - J g < Y v - J g < Y w - h J < Y w - h J < Y w - h J < Y w - h < Y w - h < Z x - K i = [ y . L j = [ y . L j = [ z j . L = [ z j . L < [ z K j - < [ z K j < [ z K j > ] | . M l > ] | . M l > ] | . M l @ _ ~ 0 O n @ _ ~ 0 O n @ _ ~ 0 O n @ ` 0 P p @ ` 0 P p @ ` 0 P p @ ` 0 P p @ ` 0 P p : V s + d : W t + H e : W t + H e < Y v - J g < Y v - J g < Y w - h J < Y w - h J < Y w - h < Y w - h < Y w - h < Y w - h < Z x - K i < Z x - K i < Z x - K i < Z x - K > \ { . k M < [ z K j < [ z K j < [ z K j < [ z K j > ] | . M l > ] | . M l > ] | ' . M l @ _ ~ 0 O n @ _ ~ 0 O n @ _ ~ 0 O n @ ` 0 P p @ ` 0 P p @ ` 0 P p @ ` 0 P p @ ` 0 P p @ ` 0 P p < Y v $ - J g < Y v % - J g < Y v % - 4 J < Y w ' - h < Y w ( - h < Y w ( - h < Y w * - h < Y w * - h < Y w + - h < Z x , - K i < Z x - - K i < Z x . - K < Z x . = - < Z x / > < [ z 1 K j < [ z 1 K j < [ z 2 K j < [ z 3 K j < [ z 4 K j > ] | 5 . M l > ] | 6 . M l > ] | 6 F . M l > ] | 8 . M > ] | 9 . > ] | : @ ` ; 0 P p @ ` ; 0 P p @ ` = 0 P p @ ` = 0 P p @ ` ? 0 P p @ ` ? 0 P p @ ` @ 0 P p < Y v ' D - < Y v ( E - < Y v ( E - < Y v ( F - < Z x + H - K i < Z x + I - K i < Z x + I - K i < Z x , J - K i < Z x - K - K < Z x - K Z - < Z x - L < [ < Z x / M \ < [ z 1 O K j < [ z 1 O K j < [ z 2 Q K j < [ z 2 Q K j < [ z 4 R K j < [ z 4 S K j > ] | 6 T . M l > ] | 6 U . M l > ] | 7 V ' . M > ] | 8 W ( . > ] | 8 W ( g > ] | 8 X ( H h @ ` ; Z 0 P p @ ` ; Z 0 P p @ ` = \ 0 P p @ ` > ] 0 P p @ ` ? ^ 0 P p @ ` ? ^ 0 P p @ ` ? _ 0 P p @ ` @ ` 0 P p < Y v ( F d - < Y v ( F d - < Z x + I f - K < Z x + I f - K < Z x + I g - K < Z x , J h - K < Z x - K i - < Z x - K i x < Z x - L k < [ < Z x - L k < [ < [ z 1 O m K j < [ z 1 O m K j < [ z 2 Q o K j < [ z 2 Q o K j < [ z 2 Q p K j < [ z 4 S q K j < [ z 4 S r K j > ] | 5 T s . M > ] | 6 U t . M > ] | 6 V u F . > ] | 7 W v ' G > ] | 9 X w > ] | : Y x @ ` ; Z y 0 P @ ` ; [ z 0 P @ ` < \ { 0 P @ ` < \ { 0 P @ ` < \ | 0 P @ ` > ^ } 0 P @ ` > ^ ~ 0 P @ ` ? _ 0 P @ ` @ ` 0 P < Z x * H f - < Z x * H f - < Z x , J h - < Z x , J h - < Z x - K i < Z x - K i < Z x - L k < < Z x - L k < < [ z 1 O m K j < [ z 1 O n K j < [ z 2 Q o K j < [ z 2 Q p K j < [ z 2 Q p K j < [ z 2 Q p K j < [ z 4 S r K j < [ z 4 S r K j > ] | 6 U t . > ] | 6 U t . > ] | 6 U t > ] | 8 W v ( > ] | 8 W w ( > ] | 8 X x ( @ ` ; Z y 0 @ ` ; Z z 0 @ ` ; [ { 0 @ ` > ] | 0 @ ` ? ^ } 0 @ ` ? ^ ~ 0 @ ` ? _ 0 @ ` ? _ 0 @ ` ? _ 0 @ ` @ ` 0 < Z x , J h < Z x , J h < Z x - K i < Z x - K i < Z x - L k < Z x - L k < [ z 1 O m K < [ z 1 O m K < [ z 2 Q o K < [ z 2 Q o K < [ z 2 Q o K < [ z 2 Q p K < [ z 2 Q p K < [ z 3 R q K < [ z 4 S r K > ] | 6 U t > ] | 6 U t > ] | 6 U t > ] | 6 U u e > ] | 6 U u e > ] | 6 U u e > ] | 8 W w > ] | 8 W w > ] | 8 X x > ] } = ] | m > ] } = ] | m > ] } = ] } m > ] } = ] } m > ] } = ] } m @ ` > ^ ~ @ ` ? _ @ ` @ ` < Z x - K i < Z x - K i < Z x - L k < Z x - L k < Z x - L k < Z x - L k < Z x - L k > ] | 4 R p > ] | 4 R p > ] | 4 S r > ] | 4 S r > ] | 4 S r > ] | 4 S r > ] | 4 S r > ] | 6 T s > ] | 6 U t > ] | 6 U t > ] | 6 U t > ] | 8 W w > ] | 8 X x > ] | 8 X x > ] | 8 X x > ] | 8 X x > ] | 8 X x @ ` > ] } @ ` > ^ ~ @ ` > ^ ~ @ ` > ^ ~ @ ` > ^ ~ @ ` > ^ ~ @ ` ? _ @ ` @ ` ! ! ! 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M [ * 8 8 U F F # 1 \ M M + + H V 9 9 $ O ] + + H H 9 9 V V $ , , I I $ : : W W ( - - J J % ; ; X X - - J Y % Q ` ; ; - < K Z % 4 C R a - < K K Z Z % 4 C b b - L - L < [ < [ % D c . M . M = \ = \ & / N / N > ] > ] / ? O O 7 G ^ ^ 3 0 @ P P ( 8 H _ _ 0 @ P ` ( 8 H X h * 8 8 U c F F # 1 \ j * 8 8 U U F F c c # 1 9 V 9 V * G d * G d : W : W + H e + H e , ; ; X X $ 3 I I f f , ; ; X g $ 3 _ n I I , ; J Y h $ 3 B Q ` o - < K Z i % 4 C R a p = L [ j - - D S b q < [ < [ K j K j - - = \ = \ - - L k L k > ] > ] . . M l M l ? ^ ? ^ / / N m N m 0 @ _ @ _ ( 8 O n O n 0 @ P ` ` ( 8 H X o o 0 @ P ` p ( 8 H X h x * G d * G d 8 U r 8 U r : W : W t + H e + H , , I I f f : : W W , , I I f u m | : : , , I X g v P _ n } - < K K h w % 4 C o ~ - < K Z i x % 4 C R a - < < [ j y K K % 4 b - < < [ [ z K K j j % - L k - L k < [ z < [ z . . M l M l = = \ { \ / / N m N m > > ] | / / N ^ n n V f > > / / N ^ n ~ V f v 0 @ P P o ( 8 H w 0 @ P ` p ( 8 H X h : W : W t t + H e + , , I X X u u P : : , , I X g g P _ , , I X g v P _ n } - < K Z Z w % 4 C R - < K Z i x % 4 C R - < < [ j y K K % 4 - < < [ j y y K K - < < [ z [ z K K j j > ] { > ] { . M . > ] | > ] | . M l / / N ^ ^ } } V > > / / N ^ ^ } V / / N ^ n ~ V f v 0 @ P ` p ( 8 H X 0 @ P ` p ( 8 H X , , I X g g P _ , , I X g g P _ , , I X g v P _ n } - - J Y h w % Q ` - < K Z i x % 4 C - < < [ j y K K % - < < [ j y y K K - < < [ [ z K K j j - L - L k k < [ < [ z . . M l M l = = \ / / N m N m > > / / N ^ ^ } V / / N ^ n ~ V f v / / N ^ n ~ V f v 0 @ P ` p ( 8 H 0 @ P ` p ( 8 H , , I X g v v P _ n , , I X g v P _ n - < < Y h w % 4 - < K Z i x % 4 - < < [ j y K K - < < [ j y K K - < < [ j y y K K - < < [ z [ z K K j = \ = \ { { - - L k > ] | > ] | . M l / / N ^ ^ } } V / / N ^ ^ } V / / N ^ n ~ V f v / / N ^ n ~ V f v 0 @ P ` p ( 8 0 @ P ` p ( 8 , , I X g v P _ - - J Y h w % - < K Z i x % - < < [ j y K K - < < [ j y K K - < < [ j y K K - < < [ [ z K K j - L - L k k < [ < . . M l M l = / / N m N m / / N ^ n n V f / / N ^ n ~ V f / / N ^ n ~ V f / / N ^ n ~ V f / ? O _ o 7 G 0 @ P ` p ( - - J Y h w - < K Z i x - < < [ j y K K - < < [ j y y K K - < < [ y [ y K K - < < [ j y y K K < [ z < [ z K j = \ = \ { { - - > ] | > ] | . ? ^ ? ^ } } ? ^ ? ^ } ? ^ ? ^ } ? ^ ? ^ } / ? ? ^ n ~ 7 0 @ P ` p 0 @ P ` p - < K Z i x - < K Z i x - L - L k z < - L - L k z < - L - L k k < - L - L k z < - L - L k k < . M . M l l / N / N m m ? ^ ? ^ } ? ^ ? ^ } ? ^ ? ^ } ? ^ ? ^ } / ? O O n ~ 0 @ P P o 0 @ P ` p < Z x < Z x < [ < [ z < [ < [ z < [ < [ z z < [ < [ z < [ < [ z z > \ { > \ { > ] | > ] | ? ^ ? ^ } } ? ^ ? ^ } ? ^ ? ^ } ? ^ ? ^ } ? ^ ? ^ } 0 @ _ @ _ ~ 0 @ P ` p 0 @ P ` p ! 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I + ( 2 O 2 2 O O # - ( 2 < F P P P # - ( 2 < F P Z d # - ( 2 2 2 Q [ e A A A ( 2 2 2 Q Q Q A A A ` ` > > > ] g . . ( 2 B R b 2 R : J Z j B * 4 4 4 S c S [ k * 4 D T d 4 T < L ; X ; ; X X , ; E O Y Y Y @ ( 2 < F P Z Z Z # ( 2 < F P Z d n # ( 2 < F P Z Z Z i i i < [ < [ < [ K j K j > \ = \ = \ . k - > ] > ] > ] . M l ? ^ ? ^ ? ^ / / / ? ? ? ^ n ^ ' 7 / f / ? O _ o ? _ ' 7 / G @ ` 0 @ P ` p 0 P p ; E O Y c m w ( 2 < F P Z d n x ) 3 = G Q [ e o y ) 3 = G Q [ e e e ( ( ( G G G f f f 7 7 7 ) ) ) H H H g g g ( 8 ( H H H g w g 0 @ 8 ( 8 ( H X h x H h 0 @ 8 ) 9 I Y ) I i y i 1 A Q 0 @ J Z j z J j ; E O Y c m w ( 2 < F P Z d n x ) 3 = G Q [ e o y ( 2 < F P P P o o o _ _ ( 2 2 2 Q Q Q p p p A A ) ) ) H H H g g g ) 9 I Y ) I i s } 1 A / ? ? ? ^ n ^ ~ ' 7 ) 9 I Y ) I i y i 1 A 0 @ J T d t T t ( ( ( E O Y c m w ( 2 < F P Z d n x ( 2 < F P Z d n x x x ( 2 2 2 Q Q Q p z A ( 2 2 2 Q Q Q p p p A ) ) ) H H H g g g > ] | > ] | > ] | > ] | / / N ^ ^ } } / ? ? ? ^ n ^ ~ ~ ~ ' / ? ? ? ^ n ^ ~ ~ ' ? 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EGL and GLES version mismatch V@258.0 (GIT@594927b, I916dfac403) (Date:10/11/17) unable to delete program %d unable to delete shader object %d Attaching framebuffer renderbuffer: FBO %p Attempting to override FlexRender: %08x Hint invalid: Direct render forced from panel EsxReadPixelsDump_%d_%p_%d_ unable to delete sync object that is zero Not supported. invalid param %d Stack: Group %s Debug Marker: Insert event %.*s Marker: Push group %s App is overridding submission control Generating preamble Calculating updated rendering layout for Fbo %p ProcessAndSubmitRendering Contains Async IB2 Contains rendering commands Number of buckets = %d Query Occurred without rendering Inserting inline blt from BltOnly Bucket %d, multiview pass %d Processing BucketId: %d, multiviewPass: %d Bucket %d, multiview pass %d, FBO Label: %.*s GenLoad/GenStore failed, falling back to direct GenStore failed, falling back to direct Contains visibility Pass Submitting binning pass separate from render pass SCOPE: Continuing surface %p as a new 'bucket' Skipping BucketId: %d, multiviewPass %d AcquireBackBuffer AcquireBackbuffer AcquireBackBuffer without update SKIPPING Stencil Clear: Resource extents do not intersect with scissor SKIPPING Depth Clear: Resource extents do not intersect with scissor SKIPPING Color(%u) Clear: Resource extents do not intersect with scissor DISCARDING partial clear punt Clear on store disabled early for bucketId: %d! Reordering FAILED due to ColorAttachment[%d] read or write dependency Reordering FAILED due to DepthAttachment read or write dependency Reordering FAILED due to StencilAttachment read or write dependency Generating compute preamble InvalidateSubFramebuffer of %p. FullSurface: %u EsxFrameDump_%d_%p_%d_ debug.scope.enabled debug.scope.frames -1 SCOPE will capture %d frames **Transfered clear only BucketId: %d to new BucketId: %d for Fbo %p **Clear only BucketId: %d for Fbo %p not able to be transferred %s failed with internal Error: (%d) SetError EsxTextureDump_%d_%p_%d_%d_%d_ Attaching framebuffer texture: FBO %p FBOAttachObject CPU path taken to copy PBO In Place UpdateSubResource - In use, and updated in place. WaitOnTimestamp UpdateSubResource - Failed GPU update Async EsxDrawDumpColor_%d_%p_%d_ EsxDrawDumpDepth_%d_%p_%d_ EsxDrawDumpStencil_%d_%p_%d_ EsxFboDumpColor_%d_%p_%d_%d_%d_%d_ EsxFboDumpDepth_%d_%p_%d_%d_%d_ EsxFboDumpStencil_%d_%p_%d_%d_%d_ BIRT: Test %d. Fail to Allocate BIRT: Test %d. Allocate Success BIRT:Inserting Bad IB Test Number - %d ChunkedPoolGarbageCollect CmdBufPoolsGarbageCollect GeneralPoolGarbageCollect Read dependency in bucket: %u Write dependency in bucket: %u /vendor/lib/egl/libQTapGLES.so InitEsxQTapInterface PFP: 0x%08x, ME: 0x%08x %sesx_log.txt w+ * Invalid custom bin dimensions config value Detaching all object(s) from FBO %p, attaching default objects FBODetatchObject DepthStencil Detached bound object from FBO %p, and attached default objects, Invalidated Invalidate FBO %p for Color[%d] bound object changed Invalidate FBO %p for Depth bound object changed Invalidate FBO %p for Stencil bound object changed Invalidate FBO %p for SetDrawBuffer Framebuffer is not complete : %d fbo %u is not a valid fbo fbo %u has not been configured for foveation layer %d is larger than previously configured numLayers %u focalPoint %d is larger than 2 texture unit %d is an invalid enum program %d is not a program object shader %d is not a shader object shader %d is not a shader objectshader %d is of same type shader that is already attached program %d is not a program object or shader %d is not a shader object index %d is greater than or equal to GL_MAX_VERTEX_ATTRIBS name %s starts with reserved prefix "gl_" buffer object target %d is an invalid enum framebuffer target %d is an invalid enum renderbuffer target %d must be GL_RENDERBUFFER texture target %d is an invalid enum texture object %d to bind has a different dimensionality than texture target %d blend equation mode %d is an invalid enum source blending factor %d is an invalid enum buffer object size %d is negative expected application usage %d is an invalid enum unable to locate bound buffer target %d BindSharedBufferQCOM buffers cannot receive data through buffer data interfaces buffer object data offset %d or data store size %d is negative unable to locate buffer object or it is currently mapped buffer object data offset %d and data store size %d is greater than the value of the buffer object's size bit mask %d contains bits other than GL_DEPTH_BUFFER_BIT, GL_STENCIL_BUFFER_BIT, or GL_COLOR_BUFFER_BIT the draw framebuffer is not framebuffer complete Foveated attachments changed since glFramebufferFoveationConfigQCOM has been called ran out of memeory bounded target %d is outside the texture dimensions texture object at target %d is currently acquired by OpenCL unable to create level with an immutable texture dimension type is a cubemap and the texture must be a square the new level exceeds the max dimensions texture resource is NULL, no level was specifed texture resource sub resource is not specified texture level created is outside the texture bounds compressed texture format is not aligned properly to texture bounds and widths/heights do not match the update region sub resource do not match texture bound update region compressed internal format is an invalid enum compressed internal formats do not match non-compressed internal format is invalid pixel buffer format or pixel type is an invalid enum there is no internal format specified pixel buffer format is not compatible with level format image size is invalid for compressed texture pixel buffer object is currently acquired by OpenCL offset is negative, offset is not a multiple of elementSize, or the pixel buffer object is mapped image size is greater than pixel buffer object size texture target %d is a 2D cube map target with different width %d and height %d values texture width %d or texture height %d is negative or larger than GL_MAX_TEXTURE_SIZE the texture internalformat %d is invalid the width of the border %d must be zero the read FBO is not framebuffer complete number of views for the current read FBO is greater than 1 there is no framebuffer attachments or the number of sample buffers for the read FBO is not zero unable to copy texture image with the current source and destination formats ran out of memory read FBO slected an attachment that has no image attached read frambuffer object is NULL texture level %d is greater than log base 2 of GL_MAX_3D_TEXTURE_SIZE target %d must be a GL_TEXTURE_2D or GL_TEXTURE_2D_MULTISAMPLE or GL_TEXTURE_EXTERNAL_OES if target %d is not a 2D cube map texture texture level %d is negative texture level %d is greater than log base 2 of GL_MAX_TEXTURE_SIZE texture level %d must be set to zero with a target set to GL_TARGET_2D_MULTISAMPLE texture level %d is greater than log base 2 of max cube texture size texture level %d must be set to zero with a target set to GL_TEXTURE_EXTERNAL_OES texture width %d, height %d, xoffset %d, or yoffset %d is negative zoffset %d is negative for a 3D texture destination resource is NULL, no level was specifed destination resource sub resource is not specified xoffset %d + width %d is greater than texture width or yoffset %d + height %d is greater than texture height zoffset %d + depth %d is greater than texture depth the shader type %d is an invalid enum culling mode %d is an invalid enum the number of buffers to delete %d is negative the number of framebuffer objects to delete %d is negative program %d has not been linked or linked unsuccessfully the number of renderbuffer objects to delete %d is negative the number of textures to delete %d is negative depth comparison function %d is an invalid enum shader %d is not attached to program %d unable to disable capability %d because it is an invalid enum vertex attribute index %d is greater than or equal to GL_MAX_VERTEX_ATTRIBS starting index first %d is negative draw indices count %d or number of instances primCount %d is negative unable to validate active pipeline current framebuffer object is not complete primitive mode %d must set to GL_PATCHES tessellation active but no vertex shader active primitive mode %d cannot be set to GL_PATCHES when tessellation is not enabled with geometry shader extension disabled, cannot initiate drawing commands other than DrawArrays and DrawArraysInstanced while transform feedback is active and not paused with geometry shader extension disabled, draw primitive mode %d is not identicalto transform feedback primitive mode the number of vertices exceeds the limits of the buffer object's size render primitive mode %d does not mate transform feedback primitve mode GL_POINTS render primitive mode %d does not mate transform feedback primitve mode GL_LINES render primitive mode %d does not mate transform feedback primitve mode GL_TRIANGLES geometry shader primitive type does not match tessellation point mode geometry shader primitive type does not match tessellation primitive output type GL_ISOLINES geometry shader primitive type does not match tessellation primitive output type GL_TRIANGLES or GL_QUADS unknown geometry shader primitive input type geometry shader primitive type does not match specified draw mode %d geometry shader active without active vertex shader advanced blending equation does not have the correct fragment shader layout mask advanced blending equation used when multiple draw buffers bound advanced blending equation used when multiple attachment index 0 not bound a shader program has invalid image information or invalid sampler information Mistmatch between sampler type and bound texture object format, __samplerExternal2DY2YEXT only allowed with yuv texture format Mistmatch between shader output layout and fbo internal color format, To enable YUV rendering both needs to be yuv While rendering to YUV surface blending and color mask should be disabled The buffer is mapped Mismatch between shader number of views and FBO number of views Foveated rendering does not support tessellation or geometry shaders offset to the index of the indices buffer is outside the size of the buffer index type %d must be GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT unable to enable capability %d because it is an invalid enum frambuffer target %d or attachment %d is an invalid enum renderbuffer object %d is not zero or it is not the name of an existing renderbuffer object the read framebuffer object is NULL or it is the default FBO zoffset %d is negative or it is greater than the maximum 3D texture slices - 1 the FBO from target %d is NULL or is the default FBO framebuffer attachment %d is an invalid enum texture object textarget %d does not match the dimensions of texture %d attachment must be set to GL_COLOR_ATTACHMENT0 with a textarget set to GL_TEXTURE_EXTERNAL_OES texture %d is NULL orientation mode %d is an invalid enum number of buffers to generate %d is negative unable to get texture object for texture target %d unable to generate levels for texture target %d unable to generate mipmap for texture target %d unable to generate levels due to different base width/height/format values for texture target %d number of textures to generate %d is negative character bufsize %d is negative attribute variable index %d is greater than or equal to the number of active attributes uniform variable index %d is greater than or equal to the number of active uniforms array size maxcount %d is negative parameter value to be queried %d is an invalid enum buffer target %d is an invalid enum buffer object parameter %d is an invalid enum unable to find bound buffer target %d framebuffer target %d or attachment %d is an invalid enum framebuffer target %d cannot have attachemnts %d GL_BACK, GL_DEPTH, or GL_STENCIL framebuffer target %d must have attachment %d GL_BACK, GL_DEPTH, or GL_STENCIL attachment %d is DEPTH_STENCIL_ATTACHMENT and different objects are bound to the depth and stencil attachments of framebuffer target %d using GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_SAMPLES_EXT even though EXT_multisample_render_to_texture is not enabled querying a texture-only attachment pname (GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_SAMPLES_EXT) on default framebuffer pname is not valid for the value of GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE read framebuffer is not complete selected read buffer has no attachemnts read framebuffer is a framebuffer object and the selected read buffer has no image attached parameter to be queried %d is an invalid enum failed to link program %d or unable to find Tess Control Shader failed to link program %d or unable to find Tess Eval Shader failed to link program %d or unable to find Geometry Shader failed to link program %d or unable to find Compute Shader the log's character buffer bufsize %d is negative renderbuffer target %d is an invalid enum parameter name %d is an invalid enum unable to locate renderbuffer object from target %d object parameter %d is an invalid enum character bufSize %d is negative type of shader %d is an invalid enum precision type %d is an invalid enum name %d is an invalid enum pname %d is not supported for this API call pname %d must not be set to a negative value pname %d must be set to zero for multisample targets multisample targets do not support pname %d attempt to set pname %d to an invalid value texture state pname %d is not queryable with invalid param enum texture state pname %d is not queryable with invalid param enum or disabled GL_EXT_texture_sRGB_decode extension texture state pname %d is GL_TEXTURE_MAX_ANISOTROPY_EXT but the extension is disabled texture state pname %d is GL_TEXTURE_BORDER_COLOR but the extension is disabled or the params are not array texture state pname %d is an invalid enum uniform variable location %d is negative bufSize %d is less than the uniform size %d location %d does not correspond to a valid uniform in program %d program %d is not a program object or it failed to link vertex attribute parameter %d is an invalid enum vertex attribute parameter %d must be GL_VERTEX_ATTRIB_ARRAY_POINTER target %d is an invalid enum binning control hint %d is an invalid enum hint %d is an invalid enum unable to determine state of capability %d because it is an invalid enum line width %f is less than or equal to zero program %d is being used by one or more transform feedback objects pixel storage parameter %d is outside the given range for GL_UNPACK_ALIGNMENT pixel storage parameter %d is outside the given range for pname %d pixel storage name %d is an invalid enum rectangle width %d or height %d is negative the read FBO is NULL the read framebuffer is not framebuffer complete the GL_READ_BUFFER has no attachments GL_READ_FRAMEBUFFER_BINDING is nonzero and the read buffer selects an attachment that has no image attached the combination of format %d and type %d is unsupported rectangle width %d, height %d, and pixel format is larger than bufSize %d specified pixel pack buffer is already mapped surface size is larger than buffer object size read FBO sub resource attachment is NULL read FBO sampler is not zero unable to convert target %d to a renderbuffer target renderbuffer width %d, height %d, or samples %d is negative, or the width/height value is greater than the renderbuffer dimensions internalformat %d is not a renderbuffer format number of samples %d is greater than 1 with an internal format %d that has an integer color type number of samples %d is greater than maximum supported samples scissor box width %d or height %d is negative binaryformat %d is an invalid enum array of strings count %d is negative strencil test function %d is an invalid enum stencil test function %d or face %d is an invalid enum stencil face %d is an invalid enum StencilOp sfail %d, dpfail %d, or dppass %d is an invalid enum the number of elements to be modified %d is negative location of the uniform variable is negative location of the uniform variable refers to an image uniform sampler is loaded using a command other than glUniform1i or glUniform1iv sampler is loaded using a data type that is not an integer number of elements to be modified count %d is greater than one for a uniform that is not an array uniform data type is an invalid data type unable to locate uniform variable from location %d program has not been linked or linked unsuccessfully program used to locate the uniform is not a program object number of matrices to modify %d is negative location of the uniform matrix is negative location of the uniform matrix refers to an image uniform or sampler uniform uniform from location %d is not the same matrix type number of matrices to be modified count %d is greater than one for a uniform that is not an array unable to locate uniform matrix from location %d unable to switch shader program while transform feedback is enabled vertex attrib data type %d is an invalid enum size %d the number of components per vertex attribute is less than 1 or greater than 4 the byte stride %d is negative the date type %d used should have a size set to 4 client array pointers are not allowed for a non zero vertex array object viewport width %d or viewport height %d is negative color buffer mode %d is greater than or equal to GL_MAX_COLOR_ATTACHMENTS color buffer mode %d is an invalid enum color buffer mode %d is an invalid enum without an FBO binding unable to use color buffer mode %d GL_BACK without default framebuffer maximum array index %d is less than the minimum array index %d of the index buffer texture level %d is too large level format %d is not a supported compressed format ASTC 3D texture target must be GL_TEXTURE_3D ASTC 3D textures are not supported ASTC textures are not supported Lower sub-profile (LDR) ASTC does not support 3D textures the number of queries to generate %d is negative the number of queries to delete %d is negative query object id %d is zero query id %d is the same id as an already active query object query id %d refers to an existing query object whose type does not match query id %d has not been generated or has been deleted query target %d is GL_ANY_SAMPLES_PASSED or GL_ANY_SAMPLES_PASSED_CONSERVATIVE and it is already an active query a query object of the same target %d is already active query target %d is an invalid enum the query object at target %d is not active query pname %d must be GL_CURRENT_QUERY or GL_QUERY_COUNTER_BITS_EXT query pname %d must be GL_CURRENT_QUERY query pname %d must be GL_QUERY_RESULT or GL_QUERY_RESULT_AVAILABLE unable to get query object with id of zero query object id %d is not the name of a query object query object id %d is the name of a currently active query object buffer target %d is set to zero or the buffer is already in the unmapped state pname %d must be set to GL_BUFFER_MAP_POINTER number of buffers %d is negative or greater than the value of GL_MAX_DRAW_BUFFERS draw framebuffer object is bound with GL_BACK or the GL_COLOR_ATTACHMENTm is greater than or equal to GL_MAX_COLOR_ATTACHMENTS the specified buffer %d in array bufs is an invalid enum default framebuffer is bound and the number of buffer %d is not 1, or bufs is a value other than GL_BACK or GL_NONE draw framebuffer object is bound with argument %d in bufs with a value other than GL_COLOR_ATTACHMENT or GL_NONE mask %d contains bits other than GL_COLOR_BUFFER_BIT, GL_DEPTH_BUFFER_BIT, or GL_STENCIL_BUFFER_BIT filter %d must be GL_LINEAR or GL_NEAREST mask %d includes GL_DEPTH_BUFFER_BIT or GL_STENCIL_BUFFER_BIT and filter %d is not set to GL_NEAREST the read or draw framebuffer is not framebuffer complete filter %d is GL_LINEAR and the read buffer contains integer data the draw framebuffer is multisampled the read framebuffer is multisampled and the source and destination rectangles are not defined with the same bounds unable to convert formats between the source and destination buffers a source and destination buffer is identical the framebuffer object is NULL or it is the default FBO from framebuffer target %d texture layer %d or texture level %d is negative texture level %d is greater than log base 2 of GL_MAX_TEXTURE_SIZE or texture layer %d is larger than GL_MAX_ARRAY_TEXTURE_LAYERS - 1 texture level %d must be greater than zero or layer %d is larger than GL_MAX_ARRAY_TEXTURE_LAYERS - 1 texture level %d is greater than log base 2 of GL_MAX_3D_TEXTURE_SIZE or texture layer %d is larger than GL_MAX_3D_TEXTURE_SIZE - 1 texture level %d is greater than log base 2 of GL_MAX_3D_TEXTURE_SIZE or texture layer %d is larger than GL_MAX_3D_TEXTURE_SIZE - 1 or texture layer %d is larger than GL_MAX_ARRAY_TEXTURE_LAYERS - 1 texture level %d is greater than log base 2 of GL_MAX_CUBE_MAP_TEXTURE_SIZE or texture layer %d is larger than NumFaces-1 texture %d is not a three-dimensional or two-dimensional array texture unable to create texture levels for texture %d buffer target %d is zero or is already in a mapped state access %d has GL_MAP_READ or GL_MAP_WRITE set, or GL_MAP_READ_BIT is set and neither GL_MAP_INVALIDATE_RANGE_BIT, GL_MAP_INVALIDATE_BUFFER_BIT, or GL_MAP_UNSYNCHRONIZED_BIT is set, or GL_MAP_FLUSH_EXPLICIT_BIT is set and GL_MAP_WRITE_BIT is not set range length must not be zero range length %d is negative, buffer offset %d is negative, offset + length is greater than the buffer size, or access %d contains spurious bits If MAP_READ_BIT is set, the matching flag must have been included in the buffer's storage flags If MAP_WRITE_BIT is set, the matching flag must have been included in the buffer's storage flags If MAP_PERSISTENT_BIT is set, the matching flag must have been included in the buffer's storage flags If MAP_COHERENT_BIT is set, the matching flag must have been included in the buffer's storage flags buffer is backed with GL external memory object, it cannot be mapped buffer target %d is zero or the buffer bound is not mapped, or is mapped without the GL_MAP_FLUSH_EXPLICIT_BIT buffer subrange start %d or subrange length %d is negative, or start + length exceeds the size of the mapping vertex array %d has not been generated or has been deleted the number of vertex arrays: %d is negative the element index %d is greater than or equal to the maximum number of transform feedback binding points the element index %d is greater than or equal to the max uniform buffer bindings the element index %d is greater than or equal to the max shader storage buffer bindings the element index %d is greater than or equal to the max vertex buffer bindings the element index %d is greater than or equal to the max atomic counter buffer bindings the element index %d is greater than the max samples the element index %d is larger than the computer shader dimensions the element index %d is greater than or equal to the max image units target buffer index %d is greater than or equal to GL_MAX_DRAW_BUFFERS primitiveMode %d must be GL_TRIANGLE, GL_LINES, or GL_POINTS transform feedback is active for the current transform feedback object binding point used in transform feedback does not have a buffer object bound unable to end transform feedback because it is already inactive buffer object %d is not zero and buffer size %d is negative unable to bind buffer when transform feedback is active buffer target index %d is greater than or equal to GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, or size %d or offset %d are not a multiples of 4 buffer target index %d is greater than or equal to GL_MAX_UNIFORM_BUFFER_BINDINGS, or offset %d is not a multiple of GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT buffer target index %d is greater than or equal to GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS, or offset %d is not a multiple of GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT buffer target index %d is greater than or equal to GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS, or offset %d is not a multiple of 4 buffer target index %d is greater than or equal to GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS buffer target index %d is greater than or equal to GL_MAX_UNIFORM_BUFFER_BINDINGS buffer target index %d is greater than or equal to GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS buffer target index %d is greater than or equal to GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS bufferMode 0x%x isn't GL_SEPARATE_ATTRIBS or GL_INTERLEAVED_ATTRIBS program %u isn't a program object its a shader object program %u isn't a program object,or count %d is negative, or bufferMode 0x%x is GL_SEPARATE_ATTRIBS and count %d is greater than GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS program %d is not a program object, or varying variable index %d is greater than or equal to GL_TRANSFORM_FEEDBACK_VARYINGS program %d is not a program object, has not yet been linked, or linked unsuccessfully buffer to clear %d must be GL_COLOR or GL_STENCIL specified draw buffer %d must be zero if the buffer to clear is GL_STENCIL specifed draw buffer %d is negative or greater than GL_MAX_DRAW_BUFFERS - 1 buffer to clear %d must be GL_COLOR specified draw buffer %d is negative or greater than GL_MAX_DRAW_BUFFERS -1 buffer to clear %d must be GL_COLOR or GL_DEPTH specified draw buffer %d must be zero if the buffer to clear is GL_DEPTH specified draw buffer %d is negative or greater than GL_MAX_DRAW_BUFFERS - 1 buffer to clear %d must be GL_DEPTH_STENCIL specified draw buffer %d must be zero if the buffer to clear is GL_DEPTH_STENCIL name %d must be GL_EXTENSIONS index of the string %d is outside the valid range for the indexed state name %d the read offset %d, write offset %d, or data size %d is negative the read buffer target %d or write buffer target %d is an invalid enum the read buffer target %d or write buffer target %d is zero the same buffer object is bound to both read buffer target %d and write buffer target, and the ranges for the offsets overlap read offset %d + size %d exceeds the size of read buffer target %d or write offset %d + size %d exceeds the size of write buffer target %d unable to copy sub data while the read buffer target %d or write buffer target %d is mapped number of uniform indices to query %d is negative uniform property pname %d is an invalid enum number of elements uniformCount %d is negative *uniformIndices has an index which contain %d which is more than the number of active uniforms program %d is not a program object, has not been linked, or linked unsuccessfully the uniform block name to query %d is an invalid enum the index of the uniform block %d is greater than or equal to the number of active UBOs unable to get uniform block symbol table from uniformBlackIndex %d the bufSize %d is negative program %d is a shader uniformBlockIndex %d or uniformBlockBindings %d is geater than or equal to GL_MAX_UNIFORM_BUFFER_BINDINGS, or uniformBlockIndex %d is larger than the number of active UBOs program %d has not linked or linked unsuccessfully FenceSync condition %d must be set to GL_SYNC_GPU_COMMANDS_COMPLETE fence sync flags %d must not be zero unable to locate sync object flags %d contains bits other than GL_SYNC_FLUSH_COMMANDS_BIT wait sync flags %d must be zero WaitSync timeout %d must be GL_TIMEOUT_IGNORED GetSync values is zero or bufSize %d is negative the parameter to retrieve from pname %d is an invalid enum the number of samplers to generate %d is negative the number of samplers to delete %d is negative binding unit %d is greater than or equal to GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS sampler to bind %d has not been generated or has been deleted sampler object %d has not been generated or has been deleted unable to retrieve sampler object %d transform feedback target %d must be GL_TRANSFORM_FEEDBACK the current transform feedback is active and not paused transform feedback object id %d has not been generated or has been deleted the number of transform feedback objects to delete %d is negative, or the array of transform feedback objects to delete is NULL unable to delete transform feedback object that is active the number of transform feedback objects to generate %d is negative, or array to write to is NULL the current transform feedback is inactive or paused transform feedback is not active or not paused, or the program object is not active program binary length is zero or the bufSize %d is less than the program binary length glProgramBinary() is disabled by configuration setting binaryFormat %d must be GL_Z400_BINARY_AMD program %d is already being used by a transform feedback object Invalid parameters for program binary load parameter value %d must be GL_TRUE or GL_FALSE name of parameter pname %d must be GL_PROGRAM_SEPARABLE or GL_PROGRAM_BINARY_RETRIEVABLE_HINT invalidate target %d is an invalid enum the number of attachments %d is negative only the default framebuffer can use attachments GL_COLOR, GL_DEPTH, and GL_STENCIL default framebuffer must use GL_COLOR, GL_DEPTH or GL_STENCIL attachment attachments contain GL_COLOR_ATTACHMENTm that is greater than or equal to GL_MAX_COLOR_ATTACHEMNTS, or is not a depth, stencil, or depth stencil attachment width %d or height %d is negative target %d is a 3D texture with an invalid target enum target %d is GL_TEXTURE_CUBE_MAP_ARRAY but the extension is not enabled target %d is a 2D texture with an invalid target enum unable to get texture object from target %d texture levels %d is greater than log base 2 of GL_MAX_TEXTURE_SIZE or GL_MAX_3D_TEXTURE_SIZE internal format target %d is an invalid enum bufSize %d is negative pname %d must be GL_NUM_SAMPLE_COUNTS or GL_SAMPLES internalformat %d is not color-, depth- or stencil-renderable No active program object for the compute shader stage or the program linked unsuccessfully num_groups_x %d, num_groups_y %d, or num_groups_z %d is greater than the maximum work group count indirect %d is negative or it is a multiple of 4 GL_DISPATCH_INDIRECT_BUFFER binding is zero command would source data beyond the end of the buffer object or the buffer is mapped GL_DRAW_INDIRECT_BUFFER binding is zero command would source data beyond the end of the buffer object there is no vertex array object bound enabled attributes need to be all server side indirect %d needs to be a multiple 4 type %d is an invalid enum there is no element array buffer bound param %d is negative or it is greater than the values corresponding to the respective pname GL_MAX_FRAMEBUFFER_WIDTH, GL_MAX_FRAMEBUFFER_HEIGHT, or GL_MAX_FRAMEBUFFER_SAMPLES framebuffer parameter pname %d is an invalid enum programInterface %d is an invalid enum parameter to query pname %d is an invalid enum unable to have comibnation pname %d is GL_MAX_NAME_LENGTH and programInterface %d is GL_ATOMIC_COUNTER_BUFFER pname %d is GL_MAX_NUM_ACTIVE_VARIABLES and programInterface %d must be GL_ATOMIC_COUNTER_BUFFER, GL_SHADER_STORAGE_BLOCK, or GL_UNIFORM_BLOCK programInterface %d cannot be GL_ATOMIC_COUNTER_BUFFER index %d is greater than or equal to the number of entries in the active resource list for programInterface %d number of properties being queried %d is <= zero or bufSize %d is negative the value %d in props is not allowed for programInterface %d the value %d in props is an invalid enum programInterface %d must be GL_UNIFORM, GL_PROGRAM_INPUT, or GL_PROGRAM_OUTPUT stages %d contains bits that are not shader bits program %d was linked without the GL_PROGRAM_SEPARABLE parameter set pipeline object %d has not been generated or has been deleted shader type %d is an invalid enum the number of source code strings count %d is negative the number of program pipeline objects to delete %d is negative the number of program pipeline object names to generate %d is negative parameter to name to query %d is an invalid enum info log bufSize %d is negative pipeline %d is not a program pipeline object level %d is negative, layer %d is negative, unit %d is greater than or equal to GL_MAX_IMAGE_UNITS, access %d is an invalid enum, or format %d is not supported texture %d is not a texture object texture %d should be immutable or 1D buffer or external textureobject memory barriers %d contain bits set that are not barrier bits target %d must be GL_TEXTURE_2D_MULTISAMPLE texture width %d or height %d is less than 1 texture width %d or height %d is greater than GL_MAX_TEXTURE_SIZE target %d must be GL_TEXTURE_2D_MULTISAMPLE_ARRAY texture width %d, height %d, or depth %d is less than 1 texture width %d or height %d is greater than GL_MAX_TEXTURE_SIZE, or depth %d is greater than GL_MAX_ARRAY_TEXTURE_LAYERS number of samples %d is zero for the texture internalformat %d is not a sized format internalformat %d is not color-renderable, depth-renderable, or stencil-renderable number of samples %d is greater than the maximum number of samples supported for target %d and internalformat %d texture bound to target %d cannot be TRUE for GL_TEXTURE_IMMUTABLE_FORMAT texture level %d is negative or it is greater than GL_TEXTURE_MAX_LOD sample parameter name %d must be GL_SAMPLE_POSITION sample index %d is greater than or equal to GL_SAMPLES sample index %d is greater than or equal to GL_MAX_SAMPLE_MASK_WORDS texture parameter pname %d is an invalid enum texture level %d is negative or greater than max level of detail texture level %d must be zero with target %d is GL_TEXTURE_BUFFER vertex buffer %d has not been generated or has been deleted element offset %d or stride %d is negative, or stride %d is greater than GL_MAX_VERTEX_ATTRIB_STRIDE vertex buffer bindingindex %d is greater than or equal to GL_MAX_VERTEX_ATTRIB_BINDINGS the current VAO is the default VAO data type %d is an invalid enum vertex attribute attribindex %d is greater than or equal to GL_MAX_VERTEX_ATTRIBS number of values per vertex %d is less than 1 or greater than 4 attribute date type %d used should have a size set to 4 element distance relativeoffset %d is greater than GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET attribindex %d is greater than GL_MAX_VERTEX_ATTRIBS frambuffer target %d is an invalid enum framebuffer attachment %d is a GL_COLOR_ATTACHMENT that is greater than GL_MAX_COLOR_ATTACHMENTS the framebuffer object is NULL or it is the default FBO for target %d texture %d dimension is not supported texture level %d is greater than number of levels specified unable to find texture object or unable to generate levels for target %d numViews cannot be less than 1 numViews cannot be greater than MAX_VIEWS_OVR target cannot be GL_READ_FRAMEBUFFER baseViewIndex + numViews cannot be greater than GL_MAX_ARRAY_TEXTURE_LAYERS type of the texture specified must be TEXTURE_2D_ARRAY shared buffer create size cannot be 0 or negative shared buffer fd pointer cannot be 0 cacheMode must be GL_UNCACHED_QCOM sharedList must contain at least one valid flag shared buffer object target %d is an invalid enum shared buffer object size cannot be 0 or negative shared buffer object fd cannot be negative shared buffer destroy fd cannot be negative shared buffer object offset must be zero sizeInBytes is larger than the size of the client buffer unable to unpack client buffer pname %d must be GL_PATCH_VERTICES value %d is less than or equal to zero, or value %d is greater than GL_MAX_PATCH_VERTICES pname %d must be GL_FOG_COLOR_AMD Internal Error. Operation not supported. clippling plane p %d must be less than GL_CLIP_PLANE0_QCOM or greater than GL_CLIP_PLANE5_QCOM target %d must be GL_TEXTURE_2D, GL_TEXTURE_2D_ARRAY, or GL_TEXTURE_EXTERNL_OES internalformat %d is one of the compressed formats and target is not GL_TEXTURE_2D_ARRAY the size of groups %d is negative group %d is larger than the number of supported groups or the counterSize %d is negative group %d is larger than the number of supported perf groups or the bufSize %d is negative group %d is larger than the number of supported perf groups, counter %d is larger than the number of supported perf counters, or the bufSize %d is negative group %d is larger than the number of supported perf groups, counter %d is larger than the number of supported perf counters, or the pointer data is NULL pname %d must be GL_COUNTER_TYPE_AMD or GL_COUNTER_RANGE_AMD pMonitors is zero and n %d is greater than zero when looking up the perf monitor objects, one or more of them returned NULL unable to locate monitor %d, numCounters %d is negative, or pCounterList is zero group %d is larger than the number of supported perf groups counter %d is larger than the number of supported perf counters unable to locate performance monitor %d performance monitor %d is in an invalid state performance monitor %d has no counter performance monitor %d is an invalid state unable to locate performace monitor %d the array filled with performance counter data pData is NULL pname %d must be GL_PERFMON_RESULT_AVAILABLE_AMD, GL_PERFMON_RESULT_SIZE_AMD, or GL_PERFMON_RESULT_AMD label length %d is negative GL type %d is an invalid enum unable to find object %d of type %d the buffer size of the label bufSize %d is negative unable to query object label with a NULL label or a NULL length string length %d of the string passed in marker is negative unable to insert a NULL event marker the number of query object to delete %d is negative query target %d must be GL_TIMESTAMP_EXT the id %d of the query object is zero the id %d is already in use inside a BeginQueryEXT/EndQueryEXT block GL_EXT_multisampled_render_to_texture is not enabled framebuffer target %d must be GL_FRAMEBUFFER,and textarget %d must be GL_TEXTURE_2D or a 2D texture cube map framebuffer attachment %d must be GL_COLOR_ATTACHMENT0 samples is greater than GL_MAX_SAMPLES numViews must be > 0 numViews must not exceed MAX_VIEWS_OVR numViews + baseView must not exceed GL_MAX_ARRAY_TEXTURE_LAYERS target type of the texture specified must be GL_TEXTURE_2D_ARRAY target cannot be zero size cannot be less than or equal to zero GL_MAP_PERSISTENT_BIT requires either GL_MAP_READ_BIT or GL_MAP_WRITE_BIT GL_MAP_COHERENT_BIT requires GL_MAP_PERSISTENT_BIT alpha test function %d is an invalid enum x %d, y %d, width %d, or height %d is greater than Max Size of 0x7FFFFFFF unable to start tile rendering because it has already been started unable to end tile rendering without first starting it unable to locate renderbuffer with srcName %d unable to locate texture object with srcName %d srcTarget %d does not match the type of the object unable to locate renderbuff with dstName %d unable to locate texture object with dstName %d dstTarget %d does not match the type of the object srcTarget %d is an invalid enum dstTarget %d is an invalid enum srcTarget %d texture is not complete dstTarget %d texture is not complete source object %d and destination object %d must have srcLevel, dstLevel, srcZ, and dstZ set to zero with srcDepth set to 1 source texture %d and destination texture %d has a srcLevel %d or dstLevel %d that is either negative or too large for the texture source object %d has a copy region outside of the src/dst boundaries destination object %d has a copy region outside of the src/dst boundaries source texture %d has a copy region outside of the src/dst boundaries destination texture %d has a copy region outside of the src/dst boundaries source and destination textures cannot have different number of samples source and destination textures cannot copy between pixels of different sizes unable to disable capability %d because it must be set to GL_BLEND unable to enable capability %d because it must be set to GL_BLEND unable to check capability %d because it must be set to GL_BLEND texture target %d must be GL_TEXTURE_BUFFER internalFormat %d is not one of the supported sized internal formats tex buffer %d has not been generated or has been deleted attachment offset %d is not in proper alignment in bytes to the texture buffer attachment offset %d is negative, attachment size %d is less than 1, or size %d + offset %d is greater than the buffer object size, or buffer object is NULL message count %d is negative message type %d is an invalid enum message source %d is an invalid enum message severity %d is an invalid enum the combination of message type %d, source %d, and severity %d is invalid message length %d is greater than the max message length message length %d is negative or message string is greater than max message length message bufSize %d is negative message length %d greater than the max message length unable to add log message because the KHR debug stack would overflow unable to remove log message because the KHR debug stack would underflow label length %d is greater than max label length label length %d is negative or label string is greater than max label length unable to locate label object from ptr label bufSize %d is negative blit rotation angle %d is an invalid enum layer %d is larger than GL_MAX_ARRAY_TEXTURE_LAYERS - 1 framebuffer %u has already been configured for foveated rendering input memory object is 0 memory object not large enough offset + size is larger than memory object %d size gsl_syncobj_create from an FD failed gsl_syncobj_dup_fd failed The specified GpuFamilyId(%x) was not built into this driver. Bad things are about to happen... Namespace collision detected, using slow path Clamping count to %d ShaderSpecialization On Cached program binary size: CompressedLength = %d, unCompressedLength = %d gl_Position gl_PointSize [xxxx] %s[0] %s[%u] [%u] $nestedSamplers LastFragDepth LastFragStencil gl_DepthRange.far gl_DepthRange.near gl_DepthRange.diff $DefaultUBO $NamedConstantUBO [0] [0]%s Color Clear on store disabled because of bin Load required Color Clear on store disabled because of skipped stores Depth Clear on store disabled because of bin Load required DISCARDING all previous clears %dx%d,0x%04x,%d,0x%04x Unpacking allocations for resource %p Packing allocations for resource %p %dx%d,0x%04x,%d-%d,0x%04x Forcing deferred update, non-matching SubResIdx Copying data from previous allocation: Conversion in direct update! DIRECT update failed Rename RENAME FAILED...only 1d and 2d allocations supported RENAME FAILED...Resource usage indicates it may be persistently mapped RENAME FAILED...Resource usage indicates it is protected memory RENAME FAILED...out of renames RENAME not required Deferred DEFERRED update failed %s%s%p_packed_0x%x.raw %s%s%p_packed_0x%x %s%s%p_%d.tga Save Binary To Blob Cache failed. Cached shader binary size: CompressedLength = %d, unCompressedLength = %d glsl_shader Failed to create compiler context ==== glCompileShader ==== Source Hash: %08X Result = success Result = compilation failure Result = unhandled error code Source String (Vertex): Source String (Fragment): Source String (Geometry): Source String (TessControl): Source String (TessEval): Source String (Compute): Orig Subst %sGLSL_%s_%08x_%s.txt rb Shader Substitution: Replaced %08x with %08x VS FS GS TCS TES CS ==== glLinkProgram ==== Program ID: %u ==== Bound TF info ==== Interleaved : TRUE Interleaved : FALSE ======================= Info Log: Result = failed compilation Result = failed link Result = error ==== QGLCValidateProgram ==== Result = failed validation Result = unhandled or unexpected validation error ==== glProgramBinary ==== Disassembly For Vertex Binning Stage Disassembly For Vertex Stage Disassembly For TessControl Stage Disassembly For TessEval Stage Disassembly For Geometry Stage Disassembly For Fragment Stage Disassembly For Compute Stage ==== LoadShaderBinary ==== Unexpected Failure Loading ShaderBinary ==== QGLCPatchShader ==== Renaming the generic VBO bbtest surfaceflinger,com.android.systemui,com.android.launcher ../../../../../../precompiled/hlm/a4x/win/hlm_A430_ELESSAR/Debug_Win32 rgs_a4x EsxBufferObject::Map - Ignoring EsxBufferMapUnsyncedBit Renaming full buffer map: Size: %u %02hhX %s Buffer: %p Data: %s PerBucketRenderMode: Malformed string: %s unable to generate a point primitive because there is less than 1 vertex unable to generate a line primitive because there are less than 2 vertices unable to generate a triangle primitive because there are less than 3 vertices unable to generate a line adjacency primitive because there are less than 4 vertices, 2 for a line and 2 adjacent unable to generate a triangle adjacency primitive because there are less than 4 vertices, 3 for a triangle and 3 adjacent unable to generate a patch primitive because there are less than the number of vertices required for a patch draw mode %d is unknown location of the uniform is -1 Disabling foveation for fbo %u due to internal memory issues RenderStart FBO=%08x RenderStart Fbo %p Returned to Fbo, continuing with BucketId: %d Checking ability to reorder to previous render BucketId: %d Can potentially reorder to BucketId: %d because there is no FBO dependency. Final decision will be made at bucketing time Reordering not enabled, setting up new access to Fbo %p Setting up new access to Fbo %p Resetting buckets QUALCOMM build : 594927b, I916dfac403 Build Date : 10/11/17 OpenGL ES Shader Compiler Version: EV031.21.02.00 Local Branch : mybranch28618966 Remote Branch : quic/gfx-adreno.lnx.6.4.9-rel Remote Branch : NONE Reconstruct Branch : NOTHING Qualcomm Inc. OpenGL_ES EGL_EXT_client_extensions vendor/qcom/proprietary/gles/adreno200/opengl/esx/egl/eglapi.cpp QueryString name is not valid (0x%x) GetConfigs num_config is NULL ChooseConfig GetConfigAttrib value pointer is NULL CreatePixmapSurface Config 0x%x does not support rendering to pixmaps QuerySurface pValue is NULL CreatePbufferFromClientBuffer Incorrect buftype 0x%x Invalid buffer handle, OpenVG API not supported EGL_TEXTURE_FORMAT is invalid EGLSurface is invalid Invalid value (0x%x) for buffer SwapInterval No context bound to the current thread CreateContext EGLConfig specified is invalid MakeCurrent EGLSurface 0x%x and 0x%x and EGLContext 0x%x are not compatible EGLSurface 0x%x and 0x%x and EGLContext 0x%x have different protected attribute Cannot perform MakeCurrent on a locked surface Surfaceless contexts is not supported Invalid parameter combination: eglMakeCurrent(0x%x, 0x%x, 0x%x, 0x%x) WaitNative Invalid engine (0x%x) EGLSurface 0x%x is not current LockImage Image is already locked UnlockImage QueryImage QueryImage64 CreateSync64 Incorrect sync type %d WaitSync GetSyncAttrib Invalid sync for display The surface is current to the API Surface is already locked! UnlockSurface Surface is not locked! QuerySurface64 Surface 0x%x is not the current draw surface for the calling thread vendor/qcom/proprietary/gles/adreno200/opengl/esx/egl/eglcleventsync.cpp ObjSetAttribute64 Invalid cl event /vendor/lib/libOpenCL.so clGetSyncObjFromCLEventQCOM Creating an new EglClEventSync object failed Invalid attribute list Create64 Init64 vendor/qcom/proprietary/gles/adreno200/opengl/esx/egl/eglconfig.cpp Unknown config attribute query: 0x%x Failed to allocate new config Out of bounds EGLConfig ID CreateDummyConfig Failed to allocate dummy config vendor/qcom/proprietary/gles/adreno200/opengl/esx/egl/eglcontext.cpp Bad attribute value for EGL_CONTEXT_PRIORITY_LEVEL_IMG: 0x%x EGL_CONTEXT_OPENGL_ROBUST_ACCESS_EXT cannot be used with No error contexts Bad attribute value forEGL_CONTEXT_OPENGL_RESET_NOTIFICATION_STRATEGY_EXT: 0x%x EGL_CONTEXT_OPENGL_DEBUG_BIT_KHR cannot be used with No error contexts EGL_CONTEXT_FLAGS_KHR not meaningful for OpenGL ES EGL_CONTEXT_OPENGL_NO_ERROR_KHR cannot be used with Debug or Robust contexts EGL_CONTEXT_OPENGL_PROFILE_MASK_KHR not meaningful for OpenGL ES EGL_CONTEXT_OPENGL_RESET_NOTIFICATION_STRATEGY_KHRnot meaningful for OpenGL ES Content protection is not supported for this device Bad parameter for EGL_GPU_PERF_HINT_QCOM: 0x%x Bad Parameter for EGL_HINT_PERSISTENT_QCOM: 0x%x NULL value pointer Creating an EGL context with no config. Failed to allocate the new context Failed to create the new ES11 context Failed to allocate the new ES context reset notification behavior of the shared context does not match thereset notification behavior of the context being created. Failed to create new ES context. All the contexts in the share groupmust have noError bit set to the same value. ValidateVersion Unsupported value for client context version %d.%d ProcessContextLost Context is lost context is lost SetGslPowerConstraint Only support LOW, HIGH, and DEFAULT perf hints as of now Gsl function gsl_set_constraint fails Failed to swap the window surface ProcessFrame FPS: %6.2f vendor/qcom/proprietary/gles/adreno200/opengl/esx/egl/egldisplay.cpp Terminate Failed to terminate the native display Failed to destroy the native display DestroyEsxDevice Failed to close GSL. Add Failed to allocate room to track the new display AcquireDisplay EGLDisplay 0x%x is not valid Failed to allocate room to track the new thread GetSubDriverAndNativeDisplay Create Native display failed Failed to allocate the new display GetSubDriverAndNativeDisplay failed Failed to create a mutex for the Display OpenGslLibrary Failed to open GSL Initialize Failed to initialize ESX Failed to initialize EGLNativeDisplay Pre-rotation disabled !!! fork() detected in graphics library, unexpected behavior may occur in this process AddSurface Failed to allocate room to track the new surface AcquireSurface EGLSurface 0x%x is not valid AddContext Failed to allocate room to track the new context AcquireContext EGLContext 0x%x is not valid AddImage Failed to allocate room to track the new image AcquireImage EGLImage 0x%x is not valid AddSync Failed to allocate room to track the new sync AcquireSync EGLSync 0x%x is not valid IsValidConfig config 0x%x is not a valid EGLConfig GetConfigList Failed to allocate room to track the new config SetBlobCacheFuncs set or get is NULL eglSetBlobCacheFuncsANDROID call was already made for this display EglDisplayAccess EGLDisplay 0x%x is not initialized vendor/qcom/proprietary/gles/adreno200/opengl/esx/egl/eglfencesync.cpp flags is invalid creating an new EglFenceSync object failed Failed to create fence vendor/qcom/proprietary/gles/adreno200/opengl/esx/egl/eglglsourcedimage.cpp EGL_GL_TEXTURE_LEVEL_KHR cannot be specified for a renderbuffer target EGL_GL_TEXTURE_ZOFFSET_KHR is not allowed for target 0x%x Bad client buffer Invalid client buffer App requested access to protected content but resource is not protected EsxResource AcquireSubResource or AcquireGfxMem failed IsGlObjectComplete Incomplete GL object vendor/qcom/proprietary/gles/adreno200/opengl/esx/egl/eglimage.cpp Bad EGL_MAP_PRESERVE_PIXELS value %d Bad EGL_IMAGE_PRESERVED_KHR value %d Target does not support EGL_NATIVE_BUFFER_MULTIPLANE_SEPARATE_IMG GetImageMetaAddress64 Image is not locked GetImageAddress64 GetImageMetaAddress GetImageAddress Creating the EsxResource failed vendor/qcom/proprietary/gles/adreno200/opengl/esx/egl/eglsurface.h Surface 0x%x is not a postable surface vendor/qcom/proprietary/gles/adreno200/opengl/esx/egl/eglpbuffersurface.cpp Esx Context ReleaseTexImage failed Buffer is already bound to a texture Bad EGL_WIDTH value %d Bad EGL_HEIGHT value %d Bad EGL_TEXTURE_FORMAT value %d Bad EGL_TEXTURE_TARGET value %d Bad EGL_MIPMAP_TEXTURE value %d No valid sRGB format for qctFormat: %d Bad EGL_GL_COLORSPACE_KHR value %d Failed to allocate a new EglPbufferSurface surface Bad match (textureFormat, textureTarget) pair: (0x%x, 0x%x) CreateResource Couldn't allocate memory for the PBuffer surface CreateSubResource failed EsxResource::Create failed for the Pbuffer surface vendor/qcom/proprietary/gles/adreno200/opengl/esx/egl/eglpixmapsurface.cpp GetResource Failed to destroy the native pixmap surface Surface does not support EGL_PROTECTED_CONTENT_EXT value %d Unable to create a native pixmap surface Failed to allocate the new Pixmap surface vendor/qcom/proprietary/gles/adreno200/opengl/esx/egl/eglqcomimage.cpp Unknown image format: 0x%x Unknown format flag: 0x%x Create EglQcomImage failed InitializeEsxResource Failure initializing the EsxResource for the EglQcomImage Failure creating the SubResource for the EglQcomImage Failure creating the Resource for EglQcomImage GetQctFormatFromEglFormat Unknown EGL format (0x%x) vendor/qcom/proprietary/gles/adreno200/opengl/esx/egl/eglreusablesync.cpp Unable to insert server side fence No current context Flag is invalid Unknown attribute creating an new EglReusableSync object failed Failed to create reusable sync vendor/qcom/proprietary/gles/adreno200/opengl/esx/egl/eglselectionconfig.cpp Bad EGL_BUFFER_SIZE value %d Bad EGL_ALPHA_SIZE value %d Bad EGL_BLUE_SIZE value %d Bad EGL_GREEN_SIZE value %d Bad EGL_RED_SIZE value %d Bad EGL_DEPTH_SIZE value %d Bad EGL_STENCIL_SIZE value %d Bad EGL_CONFIG_CAVEAT value %d Bad EGL_CONFIG_ID value %d Bad EGL_SAMPLES value %d Bad EGL_SAMPLE_BUFFERS value %d Bad EGL_SURFACE_TYPE value %d Bad EGL_TRANSPARENT_TYPE value %d Bad EGL_TRANSPARENT_BLUE_VALUE value %d Bad EGL_TRANSPARENT_GREEN_VALUE value %d Bad EGL_TRANSPARENT_RED_VALUE value %d Bad EGL_BIND_TO_TEXTURE_RGB value %d Bad EGL_BIND_TO_TEXTURE_RGBA value %d Bad EGL_MIN_SWAP_INTERVAL value %d Bad EGL_MAX_SWAP_INTERVAL value %d Bad EGL_LUMINANCE_SIZE value %d Bad EGL_ALPHA_MASK_SIZE value %d Bad EGL_COLOR_BUFFER_TYPE value %d Bad EGL_RENDERABLE_TYPE value %d Bad EGL_CONFORMANT value %d Bad EGL_MATCH_FORMAT_KHR value %d Bad EGL_YUV_ORDER_EXT value %d Bad EGL_YUV_NUMBER_OF_PLANES_EXT value %d Bad EGL_YUV_SUBSAMPLE_EXT value %d Bad EGL_YUV_DEPTH_RANGE_EXT value %d Bad EGL_YUV_CSC_STANDARD_EXT value %d Bad EGL_YUV_PLANE_BPP_EXT value %d Bad EGL_COLOR_COMPONENT_TYPE_EXT value %d Bad attribute (0x%x) value %d Failed to allocate the new selection config vendor/qcom/proprietary/gles/adreno200/opengl/esx/egl/eglsubdriverhelper.cpp AllocateMemory Format not supported for UBWC Failed to initialize EsxResource Invalid memory descriptor Invalid object type %d gsl_memory_map_ext_fd failed gsl_memory_unmap_addr failed NULL memory descriptor Failed to read memory gsl_device_3d_add_fence_event failed Invalid capability 0x%x Creating sync object failed Creating sync object from FD failed Adreno-UNKNOWN DestroyExternalObject EGL: vptr sanity failed, skipping native image destroy Subdriver unpacking EGLClientBuffer failed Expected subdriver is not present in UnpackClientBuffer Expected display is not present in UnpackClientBuffer Expected thread state is not present in UnpackClientBuffer vendor/qcom/proprietary/gles/adreno200/opengl/esx/egl/eglsubdriverimage.cpp GetNativeBufferFromImage Failed to retrieve buffer CreateNativeImage failed AcquireGfxMem failed for the EglSubDriverImage AcquireSubResource failed for the EglSubDriverImage m_pNativeImage->GetBuffer or m_pGfxMemDesc->UpdateExternalMemDesc failed Image init or EsxGfxMem creation or Image resource creation failed vendor/qcom/proprietary/gles/adreno200/opengl/esx/egl/eglsubdriversync.cpp Unable to dup native fence WaitSync failed Unknown error during wait Creating a new EglSubDriverSync failed CreateNativeSync failed eglSubDriverAndroid.so eglSubDriverWin32.dll eglSubDriverX11.so libeglSubDriverQnx.so libeglSubDriverWayland.so libeglSubDriverFbdev.so eglSubDriverLE.so eglSubDriverDummy.so GetSubDriverVersion CreateSubDriver Incompatible subdriver version Cannot find function %s in the subdriver Could not map library Subdriver minor version mismatch /vendor/lib/egl/ Invalid subdriver passed to CloseSubDriver (platform %d) vendor/qcom/proprietary/gles/adreno200/opengl/esx/egl/eglsubdriverloader.cpp CloseSubDriver Failed to destroy the subdriver vendor/qcom/proprietary/gles/adreno200/opengl/esx/egl/eglsurface.cpp SetRuntimeAttribute Surface config does not support EGL_MULTISAMPLE_RESOLVE_BOX Bad EGL_MULTISAMPLE_RESOLVE value %d Surface config does not support EGL_BUFFER_PRESERVED Bad EGL_SWAP_BEHAVIOR value %d ReleaseTexImage Invalid surface type BindTexImage SetSwapInterval does not apply to this surface CopyBuffers EglSubDriver::CopyBuffers failed GetResource failed Bad EGL_VG_ALPHA_FORMAT value %d Bad EGL_MAP_PRESERVE_PIXELS_KHR value %d Bad EGL_LOCK_USAGE_HINT_KHR value %d ObjGetAttribute64 Surface is not locked Surface is not ready LockSurface Surface type is not lockable. vendor/qcom/proprietary/gles/adreno200/opengl/esx/egl/eglsync.cpp GetSyncObj Sync is not of appropriate type DupNativeFence Signal ServerWait ClientWait Invalid attribute (0x%x) vendor/qcom/proprietary/gles/adreno200/opengl/esx/egl/eglthreadstate.cpp Failed to allocate thread state. Could not initialize thread state. SetCurrentApi Unsupported api 0x%x passed to eglBindAPI Bad api value 0x%x passed to eglBindAPI GetCurrentSurface Bad readdraw value 0x%x passed to eglGetCurrentSurface IsCurrentDisplay Display does not match the EGLDisplay of the current context AreCurrentlyBoundToOtherThreads EGLContext 0x%x is bound to another thread. EGLSurface (draw) 0x%x is bound to another thread. EGLSurface (read) 0x%x is bound to another thread. egl /vendor/lib/egl/libEGL_adreno.so /vendor/lib/egl/libGLESv2_adreno.so /vendor/lib/egl/libGLESv1_CM_adreno.so InitClient vendor/qcom/proprietary/gles/adreno200/opengl/esx/egl/eglwindowsurface.cpp SetDamageRegion Damage Region was set for this frame EGL_BUFFER_AGE_KHR hasn't been queried yet value of EGL_SWAP_BEHAVIOR for 0x%x is not EGL_BUFFER_DESTROYED SetSwapInterval Native window SetSwapInterval failed GetMsaaResource Could not allocate MSAA sub resource Failed to allocate the MSAA EsxResource Could not update MSAA sub resource rotation angle UpdateResource Failed to allocate the EsxResource Format is not supported for UBWC Failed to disable UBWC fast clears Failed to create the GSL sync object EsxResource AcquireGfxMem failed EsxResource AcquireSubResource failed Native window GetBuffer failed SwapBuffers Failed to acquire a surface Failed to swap the native window Destroy Failed to destroy the native window ObjSetAttribute Bad EGL_PROTECTED_CONTENT_EXT value: 0x%x ObjGetAttribute Querying EGL_BUFFER_AGE_EXT on a surface which is not current Create Unable to create a native window surface Failed to allocate the new window surface Init Failed to allocate the EsxGfxMem objects vendor/qcom/proprietary/gles/adreno200/opengl/esx/egl/eglattributesif.cpp ErrorUnknownAttribute Unknown attribute: %d color depth stencil Version iMajor Version iMinor Version API Swap OutOfSpace OutOfChunkedPoolSpace CmdMgrDestroy FboChanged BltDependency SubmitOnDraw INVALID WaitForTimestamp Debug GlFinish QueryGetData PerfMonitorGetData OutOfBuckets SubmitOnDispatch UpdateSync MapRead FboDestroy GfxMemDestroy SyncOpCreate StartOfTiledRender EndOfTiledRender HwDecompress SettingChange SyncOpWait DO_NOT_USE Direct HwVizBinning Binning Default Heuristics Low Vert or Bin Count High Instancing Ratio High Vert Texture Ratio Inline Clear No Draws MSAA setting Invalid HwDistribution Surface Not Aligned No surfaces written Multi-pass Binning Config Failed Smallest Bin for surface cannot fit into gmem Per-Bucket RenderMode Setting Depth-only surface with limited rendering EsxDebugSourceApi EsxDebugSourceEgl EsxDebugSourceApp EsxDebugSourceQglc EsxDebugSourceOther EsxDebugSourceThirdParty EsxDebugTypeError EsxDebugTypeDeprecated EsxDebugTypeUndefined EsxDebugTypePortability EsxDebugTypePerformance EsxDebugTypeOther EsxDebugTypeMarker EsxDebugTypePush EsxDebugTypePop Unknown Reset FlushComplete FboSwitch TexWriteDependency ImgWriteDependency ColorAttachmentDependency DepthAttachmentDependency StencilAttachmentDependency Punt FullSurfaceInvalidate BltFramebuffer ReorderFailRenderModeMismatch BucketTransfer BindDrawFramebuffer FramebufferAttach FramebufferDetach SetDrawBuffer MarkBoundObjectDirty NotifyResourceChanged HwMetaSurfaceClearDependency MultiviewStateChange BufferObjectDependency NonReodrderedDispatch 3D Resolve 2D SubmitConfig iTimestamp Granularity iNumber of Bins per Submit iSeparate Binning Pass KHRDebug eKhr Debug Source eKhr Debug Type iSeverity sString DriverFlow sDriver Flow Flush eFlush Reason iFrame Number EndFrame Clear sBuffer Type pResource iSubResource Index iTop iLeft iBottom iRight iOrigin iUsesGPU iInline eBltLibEngine Copy pSource Resource iSource SubResource Index eGraphics Memory Type iSource Top iSource Left iSource Bottom iSource Right iSource Origin pDestination Resource iDestination SubResource Index iDestination Top iDestination Left iDestination Bottom iDestination Right iDestination Origin Msaa Resolve iResolve Format iResolve Type Msaa Unresolve DrawArrays iDraw Mode iFirst Index iVertex Count iInstance Count DrawArraysIndirect pIndirect Buffer DrawElements iVertex Type pIndex Buffer DrawElementsIndirect iDraw Type Dispatch iX iY iZ DispatchIndirect lOffset UpdateSubresource sUpdate Method ReadResource GmemSize iGMEM Size In Bytes FormBinGroup iGroup ID iNum X Bins iNum Y Bins iX Bin Offset iY Bin Offset FboAttachment sAttachment Type iAttachment Index pFBO iFBO Name FboAttach sAPI Call aoFboAttachment BucketStart iBucketId pFramebuffer Object BucketRendering iClear iDraws iDispatches iCopy BucketEnd eBucket End Reason BucketBinInfo iBin groupId iBin X iBin Y iBin Scissor Top iBin Scissor Left iBin Scissor Bottom iBin Scissor Right iBin Load iBin Store BucketSurface sSurface Type iSurface Index pGfxMem Ptr iQctPixelFormat iPitch iBPP Bucket iMultiview Pass eRender Mode eRender Mode Reason iNumber of Bin Groups iSurface Width iSurface Height iSurface Bin Width iSurface Bin Height iNumber of Bins X iNumber of Bins Y sFBO Label iSurface Attachments Bin Load Mask iSurface Attachments Bin Store Mask iActiveSurfacesMask iAccumulated Vertices iAccumulated Draws iAccumulated Instances iAccumulated Textured Vertices iAccumulated Texture Sample Instructions iAccumulated Texture Samples in Loop iFull Punt Flags Mask iGeometry Shader Used iTransform Feedback Used iCompute Shader Used iTesselation Used iInline Blit Used aoBucketSurface aoBucketBinInfo BinConfigResource sResource Type iResource Index iSubresource Index iSlice BinningConfig iSurface Samples aoBinConfigResource %sesx_bin_log_%u_%x.bin Flush Reason Render Mode Render Mode Reason Graphics Memory Type Khr Debug Source Khr Debug Type Bucket End Reason BltLibEngine ERROR: Attempted to log a Bucket Binning Config but ran out of space in buffer Low performant software fill due to unprotected destination but content protection enabled for context. DepthFillSw Depth ColorFillSw Color ColorAsDepth Clearing stencil with depth Depth with Color Stencil with Color Stencil FlagBufferClear. Engine: %d, Resource: %p, Slice: %d Using potentially sub-optimal engine for metasurface clear Device:%p Src GPU addr %x Dst GPU addr %x SrcRect (T,L): (%d, %d) (B,R): (%d, %d) DstRect (T,L): (%d, %d) (B,R): (%d, %d) Low perf software blt due to unprotected destination but content protection enabled for context. Error: Attempting to write from secure to unsecure mem with content protection enabled. Undefined result. Error: Attempting to read or write to secure mem but content protection is disabled for the context. Undefined result. Device:%p Was requested HW blt successful: %d CopyBltSw MsaaResolveSw CopyHostPtrBltSw CPU Copy from src buffer: %p. Copy next with more data Copy from addr: %p to addr: %p ReadHostPtrBltSw CPU read of pResource = %p LoadBin StoreBin Oct 11 2017 02:49:29 %scmdbuf_%d_%p_%p.log wt %sib_cmdbuf_%d_%p_%p.log EsxCmdMgr::GetCmdSpace OOM, Flushing, Type=%d pfnGslCommandWaitTimestamp **Skipping Flush!** **Submitting EOF marker to KGSL for swap** Submit CbID (%d) = %d TS = %d Prio = %d Epoch = %d pfnGslCommandIssueIb StallOnSubmit Timestamp ID wrapped around Epoch rollover Early free detected. Attempt to free with reference to allocation in active command buffer Resetting pending allocation list Resetting confirmed allocation list WaitForTimestampInternal Wait requires an implicit flush on non-current context which means the app has pending work on non-current context, which is not permitted. Impossible timestamp reported retired Attempt to use resource over contexts without enabling context sharing. App must pass a share_context to eglCreateContext() to share resources. // IB1 GPUADDR: %016llx %08x Increasing pending allocation list size Increasing bucketing allocation list size Increasing confirmed allocation list size Abnormally high render area: %llu. Min Threshold: %llu. Requesting max power. Perf Hint Failed! Reset max power request Exhausted memory available in the pool, type=%d Max number of chain size for the command buffer crossed the upper limit Exhausted memory available in the pool for error bufDesc, type=%d : %d < > entering %s(). leaving %s(). Any GfxMem EGL EGLImage EGLSubdriver EGLSurfaceDepth EGLSurfaceDepthStencil EGLSurfaceStencil EGLSurfacePbuffer EGLSurfacePixmap EGLSurfaceWindow EGLSurfaceMultisample GL GLBufferObject GLCommand GLContextChunkedMemPool GLCopyResource GLElementArrayBuffer GLGpuScopeTool GLQueryMemPool GLRenderbuffer GLRenderbufferExternal GLShader GLShaderCBuffer GLShaderPrivateMem GLTessBuffer GLTexture GLTextureExternal GLTextureImmutable GLVisibility GLVertexGenericAttrib GLCsSharedVariables Compiler BltLib UniformMemPool Preemption BinRenderCheckpoint CsCheckpoint GLExternalMemory %s %s FreeAllocationOnTimestamp - Reference to buffer created from different context without a share list. Application failed to pass share_context to eglCreateContext. Results are undefined. FreeAllocationOnTimestamp - WaitForTimestamp Pool Destroy - WaitOnTimestamp Map - WaitOnTimestamp PreviousAlloc Too much alias space, unable to rename. Have 0x%08x want 0x%08x UpdateTimestamp - Reference to buffer created from different context without a share list. Application failed to pass share_context to eglCreateContext. Results are undefined. PWR MH PA_SU SQ SX TCF TCM TCR L2 ALWAYSON GMU_PWC GPU SCOPE: Disabled GPU SCOPE: Disabled ParseScopeBuffer M,X,%u,%u,%u,0,0,0,0,0,0,0 %s RegOffsetsSelected=%s Buffer Size Used: 0x%X GPU SCOPE: Error: Memstore was not large enough, data was lost. Consider increasing. B UC R VC L F I S UD VD Error: Invalid GPU SCOPE STAGE: %u ,H ,F ,Error: Invalid GPU SCOPE EVENT: %u D,B D,R Error: Invalid GPU SCOPE Draw Stage: %u ,D ,C ,G ,L ,P ,Error: Invalid GPU SCOPE DRAWTYPE: %u S,%u,%u ,%u,%u,%u,%u,%u ,%u,%u,%u ,%x,%x ,V ,B ,Error: Invalid EsxRenderMode: %u ,%u P,%X,%X,%X,%X,%X,%X,%X M,F M,N M,H Error: Invalid GPU SCOPE MARKER: %u M,C M,S M,Z M,P M,T ,%u,%u,%u,%u,%u,%u,%u,%u,%u,%u O,G O,N Error: Invalid GPU SCOPE Register data packet: %u Error: Invalid GPU SCOPE PACKET: %d GPU SCOPE: Error: Invalid Packet Type: %d E ,%u_%u GS-%d|%s RetirePendingBuffers a GPU SCOPE: Error: Could not open file: %s GPU SCOPE: Error: Invalid/Unsupported Mode: %d Mode=%d Invalid GPU SCOPE Mode. GPU SCOPE Disabled. GPU SCOPE: All Counter Allocations Failed. GPU SCOPE Disabled. Mode=-1 All Counter Allocations Failed. GPU SCOPE Disabled. Mode=%d %s %s RegOffsetsSelected=%s Scope Thread Event %X, GPU SCOPE: Error: Could not print register info to string CountersAllocated= GPU SCOPE: Error: Could not print counter info to string CountersNotAllocated= GPU SCOPE: Counter selected: %s:%d GPU SCOPE: Counter not selected: %s:%d %s:%d, : ERROR: EsxMemPoolBucketIdReferece::GarbageCollect has gone well beyond reasonable freed count WaitForOneFreeBuffer All allocations (%d) of type=%d busy. Blocking on oldest busy. All Mempool Allocations busy after wait. Error state! Client=%d Freeing Allocation , Client=%d || | Found an ESX Settings File: %s = ro.debuggable debug.egl.profiler persist.sys.qti.profiler.lib32 debug.egl.profiler.lib32 libq3dtools_esx.so Exiting the process %s from function %s and line %d with status %d r numCores detected greater than %u returning default of 1 invalid start (%u) and end (%u) values, returning default of 1 %s /sdcard/%x.tmp w+b /storage/sdcard1/%x.tmp /data/vendor/gpu/%x.tmp /data/data/%s/%x.tmp os_lib_map error: %s, on '%s' %s%s_%u_%u.log at debug.prerotation.disable 0 SDP loading: Found shim on default path SDP loading... with init egl/%s . BLTLIB: Semaphore Timeout, disabling MT BLTLIB: Semaphore error, disabling MT BLTLIB: Semaphore Timeout count %d BLTLIB: Semaphore error count %d ESXAPILOG: Initialization failed. Could not create folder: Name = %s, PID = %u, Folder = "%s" ESXAPILOG: API logging initialized: Name = %s, PID = %u %s_pid%d %s%s ESXAPILOG: DCAP file creation failed: Name = %s, PID = %u, Path = "%s" _frame_%d _draw_%d _draws_%d_to_%d _draws_%d_to_end _draws_start_to_%d _frames_%d _frames_%d_draw_%d _to_%d _to_%d_draw_%d ESXAPILOG: Created log file failed: Name = %s, PID = %u, Path = "%s" Calling ShutdownProfiler IFD Error: DcapActivate called again all_rpt alu_rpt half_alu_rpt texld_rpt flow nop_rpt sync ssync lsync efu_rpt reg_footprint half_reg_footprint memory.ldc_rpt memory.ldgb_rpt memory.ldp_rpt memory.ldg_rpt memory.ldl_rpt memory.ldlw_rpt memory.ldlv_rpt memory.g2l_rpt memory.l2g_rpt memory.stp_rpt memory.stg_rpt memory.stl_rpt memory.stlw_rpt memory.sti_rpt memory.stib_rpt memory.stgb_rpt Loading "%s" EsxProfManager::Create() returned %d UpdateProfiler ShutdownProfiler InitializeProfiler Initialize Profiler InitializeProfiler returned FALSE Error: DcapActivate was called CP RBBM PC VFD HLSQ VPC TSE RAS LRZ UCHE TP SP RB RB_SAMPLES VSC CCU CMP VBIF VBIF_PWR SW PERF_CP_ALWAYS_COUNT PERF_CP_BUSY_GFX_CORE_IDLE PERF_CP_BUSY_CYCLES PERF_CP_PFP_IDLE PERF_CP_PFP_BUSY_WORKING PERF_CP_PFP_STALL_CYCLES_ANY PERF_CP_PFP_STARVE_CYCLES_ANY PERF_CP_PFP_ICACHE_MISS PERF_CP_PFP_ICACHE_HIT PERF_CP_PFP_MATCH_PM4_PKT_PROFILE PERF_CP_ME_BUSY_WORKING PERF_CP_ME_IDLE PERF_CP_ME_STARVE_CYCLES_ANY PERF_CP_ME_FIFO_EMPTY_PFP_IDLE PERF_CP_ME_FIFO_EMPTY_PFP_BUSY PERF_CP_ME_FIFO_FULL_ME_BUSY PERF_CP_ME_FIFO_FULL_ME_NON_WORKING PERF_CP_ME_STALL_CYCLES_ANY PERF_CP_ME_ICACHE_MISS PERF_CP_ME_ICACHE_HIT PERF_CP_NUM_PREEMPTIONS PERF_CP_PREEMPTION_REACTION_DELAY PERF_CP_PREEMPTION_SWITCH_OUT_TIME PERF_CP_PREEMPTION_SWITCH_IN_TIME PERF_CP_DEAD_DRAWS_IN_BIN_RENDER PERF_CP_PREDICATED_DRAWS_KILLED PERF_CP_MODE_SWITCH PERF_CP_ZPASS_DONE PERF_CP_CONTEXT_DONE PERF_CP_CACHE_FLUSH PERF_CP_LONG_PREEMPTIONS PERF_RBBM_ALWAYS_COUNT PERF_RBBM_ALWAYS_ON PERF_RBBM_TSE_BUSY PERF_RBBM_RAS_BUSY PERF_RBBM_PC_DCALL_BUSY PERF_RBBM_PC_VSD_BUSY PERF_RBBM_STATUS_MASKED PERF_RBBM_COM_BUSY PERF_RBBM_DCOM_BUSY PERF_RBBM_VBIF_BUSY PERF_RBBM_VSC_BUSY PERF_RBBM_TESS_BUSY PERF_RBBM_UCHE_BUSY PERF_RBBM_HLSQ_BUSY PERF_PC_BUSY_CYCLES PERF_PC_WORKING_CYCLES PERF_PC_STALL_CYCLES_VFD PERF_PC_STALL_CYCLES_TSE PERF_PC_STALL_CYCLES_VPC PERF_PC_STALL_CYCLES_UCHE PERF_PC_STALL_CYCLES_TESS PERF_PC_STALL_CYCLES_TSE_ONLY PERF_PC_STALL_CYCLES_VPC_ONLY PERF_PC_PASS1_TF_STALL_CYCLES PERF_PC_STARVE_CYCLES_FOR_INDEX PERF_PC_STARVE_CYCLES_FOR_TESS_FACTOR PERF_PC_STARVE_CYCLES_FOR_VIZ_STREAM PERF_PC_STARVE_CYCLES_FOR_POSITION PERF_PC_STARVE_CYCLES_DI PERF_PC_VIS_STREAMS_LOADED PERF_PC_INSTANCES PERF_PC_VPC_PRIMITIVES PERF_PC_DEAD_PRIM PERF_PC_LIVE_PRIM PERF_PC_VERTEX_HITS PERF_PC_IA_VERTICES PERF_PC_IA_PRIMITIVES PERF_PC_GS_PRIMITIVES PERF_PC_HS_INVOCATIONS PERF_PC_DS_INVOCATIONS PERF_PC_VS_INVOCATIONS PERF_PC_GS_INVOCATIONS PERF_PC_DS_PRIMITIVES PERF_PC_VPC_POS_DATA_TRANSACTION PERF_PC_3D_DRAWCALLS PERF_PC_2D_DRAWCALLS PERF_PC_NON_DRAWCALL_GLOBAL_EVENTS PERF_TESS_BUSY_CYCLES PERF_TESS_WORKING_CYCLES PERF_TESS_STALL_CYCLES_PC PERF_TESS_STARVE_CYCLES_PC PERF_VFD_BUSY_CYCLES PERF_VFD_STALL_CYCLES_UCHE PERF_VFD_STALL_CYCLES_VPC_ALLOC PERF_VFD_STALL_CYCLES_MISS_VB PERF_VFD_STALL_CYCLES_MISS_Q PERF_VFD_STALL_CYCLES_SP_INFO PERF_VFD_STALL_CYCLES_SP_ATTR PERF_VFD_STALL_CYCLES_VFDP_VB PERF_VFD_STALL_CYCLES_VFDP_Q PERF_VFD_DECODER_PACKER_STALL PERF_VFD_STARVE_CYCLES_UCHE PERF_VFD_RBUFFER_FULL PERF_VFD_ATTR_INFO_FIFO_FULL PERF_VFD_DECODED_ATTRIBUTE_BYTES PERF_VFD_NUM_ATTRIBUTES PERF_VFD_INSTRUCTIONS PERF_VFD_UPPER_SHADER_FIBERS PERF_VFD_LOWER_SHADER_FIBERS PERF_VFD_MODE_0_FIBERS PERF_VFD_MODE_1_FIBERS PERF_VFD_MODE_2_FIBERS PERF_VFD_MODE_3_FIBERS PERF_VFD_MODE_4_FIBERS PERF_VFD_TOTAL_VERTICES PERF_VFD_NUM_ATTR_MISS PERF_VFD_1_BURST_REQ PERF_VFDP_STALL_CYCLES_VFD PERF_VFDP_STALL_CYCLES_VFD_INDEX PERF_VFDP_STALL_CYCLES_VFD_PROG PERF_VFDP_STARVE_CYCLES_PC PERF_VFDP_VS_STAGE_32_WAVES PERF_HLSQ_BUSY_CYCLES PERF_HLSQ_STALL_CYCLES_UCHE PERF_HLSQ_STALL_CYCLES_SP_STATE PERF_HLSQ_STALL_CYCLES_SP_FS_STAGE PERF_HLSQ_UCHE_LATENCY_CYCLES PERF_HLSQ_UCHE_LATENCY_COUNT PERF_HLSQ_FS_STAGE_32_WAVES PERF_HLSQ_FS_STAGE_64_WAVES PERF_HLSQ_QUADS PERF_HLSQ_SP_STATE_COPY_TRANS_FS_STAGE PERF_HLSQ_SP_STATE_COPY_TRANS_VS_STAGE PERF_HLSQ_TP_STATE_COPY_TRANS_FS_STAGE PERF_HLSQ_TP_STATE_COPY_TRANS_VS_STAGE PERF_HLSQ_CS_INVOCATIONS PERF_HLSQ_COMPUTE_DRAWCALLS PERF_VPC_BUSY_CYCLES PERF_VPC_WORKING_CYCLES PERF_VPC_STALL_CYCLES_UCHE PERF_VPC_STALL_CYCLES_VFD_WACK PERF_VPC_STALL_CYCLES_HLSQ_PRIM_ALLOC PERF_VPC_STALL_CYCLES_PC PERF_VPC_STALL_CYCLES_SP_LM PERF_VPC_POS_EXPORT_STALL_CYCLES PERF_VPC_STARVE_CYCLES_SP PERF_VPC_STARVE_CYCLES_LRZ PERF_VPC_PC_PRIMITIVES PERF_VPC_SP_COMPONENTS PERF_VPC_SP_LM_PRIMITIVES PERF_VPC_SP_LM_COMPONENTS PERF_VPC_SP_LM_DWORDS PERF_VPC_STREAMOUT_COMPONENTS PERF_VPC_GRANT_PHASES PERF_TSE_BUSY_CYCLES PERF_TSE_CLIPPING_CYCLES PERF_TSE_STALL_CYCLES_RAS PERF_TSE_STALL_CYCLES_LRZ_BARYPLANE PERF_TSE_STALL_CYCLES_LRZ_ZPLANE PERF_TSE_STARVE_CYCLES_PC PERF_TSE_INPUT_PRIM PERF_TSE_INPUT_NULL_PRIM PERF_TSE_TRIVAL_REJ_PRIM PERF_TSE_CLIPPED_PRIM PERF_TSE_ZERO_AREA_PRIM PERF_TSE_FACENESS_CULLED_PRIM PERF_TSE_ZERO_PIXEL_PRIM PERF_TSE_OUTPUT_NULL_PRIM PERF_TSE_OUTPUT_VISIBLE_PRIM PERF_TSE_CINVOCATION PERF_TSE_CPRIMITIVES PERF_TSE_2D_INPUT_PRIM PERF_TSE_2D_ALIVE_CLCLES PERF_RAS_BUSY_CYCLES PERF_RAS_SUPERTILE_ACTIVE_CYCLES PERF_RAS_STALL_CYCLES_LRZ PERF_RAS_STARVE_CYCLES_TSE PERF_RAS_SUPER_TILES PERF_RAS_8X4_TILES PERF_RAS_MASKGEN_ACTIVE PERF_RAS_FULLY_COVERED_SUPER_TILES PERF_RAS_FULLY_COVERED_8X4_TILES PERF_RAS_PRIM_KILLED_INVISILBE PERF_LRZ_BUSY_CYCLES PERF_LRZ_STARVE_CYCLES_RAS PERF_LRZ_STALL_CYCLES_RB PERF_LRZ_STALL_CYCLES_VSC PERF_LRZ_STALL_CYCLES_VPC PERF_LRZ_STALL_CYCLES_FLAG_PREFETCH PERF_LRZ_STALL_CYCLES_UCHE PERF_LRZ_LRZ_READ PERF_LRZ_LRZ_WRITE PERF_LRZ_READ_LATENCY PERF_LRZ_MERGE_CACHE_UPDATING PERF_LRZ_PRIM_KILLED_BY_MASKGEN PERF_LRZ_PRIM_KILLED_BY_LRZ PERF_LRZ_VISIBLE_PRIM_AFTER_LRZ PERF_LRZ_FULL_8X8_TILES PERF_LRZ_PARTIAL_8X8_TILES PERF_LRZ_TILE_KILLED PERF_LRZ_TOTAL_PIXEL PERF_LRZ_VISIBLE_PIXEL_AFTER_LRZ PERF_UCHE_BUSY_CYCLES PERF_UCHE_STALL_CYCLES_VBIF PERF_UCHE_VBIF_LATENCY_CYCLES PERF_UCHE_VBIF_LATENCY_SAMPLES PERF_UCHE_VBIF_READ_BEATS_TP PERF_UCHE_VBIF_READ_BEATS_VFD PERF_UCHE_VBIF_READ_BEATS_HLSQ PERF_UCHE_VBIF_READ_BEATS_LRZ PERF_UCHE_VBIF_READ_BEATS_SP PERF_UCHE_READ_REQUESTS_TP PERF_UCHE_READ_REQUESTS_VFD PERF_UCHE_READ_REQUESTS_HLSQ PERF_UCHE_READ_REQUESTS_LRZ PERF_UCHE_READ_REQUESTS_SP PERF_UCHE_WRITE_REQUESTS_LRZ PERF_UCHE_WRITE_REQUESTS_SP PERF_UCHE_WRITE_REQUESTS_VPC PERF_UCHE_WRITE_REQUESTS_VSC PERF_UCHE_EVICTS PERF_UCHE_BANK_REQ0 PERF_UCHE_BANK_REQ1 PERF_UCHE_BANK_REQ2 PERF_UCHE_BANK_REQ3 PERF_UCHE_BANK_REQ4 PERF_UCHE_BANK_REQ5 PERF_UCHE_BANK_REQ6 PERF_UCHE_BANK_REQ7 PERF_UCHE_VBIF_READ_BEATS_CH0 PERF_UCHE_VBIF_READ_BEATS_CH1 PERF_UCHE_GMEM_READ_BEATS PERF_UCHE_FLAG_COUNT PERF_TP_BUSY_CYCLES PERF_TP_STALL_CYCLES_UCHE PERF_TP_LATENCY_CYCLES PERF_TP_LATENCY_TRANS PERF_TP_FLAG_CACHE_REQUEST_SAMPLES PERF_TP_FLAG_CACHE_REQUEST_LATENCY PERF_TP_L1_CACHELINE_REQUESTS PERF_TP_L1_CACHELINE_MISSES PERF_TP_SP_TP_TRANS PERF_TP_TP_SP_TRANS PERF_TP_OUTPUT_PIXELS PERF_TP_FILTER_WORKLOAD_16BIT PERF_TP_FILTER_WORKLOAD_32BIT PERF_TP_QUADS_RECEIVED PERF_TP_QUADS_OFFSET PERF_TP_QUADS_SHADOW PERF_TP_QUADS_ARRAY PERF_TP_QUADS_GRADIENT PERF_TP_QUADS_1D PERF_TP_QUADS_2D PERF_TP_QUADS_BUFFER PERF_TP_QUADS_3D PERF_TP_QUADS_CUBE PERF_TP_STATE_CACHE_REQUESTS PERF_TP_STATE_CACHE_MISSES PERF_TP_DIVERGENT_QUADS_RECEIVED PERF_TP_BINDLESS_STATE_CACHE_REQUESTS PERF_TP_BINDLESS_STATE_CACHE_MISSES PERF_TP_PRT_NON_RESIDENT_EVENTS PERF_TP_OUTPUT_PIXELS_POINT PERF_TP_OUTPUT_PIXELS_BILINEAR PERF_TP_OUTPUT_PIXELS_MIP PERF_TP_OUTPUT_PIXELS_ANISO PERF_TP_OUTPUT_PIXELS_ZERO_LOD PERF_TP_FLAG_CACHE_REQUESTS PERF_TP_FLAG_CACHE_MISSES PERF_TP_L1_5_L2_REQUESTS PERF_TP_2D_OUTPUT_PIXELS PERF_TP_2D_OUTPUT_PIXELS_POINT PERF_TP_2D_OUTPUT_PIXELS_BILINEAR PERF_TP_2D_FILTER_WORKLOAD_16BIT PERF_TP_2D_FILTER_WORKLOAD_32BIT PERF_SP_BUSY_CYCLES PERF_SP_ALU_WORKING_CYCLES PERF_SP_EFU_WORKING_CYCLES PERF_SP_STALL_CYCLES_VPC PERF_SP_STALL_CYCLES_TP PERF_SP_STALL_CYCLES_UCHE PERF_SP_STALL_CYCLES_RB PERF_SP_SCHEDULER_NON_WORKING PERF_SP_WAVE_CONTEXTS PERF_SP_WAVE_CONTEXT_CYCLES PERF_SP_FS_STAGE_WAVE_CYCLES PERF_SP_FS_STAGE_WAVE_SAMPLES PERF_SP_VS_STAGE_WAVE_CYCLES PERF_SP_VS_STAGE_WAVE_SAMPLES PERF_SP_FS_STAGE_DURATION_CYCLES PERF_SP_VS_STAGE_DURATION_CYCLES PERF_SP_WAVE_CTRL_CYCLES PERF_SP_WAVE_LOAD_CYCLES PERF_SP_WAVE_EMIT_CYCLES PERF_SP_WAVE_NOP_CYCLES PERF_SP_WAVE_WAIT_CYCLES PERF_SP_WAVE_FETCH_CYCLES PERF_SP_WAVE_IDLE_CYCLES PERF_SP_WAVE_END_CYCLES PERF_SP_WAVE_LONG_SYNC_CYCLES PERF_SP_WAVE_SHORT_SYNC_CYCLES PERF_SP_WAVE_JOIN_CYCLES PERF_SP_LM_LOAD_INSTRUCTIONS PERF_SP_LM_STORE_INSTRUCTIONS PERF_SP_LM_ATOMICS PERF_SP_GM_LOAD_INSTRUCTIONS PERF_SP_GM_STORE_INSTRUCTIONS PERF_SP_GM_ATOMICS PERF_SP_VS_STAGE_TEX_INSTRUCTIONS PERF_SP_VS_STAGE_CFLOW_INSTRUCTIONS PERF_SP_VS_STAGE_EFU_INSTRUCTIONS PERF_SP_VS_STAGE_FULL_ALU_INSTRUCTIONS PERF_SP_VS_STAGE_HALF_ALU_INSTRUCTIONS PERF_SP_FS_STAGE_TEX_INSTRUCTIONS PERF_SP_FS_STAGE_CFLOW_INSTRUCTIONS PERF_SP_FS_STAGE_EFU_INSTRUCTIONS PERF_SP_FS_STAGE_FULL_ALU_INSTRUCTIONS PERF_SP_FS_STAGE_HALF_ALU_INSTRUCTIONS PERF_SP_FS_STAGE_BARY_INSTRUCTIONS PERF_SP_VS_INSTRUCTIONS PERF_SP_FS_INSTRUCTIONS PERF_SP_ADDR_LOCK_COUNT PERF_SP_UCHE_READ_TRANS PERF_SP_UCHE_WRITE_TRANS PERF_SP_EXPORT_VPC_TRANS PERF_SP_EXPORT_RB_TRANS PERF_SP_PIXELS_KILLED PERF_SP_ICL1_REQUESTS PERF_SP_ICL1_MISSES PERF_SP_ICL0_REQUESTS PERF_SP_ICL0_MISSES PERF_SP_HS_INSTRUCTIONS PERF_SP_DS_INSTRUCTIONS PERF_SP_GS_INSTRUCTIONS PERF_SP_CS_INSTRUCTIONS PERF_SP_GPR_READ PERF_SP_GPR_WRITE PERF_SP_LM_CH0_REQUESTS PERF_SP_LM_CH1_REQUESTS PERF_SP_LM_BANK_CONFLICTS PERF_RB_BUSY_CYCLES PERF_RB_STALL_CYCLES_CCU PERF_RB_STALL_CYCLES_HLSQ PERF_RB_STALL_CYCLES_FIFO0_FULL PERF_RB_STALL_CYCLES_FIFO1_FULL PERF_RB_STALL_CYCLES_FIFO2_FULL PERF_RB_STARVE_CYCLES_SP PERF_RB_STARVE_CYCLES_LRZ_TILE PERF_RB_STARVE_CYCLES_CCU PERF_RB_STARVE_CYCLES_Z_PLANE PERF_RB_STARVE_CYCLES_BARY_PLANE PERF_RB_Z_WORKLOAD PERF_RB_HLSQ_ACTIVE PERF_RB_Z_READ PERF_RB_Z_WRITE PERF_RB_C_READ PERF_RB_C_WRITE PERF_RB_TOTAL_PASS PERF_RB_Z_PASS PERF_RB_Z_FAIL PERF_RB_S_FAIL PERF_RB_BLENDED_FXP_COMPONENTS PERF_RB_BLENDED_FP16_COMPONENTS PERF_RB_PS_INVOCATIONS PERF_RB_2D_ALIVE_CYCLES PERF_RB_2D_STALL_CYCLES_A2D PERF_RB_2D_STARVE_CYCLES_SRC PERF_RB_2D_STARVE_CYCLES_SP PERF_RB_2D_STARVE_CYCLES_DST PERF_RB_2D_VALID_PIXELS TOTAL_SAMPLES ZPASS_SAMPLES ZFAIL_SAMPLES SFAIL_SAMPLES PERF_VSC_BUSY_CYCLES PERF_VSC_WORKING_CYCLES PERF_VSC_STALL_CYCLES_UCHE PERF_VSC_EOT_NUM PERF_CCU_BUSY_CYCLES PERF_CCU_STALL_CYCLES_RB_DEPTH_RETURN PERF_CCU_STALL_CYCLES_RB_COLOR_RETURN PERF_CCU_STARVE_CYCLES_FLAG_RETURN PERF_CCU_DEPTH_BLOCKS PERF_CCU_COLOR_BLOCKS PERF_CCU_DEPTH_BLOCK_HIT PERF_CCU_COLOR_BLOCK_HIT PERF_CCU_PARTIAL_BLOCK_READ PERF_CCU_GMEM_READ PERF_CCU_GMEM_WRITE PERF_CCU_DEPTH_READ_FLAG0_COUNT PERF_CCU_DEPTH_READ_FLAG1_COUNT PERF_CCU_DEPTH_READ_FLAG2_COUNT PERF_CCU_DEPTH_READ_FLAG3_COUNT PERF_CCU_DEPTH_READ_FLAG4_COUNT PERF_CCU_COLOR_READ_FLAG0_COUNT PERF_CCU_COLOR_READ_FLAG1_COUNT PERF_CCU_COLOR_READ_FLAG2_COUNT PERF_CCU_COLOR_READ_FLAG3_COUNT PERF_CCU_COLOR_READ_FLAG4_COUNT PERF_CCU_2D_BUSY_CYCLES PERF_CCU_2D_RD_REQ PERF_CCU_2D_WR_REQ PERF_CCU_2D_REORDER_STARVE_CYCLES PERF_CCU_2D_PIXELS PERF_CMPDECMP_STALL_CYCLES_VBIF PERF_CMPDECMP_VBIF_LATENCY_CYCLES PERF_CMPDECMP_VBIF_LATENCY_SAMPLES PERF_CMPDECMP_VBIF_READ_DATA_CCU PERF_CMPDECMP_VBIF_WRITE_DATA_CCU PERF_CMPDECMP_VBIF_READ_REQUEST PERF_CMPDECMP_VBIF_WRITE_REQUEST PERF_CMPDECMP_VBIF_READ_DATA PERF_CMPDECMP_VBIF_WRITE_DATA PERF_CMPDECMP_FLAG_FETCH_CYCLES PERF_CMPDECMP_FLAG_FETCH_SAMPLES PERF_CMPDECMP_DEPTH_WRITE_FLAG1_COUNT PERF_CMPDECMP_DEPTH_WRITE_FLAG2_COUNT PERF_CMPDECMP_DEPTH_WRITE_FLAG3_COUNT PERF_CMPDECMP_DEPTH_WRITE_FLAG4_COUNT PERF_CMPDECMP_COLOR_WRITE_FLAG1_COUNT PERF_CMPDECMP_COLOR_WRITE_FLAG2_COUNT PERF_CMPDECMP_COLOR_WRITE_FLAG3_COUNT PERF_CMPDECMP_COLOR_WRITE_FLAG4_COUNT PERF_CMPDECMP_2D_STALL_CYCLES_VBIF_REQ PERF_CMPDECMP_2D_STALL_CYCLES_VBIF_WR PERF_CMPDECMP_2D_STALL_CYCLES_VBIF_RETURN PERF_CMPDECMP_2D_RD_DATA PERF_CMPDECMP_2D_WR_DATA AXI_READ_REQUESTS_ID_0 AXI_READ_REQUESTS_ID_1 AXI_READ_REQUESTS_ID_2 AXI_READ_REQUESTS_ID_3 AXI_READ_REQUESTS_ID_4 AXI_READ_REQUESTS_ID_5 AXI_READ_REQUESTS_ID_6 AXI_READ_REQUESTS_ID_7 AXI_READ_REQUESTS_ID_8 AXI_READ_REQUESTS_ID_9 AXI_READ_REQUESTS_ID_10 AXI_READ_REQUESTS_ID_11 AXI_READ_REQUESTS_ID_12 AXI_READ_REQUESTS_ID_13 AXI_READ_REQUESTS_ID_14 AXI_READ_REQUESTS_ID_15 AXI0_READ_REQUESTS_TOTAL AXI1_READ_REQUESTS_TOTAL AXI2_READ_REQUESTS_TOTAL AXI3_READ_REQUESTS_TOTAL AXI_READ_REQUESTS_TOTAL AXI_WRITE_REQUESTS_ID_0 AXI_WRITE_REQUESTS_ID_1 AXI_WRITE_REQUESTS_ID_2 AXI_WRITE_REQUESTS_ID_3 AXI_WRITE_REQUESTS_ID_4 AXI_WRITE_REQUESTS_ID_5 AXI_WRITE_REQUESTS_ID_6 AXI_WRITE_REQUESTS_ID_7 AXI_WRITE_REQUESTS_ID_8 AXI_WRITE_REQUESTS_ID_9 AXI_WRITE_REQUESTS_ID_10 AXI_WRITE_REQUESTS_ID_11 AXI_WRITE_REQUESTS_ID_12 AXI_WRITE_REQUESTS_ID_13 AXI_WRITE_REQUESTS_ID_14 AXI_WRITE_REQUESTS_ID_15 AXI0_WRITE_REQUESTS_TOTAL AXI1_WRITE_REQUESTS_TOTAL AXI2_WRITE_REQUESTS_TOTAL AXI3_WRITE_REQUESTS_TOTAL AXI_WRITE_REQUESTS_TOTAL AXI_TOTAL_REQUESTS AXI_READ_DATA_BEATS_ID_0 AXI_READ_DATA_BEATS_ID_1 AXI_READ_DATA_BEATS_ID_2 AXI_READ_DATA_BEATS_ID_3 AXI_READ_DATA_BEATS_ID_4 AXI_READ_DATA_BEATS_ID_5 AXI_READ_DATA_BEATS_ID_6 AXI_READ_DATA_BEATS_ID_7 AXI_READ_DATA_BEATS_ID_8 AXI_READ_DATA_BEATS_ID_9 AXI_READ_DATA_BEATS_ID_10 AXI_READ_DATA_BEATS_ID_11 AXI_READ_DATA_BEATS_ID_12 AXI_READ_DATA_BEATS_ID_13 AXI_READ_DATA_BEATS_ID_14 AXI_READ_DATA_BEATS_ID_15 AXI0_READ_DATA_BEATS_TOTAL AXI1_READ_DATA_BEATS_TOTAL AXI2_READ_DATA_BEATS_TOTAL AXI3_READ_DATA_BEATS_TOTAL AXI_READ_DATA_BEATS_TOTAL AXI_WRITE_DATA_BEATS_ID_0 AXI_WRITE_DATA_BEATS_ID_1 AXI_WRITE_DATA_BEATS_ID_2 AXI_WRITE_DATA_BEATS_ID_3 AXI_WRITE_DATA_BEATS_ID_4 AXI_WRITE_DATA_BEATS_ID_5 AXI_WRITE_DATA_BEATS_ID_6 AXI_WRITE_DATA_BEATS_ID_7 AXI_WRITE_DATA_BEATS_ID_8 AXI_WRITE_DATA_BEATS_ID_9 AXI_WRITE_DATA_BEATS_ID_10 AXI_WRITE_DATA_BEATS_ID_11 AXI_WRITE_DATA_BEATS_ID_12 AXI_WRITE_DATA_BEATS_ID_13 AXI_WRITE_DATA_BEATS_ID_14 AXI_WRITE_DATA_BEATS_ID_15 AXI0_WRITE_DATA_BEATS_TOTAL AXI1_WRITE_DATA_BEATS_TOTAL AXI2_WRITE_DATA_BEATS_TOTAL AXI3_WRITE_DATA_BEATS_TOTAL AXI_WRITE_DATA_BEATS_TOTAL AXI_DATA_BEATS_TOTAL CYCLES_HELD_OFF_ID_0 CYCLES_HELD_OFF_ID_1 CYCLES_HELD_OFF_ID_2 CYCLES_HELD_OFF_ID_3 CYCLES_HELD_OFF_ID_4 CYCLES_HELD_OFF_ID_5 CYCLES_HELD_OFF_ID_6 CYCLES_HELD_OFF_ID_7 CYCLES_HELD_OFF_ID_8 CYCLES_HELD_OFF_ID_9 CYCLES_HELD_OFF_ID_10 CYCLES_HELD_OFF_ID_11 CYCLES_HELD_OFF_ID_12 CYCLES_HELD_OFF_ID_13 CYCLES_HELD_OFF_ID_14 CYCLES_HELD_OFF_ID_15 AXI_READ_REQUEST_HELD_OFF AXI_WRITE_REQUEST_HELD_OFF AXI_REQUEST_HELD_OFF AXI_WRITE_DATA_HELD_OFF OCMEM_AXI_READ_REQUEST_HELD_OFF OCMEM_AXI_WRITE_REQUEST_HELD_OFF OCMEM_AXI_REQUEST_HELD_OFF OCMEM_AXI_WRITE_DATA_HELD_OFF ELAPSED_CYCLES_DDR ELAPSED_CYCLES_OCMEM VBIF_FABRIC_STALL_CYCLES_POWER_DDR VBIF_FABRIC_STALL_CYCLES_POWER_OCMEM VBIF_CORE_STARVE_CYCLES_POWER PERF_CP_NUM_PREEMPTIONS_DIRECT PERF_CP_NUM_PREEMPTIONS_BINVIZ PERF_CP_NUM_PREEMPTIONS_BINRENDER PERF_CP_NUM_PREEMPTIONS_COMPUTE TP_RESERVED RB_RESERVED ShaderSpecialization Off (Original Shader) Mapping UBO to program boolean expression %s_flag_%d_%d.raw %s%s%p_lrz_%dx%d.raw Num multiview patch points = %d Num direct render patch points = %d Downsampled BucketId: %d Contains Hw Meta surface clear IB2 Upsampled BucketId: %d Discard depth clear since surface is undefined Discard stencil clear since surface is undefined BIRT: Invalid test number Tracking surface compression isn't performant when decompressing just for an app read Unaligned Index buffer - clone the data to aligned buffer , SKIPPING Clear: Invalid rendering layout Direct rendering MSAA surface with downsampling of unsupported format or unaligned dimensions. Punting to direct with MSAA downsample on store optimization enabled Increasing the visibility stream size %d KB -> %d KB Using default texture start offsets (potentially non-optimal). Using default Highest bank bit values (potentially non-optimal). %sesx_shader_%08X_%d.bin wb %08X(%d) DBG ISDB shader %08X(%d) Nullified OpenGL ES 3.2 OpenGL ES 3.1 OpenGL ES 3.0 OpenGL ES 2.0 OpenGL ES 1.1 Qualcomm OpenGL ES GLSL ES 3.10 OpenGL ES GLSL ES 3.20 0 ? ? ? ? ? ? ? ? ? L? L? L? L> L> L> FFFFFFFFFFFFFFFF DeviceUnknown Adreno (TM) 680 Adreno (TM) 640 Adreno (TM) 630 Adreno (TM) 615 Adreno (TM) 608 Adreno (TM) 605 Adreno (TM) 540 Adreno (TM) 530 Adreno (TM) 519 Adreno (TM) 512 Adreno (TM) 510 Adreno (TM) 508 Adreno (TM) 506 Adreno (TM) 505 Adreno (TM) 430 Adreno (TM) 420 Adreno (TM) 418 Adreno (TM) 405 Adreno (TM) 330 Adreno (TM) 320 Adreno (TM) 310 Adreno (TM) 308 Adreno (TM) 306 Adreno (TM) 305 /data/vendor/gpu/ S T U P Q R V W X Y OpenGL ES 3.0 Qualcomm Technolgies OpenGL ES GLSL ES 3.00 Adreno (TM) 4XX GL_OES_EGL_image_external GL_OES_compressed_ETC1_RGB8_texture V P Q R W X Y S T U Z e f g [ h i j \ Q M N P S T \ X Y [ ^ _ g c d f i j _ ` f ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ b ^ ^ /data/vendor/gpu/ /data/vendor/gpu/ ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? @? @? @? @? @? @? @? @? @? > > > > > > > > >void main(void) { gl_FragColor = vec4(%1.2f, %1.2f, %1.2f, 1.0); } EGL_KHR_image EGL_KHR_image_base EGL_QCOM_create_image EGL_KHR_lock_surface EGL_KHR_lock_surface2 EGL_KHR_lock_surface3 EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_texture_3D_image EGL_KHR_gl_renderbuffer_image EGL_ANDROID_blob_cache EGL_KHR_create_context EGL_KHR_surfaceless_context EGL_KHR_create_context_no_error EGL_EXT_buffer_age EGL_KHR_get_all_proc_addresses EGL_QCOM_lock_image2 EGL_EXT_protected_content EGL_KHR_no_config_context GL_OES_EGL_image GL_OES_EGL_image_external GL_OES_EGL_sync GL_OES_vertex_half_float GL_OES_framebuffer_object GL_OES_rgb8_rgba8 GL_OES_compressed_ETC1_RGB8_texture GL_AMD_compressed_ATC_texture GL_KHR_texture_compression_astc_ldr GL_KHR_texture_compression_astc_hdr GL_OES_texture_compression_astc GL_OES_texture_npot GL_EXT_texture_filter_anisotropic GL_EXT_texture_format_BGRA8888 GL_OES_texture_3D GL_EXT_color_buffer_float GL_EXT_color_buffer_half_float GL_QCOM_alpha_test GL_OES_depth24 GL_OES_packed_depth_stencil GL_OES_depth_texture GL_OES_depth_texture_cube_map GL_EXT_sRGB GL_OES_texture_float GL_OES_texture_float_linear GL_OES_texture_half_float GL_OES_texture_half_float_linear GL_EXT_texture_type_2_10_10_10_REV GL_QCOM_rg_texture_support GL_EXT_texture_sRGB_decode GL_OES_element_index_uint GL_EXT_copy_image GL_EXT_geometry_shader GL_EXT_tessellation_shader GL_EXT_geometry_shader_point_size GL_EXT_tessellation_shader_point_size GL_OES_texture_stencil8 GL_QCOM_user_clip_planes GL_EXT_shader_io_blocks GL_OES_shader_image_atomic GL_OES_sample_variables GL_EXT_texture_border_clamp GL_EXT_multisampled_render_to_texture GL_EXT_multisampled_render_to_texture2 GL_OES_shader_multisample_interpolation GL_EXT_texture_cube_map_array GL_EXT_draw_buffers_indexed GL_EXT_gpu_shader5 GL_EXT_robustness GL_EXT_texture_buffer GL_EXT_shader_framebuffer_fetch GL_ARM_shader_framebuffer_fetch_depth_stencil GL_OES_texture_storage_multisample_2d_array GL_OES_sample_shading GL_OES_get_program_binary GL_EXT_debug_label GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_QCOM_tiled_rendering GL_ANDROID_extension_pack_es31a GL_EXT_primitive_bounding_box GL_OES_standard_derivatives GL_OES_vertex_type_10_10_10_2 GL_OES_vertex_array_object GL_EXT_disjoint_timer_query GL_KHR_debug GL_EXT_YUV_target GL_EXT_sRGB_write_control GL_EXT_texture_norm16 GL_EXT_discard_framebuffer GL_OES_surfaceless_context GL_OVR_multiview GL_OVR_multiview2 GL_EXT_texture_sRGB_R8 GL_ARB_texture_barrier GL_KHR_no_error GL_EXT_debug_marker GL_OES_EGL_image_external_essl3 GL_OVR_multiview_multisampled_render_to_texture GL_EXT_buffer_storage GL_EXT_external_buffer GL_EXT_blit_framebuffer_params GL_EXT_clip_cull_distance GL_EXT_protected_textures GL_EXT_shader_non_constant_global_initializers GL_QCOM_framebuffer_foveated GL_QCOM_shader_framebuffer_fetch_noncoherent GL_KHR_external_objects GL_KHR_external_objects_fd GL_EXT_EGL_image_array GL_NV_shader_noperspective_interpolation 6 7 ? * o /data/vendor/gpu/ Z U U U W W W W W W U U U /data/vendor/gpu/ G J H K I ? ? ? T @ J ? P _ e ? ? ? ? 2 ? t ? 6 (4 r ? c ? ? ? ]Z 1 @ x ? l y [ >@ ? ? ? ? M ? ? l]J s > rn ? ? ? c ? @ ?0 & jj >j ? ? ? ( ? ?1D (}= y! >z q z ? z ? z ? b@ z @ ? & jj >j ? ? ? ( ? ?1D < > q y > ? =s = > ? > N RH ? > E ? x = ! , o ? ? ?F^ ? :>>> ? }=s =q OY > ? > B Z $ s ? Y>Y 7? = V ?s ? ? ; s ? g>o ? P=s = 2 ' > ? > ? >h -? r= + k ? ? ? i o $ ? Yf> ? O= =Sv 8 > ? 8 >{/ D ? >h -? r= + k ? ? ? i o $ ? ? J ? _ ? P e ? ?T @ ? t ? (4 ? 2 6 r ? ? ? c ? x ? y ? ]Z l [ > ? 1 @ @ ? ?l]J ? ? s > ?M ? rn ? ? jj ?c ? 0 & > ? @ j ? ?(}= ? ( 1D y! > ? ? z q z ? ? jj z ? b@ & > z ? z @ j ? ? < ? ( 1D > ? ? q |G 8 ? ~G 8 | G 8 / 0 1 2 4 5 6 7 X s V * + , - k f h k g ! i " j # g $ q % l & ' ( ) * + , - . / h 0 1 < A @ E Q R T 3 V W X Y [ 7 % & ' ) = * 8 + 1 , # - 6 . ) / " 0 1 @ 2 > 3 ; 4 9 5 + 6 * 7 4 8 2 9 & : $ ; < V # ! 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' " ( % + # ) & , $ * ' ! - % + ( " . & , ) # / & , / ) # ' - # 0 * ' . * 1 # ) " / % 2 , ) 0 " , 3 % * # 1 - & 4 * 1 # 5 - & + # 2 ' 6 . , 3 % 7 ! / ( - % 4 ) 8 ! 0 % 1 + 7 ( 4 % 1 7 + : ( % 2 + 8 . ; & 3 , 9 " / < ' 4 - : # 0 = ( 5 ! . ; $ 1 > ) 6 " / < % 2 ) 6 = " / 9 @ * 8 # 1 > - * 8 # 1 ? - ; * 8 ? # 1 C - ; + 9 # @ 2 ' D . + : # 2 A ' 6 E - ; % B 4 ) F - < % 4 C ) 8 G & 3 ? , E 9 " / H & 3 @ , 9 F " / < ' 4 A - : G # 0 ( 5 B ! . ; H $ ) 6 C " / < I ) 6 C J " / < F * 8 E # 1 > K - * 8 E # 1 L > - * 8 F # 1 ? M - * 8 F M # 1 ? Q * 8 G ? N # 1 C R + : H # 2 O A ' 6 S + : I # 2 A P ' 6 E T , ; J $ 3 B Q ( 7 F - < K % 4 C R ) 8 ' 4 A N - : G T ( 5 B O ! . ; H U $ ) 6 C P " / < I V ) 6 C P W " / < I ) 6 D R = K " / X ) 6 D R = K Y " / * 8 F T # 1 ? M Z * 8 F T # 1 ? M [ * 8 F T [ # 1 ? M _ + : H V # 2 A O ] ' 6 + : H V # 2 ] A O ' 6 + : I W # 2 A ^ P ' 6 + : I X # 2 A P _ ' 6 , ; J Y $ 3 B Q ` ( - < K Z % 4 C R a ) 6 C P ] " / < I V c ) 6 C P ] d " / < I V ) 6 D R _ = K " / X e ) 6 D R _ = K f " / X ) 6 D R ` = K Y g " / * 8 F T a # 1 ? M h Z * 8 F T b # 1 ? M [ i * 8 F T b i # 1 ? M [ + : H V d # 2 A O ] k + : H V d # 2 k A O ] + : H V e # 2 ] l A O + : I X f # 2 A P m _ + : I X g # 2 A P _ n , ; J Y h 3 B Q ` o % - < K Z i % 4 C R a p * 8 E R _ l # 1 > K X * 8 E R _ l # 1 s > K * 8 E R ` n # 1 Y g > * 8 E R ` n # 1 Y g u * 8 F T b p # 1 ? M [ * 8 F T b p # 1 ? M [ * 8 F T b p w # 1 ? M * 8 G V d r ? N # 1 ] * 8 G V d r ? N y # 1 * 8 G V e s ? N ] z # * 8 G V e t ? N ] l { + 9 H W f u # @ O ^ m | + : I X g v # 2 A P _ n } - < K Z i x % 4 C R a - < K Z i x % 4 C R a * 8 E R ` n { # 1 Y g * 8 E R ` n { # 1 Y g * 8 E R ` n | # 1 Y g * 8 F T b p } # 1 ? M * 8 F T b p ~ # 1 ? M * 8 F T b p ~ # 1 ? * 8 G V d r ? N # 1 * 8 G V d r ? N # * 8 G V d r ? N y * 8 G V e t ? N ] l * 8 G V e t ? N ] l { + : H W f u # 2 O ^ m | + : I X g v # 2 A P _ n - < K Z i x % 4 C R - < K Z i x % 4 C R ) 6 D R ` n | = K Y ) 6 D R ` n | = K Y * 8 F T a o } # 1 ? * 8 F T b p ~ # 1 ? * 8 F T b q i # 1 * 8 F T b q i # * 8 F T b q i x * 8 F T b q i x , ; J Y g u $ 3 B Q , ; J Y g u $ 3 B Q , ; J Y g u $ 3 B Q - < K Z i x % 4 C - < K Z i x % 4 C - < K Z i x % 4 C - < K Z i x % 4 C ) 6 D R ` n | = K * 8 F T a o } # 1 * 8 F T b p ~ # 1 * 8 F T b q i # * 8 F T b q i * 8 F T b q i * 8 F T b q i x , ; J Y g u $ 3 B , ; J Y g u $ 3 B , ; J Y g u $ 3 B - < K Z i x % 4 - < K Z i x % 4 - < K Z i x % 4 - < K Z i x % 4 - < K Z i x % 4 * 8 F T a o } # * 8 F T b p ~ # * 8 F T b q i * 8 F T b q i * 8 F T b q i * 8 F T b q i , ; J Y g u $ 3 , ; J Y g u $ 3 , ; J Y g u $ 3 - < K Z i x % - < K Z i x % - < K Z i x % - < K Z i x % - < K Z i x % - < K Z i x % * 8 F T b p ~ * 8 F T b q i * 8 F T b q i * 8 F T b q i * 8 F T b q i , ; J Y g u $ , ; J Y g u $ , ; J Y g u $ - < K Z i x - < K Z i x - < K Z i x - < K Z i x - < K Z i x - < K Z i x - < K Z i x * 8 F T b q i * 8 F T b q i * 8 F T b q i * 8 F T b q i + : I X f u # + : I X f u # + : I X f u # - < K Z i x - < K Z i x - < K Z i x - < K Z i x - < K Z i x - < K Z i x - < K Z i x - < K Z i x * 8 F T b q * 8 F T b q * 8 F T b q + : I X f u + : I X f u + : I X f u - < K Z i x - < K Z i x - < K Z i x - < K Z i x - < K Z i x - < K Z i x - < K Z i x - < K Z i x - < K Z i x ! ! # " $ # % ! $ & " % ' # & ! # ' % ) $ ( & * % ) ! ' " ( % + # ) & , $ * ' ! - $ * - ' ! % + ! . ( & , " / ) ' - # 0 * ( ! . $ 1 + ( / ! + 2 $ ) " 0 , % 3 * # 1 - & 4 * 1 # 5 - & + # 2 ' 6 . , $ 3 ( 7 / - % 4 ) 8 ! 0 $ 0 6 * 9 ' 3 $ 1 * 7 - : ' % 2 + 8 ! . ; & 3 , 9 " / < ' 4 - : # 0 = ( 5 ! . ; $ 1 > ( 6 / ! < + 2 $ ( 6 / = ! + 9 2 @ ) 7 " 0 > , : % * 8 # 1 ? - ; * 8 ? # 1 C - ; , : % 3 A ! / , : A % 3 E ! , ; 3 B % 7 F - < % 4 C ) 8 G & 2 ? 8 E , " ; H & 3 @ , 9 F " / < ' 4 A - : G # 0 ( 5 B ! . ; H $ ( 6 C / ! < I + 2 ( 6 C / J ! < + F ( 6 D / = K ! + 9 G ) 7 E " 0 > L , : * 8 F # 1 ? M - * 8 F M # 1 ? Q , : H % 3 A O , : H O % 3 A S , : I A P % 3 E T , ; J 3 B Q % 7 F - < K % 4 C R ) 8 ' 4 A N - : G T ( 5 B O ! . ; H U ( 5 B P I ! . ; V E ( 5 B P I W ! . ; E ( 5 C Q < J X ! . 8 * 8 E S # 1 L > Y * 8 E S # 1 L Z > * 8 F T # 1 ? M [ * 8 F T [ # 1 ? M _ * 8 F U M \ # 1 ? Q ` * 8 G V ? N ] # 1 C R - ; I W % ^ 4 B P - ; I X % P _ 4 B - ; J Y % B Q ` 4 - < K Z % 4 C R a ( 5 B P ] I ! . ; V c ( 5 B P ] I d ! . ; V ( 5 B P ^ I W e ! . ; ( 5 C Q _ < J X f ! . * 8 E S ` # 1 L g > Y * 8 E S a # 1 L Z h > * 8 F T b # 1 ? M [ i * 8 F T b i # 1 ? M [ * 8 F T c [ j # 1 ? M * 8 F U d M \ k # 1 ? * 8 G V e ? N ] l # 1 , ; I W f $ 3 ^ m B P , ; I X g $ 3 P _ n B , ; J Y h $ 3 B Q ` o - < K Z i % 4 C R a p ( 6 C P ] k / d r ! < ( 6 C P ^ l / W e s ! ) 7 E S ` n " 0 > L g ) 7 E S ` n " 0 > L g u ) 7 E S a o " 0 > L Z h * 8 F T b p # 1 ? M [ * 8 F T b p w # 1 ? M , : H V d r % 3 A O ] , : I W e s A % 3 P ^ , : I W e s A z % 3 P , : I W e t A l { % 3 - < K Z h v % 4 C R a - < K Z h v % 4 C R } - < K Z h w % 4 C R o - < K Z i x % 4 C R a ( 6 C P ^ l z / W e s ) 7 E S ` n { " 0 > L g ) 7 E S ` n | " 0 > L g ) 7 E S a o } " 0 > L Z * 8 F T b p ~ # 1 ? M * 8 F T b p ~ # 1 ? , : H V d r % 3 A O , : I W e s A % 3 P , : I W e s A % 3 , : I X g u A P _ % - < K Z h v % 4 C R - < K Z h v % 4 C R - < K Z h v % 4 C R - < K Z h w % 4 C R - < K Z i x % 4 C R ( 5 C Q _ m { < J X f * 8 E S a o | # 1 L * 8 E S a o } # 1 L * 8 F T b p ~ # 1 ? * 8 F T b p ~ # 1 , : H V d r % 3 A , : I W e s A % 3 , : I W e s A % , : I X g u A P _ - < K Z h v % 4 C - < K Z h v % 4 C - < K Z i x % 4 C - < K Z i x % 4 C - < K Z i x % 4 C - < K Z i x % 4 C * 8 E S a o | # 1 * 8 E S a o } # 1 * 8 F T b p ~ # 1 * 8 F T b p ~ # , : H V d r % 3 , : I W e s A % , : I W e s A , : I W e s A - < K Z h v % 4 - < K Z h v % 4 - < K Z i x % 4 - < K Z i x % 4 - < K Z i x % 4 - < K Z i x % 4 - < K Z i x % 4 * 8 E S a o } # * 8 F T b p ~ # * 8 G U c q ? , : H V d r % , : I W e s A , : I W e s A , : I W e s A - < K Z h v % - < K Z h v % - < K Z h v % - < K Z h v % - < K Z i x % - < K Z i x % - < K Z i x % - < K Z i x % * 8 F T b p ~ * 8 F T c q [ , : H V d r , : H V d r , : H V d r , : H V d r - < K Z h v - < K Z h v - < K Z h v - < K Z h v - < K Z h v - < K Z h w - < K Z h w - < K Z h w - < K Z i x * 8 F T c q [ * 8 F T c q [ * 8 F U d s M - ; I W f t - ; I W f t - ; I W f t - ; I W f t - ; I W f t - ; I W f t - ; I W f t - ; I W f t - ; I W f u - < K Z i x - < K Z i x - < K Z i x * 8 F T b q * 8 F U d s * 8 F U d s * 8 F U d s * 8 F U d s * 8 F U d s - < K Z i x - < K Z i x - < K Z i x - < K Z i x - < K Z i x - < K Z i x - < K Z i x - < K Z i x - < K Z i x ! " ! # " $ # % ! % # " & # ' # ' ) $ ( ! * % ) " + % * ' " , & + ! ( - ( # , ( # - * # + ' / # + / ' 1 # , ' 0 ) $ - ( 1 ! % . ) 2 " % . 3 ) 0 " 5 % / * 4 ' 1 " ( 1 # , 5 ( 1 # 6 , ( 2 # - 7 # , 5 ' 0 9 # , 5 ' 0 9 $ - 6 ( 1 : % . 7 ) 2 ; " % . 7 < ) 2 9 % / 8 * = 3 ' ( 1 : # , 5 > ( 1 : # ? , 5 ( 2 ; # - @ 6 ( 2 < # - 7 A # , 5 > ' 0 9 B $ - 6 ? ( 1 : C % . 7 @ ) 2 ; D % . 7 @ E ) 2 ; % . 7 A < F ) 2 ( 1 : C # , 5 > G ( 1 : C # H , 5 > ( 1 : D # ? I , 5 ( 2 < E # - 7 J @ ( 2 < F # - 7 A K $ - 6 ? H ( 1 : % . 7 @ I ) 2 ; % . 7 @ I N ) 2 % . 7 A J < O ) ( 1 : C L # , 5 > ( 1 : C M # H , 5 ( 1 : C M # H R , ( 1 ; E N # 6 @ S ( 2 < F P # - 7 A ( 2 < F P # - 7 A % . 7 @ I R ) 2 % . 7 @ I R W ) % . 7 @ I S N X ( 1 : C L U # , 5 ( 1 : C M V # H , ( 1 : C M V # H [ ( 1 : C M W # H R ( 2 < F P Y # - 7 ( 2 < F P Y # - 7 ( 2 < F P Z # - 7 % . 7 @ I R \ W % . 7 @ I R \ W a ( 1 : C L U ^ # , ( 1 : C M V _ # H ( 1 : C M V _ # H ( 1 : C M W ` # H ( 2 < F P Y b # - ( 2 < F P Y b # - ( 2 < F P Z c # - ( 2 < F P Z d # - % . 7 @ I R \ e W j ( 1 : C L U ^ g # ( 1 : C M V _ h # ( 1 : C M V _ h # ( 1 : C M V _ i # ( 2 < F P Y b k # ( 2 < F P Y b k # ( 2 < F P Y b l # ( 2 < F P Z d m # ( 2 < F P Z d n # % . 7 @ I R \ f o W a % . 7 A K U _ h q < F % . 7 A K U _ h q < F % . 7 A K U _ i r < F % . 7 A K U _ i s < F ( 1 : D N X b l u ( 1 : D N X b l u ( 1 : D N X b l v ( 2 < F P Z d n w ( 2 < F P Z d n x % . 7 A K U _ h q z < % . 7 A K U _ h q z < % . 7 A K U _ h q { < % . 7 A K U _ i s | < % . 7 A K U _ i s } < ( 1 : D N X b l u ~ ( 1 : D N X b l v ( 1 : D N X b l v ( 2 < F P Z d n x ( 2 < F P Z d n x ( 1 : D M V _ i r { ( 1 : D M V _ i r { ( 1 : D M V _ i r { ( 1 : D N X b l u ~ ( 1 : D N X b l u ~ ( 1 : D N X b l u ~ ( 1 : D N X b l v ( 1 : D N X b l v ( 2 < F P Z d n x ( 2 < F P Z d n x ( 1 : D N W ` i s | ( 1 : D N W ` i s | ( 1 : D N W ` i s | ( 1 : D N X b l v ( 1 : D N X b l v ( 1 : D N X b l v ( 1 : D N X b l v ( 1 : D N X b l v ( 2 < F P Z d n x ( 2 < F P Z d n x ! " ! ! " " $ " " % ' # & $ ' $ $ ( ( % % ) & & ' + ) ( $ , # * & - $ + ' . % , ( / % % , , & & - - ' ' . . ( ( $ / / ( 0 $ , 4 $ + 2 ' . 5 , 3 $ $ / 6 , , $ $ 3 3 - - % 4 % 4 . . & & 5 5 / / ' ' 6 6 ( 0 0 $ , 7 7 ( 0 8 $ , 4 < $ $ 3 : + + $ $ 3 3 + + : : % 4 % 4 , ; , & & 5 5 - - ' 6 ' 6 . = ( ( 7 7 $ / / ( 0 0 ? $ , C ( 0 8 @ $ , 4 $ + + : : 2 2 A A - - < C % % - - < < % % & . . = = * ' / / > > + ( 0 0 ? ? $ , ( 0 8 @ @ $ , ( 0 8 @ H $ , $ 3 B $ 3 B + : I - 4 4 C C % & 5 D & 5 D ' 6 E ' 6 E . ( ( 7 7 F F $ ( 0 8 8 G G $ ( 0 8 @ H H $ ( 0 8 @ H P $ - 4 ; ; J J % - < K - < K % 4 & & 5 = = L L 9 & . 6 > > M M * 2 : ( 0 ? N 0 ? N ( 0 8 @ @ O O ( 0 8 @ H H W ( 0 8 @ H P X - - < C C R R % & 5 D S & 5 D S & . 6 6 E E T T * 2 & . 6 > F F U U * 2 ( 0 0 ? G G V V ( 0 8 @ H H W W ( 0 8 @ H P X X ( 0 8 @ H P X ` - < K Z - < K Z - 5 = = L L [ [ 1 9 - 5 = E M M \ \ 1 9 ( 0 ? N ] 0 ? N ] ( 0 8 @ @ O O ^ ^ ( 0 8 @ H P P _ _ ( 0 8 @ H P X ` ` ( 0 8 @ H P X ` h & & 5 D S b 5 D S b & & 5 = E E T T c c & & 5 = E M U U d d ( 0 0 ? ? N V V e e ( 0 0 ? G O W W f f ( 0 0 ? G O W _ g g ( 0 0 ? G O W _ g o ( 0 8 @ H P X ` h p - - < D L L [ [ j j - - < D L T \ \ k k ( 0 0 ? N ] l ? N ] l ( 0 0 ? G O O ^ ^ m m ( 0 0 ? G O W _ _ n n ( 0 0 ? G O W _ g o o ( 0 0 ? G O W _ g o w ( 0 8 @ H P X ` h p x ! # " " % # & $ ! ' % " ( & # ) $ % ( $ ) ' # ) & , $ * ! ' - % + " ( . # ( - % $ - % 0 & ! * / - # ) / & , 2 $ * 0 ! 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" " # # # # ! & ! & " ' " ' # ( % % # * * ! & + ! & + " ' , " ' # ( - # * * # * / * / ! & + 0 ! & + 0 " ' , 1 " # ( - 2 * ( 0 $ # * / 4 * / 4 ! & + 0 5 ! & + ' , 1 6 # ( - 2 7 * ( 0 8 # * / 4 9 * / 4 ! & + 0 5 : ! & # ( ( / 6 ; # ( - 2 7 < * ( 0 8 = # * / 4 9 > * / ! & + 0 5 : ? ! # ( ( / 6 ; @ # ( - 2 7 < A * ( 0 8 = B ( 0 8 @ , : # ( - - 4 ; ; B # ( ( / 6 ; @ E # ( - 2 7 < A F * ( 0 8 = B G ( 0 8 @ , : H # ( - - 4 ; ; B I # ( - 2 7 < A A H # ( - 2 7 < A F K * ( 0 8 = B G L " * 2 : B J ( 6 D " " $ " $ $ ! ! & " $ ( $ % " ( ' % + & ( $ , ( # * # $ * . + ) / ( , 0 " , ' . $ * . 2 % . ( ( $ . ( 0 $ & 0 $ + 2 $ * . 2 6 ( 1 , , ( 2 - - ( # * 1 5 9 $ * . 2 6 : " , 5 ! ! 0 0 " , 6 " 1 " 1 $ . 8 % , 3 : $ * . 2 6 : > ( 1 : % 4 % 4 " & 0 : & & 5 5 ( 2 ; ' 6 ' 6 ( ( 7 7 ( 2 < " " ! ! % % " & " & $ $ % " ( $ # ' + ( ( " " " " " & * . " & # ' + / $ , $ , & & & & " & * . 2 " # ' / ' / ( 0 ( 0 * * * * " & * 2 * 2 # + 3 # + 3 $ ( , 4 , 4 . . . . & , 2 8 * 4 ( 0 0 ( 0 0 ( 0 8 ( 0 8 ! ! ! ! " # # # & # $ ! & ! $ & ( # ( $ $ ) $ % * % ( $ * ' " ' , ( # ( - ( $ * 0 # $ * / * ( # ( - 2 & . $ * 0 ! ! ! # " $ $ $ # ( $ $ ! ' ! ' # ( ( ' ' $ * $ * # ( + + " * " * # " " $ $ $ ( ! & ! $ ( $ $ ( ( ! ! " " $ ! ! % % % " ! " ! # " $ # % # & $ ' ! % ( " ! & ) # ! ' $ * " ( % + # ) & , $ * ' ! - $ * - ' ! % + . ( " & , " / ) ' - # 0 * ' . * 1 # ( / ! + 2 $ ) " 0 , % 3 * # 1 - & 4 * 1 # 5 - & + 2 $ 6 . ' , $ 3 ( 7 / - % 4 ) 8 ! 0 - 5 % 1 9 ) ! . 6 & 2 : * " / ' 7 # 3 + ; 0 ( 8 $ 4 , < + 6 0 % ; 3 ( > , ! 7 1 & < 4 - ! 8 ' 2 = $ * - ! 8 ' > 2 $ ; * A . " 9 ( ? 3 % < / # : ) @ 4 & = / # ; 5 ) A 2 & > 0 $ < 6 * B 3 1 $ = * 7 C - 4 1 $ = * C 7 - F 2 % > + D 8 . G 3 & ? , E 9 / H 3 @ & 9 F , < I 4 ' A : - G # = 4 A ' H : - D K # 6 ( C / ! < I + 2 6 ( C / J ! < + F 7 ) D 0 K " = , G 8 * E # 1 L > - 8 * F # ? 1 M ; 8 F * M # ? 1 Q ; 9 * G 1 N # @ 5 R : + H 2 O $ A 6 S ; , I 3 P % B 7 T < - J % 4 Q C ) 8 < - K % C 4 R ) G = . L & D 5 S * = L . T & D 5 P X > . M 6 U & E 2 Q > N . F V 6 & B R 2 @ 0 O ( 8 W G $ 4 @ 0 P ( H 8 X $ D 1 I $ = U * 7 O C [ 1 I $ U = * [ 7 O C 1 J $ = V * C \ 7 P 2 K % > W + D ] 8 Q 3 L & ? X , E ^ 9 R 3 L & Y ? R , _ E 9 3 M & @ Z 9 S , F ` 4 N ' A [ : T - G a 5 O ' B \ . ; U H b 6 P ( C ] / ! < V I c 6 P ( ] C / d ! < V I 6 Q ( C ^ / J e ! < W 6 Q _ ( C X f / J ! < 8 S * E ` # 1 L g > Y 8 S * a E # Z 1 h L > 8 T * F b # ? [ 1 M i 8 T b * F i # ? [ 1 M 8 U F c * M j # ? \ 1 9 V * G d 1 N k # @ ] : W + H e 2 O l $ A ^ : W f + H ^ m 2 O $ A < Y - J g % 4 Q n C ` < Y - h J % ` 4 o Q C < Z - K i % C a 4 R p < Z i - K q % C a 4 R < [ K j - S r % C b 4 > \ . k M 6 s & E c T > ] . M l 6 U t & E d ? ^ / N m ' 7 V u F e @ _ 0 O n ( 8 W v G f @ _ 0 o O ( g 8 w W G @ ` 0 P p ( H h 8 X x 3 M g @ Z t & 9 S m F 4 N h ' A [ u : T n 4 N h u ' A [ | : T n 6 P j ( C ] w / ! < V 6 P j ( w C ] / ~ ! < 6 Q l ( C ^ y / J e ! 6 Q l ( C ^ y / J e 7 R m ) D _ z 0 K f 7 R m { ) D _ t 0 K 8 T o * F a | # ? 1 M 8 T o * F } a # ? v 1 8 T p * F b ~ # ? [ w 8 T p ~ * F b # ? [ w 8 T q b * F i # ? [ 8 U r F c * M j # ? 9 V s * G d 1 N k # : W t + H e 2 O l : X u I + f A P 2 m < Y v - J g % 4 Q n < Y v - J g % } 4 < Z x - K i % C a 4 < Z x - K i % C a < Z x - K i % C a < [ z K j - S r % C b < [ z K j - S r % C > ] { . M l 6 U & > ] | . M l 6 U t > ] | . M l 6 U t @ _ ~ 0 O n ( 8 W v @ _ ~ 0 O n ( 8 @ ` 0 P p ( H h 8 @ ` 0 P p ( H h 6 Q l ( C ^ y / J e 6 Q l ( C ^ y / J e 6 Q l ( C ^ y / 6 R n D ` ( { = Y K g 6 R n D ` ( { = Y K 6 R n D ` | ( = Y u 8 T p * F b } # ? [ 8 T p * F b ~ # ? [ 8 T q b * F i # ? : V r + H d 2 $ 9 V s * G d 1 N k 9 V s * G d 1 N k 9 V s * G d 1 N k : W t + H e 2 O l : W t + H e 2 < Y v - J g % 4 < Y w - h J % ` < Z x - K i % C a < Z x - K i % C a < Z x - K i % C a < Z x - K i % C < [ z K j - S r % < [ z K j - S r < [ z K j - S r > ] | . M l 6 U t > ] | . M l 6 U t > ] | . M l 6 @ _ ~ 0 O n ( 8 @ _ 0 o O ( g @ ` 0 P p ( H h @ ` 0 P p ( H h @ ` 0 P p ( H h 7 R n ` | ) D Y 7 R n ` | ) D Y 8 S o * a } E # 8 T p * F b ~ # 8 T q b * F i 8 T q b * F i 9 V s * G d 1 N 9 V s * G d 1 N 9 V s * G d 1 N 9 V s * G d 1 N : W t + H e 2 : W u f + H ^ m < Y v - J g % < Y v - J g % < Z x - K i % < Z x - K i % < Z x - K i % < Z x - K i % < Z x - K i < [ z K j - S r < [ z K j - S r < [ z K j - S r < [ z K j - S r > ] | . M l 6 > ] | . M l 6 > ] | . M l > ] } m . M e > ] } m . M e > ] } m . M e @ _ 0 o O ( @ _ 0 o O ( @ ` 0 P p ( 8 T q b * F 8 T q b * F 9 V s * G d 9 V s * G d 9 V s * G d 9 V s * G d 9 V s * G d : W t + H e : W u f + H : W u f + H < Y w - h J < Z x - K i < Z x - K i < Z x - K i < Z x - K i < Z x - K i < Z x - K i < [ z K j - < [ z K j - < [ z K j - < [ z K j - < [ z K j - > \ { . k M > ] | . M l > ] | . M l > ] | . M l @ _ 0 o O @ ` 0 P p @ ` 0 P p @ ` 0 P p @ ` 0 P p @ ` 0 P p : V s + d H : V s + d H : V s + d : V s + d : W t + H e : W t + H e < Y v - J g < Y v - J g < Y w - h J < Y w - h J < Y w - h J < Y w - h < Y w - h < Z x - K i = [ y . L j = [ y . L j = [ z j . L = [ z j . L < [ z K j - < [ z K j < [ z K j > ] | . M l > ] | . M l > ] | . M l @ _ ~ 0 O n @ _ ~ 0 O n @ _ ~ 0 O n @ ` 0 P p @ ` 0 P p @ ` 0 P p @ ` 0 P p @ ` 0 P p : V s + d : W t + H e : W t + H e < Y v - J g < Y v - J g < Y w - h J < Y w - h J < Y w - h < Y w - h < Y w - h < Y w - h < Z x - K i < Z x - K i < Z x - K i < Z x - K > \ { . k M < [ z K j < [ z K j < [ z K j < [ z K j > ] | . M l > ] | . M l > ] | ' . M l @ _ ~ 0 O n @ _ ~ 0 O n @ _ ~ 0 O n @ ` 0 P p @ ` 0 P p @ ` 0 P p @ ` 0 P p @ ` 0 P p @ ` 0 P p < Y v $ - J g < Y v % - J g < Y v % - 4 J < Y w ' - h < Y w ( - h < Y w ( - h < Y w * - h < Y w * - h < Y w + - h < Z x , - K i < Z x - - K i < Z x . - K < Z x . = - < Z x / > < [ z 1 K j < [ z 1 K j < [ z 2 K j < [ z 3 K j < [ z 4 K j > ] | 5 . M l > ] | 6 . M l > ] | 6 F . M l > ] | 8 . M > ] | 9 . > ] | : @ ` ; 0 P p @ ` ; 0 P p @ ` = 0 P p @ ` = 0 P p @ ` ? 0 P p @ ` ? 0 P p @ ` @ 0 P p < Y v ' D - < Y v ( E - < Y v ( E - < Y v ( F - < Z x + H - K i < Z x + I - K i < Z x + I - K i < Z x , J - K i < Z x - K - K < Z x - K Z - < Z x - L < [ < Z x / M \ < [ z 1 O K j < [ z 1 O K j < [ z 2 Q K j < [ z 2 Q K j < [ z 4 R K j < [ z 4 S K j > ] | 6 T . M l > ] | 6 U . M l > ] | 7 V ' . M > ] | 8 W ( . > ] | 8 W ( g > ] | 8 X ( H h @ ` ; Z 0 P p @ ` ; Z 0 P p @ ` = \ 0 P p @ ` > ] 0 P p @ ` ? ^ 0 P p @ ` ? ^ 0 P p @ ` ? _ 0 P p @ ` @ ` 0 P p < Y v ( F d - < Y v ( F d - < Z x + I f - K < Z x + I f - K < Z x + I g - K < Z x , J h - K < Z x - K i - < Z x - K i x < Z x - L k < [ < Z x - L k < [ < [ z 1 O m K j < [ z 1 O m K j < [ z 2 Q o K j < [ z 2 Q o K j < [ z 2 Q p K j < [ z 4 S q K j < [ z 4 S r K j > ] | 5 T s . M > ] | 6 U t . M > ] | 6 V u F . > ] | 7 W v ' G > ] | 9 X w > ] | : Y x @ ` ; Z y 0 P @ ` ; [ z 0 P @ ` < \ { 0 P @ ` < \ { 0 P @ ` < \ | 0 P @ ` > ^ } 0 P @ ` > ^ ~ 0 P @ ` ? _ 0 P @ ` @ ` 0 P < Z x * H f - < Z x * H f - < Z x , J h - < Z x , J h - < Z x - K i < Z x - K i < Z x - L k < < Z x - L k < < [ z 1 O m K j < [ z 1 O n K j < [ z 2 Q o K j < [ z 2 Q p K j < [ z 2 Q p K j < [ z 2 Q p K j < [ z 4 S r K j < [ z 4 S r K j > ] | 6 U t . > ] | 6 U t . > ] | 6 U t > ] | 8 W v ( > ] | 8 W w ( > ] | 8 X x ( @ ` ; Z y 0 @ ` ; Z z 0 @ ` ; [ { 0 @ ` > ] | 0 @ ` ? ^ } 0 @ ` ? ^ ~ 0 @ ` ? _ 0 @ ` ? _ 0 @ ` ? _ 0 @ ` @ ` 0 < Z x , J h < Z x , J h < Z x - K i < Z x - K i < Z x - L k < Z x - L k < [ z 1 O m K < [ z 1 O m K < [ z 2 Q o K < [ z 2 Q o K < [ z 2 Q o K < [ z 2 Q p K < [ z 2 Q p K < [ z 3 R q K < [ z 4 S r K > ] | 6 U t > ] | 6 U t > ] | 6 U t > ] | 6 U u e > ] | 6 U u e > ] | 6 U u e > ] | 8 W w > ] | 8 W w > ] | 8 X x > ] } = ] | m > ] } = ] | m > ] } = ] } m > ] } = ] } m > ] } = ] } m @ ` > ^ ~ @ ` ? _ @ ` @ ` < Z x - K i < Z x - K i < Z x - L k < Z x - L k < Z x - L k < Z x - L k < Z x - L k > ] | 4 R p > ] | 4 R p > ] | 4 S r > ] | 4 S r > ] | 4 S r > ] | 4 S r > ] | 4 S r > ] | 6 T s > ] | 6 U t > ] | 6 U t > ] | 6 U t > ] | 8 W w > ] | 8 X x > ] | 8 X x > ] | 8 X x > ] | 8 X x > ] | 8 X x @ ` > ] } @ ` > ^ ~ @ ` > ^ ~ @ ` > ^ ~ @ ` > ^ ~ @ ` > ^ ~ @ ` ? _ @ ` @ ` ! ! ! " " # % ! $ & " % ' # & ! $ ' " ) $ ( & * % ) ! ' & * " ( ' ' # # ( $ , " $ $ * * % % + + & , " / ) ' - # 0 * ( ! . $ 1 + ( ( / / ! ! ) " 0 , % 3 * # 1 - & 4 + $ 2 . ' 5 + + 2 2 $ $ , $ 3 ( 7 / - % 4 ) 8 ! 0 - - 5 5 % % . . 6 6 & & / / 7 7 ' ' 0 ( 8 $ 4 , < ' 4 - : # 0 = ( 5 ! . ; $ 1 > 6 ( ( < / / ? 6 = ( ( 9 @ / / ) 7 " 0 > , : % 3 A * 8 # 1 ? - ; 9 * * @ 1 1 # # + + 9 9 $ @ @ , , : : $ $ A A ; B , , F 3 3 - < % 4 C ) 8 G = - - D 5 5 H % . . = = & E E * / / > > ' ' F F / ? 7 G 3 C ; K 0 @ ( 8 H $ 4 D 6 6 ( ( C C / / 6 D = K ( ( 9 G @ N ) 7 E " 0 > L , : H * 8 F # 1 ? M - * 8 8 F F # 1 M M 9 9 * * G G 1 1 N N : : + H + H 2 O ; ; , , I I 3 3 ; J B Q , , F U - < K % 4 C R ) 8 - < < K K % 4 S S = = - L - L 5 T 5 T > > . M . M 6 U / ? ? 7 N N 3 ; 0 @ @ ( 8 O O $ 4 0 @ P ( 8 H X $ 4 * 8 8 S # 1 Z E E * 8 F T # 1 ? M [ * 8 8 U F F # 1 \ M M + + H V 9 9 $ O ] + + H H 9 9 V V $ , , I I $ : : W W ( - - J J % ; ; X X - - J Y % Q ` ; ; - < K Z % 4 C R a - < K K Z Z % 4 C b b - L - L < [ < [ % D c . M . M = \ = \ & / N / N > ] > ] / ? O O 7 G ^ ^ 3 0 @ P P ( 8 H _ _ 0 @ P ` ( 8 H X h * 8 8 U c F F # 1 \ j * 8 8 U U F F c c # 1 9 V 9 V * G d * G d : W : W + H e + H e , ; ; X X $ 3 I I f f , ; ; X g $ 3 _ n I I , ; J Y h $ 3 B Q ` o - < K Z i % 4 C R a p = L [ j - - D S b q < [ < [ K j K j - - = \ = \ - - L k L k > ] > ] . . M l M l ? ^ ? ^ / / N m N m 0 @ _ @ _ ( 8 O n O n 0 @ P ` ` ( 8 H X o o 0 @ P ` p ( 8 H X h x * G d * G d 8 U r 8 U r : W : W t + H e + H , , I I f f : : W W , , I I f u m | : : , , I X g v P _ n } - < K K h w % 4 C o ~ - < K Z i x % 4 C R a - < < [ j y K K % 4 b - < < [ [ z K K j j % - L k - L k < [ z < [ z . . M l M l = = \ { \ / / N m N m > > ] | / / N ^ n n V f > > / / N ^ n ~ V f v 0 @ P P o ( 8 H w 0 @ P ` p ( 8 H X h : W : W t t + H e + , , I X X u u P : : , , I X g g P _ , , I X g v P _ n } - < K Z Z w % 4 C R - < K Z i x % 4 C R - < < [ j y K K % 4 - < < [ j y y K K - < < [ z [ z K K j j > ] { > ] { . M . > ] | > ] | . M l / / N ^ ^ } } V > > / / N ^ ^ } V / / N ^ n ~ V f v 0 @ P ` p ( 8 H X 0 @ P ` p ( 8 H X , , I X g g P _ , , I X g g P _ , , I X g v P _ n } - - J Y h w % Q ` - < K Z i x % 4 C - < < [ j y K K % - < < [ j y y K K - < < [ [ z K K j j - L - L k k < [ < [ z . . M l M l = = \ / / N m N m > > / / N ^ ^ } V / / N ^ n ~ V f v / / N ^ n ~ V f v 0 @ P ` p ( 8 H 0 @ P ` p ( 8 H , , I X g v v P _ n , , I X g v P _ n - < < Y h w % 4 - < K Z i x % 4 - < < [ j y K K - < < [ j y K K - < < [ j y y K K - < < [ z [ z K K j = \ = \ { { - - L k > ] | > ] | . M l / / N ^ ^ } } V / / N ^ ^ } V / / N ^ n ~ V f v / / N ^ n ~ V f v 0 @ P ` p ( 8 0 @ P ` p ( 8 , , I X g v P _ - - J Y h w % - < K Z i x % - < < [ j y K K - < < [ j y K K - < < [ j y K K - < < [ [ z K K j - L - L k k < [ < . . M l M l = / / N m N m / / N ^ n n V f / / N ^ n ~ V f / / N ^ n ~ V f / / N ^ n ~ V f / ? O _ o 7 G 0 @ P ` p ( - - J Y h w - < K Z i x - < < [ j y K K - < < [ j y y K K - < < [ y [ y K K - < < [ j y y K K < [ z < [ z K j = \ = \ { { - - > ] | > ] | . ? ^ ? ^ } } ? ^ ? ^ } ? ^ ? ^ } ? ^ ? ^ } / ? ? ^ n ~ 7 0 @ P ` p 0 @ P ` p - < K Z i x - < K Z i x - L - L k z < - L - L k z < - L - L k k < - L - L k z < - L - L k k < . M . M l l / N / N m m ? ^ ? ^ } ? ^ ? ^ } ? ^ ? ^ } ? ^ ? ^ } / ? O O n ~ 0 @ P P o 0 @ P ` p < Z x < Z x < [ < [ z < [ < [ z < [ < [ z z < [ < [ z < [ < [ z z > \ { > \ { > ] | > ] | ? ^ ? ^ } } ? ^ ? ^ } ? ^ ? ^ } ? ^ ? ^ } ? ^ ? ^ } 0 @ _ @ _ ~ 0 @ P ` p 0 @ P ` p ! " ! # # % $ ! & % " ' " & ( # ' ) $ ( ! * % ) " + ' ' ' & ! + ( # - " " " ) ) ( # - * ) $ . * % / # , ' 0 ) 2 $ - ( 1 ! ) ) " 0 " , 0 * # 1 * - * * * 1 1 1 + + + 2 , , , ( 2 # - 7 ) 3 $ . 8 . . . 6 / ' 7 / # 3 ' + 0 ( 8 0 $ 4 * 8 * # 1 < > * 8 = * # 1 : ? & & & ! 4 4 4 # ' ' ' 5 5 5 ( ( ( # 6 6 6 ( 2 < # - 7 A ( ( ( 7 7 7 # ? ? ) ) ) 8 8 8 $ ? / / / D 0 @ ( 8 0 E % . . . < < < ) * 8 B = G * # 1 & 0 0 0 ! + > > > : D ? I + + + ( 2 2 2 # - @ @ @ ( 2 < F # - 7 A K ( 2 2 2 A A A # - ) ) ) H 8 8 8 $ M ? I / / / D N 0 @ J ( 8 0 E O * 8 8 8 F F F * 9 9 9 * G * * G G : : : + + + H ; ; ; , , , I ( 2 < < < # - 7 J ( 2 < F P # - 7 A - < < = K K % 4 ) ) ) H R 8 8 8 $ > > > . . . M ? ? ? / / / N ? O ? G W O / 0 @ P @ ( 8 H X : D D D ? + + ; E E E @ , , ( 2 < F F F # - 7 ( 2 < F P Z # - 7 ( 2 2 2 Q [ A A A ) ) ) H R \ 8 8 8 ) ) ) H H H 8 8 8 ( 8 ( H X H 0 @ 8 P ` X ) 9 I Y ) I 1 A Q a 9 Y * : J Z * J 2 B R : D N N N ? I + ( 2 O 2 2 O O # - ( 2 < F P P P # - ( 2 < F P Z d # - ( 2 2 2 Q [ e A A A ( 2 2 2 Q Q Q A A A ` ` > > > ] g . . ( 2 B R b 2 R : J Z j B * 4 4 4 S c S [ k * 4 D T d 4 T < L ; X ; ; X X , ; E O Y Y Y @ ( 2 < F P Z Z Z # ( 2 < F P Z d n # ( 2 < F P Z Z Z i i i < [ < [ < [ K j K j > \ = \ = \ . k - > ] > ] > ] . M l ? ^ ? ^ ? ^ / / / ? ? ? ^ n ^ ' 7 / f / ? O _ o ? _ ' 7 / G @ ` 0 @ P ` p 0 P p ; E O Y c m w ( 2 < F P Z d n x ) 3 = G Q [ e o y ) 3 = G Q [ e e e ( ( ( G G G f f f 7 7 7 ) ) ) H H H g g g ( 8 ( H H H g w g 0 @ 8 ( 8 ( H X h x H h 0 @ 8 ) 9 I Y ) I i y i 1 A Q 0 @ J Z j z J j ; E O Y c m w ( 2 < F P Z d n x ) 3 = G Q [ e o y ( 2 < F P P P o o o _ _ ( 2 2 2 Q Q Q p p p A A ) ) ) H H H g g g ) 9 I Y ) I i s } 1 A / ? ? ? ^ n ^ ~ ' 7 ) 9 I Y ) I i y i 1 A 0 @ J T d t T t ( ( ( E O Y c m w ( 2 < F P Z d n x ( 2 < F P Z d n x x x ( 2 2 2 Q Q Q p z A ( 2 2 2 Q Q Q p p p A ) ) ) H H H g g g > ] | > ] | > ] | > ] | / / N ^ ^ } } / ? ? ? ^ n ^ ~ ~ ~ ' / ? ? ? ^ n ^ ~ ~ ' ? O ? _ o _ @ ` 0 @ P ` p ( 2 < F P Z Z Z y ( 2 2 2 Q Q Q p z ( 2 2 2 Q Q Q p p p ) ) ) H H H g g g ) ) ) H H H g g g ( 8 ( H H H g g g / ? ? ? ^ n ^ ~ ~ ~ / ? ? ? ^ n ^ ~ ~ ) 9 I Y ) I i y i @ ` 0 @ P ` p ! ! ! " " $ " " " # & # # $ $ ( ( % % ) & & ( $ , # * & - $ + ' . " ) $ $ + + % % , , & & - - ' ' . . ' ' ' ' ( 0 $ , 4 * * * * + + + + , , $ $ 3 3 - - % 4 % 4 - - - - . . . . / / / / ( 0 8 $ , 4 < $ $ $ $ 2 2 2 $ $ 3 3 + + : : % 4 % 4 , ; , & & 5 5 " - - ' 6 ' 6 . = > B . . ( ( ( ( 7 7 ( 0 8 @ $ , 4 , , , , : : , , ; ; $ $ 3 3 B B - < - < % 4 C - - - - < < < < > > . . / / / / > > ( 0 0 0 0 $ , ( 0 8 @ H $ , $ 3 B $ 3 B + : I % 4 C % 4 C , & 5 D & 5 D ' 6 E ' 6 E . - 5 = E M 1 9 A I Q 7 7 7 7 ' ' ( 8 8 ( 8 8 0 ( 0 8 @ H P $ , ; J , ; J $ $ 3 B - < K - < K % - < < - < < K K K K > > M M > > > > 7 ? ? ? ? ; 7 ? G O W ; ( 0 8 @ H P X % 4 C R % 4 C R & 5 D S & 5 D S - 5 = E E T T 1 9 A ( 7 F U ( 7 F U > F F F F B 7 G G 7 G G 7 ? G O W _ ( 0 8 @ H P X ` - < K Z - < K Z - < K K - < K K Z Z - L - L - L - L < [ > > ] > > ] > N N > N N F F 7 ? G O O O O 7 ? G O W _ g ( 0 8 @ H P X ` h & & 5 D S b 5 D S b - - < D L T T c c @ & 5 D & 5 D S [ c k ( 0 8 G V e 8 G V e 7 7 7 7 V V V V 7 G W W 7 G W W 7 ? G O W _ g o ( 0 8 @ H P X ` h p = L [ j = L [ j > M \ k > M \ k > M \ \ > M \ \ > > > > ] ] ] ] ? ^ ? ^ ? ^ ? ^ > F N V ^ f n v ? G O W _ g o w ( 0 8 @ H P X ` h p x ! " # ! $ ! ! $ $ ! ' # # & # ) $ % ( ' # * $ * ! ' - ! ! ! ! ! & , # ) / $ - % 0 & - & " & & & $ * 0 ! ' % + 1 " ( & , 2 # ) * * * * * + , $ 3 , $ * 0 6 ! ) 3 - - . . / ( 0 8 0 $ $ $ $ $ $ * 0 6 < $ $ $ $ $ 3 3 3 3 3 > . ? ( 0 8 @ # ) / 5 ; A & , 2 $ * 0 6 < B % + 1 7 = C > D & , , , , , ( 0 8 @ F $ * 0 0 0 0 0 $ * 0 6 < B H % + 1 7 = C I > D J & , 2 2 2 2 2 ( 0 8 @ F L 5 ; A G M $ * 0 6 < B H N % + 1 7 = C I O > D J P ? E K Q ( 0 8 @ F L R 5 ; A G M S $ * 0 6 < B H N T - < < - < < = K > D J P V > > > > > > F N V > B ( 0 8 @ @ @ @ @ @ ( 0 8 @ H P X % + 1 7 = C I O U [ > D J P V \ > > > > > ] > F N V > ^ & . 6 > & F F F F F & F & . 6 > F N V ^ ! ! " " # # $ $ " & " $ $ $ # ( $ ) ' # + ' ( $ , " ' , " ' , # ( - $ ) . $ , $ ( 0 , ( 0 " ' , 1 " ' , 1 # ( - 2 $ ) . 3 $ , $ 4 ( 0 " * 2 * & # ( - 2 7 $ ) . 3 8 0 ( 0 8 ( 8 # ( - 2 7 < $ ) . 3 8 = $ $ $ $ $ $ $ , $ 4 < 4 ( 0 8 0 @ # ( - 2 7 < A $ ) . 3 8 = B $ $ $ $ $ $ C $ , $ 4 9 A 9 " * 2 * : B : # ( - 2 7 < A F $ ) . 3 8 = B G $ $ $ $ $ $ C H / / / / / / ' / 7 ? G / ? # ( 0 8 0 @ H @ $ ) . 3 8 = B G L $ ) . 3 3 3 3 3 3 $ , $ 4 9 A 9 I N " * 2 * : ? D L D ( 0 8 0 @ H @ P ! ! $ ! % $ ! # ' & # " ( $ * ( ! % ) - $ * . $ $ ) ( , 0 ( 0 $ * . 2 # ( - 2 $ ) . 3 $ , $ 4 " * 2 * , , ( 2 - - ) 3 / 0 ( 0 8 # - 7 " " " " # # # # # # # $ $ $ $ # 3 # $ 4 $ $ , 4 < ( ( ( ' 6 ' 6 ( 2 < ( ( 7 7 ( ( ( ( ( ( ( ) ) ) ( 0 8 @ " " # # $ " & " & $ ( ( ( " " " " " & * . 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