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1 /* libs/pixelflinger/buffer.h
2 **
3 ** Copyright 2006, The Android Open Source Project
4 **
5 ** Licensed under the Apache License, Version 2.0 (the "License");
6 ** you may not use this file except in compliance with the License.
7 ** You may obtain a copy of the License at
8 **
9 **     http://www.apache.org/licenses/LICENSE-2.0
10 **
11 ** Unless required by applicable law or agreed to in writing, software
12 ** distributed under the License is distributed on an "AS IS" BASIS,
13 ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14 ** See the License for the specific language governing permissions and
15 ** limitations under the License.
16 */
17 
18 
19 #ifndef ANDROID_GGL_TEXTURE_H
20 #define ANDROID_GGL_TEXTURE_H
21 
22 #include <private/pixelflinger/ggl_context.h>
23 
24 namespace android {
25 
26 void ggl_init_texture(context_t* c);
27 
28 void ggl_set_surface(context_t* c, surface_t* dst, const GGLSurface* src);
29 
30 void ggl_pick_texture(context_t* c);
31 void ggl_pick_cb(context_t* c);
32 
33 uint32_t ggl_expand(uint32_t v, int sbits, int dbits);
34 uint32_t ggl_pack_color(context_t* c, int32_t format,
35             GGLcolor r, GGLcolor g, GGLcolor b, GGLcolor a);
36 
37 }; // namespace android
38 
39 #endif // ANDROID_GGL_TEXTURE_H
40