Lines Matching refs:maxLevel
175 bool TextureState::setMaxLevel(GLuint maxLevel) in setMaxLevel() argument
177 if (mMaxLevel != maxLevel) in setMaxLevel()
179 mMaxLevel = maxLevel; in setMaxLevel()
414 const GLuint maxLevel = getMipmapMaxLevel(); in computeMipmapCompleteness() local
416 for (GLuint level = getEffectiveBaseLevel(); level <= maxLevel; level++) in computeMipmapCompleteness()
508 const GLuint maxLevel = std::min(getEffectiveMaxLevel(), getMipmapMaxLevel()); in getEnabledLevelCount() local
521 levelCount = std::min(maxLevel - baseLevel + 1, levelCount); in getEnabledLevelCount()
592 GLuint maxLevel, in setImageDescChain() argument
597 for (GLuint level = baseLevel; level <= maxLevel; level++) in setImageDescChain()
883 void Texture::setMaxLevel(const Context *context, GLuint maxLevel) in setMaxLevel() argument
885 if (mState.setMaxLevel(maxLevel)) in setMaxLevel()
1480 const GLuint maxLevel = mState.getMipmapMaxLevel(); in generateMipmap() local
1482 if (maxLevel <= baseLevel) in generateMipmap()
1515 mState.setImageDescChain(baseLevel, maxLevel, baseImageInfo.size, baseImageInfo.format, in generateMipmap()