/external/swiftshader/third_party/llvm-7.0/llvm/include/llvm/CodeGen/ |
D | TargetFrameLowering.h | 42 struct SpillSlot { struct 43 unsigned Reg; 44 int Offset; // Offset relative to stack pointer on function entry.
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/external/llvm/include/llvm/Target/ |
D | TargetFrameLowering.h | 42 struct SpillSlot { struct 43 unsigned Reg; 44 int Offset; // Offset relative to stack pointer on function entry.
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/external/swiftshader/third_party/llvm-7.0/llvm/lib/CodeGen/ |
D | WinEHPrepare.cpp | 708 AllocaInst *SpillSlot = insertPHILoads(PN, F); in demotePHIsOnFunclets() local 1074 AllocaInst *SpillSlot = nullptr; in insertPHILoads() local 1111 AllocaInst *SpillSlot) { in insertPHIStores() 1148 BasicBlock *PredBlock, Value *PredVal, AllocaInst *SpillSlot, in insertPHIStore() 1162 void WinEHPrepare::replaceUseWithLoad(Value *V, Use &U, AllocaInst *&SpillSlot, in replaceUseWithLoad()
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/external/llvm/lib/CodeGen/ |
D | WinEHPrepare.cpp | 694 AllocaInst *SpillSlot = insertPHILoads(PN, F); in demotePHIsOnFunclets() local 1067 AllocaInst *SpillSlot = nullptr; in insertPHILoads() local 1104 AllocaInst *SpillSlot) { in insertPHIStores() 1141 BasicBlock *PredBlock, Value *PredVal, AllocaInst *SpillSlot, in insertPHIStore() 1155 void WinEHPrepare::replaceUseWithLoad(Value *V, Use &U, AllocaInst *&SpillSlot, in replaceUseWithLoad()
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/external/swiftshader/third_party/llvm-7.0/llvm/lib/CodeGen/SelectionDAG/ |
D | StatepointLowering.cpp | 126 SDValue SpillSlot = Builder.DAG.CreateStackTemporary(ValueType); in allocateStackSlot() local 175 Optional<int> SpillSlot = in findPreviousSpillSlot() local 979 SDValue SpillSlot = in visitGCRelocate() local
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/external/llvm/lib/CodeGen/SelectionDAG/ |
D | StatepointLowering.cpp | 102 SDValue SpillSlot = Builder.DAG.CreateStackTemporary(ValueType); in allocateStackSlot() local 147 Optional<int> SpillSlot = in findPreviousSpillSlot() local 919 SDValue SpillSlot = DAG.getTargetFrameIndex(*DerivedPtrLocation, in visitGCRelocate() local
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/external/mesa3d/src/gallium/drivers/nouveau/codegen/ |
D | nv50_ir_ra.cpp | 356 struct SpillSlot struct in nv50_ir::SpillCodeInserter 358 Interval occup; 359 std::list<Value *> residents; // needed to recalculate occup 360 Symbol *sym; 361 int32_t offset; 362 inline uint8_t size() const { return sym->reg.size; } in size()
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/external/v8/src/compiler/backend/ |
D | mid-tier-register-allocator.cc | 3016 class MidTierSpillSlotAllocator::SpillSlot : public ZoneObject { class in v8::internal::compiler::MidTierSpillSlotAllocator 3018 SpillSlot(int stack_slot, int byte_width) in SpillSlot() function in v8::internal::compiler::MidTierSpillSlotAllocator::SpillSlot
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/external/swiftshader/third_party/llvm-7.0/llvm/lib/Target/RISCV/ |
D | RISCVISelLowering.cpp | 1293 SDValue SpillSlot = DAG.CreateStackTemporary(Outs[i].ArgVT); in LowerCall() local
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/external/llvm/lib/Target/Hexagon/ |
D | HexagonFrameLowering.cpp | 1316 typedef TargetFrameLowering::SpillSlot SpillSlot; in assignCalleeSavedSpillSlots() typedef
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/external/swiftshader/third_party/llvm-7.0/llvm/lib/Target/Hexagon/ |
D | HexagonFrameLowering.cpp | 1478 using SpillSlot = TargetFrameLowering::SpillSlot; in assignCalleeSavedSpillSlots() typedef
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/external/llvm/lib/Target/SystemZ/ |
D | SystemZISelLowering.cpp | 1082 SDValue SpillSlot = DAG.CreateStackTemporary(Outs[I].ArgVT); in LowerCall() local
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/external/swiftshader/third_party/llvm-7.0/llvm/lib/Target/SystemZ/ |
D | SystemZISelLowering.cpp | 1300 SDValue SpillSlot = DAG.CreateStackTemporary(Outs[I].ArgVT); in LowerCall() local
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/external/llvm/lib/Target/X86/ |
D | X86ISelLowering.cpp | 3129 SDValue SpillSlot = DAG.CreateStackTemporary(VA.getValVT()); in LowerCall() local
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/external/swiftshader/third_party/llvm-7.0/llvm/lib/Target/X86/ |
D | X86ISelLowering.cpp | 3625 SDValue SpillSlot = DAG.CreateStackTemporary(VA.getValVT()); in LowerCall() local
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