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Searched defs:SpillSlot (Results 1 – 15 of 15) sorted by relevance

/external/swiftshader/third_party/llvm-7.0/llvm/include/llvm/CodeGen/
DTargetFrameLowering.h42 struct SpillSlot { struct
43 unsigned Reg;
44 int Offset; // Offset relative to stack pointer on function entry.
/external/llvm/include/llvm/Target/
DTargetFrameLowering.h42 struct SpillSlot { struct
43 unsigned Reg;
44 int Offset; // Offset relative to stack pointer on function entry.
/external/swiftshader/third_party/llvm-7.0/llvm/lib/CodeGen/
DWinEHPrepare.cpp708 AllocaInst *SpillSlot = insertPHILoads(PN, F); in demotePHIsOnFunclets() local
1074 AllocaInst *SpillSlot = nullptr; in insertPHILoads() local
1111 AllocaInst *SpillSlot) { in insertPHIStores()
1148 BasicBlock *PredBlock, Value *PredVal, AllocaInst *SpillSlot, in insertPHIStore()
1162 void WinEHPrepare::replaceUseWithLoad(Value *V, Use &U, AllocaInst *&SpillSlot, in replaceUseWithLoad()
/external/llvm/lib/CodeGen/
DWinEHPrepare.cpp694 AllocaInst *SpillSlot = insertPHILoads(PN, F); in demotePHIsOnFunclets() local
1067 AllocaInst *SpillSlot = nullptr; in insertPHILoads() local
1104 AllocaInst *SpillSlot) { in insertPHIStores()
1141 BasicBlock *PredBlock, Value *PredVal, AllocaInst *SpillSlot, in insertPHIStore()
1155 void WinEHPrepare::replaceUseWithLoad(Value *V, Use &U, AllocaInst *&SpillSlot, in replaceUseWithLoad()
/external/swiftshader/third_party/llvm-7.0/llvm/lib/CodeGen/SelectionDAG/
DStatepointLowering.cpp126 SDValue SpillSlot = Builder.DAG.CreateStackTemporary(ValueType); in allocateStackSlot() local
175 Optional<int> SpillSlot = in findPreviousSpillSlot() local
979 SDValue SpillSlot = in visitGCRelocate() local
/external/llvm/lib/CodeGen/SelectionDAG/
DStatepointLowering.cpp102 SDValue SpillSlot = Builder.DAG.CreateStackTemporary(ValueType); in allocateStackSlot() local
147 Optional<int> SpillSlot = in findPreviousSpillSlot() local
919 SDValue SpillSlot = DAG.getTargetFrameIndex(*DerivedPtrLocation, in visitGCRelocate() local
/external/mesa3d/src/gallium/drivers/nouveau/codegen/
Dnv50_ir_ra.cpp356 struct SpillSlot struct in nv50_ir::SpillCodeInserter
358 Interval occup;
359 std::list<Value *> residents; // needed to recalculate occup
360 Symbol *sym;
361 int32_t offset;
362 inline uint8_t size() const { return sym->reg.size; } in size()
/external/v8/src/compiler/backend/
Dmid-tier-register-allocator.cc3016 class MidTierSpillSlotAllocator::SpillSlot : public ZoneObject { class in v8::internal::compiler::MidTierSpillSlotAllocator
3018 SpillSlot(int stack_slot, int byte_width) in SpillSlot() function in v8::internal::compiler::MidTierSpillSlotAllocator::SpillSlot
/external/swiftshader/third_party/llvm-7.0/llvm/lib/Target/RISCV/
DRISCVISelLowering.cpp1293 SDValue SpillSlot = DAG.CreateStackTemporary(Outs[i].ArgVT); in LowerCall() local
/external/llvm/lib/Target/Hexagon/
DHexagonFrameLowering.cpp1316 typedef TargetFrameLowering::SpillSlot SpillSlot; in assignCalleeSavedSpillSlots() typedef
/external/swiftshader/third_party/llvm-7.0/llvm/lib/Target/Hexagon/
DHexagonFrameLowering.cpp1478 using SpillSlot = TargetFrameLowering::SpillSlot; in assignCalleeSavedSpillSlots() typedef
/external/llvm/lib/Target/SystemZ/
DSystemZISelLowering.cpp1082 SDValue SpillSlot = DAG.CreateStackTemporary(Outs[I].ArgVT); in LowerCall() local
/external/swiftshader/third_party/llvm-7.0/llvm/lib/Target/SystemZ/
DSystemZISelLowering.cpp1300 SDValue SpillSlot = DAG.CreateStackTemporary(Outs[I].ArgVT); in LowerCall() local
/external/llvm/lib/Target/X86/
DX86ISelLowering.cpp3129 SDValue SpillSlot = DAG.CreateStackTemporary(VA.getValVT()); in LowerCall() local
/external/swiftshader/third_party/llvm-7.0/llvm/lib/Target/X86/
DX86ISelLowering.cpp3625 SDValue SpillSlot = DAG.CreateStackTemporary(VA.getValVT()); in LowerCall() local