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Searched defs:Uniform (Results 1 – 25 of 77) sorted by relevance

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/external/swiftshader/src/OpenGL/libGLESv2/
DProgram.h39 struct Uniform struct
43 BlockInfo(const glsl::Uniform& uniform, int blockIndex); argument
75 struct UniformBlock argument
/external/skqp/src/gpu/vk/
DGrVkPipelineStateDataManager.h66 struct Uniform { struct
78 void* getBufferPtrAndMarkDirty(const Uniform& uni) const; argument
/external/skqp/src/gpu/mtl/
DGrMtlPipelineStateDataManager.h62 struct Uniform { struct
74 void* getBufferPtrAndMarkDirty(const Uniform& uni) const; argument
/external/skqp/src/gpu/gl/
DGrGLProgramDataManager.h87 struct Uniform { struct
109 SkTArray<Uniform, true> fUniforms; argument
/external/skia/src/gpu/gl/
DGrGLProgramDataManager.h87 struct Uniform { struct
109 SkTArray<Uniform, true> fUniforms; argument
/external/skia/src/gpu/vk/
DGrVkPipelineStateDataManager.h64 struct Uniform { struct
75 void* getBufferPtrAndMarkDirty(const Uniform& uni) const; argument
/external/skia/src/gpu/mtl/
DGrMtlPipelineStateDataManager.h63 struct Uniform { struct
74 void* getBufferPtrAndMarkDirty(const Uniform& uni) const; argument
/external/skia/src/gpu/dawn/
DGrDawnProgramDataManager.h63 struct Uniform { struct
74 void* getBufferPtrAndMarkDirty(const Uniform& uni) const; argument
/external/deqp/framework/opengl/simplereference/
DsglrShaderProgram.hpp96 struct Uniform struct
98 Uniform (const std::string& name_, glu::DataType type_) : name(name_), type(type_) { } in Uniform() argument
100 std::string name;
101 glu::DataType type;
/external/skia/src/sksl/
DSkSLByteCode.h356 struct Uniform { struct
374 const Uniform& getUniform(int i) const { return fUniforms[i]; } in getUniform() argument
/external/tensorflow/tensorflow/core/lib/random/
Dsimple_philox.cc23 uint32 SimplePhilox::Uniform(uint32 n) { in Uniform() function in tensorflow::random::SimplePhilox
/external/swiftshader/third_party/llvm-7.0/llvm/unittests/FuzzMutate/
DReservoirSamplerTest.cpp29 TEST(ReservoirSamplerTest, Uniform) { in TEST() argument
/external/exoplayer/tree/library/core/src/main/java/com/google/android/exoplayer2/util/
DGlUtil.java111 public static final class Uniform { class in GlUtil
130 public Uniform(int program, int index) { in Uniform() method in GlUtil.Uniform
/external/swiftshader/src/OpenGL/compiler/
DOutputASM.h72 struct Uniform : public ShaderVariable struct
80 typedef std::vector<Uniform> ActiveUniforms; argument
/external/tensorflow/tensorflow/python/ops/distributions/
Duniform.py37 class Uniform(distribution.Distribution): class
/external/deqp-deps/amber/docs/
Dvk_script.md213 ### Uniform subsection
/external/tensorflow/tensorflow/core/kernels/
Drandom_poisson_op.cc104 typedef random::UniformDistribution<random::PhiloxRandom, CT> Uniform; in operator ()() typedef
Dparameterized_truncated_normal_op_gpu.cu.cc65 typedef random::UniformDistribution<random::PhiloxRandom, T> Uniform; in TruncatedNormalKernel() typedef
Dparameterized_truncated_normal_op.cc83 typedef random::UniformDistribution<random::PhiloxRandom, T> Uniform; in operator ()() typedef
Drandom_op.cc182 typedef random::UniformDistribution<PhiloxRandom, double> Uniform; in Compute() typedef
Drandom_binomial_op.cc59 typedef random::UniformDistribution<random::PhiloxRandom, double> Uniform; typedef
/external/deqp/modules/gles31/functional/
Des31fProgramUniformTests.cpp306 struct Uniform struct
308 string name;
309 glu::VarType type;
311 Uniform (const char* const name_, const glu::VarType& type_) : name(name_), type(type_) {} in Uniform() function
/external/angle/include/GLSLANG/
DShaderVars.h209 using Uniform = ShaderVariable; variable
/external/deqp/modules/gles2/functional/
Des2fUniformApiTests.cpp260 struct Uniform struct
262 string name;
263 glu::VarType type;
265 Uniform (const char* const name_, const glu::VarType& type_) : name(name_), type(type_) {} in Uniform() argument
/external/skia/src/core/
DSkVM.h412 struct Uniform { struct
416 I32 uniform8 (Uniform u) { return this->uniform8 (u.ptr, u.offset); } in uniform8() argument

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