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Searched defs:levelNdx (Results 1 – 25 of 50) sorted by relevance

12

/external/deqp/framework/opengl/
DgluTexture.cpp91 for (int levelNdx = 0; levelNdx < m_refTexture.getNumLevels(); levelNdx++) in upload() local
174 for (int levelNdx = 0; levelNdx < m_refTexture.getNumLevels(); levelNdx++) in upload() local
195 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in loadCompressed() local
242 for (int levelNdx = 1; levelNdx < numLevels; levelNdx++) in create() local
307 for (int levelNdx = 0; levelNdx < m_refTexture.getNumLevels(); levelNdx++) in upload() local
395 for (int levelNdx = 0; levelNdx < m_refTexture.getNumLevels(); levelNdx++) in upload() local
417 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in loadCompressed() local
514 for (int levelNdx = 0; levelNdx < m_refTexture.getNumLevels(); levelNdx++) in upload() local
601 for (int levelNdx = 0; levelNdx < m_refTexture.getNumLevels(); levelNdx++) in upload() local
623 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in loadCompressed() local
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/external/deqp/external/vulkancts/modules/vulkan/pipeline/
DvktPipelineImageUtil.cpp676 for (int levelNdx = 0; levelNdx < texture.getNumLevels(); levelNdx++) in allocateLevels() local
685 for (int levelNdx = 0; levelNdx < texture.getNumLevels(); levelNdx++) in getLevelsVector() local
719 for (size_t levelNdx = 0; levelNdx < m_compressedLevels.size(); levelNdx++) in ~TestTexture() local
731 for (int levelNdx = 0; levelNdx < getNumLevels(); levelNdx++) in getSize() local
755 for (int levelNdx = 0; levelNdx < getNumLevels(); levelNdx++) in getCompressedSize() local
795 for (int levelNdx = 0; levelNdx < getNumLevels(); levelNdx++) in getBufferCopyRegions() local
843 for (int levelNdx = 0; levelNdx < getNumLevels(); levelNdx++) in getBufferCopyRegions() local
893 for (int levelNdx = 0; levelNdx < getNumLevels(); levelNdx++) in write() local
910 for (int levelNdx = 0; levelNdx < getNumLevels(); levelNdx++) in write() local
928 for (int levelNdx = 0; levelNdx < getNumLevels(); levelNdx++) in copyToTexture() local
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DvktPipelineImageSamplingInstance.cpp1089 for (int levelNdx = 0; levelNdx < texture.getNumLevels(); ++levelNdx) in createSwizzledCopy() local
1105 for (int levelNdx = 0; levelNdx < texture.getNumLevels(); ++levelNdx) in createSwizzledCopy() local
1158 for (int levelNdx = 0; levelNdx < (int)levels.size(); ++levelNdx) in getTexture1DView() local
1178 for (int levelNdx = 0; levelNdx < (int)levels.size(); ++levelNdx) in getTexture1DArrayView() local
1200 for (int levelNdx = 0; levelNdx < (int)levels.size(); ++levelNdx) in getTexture2DView() local
1221 for (int levelNdx = 0; levelNdx < (int)levels.size(); ++levelNdx) in getTexture2DArrayView() local
1255 for (int levelNdx = 0; levelNdx < (int)subresource.levelCount; ++levelNdx) in getTextureCubeView() local
1283 for (int levelNdx = 0; levelNdx < (int)subresource.levelCount; ++levelNdx) in getTextureCubeArrayView() local
1299 for (int levelNdx = 0; levelNdx < (int)levels.size(); ++levelNdx) in getTexture3DView() local
/external/deqp/modules/gles2/functional/
Des2fTextureCompletenessTests.cpp291 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in createTexture() local
358 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in createTexture() local
409 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in createTexture() local
511 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in createTexture() local
611 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in createTexture() local
681 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in createTexture() local
748 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in createTexture() local
860 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in createTexture() local
Des2fTextureFilteringTests.cpp181 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() local
191 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() local
455 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() local
465 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() local
Des2fTextureSizeTests.cpp103 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() local
241 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() local
Des2fTextureUnitTests.cpp707 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() local
859 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in render() local
883 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in render() local
Des2fTextureMipmapTests.cpp166 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() local
518 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() local
851 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in iterate() local
998 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in iterate() local
/external/deqp/modules/gles3/accuracy/
Des3aTextureFilteringTests.cpp141 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() local
151 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() local
409 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() local
419 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() local
440 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() local
/external/deqp/external/vulkancts/modules/vulkan/texture/
DvktTextureShadowTests.cpp248 for (int levelNdx = 0; levelNdx < numLevels; ++levelNdx) in Texture2DShadowTestInstance() local
254 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in Texture2DShadowTestInstance() local
466 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in TextureCubeShadowTestInstance() local
475 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in TextureCubeShadowTestInstance() local
672 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in Texture2DArrayShadowTestInstance() local
681 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in Texture2DArrayShadowTestInstance() local
DvktTextureFilteringTests.cpp146 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in Texture2DFilteringTestInstance() local
158 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in Texture2DFilteringTestInstance() local
374 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in TextureCubeFilteringTestInstance() local
386 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in TextureCubeFilteringTestInstance() local
617 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in Texture2DArrayFilteringTestInstance() local
633 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in Texture2DArrayFilteringTestInstance() local
830 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in Texture3DFilteringTestInstance() local
843 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in Texture3DFilteringTestInstance() local
DvktTextureFilteringAnisotropyTests.cpp109 for (int levelNdx = 0; levelNdx < m_refParams.maxLevel + 1; levelNdx++) in iterate() local
/external/deqp/modules/gles31/functional/
Des31fTextureLevelStateQueryTests.cpp737 for (int levelNdx = 0; levelNdx < (int)spec.levels.size(); ++levelNdx) in applyTextureGenerationSpec() local
1068 for (int levelNdx = 0; levelNdx < (int)spec.levels.size(); ++levelNdx) in checkTextureState() local
1104 for (int levelNdx = 0; levelNdx < (int)spec.levels.size(); ++levelNdx) in checkTextureState() local
1141 for (int levelNdx = 0; levelNdx < (int)spec.levels.size(); ++levelNdx) in checkTextureState() local
1181 for (int levelNdx = 0; levelNdx < (int)spec.levels.size(); ++levelNdx) in checkTextureState() local
1228 for (int levelNdx = 0; levelNdx < (int)spec.levels.size(); ++levelNdx) in checkTextureState() local
1350 for (int levelNdx = 0; levelNdx < (int)spec.levels.size(); ++levelNdx) in checkTextureState() local
1481 for (int levelNdx = 0; levelNdx < (int)spec.levels.size(); ++levelNdx) in checkTextureState() local
Des31fStencilTexturingTests.cpp469 for (int levelNdx = 0; levelNdx < src.getNumLevels(); levelNdx++) in stencilToUnorm8() local
593 for (int levelNdx = 0; levelNdx < levels; levelNdx++) in iterate() local
619 for (int levelNdx = 0; levelNdx < levels; levelNdx++) in iterate() local
949 const int levelNdx = 2; in iterate() local
Des31fTextureFilteringTests.cpp230 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() local
247 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() local
/external/deqp/modules/gles3/functional/
Des3fTextureShadowTests.cpp239 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() local
246 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() local
508 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() local
518 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() local
790 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() local
800 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() local
Des3fTextureUnitTests.cpp894 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() local
1063 for (int levelNdx = 0; levelNdx < texture->getNumLevels(); levelNdx++) in upload2dTexture() local
1089 for (int levelNdx = 0; levelNdx < texture->getNumLevels(); levelNdx++) in uploadCubeTexture() local
1114 for (int levelNdx = 0; levelNdx < texture->getNumLevels(); levelNdx++) in upload2dArrayTexture() local
1140 for (int levelNdx = 0; levelNdx < texture->getNumLevels(); levelNdx++) in upload3dTexture() local
Des3fTextureFilteringTests.cpp199 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() local
209 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() local
490 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() local
500 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() local
777 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() local
794 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() local
1036 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() local
1046 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() local
Des3fTextureSizeTests.cpp104 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() local
242 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() local
Des3fVertexTextureTests.cpp597 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() local
607 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() local
917 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() local
927 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() local
1243 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() local
1253 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() local
1583 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() local
1593 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() local
/external/deqp/modules/gles2/accuracy/
Des2aTextureFilteringTests.cpp151 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() local
161 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() local
423 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() local
433 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() local
/external/deqp/external/openglcts/modules/gles2/
Des2cTexture3DTests.cpp261 for (int levelNdx = 0; levelNdx < referenceTexture.getNumLevels(); levelNdx++) in uploadTexture3D() local
548 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() local
558 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() local
714 for (int levelNdx = 0; levelNdx < m_numLevels; levelNdx++) in iterate() local
739 for (int levelNdx = 0; levelNdx < m_numLevels - 2; levelNdx++) in iterate() local
843 for (int levelNdx = 0; levelNdx < m_numLevels; levelNdx++) in iterate() local
866 for (int levelNdx = 0; levelNdx < m_numLevels - 2; levelNdx++) in iterate() local
955 for (int levelNdx = 0; levelNdx < m_numLevels; levelNdx++) in iterate() local
/external/deqp/modules/gles2/performance/
Des2pTextureCases.cpp172 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() local
/external/deqp/modules/gles3/performance/
Des3pTextureCases.cpp198 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() local
/external/deqp/framework/common/
DtcuTexture.cpp2979 …s getCubeArrayFaceAccess (const ConstPixelBufferAccess* const levels, int levelNdx, int slice, Cub… in getCubeArrayFaceAccess()
3166 inline int getMipPyramidLevelSize (int baseLevelSize, int levelNdx) in getMipPyramidLevelSize()
3185 for (int levelNdx = 0; levelNdx < other.getNumLevels(); levelNdx++) in TextureLevelPyramid() local
3206 for (int levelNdx = 0; levelNdx < other.getNumLevels(); levelNdx++) in operator =() local
3226 void TextureLevelPyramid::allocLevel (int levelNdx, int width, int height, int depth) in allocLevel()
3236 void TextureLevelPyramid::clearLevel (int levelNdx) in clearLevel()
3277 void Texture1D::allocLevel (int levelNdx) in allocLevel()
3330 void Texture2D::allocLevel (int levelNdx) in allocLevel()
3464 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in TextureCube() local
3497 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in operator =() local
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