| /frameworks/base/packages/WallpaperCropper/src/com/android/gallery3d/glrenderer/ |
| D | GLCanvas.java | 94 BasicTexture texture, int x, int y, int width, int height); in drawTexture() 100 public abstract void drawTexture(BasicTexture texture, RectF source, RectF target); in drawTexture() 103 public abstract void drawTexture(BasicTexture texture, float[] mTextureTransform, in drawTexture() 123 public abstract boolean unloadTexture(BasicTexture texture); in unloadTexture() 135 public abstract void beginRenderTarget(RawTexture texture); in beginRenderTarget() 147 public abstract void setTextureParameters(BasicTexture texture); in setTextureParameters() 156 public abstract void initializeTextureSize(BasicTexture texture, int format, int type); in initializeTextureSize() 164 public abstract void initializeTexture(BasicTexture texture, Bitmap bitmap); in initializeTexture() 177 public abstract void texSubImage2D(BasicTexture texture, int xOffset, int yOffset, in texSubImage2D()
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| D | GLES20Canvas.java | 582 public void drawTexture(BasicTexture texture, int x, int y, int width, int height) { in drawTexture() 592 private static void copyTextureCoordinates(BasicTexture texture, RectF outRect) { in copyTextureCoordinates() 607 public void drawTexture(BasicTexture texture, RectF source, RectF target) { in drawTexture() 619 public void drawTexture(BasicTexture texture, float[] textureTransform, int x, int y, int w, in drawTexture() 628 private void drawTextureRect(BasicTexture texture, RectF source, RectF target) { in drawTextureRect() 643 private static void convertCoordinate(RectF source, RectF target, BasicTexture texture) { in convertCoordinate() 667 private void drawTextureRect(BasicTexture texture, float[] textureMatrix, RectF target) { in drawTextureRect() 686 private ShaderParameter[] prepareTexture(BasicTexture texture) { in prepareTexture() 700 private void prepareTexture(BasicTexture texture, int program, ShaderParameter[] params) { in prepareTexture() 716 public void drawMesh(BasicTexture texture, int x, int y, int xyBuffer, int uvBuffer, in drawMesh() [all …]
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| /frameworks/base/tests/Camera2Tests/SmartCamera/SimpleCamera/src/androidx/media/filterfw/ |
| D | TransformUtils.java | 67 TextureSource texture = frame.lockTextureSource(); in generateMipMaps() local 73 TextureSource texture = frame.lockTextureSource(); in setTextureParameter() local
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| D | CameraStreamer.java | 154 TextureSource texture = mTargetTextures.get(context); in onCleanupContext() local 166 TextureSource texture = mTargetTextures.get(context); in textureForContext() local 429 TextureSource texture = textureForContext(context); in surfaceTextureForContext() local 700 TextureSource texture = TextureSource.newTexture(); in createClientTexture() local
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| D | ImageShader.java | 242 public static void renderTextureToTarget(TextureSource texture, in renderTextureToTarget() 277 public void process(TextureSource texture, RenderTarget target, int width, int height) { in process()
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| D | RenderTarget.java | 103 public RenderTarget forTexture(TextureSource texture, int width, int height) { in forTexture()
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| /frameworks/base/opengl/java/android/opengl/ |
| D | ETC1Util.java | 65 int fallbackFormat, int fallbackType, ETC1Texture texture) { in loadTexture() 206 public static void writeTexture(ETC1Texture texture, OutputStream output) throws IOException { in writeTexture()
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| D | GLErrorWrapper.java | 70 public void glActiveTexture(int texture) { in glActiveTexture() 88 public void glBindTexture(int target, int texture) { in glBindTexture() 136 public void glClientActiveTexture(int texture) { in glClientActiveTexture() 1225 public boolean glIsTexture(int texture) { in glIsTexture() 1462 int textarget, int texture, int level) { in glFramebufferTexture2DOES()
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| /frameworks/base/tests/HwAccelerationTest/src/com/android/test/hwui/ |
| D | Alpha8BitmapActivity.java | 49 Bitmap texture = BitmapFactory.decodeResource(c.getResources(), R.drawable.spot_mask); in BitmapsView() local
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| D | AdvancedBlendActivity.java | 63 Bitmap texture = BitmapFactory.decodeResource(c.getResources(), R.drawable.sunset1); in ShadersView() local
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| D | MoreShadersActivity.java | 65 Bitmap texture = BitmapFactory.decodeResource(c.getResources(), R.drawable.sunset1); in ShadersView() local
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| D | GLTextureViewActivity.java | 188 int texture = loadTexture(R.drawable.large_photo); in run() local 260 int texture = textures[0]; in loadTexture() local
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| D | GradientsActivity.java | 97 Bitmap texture = BitmapFactory.decodeResource(c.getResources(), R.drawable.sunset1); in BitmapView() local
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| /frameworks/base/tests/UiBench/src/com/android/test/uibench/opengl/ |
| D | ImageFlipRenderThread.java | 141 int texture = loadTexture(R.drawable.large_photo); in run() local 213 int texture = textures[0]; in loadTexture() local
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| /frameworks/native/libs/nativedisplay/surfacetexture/ |
| D | surface_texture.cpp | 188 void ASurfaceTexture_takeConsumerOwnership(ASurfaceTexture* texture) { in ASurfaceTexture_takeConsumerOwnership() 192 void ASurfaceTexture_releaseConsumerOwnership(ASurfaceTexture* texture) { in ASurfaceTexture_releaseConsumerOwnership()
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| /frameworks/native/libs/renderengine/include/renderengine/private/ |
| D | Description.h | 60 Texture texture; member
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| /frameworks/rs/ |
| D | rsProgram.cpp | 60 uint32_t texture = 0; in Program() local
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| /frameworks/native/opengl/tests/tritex/ |
| D | tritex.cpp | 23 GLuint texture; variable
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| /frameworks/native/opengl/tests/gl_jni/jni/ |
| D | gl_code.cpp | 19 GLuint texture; variable
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| /frameworks/native/opengl/tests/hwc/ |
| D | hwcRects.cpp | 160 sp<GraphicBuffer> texture; member in Rectangle
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| /frameworks/native/opengl/tests/gl_basic/ |
| D | gl_basic.cpp | 23 GLuint texture; variable
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| /frameworks/base/cmds/bootanimation/ |
| D | BootAnimation.h | 56 Texture texture; member
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| /frameworks/base/opengl/java/javax/microedition/khronos/opengles/ |
| D | GL11ExtensionPack.java | 122 int texture in glBindTexture() 204 int texture, in glFramebufferTexture2DOES()
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| /frameworks/native/libs/renderengine/gl/ |
| D | GLESRenderEngine.cpp | 1177 Texture texture(Texture::TEXTURE_EXTERNAL, layer->source.buffer.textureName); in drawLayers() local 1299 void GLESRenderEngine::setupLayerTexturing(const Texture& texture) { in setupLayerTexturing()
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| /frameworks/base/opengl/java/com/google/android/gles_jni/ |
| D | GLImpl.java | 93 int texture in glActiveTexture() 114 int texture in glBindTexture() 169 int texture in glClientActiveTexture() 1541 int texture in glIsTexture() 1993 int texture, in glFramebufferTexture2DOES()
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