/external/skqp/src/gpu/mtl/ |
D | GrMtlPipelineStateBuilder.h | 41 GrGLSLUniformHandler* uniformHandler() override { return &fUniformHandler; } in uniformHandler() function 43 const GrGLSLUniformHandler* uniformHandler() const override { return &fUniformHandler; } in uniformHandler() function
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/external/skqp/src/gpu/vk/ |
D | GrVkPipelineStateBuilder.h | 123 GrGLSLUniformHandler* uniformHandler() override { return &fUniformHandler; } in uniformHandler() function 124 const GrGLSLUniformHandler* uniformHandler() const override { return &fUniformHandler; } in uniformHandler() function
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/external/skia/src/gpu/vk/ |
D | GrVkPipelineStateBuilder.h | 72 GrGLSLUniformHandler* uniformHandler() override { return &fUniformHandler; } in uniformHandler() function 73 const GrGLSLUniformHandler* uniformHandler() const override { return &fUniformHandler; } in uniformHandler() function
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/external/skia/src/gpu/mtl/ |
D | GrMtlPipelineStateBuilder.h | 63 GrGLSLUniformHandler* uniformHandler() override { return &fUniformHandler; } in uniformHandler() function 64 const GrGLSLUniformHandler* uniformHandler() const override { return &fUniformHandler; } in uniformHandler() function
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/external/skqp/src/gpu/gl/builders/ |
D | GrGLProgramBuilder.h | 83 GrGLSLUniformHandler* uniformHandler() override { return &fUniformHandler; } in uniformHandler() function 84 const GrGLSLUniformHandler* uniformHandler() const override { return &fUniformHandler; } in uniformHandler() function
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/external/skia/src/gpu/gl/builders/ |
D | GrGLProgramBuilder.h | 83 GrGLSLUniformHandler* uniformHandler() override { return &fUniformHandler; } in uniformHandler() function 84 const GrGLSLUniformHandler* uniformHandler() const override { return &fUniformHandler; } in uniformHandler() function
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/external/skia/src/gpu/glsl/ |
D | GrGLSLGeometryProcessor.cpp | 61 GrGLSLUniformHandler* uniformHandler, in emitTransforms() 161 GrGLSLUniformHandler* uniformHandler, in writeOutputPosition()
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D | GrGLSLPrimitiveProcessor.cpp | 52 GrGLSLUniformHandler* uniformHandler, in setupUniformColor()
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D | GrGLSLGeometryProcessor.h | 44 GrGLSLUniformHandler* uniformHandler, in emitTransforms()
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D | GrGLSLXferProcessor.cpp | 36 GrGLSLUniformHandler* uniformHandler = args.fUniformHandler; in emitCode() local
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D | GrGLSLProgramBuilder.cpp | 348 GrGLSLUniformHandler* uniformHandler = this->uniformHandler(); in addRTWidthUniform() local 356 GrGLSLUniformHandler* uniformHandler = this->uniformHandler(); in addRTHeightUniform() local
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/external/skqp/src/gpu/glsl/ |
D | GrGLSLGeometryProcessor.cpp | 55 GrGLSLUniformHandler* uniformHandler, in emitTransforms() 123 GrGLSLUniformHandler* uniformHandler, in writeOutputPosition()
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D | GrGLSLPrimitiveProcessor.cpp | 52 GrGLSLUniformHandler* uniformHandler, in setupUniformColor()
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D | GrGLSLGeometryProcessor.h | 44 GrGLSLUniformHandler* uniformHandler, in emitTransforms()
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D | GrGLSLXferProcessor.cpp | 38 GrGLSLUniformHandler* uniformHandler = args.fUniformHandler; in emitCode() local
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D | GrGLSLProgramBuilder.cpp | 354 GrGLSLUniformHandler* uniformHandler = this->uniformHandler(); in addRTWidthUniform() local 363 GrGLSLUniformHandler* uniformHandler = this->uniformHandler(); in addRTHeightUniform() local
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/external/skia/src/gpu/dawn/ |
D | GrDawnProgramBuilder.h | 83 GrGLSLUniformHandler* uniformHandler() override { return &fUniformHandler; } in uniformHandler() function 84 const GrGLSLUniformHandler* uniformHandler() const override { return &fUniformHandler; } in uniformHandler() function
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/external/skqp/src/gpu/effects/ |
D | GrShadowGeoProc.cpp | 24 GrGLSLUniformHandler* uniformHandler = args.fUniformHandler; in onEmitCode() local
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D | GrBezierEffect.cpp | 73 GrGLSLUniformHandler* uniformHandler = args.fUniformHandler; in onEmitCode() local 324 GrGLSLUniformHandler* uniformHandler = args.fUniformHandler; in onEmitCode() local
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D | GrDistanceFieldGeoProc.cpp | 36 GrGLSLUniformHandler* uniformHandler = args.fUniformHandler; in onEmitCode() local 335 GrGLSLUniformHandler* uniformHandler = args.fUniformHandler; in onEmitCode() local 623 GrGLSLUniformHandler* uniformHandler = args.fUniformHandler; in onEmitCode() local
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/external/skia/src/gpu/effects/ |
D | GrShadowGeoProc.cpp | 25 GrGLSLUniformHandler* uniformHandler = args.fUniformHandler; in onEmitCode() local
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D | GrBezierEffect.cpp | 75 GrGLSLUniformHandler* uniformHandler = args.fUniformHandler; in onEmitCode() local 329 GrGLSLUniformHandler* uniformHandler = args.fUniformHandler; in onEmitCode() local
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D | GrDistanceFieldGeoProc.cpp | 36 GrGLSLUniformHandler* uniformHandler = args.fUniformHandler; in onEmitCode() local 332 GrGLSLUniformHandler* uniformHandler = args.fUniformHandler; in onEmitCode() local 618 GrGLSLUniformHandler* uniformHandler = args.fUniformHandler; in onEmitCode() local
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D | GrTextureDomain.cpp | 103 GrGLSLUniformHandler* uniformHandler, in sampleTexture() 121 GrGLSLUniformHandler* uniformHandler, in sample()
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D | GrRRectEffect.cpp | 153 GrGLSLUniformHandler* uniformHandler = args.fUniformHandler; in emitCode() local 503 GrGLSLUniformHandler* uniformHandler = args.fUniformHandler; in emitCode() local
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