Home
last modified time | relevance | path

Searched defs:wind (Results 1 – 16 of 16) sorted by relevance

/external/skqp/src/gpu/ccpr/
DGrCCCoverageProcessor_GSImpl.cpp59 GrShaderVar wind("wind", kHalf_GrSLType); in emitGeometryShader() local
133 const GrShaderVar& wind, const char* emitVertexFn) const override { in onEmitGeometryShader() argument
227 const GrShaderVar& wind, const char* emitVertexFn) const override { in onEmitGeometryShader() argument
296 const GrShaderVar& wind, const char* emitVertexFn) const override { in onEmitGeometryShader() argument
DGrCCConicShader.cpp13 void GrCCConicShader::emitSetupCode(GrGLSLVertexGeoBuilder* s, const char* pts, const char* wind, in emitSetupCode()
DGrCCQuadraticShader.cpp14 const char* wind, const char** outHull4) const { in emitSetupCode() argument
DGrCCCubicShader.cpp17 const char* wind, const char** /*outHull4*/) const { in emitSetupCode()
DGrCCFiller.cpp190 float wind = ax*by - ay*bx; in tessellateFan() local
/external/skia/src/gpu/ccpr/
DGrGSCoverageProcessor.cpp64 GrShaderVar wind("wind", kHalf_GrSLType); in emitGeometryShader() local
161 const GrShaderVar& wind, const char* emitVertexFn) const override { in onEmitGeometryShader() argument
255 const GrShaderVar& wind, const char* emitVertexFn) const override { in onEmitGeometryShader() argument
326 const GrShaderVar& wind, const char* emitVertexFn) const override { in onEmitGeometryShader() argument
DGrCCQuadraticShader.cpp37 const char* position, const char* coverage, const char* cornerCoverage, const char* wind) { in onEmitVaryings()
DGrCCConicShader.cpp52 const char* position, const char* coverage, const char* cornerCoverage, const char* wind) { in onEmitVaryings()
DGrCCCubicShader.cpp86 const char* position, const char* coverage, const char* cornerCoverage, const char* wind) { in onEmitVaryings()
DGrCCCoverageProcessor.h151 const char* wind) { in emitVaryings()
/external/skqp/src/pathops/
DSkPathOpsWinding.cpp291 int wind = 0; in sortableTop() local
DSkPathOpsDebug.cpp500 bool SkPathOpsDebug::ValidWind(int wind) { in ValidWind()
504 void SkPathOpsDebug::WindingPrintf(int wind) { in WindingPrintf()
1351 int wind = 0; in debugValidate() local
/external/skia/src/pathops/
DSkPathOpsWinding.cpp291 int wind = 0; in sortableTop() local
DSkPathOpsDebug.cpp500 bool SkPathOpsDebug::ValidWind(int wind) { in ValidWind()
504 void SkPathOpsDebug::WindingPrintf(int wind) { in WindingPrintf()
1350 int wind = 0; in debugValidate() local
/external/skqp/tests/
DPathOpsDebug.cpp46 bool SkPathOpsDebug::ValidWind(int wind) { in ValidWind()
50 void SkPathOpsDebug::WindingPrintf(int wind) { in WindingPrintf()
/external/skia/tests/
DPathOpsDebug.cpp46 bool SkPathOpsDebug::ValidWind(int wind) { in ValidWind()
50 void SkPathOpsDebug::WindingPrintf(int wind) { in WindingPrintf()