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1 /*
2  * Copyright 2018 Google Inc.
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7 
8 #include "src/gpu/ccpr/GrCCConicShader.h"
9 
10 #include "src/gpu/glsl/GrGLSLFragmentShaderBuilder.h"
11 #include "src/gpu/glsl/GrGLSLVertexGeoBuilder.h"
12 
emitSetupCode(GrGLSLVertexGeoBuilder * s,const char * pts,const char ** outHull4) const13 void GrCCConicShader::emitSetupCode(
14         GrGLSLVertexGeoBuilder* s, const char* pts, const char** outHull4) const {
15     // K is distance from the line P2 -> P0. L is distance from the line P0 -> P1, scaled by 2w.
16     // M is distance from the line P1 -> P2, scaled by 2w. We do this in a space where P1=0.
17     s->declareGlobal(fKLMMatrix);
18     s->codeAppendf("float x0 = %s[0].x - %s[1].x, x2 = %s[2].x - %s[1].x;", pts, pts, pts, pts);
19     s->codeAppendf("float y0 = %s[0].y - %s[1].y, y2 = %s[2].y - %s[1].y;", pts, pts, pts, pts);
20     s->codeAppendf("float w = %s[3].x;", pts);
21     s->codeAppendf("%s = float3x3(y2 - y0, x0 - x2, x2*y0 - x0*y2, "
22                                  "2*w * float2(+y0, -x0), 0, "
23                                  "2*w * float2(-y2, +x2), 0);", fKLMMatrix.c_str());
24 
25     s->declareGlobal(fControlPoint);
26     s->codeAppendf("%s = %s[1];", fControlPoint.c_str(), pts);
27 
28     // Scale KLM by the inverse Manhattan width of K, and make sure K is positive. This allows K to
29     // double as the flat opposite edge AA. kwidth will not be 0 because we cull degenerate conics
30     // on the CPU.
31     s->codeAppendf("float kwidth = 2*bloat * (abs(%s[0].x) + abs(%s[0].y)) * sign(%s[0].z);",
32                    fKLMMatrix.c_str(), fKLMMatrix.c_str(), fKLMMatrix.c_str());
33     s->codeAppendf("%s *= 1/kwidth;", fKLMMatrix.c_str());
34 
35     if (outHull4) {
36         // Clip the conic triangle by the tangent line at maximum height. Conics have the nice
37         // property that maximum height always occurs at T=.5. This is a simple application for
38         // De Casteljau's algorithm.
39         s->codeAppendf("float2 p1w = %s[1]*w;", pts);
40         s->codeAppend ("float r = 1 / (1 + w);");
41         s->codeAppend ("float2 conic_hull[4];");
42         s->codeAppendf("conic_hull[0] = %s[0];", pts);
43         s->codeAppendf("conic_hull[1] = (%s[0] + p1w) * r;", pts);
44         s->codeAppendf("conic_hull[2] = (p1w + %s[2]) * r;", pts);
45         s->codeAppendf("conic_hull[3] = %s[2];", pts);
46         *outHull4 = "conic_hull";
47     }
48 }
49 
onEmitVaryings(GrGLSLVaryingHandler * varyingHandler,GrGLSLVarying::Scope scope,SkString * code,const char * position,const char * coverage,const char * cornerCoverage,const char * wind)50 void GrCCConicShader::onEmitVaryings(
51         GrGLSLVaryingHandler* varyingHandler, GrGLSLVarying::Scope scope, SkString* code,
52         const char* position, const char* coverage, const char* cornerCoverage, const char* wind) {
53     code->appendf("float3 klm = float3(%s - %s, 1) * %s;",
54                   position, fControlPoint.c_str(), fKLMMatrix.c_str());
55     if (coverage) {
56         fKLM_fWind.reset(kFloat4_GrSLType, scope);
57         varyingHandler->addVarying("klm_and_wind", &fKLM_fWind);
58         code->appendf("%s.w = %s;", OutName(fKLM_fWind), wind);
59     } else {
60         fKLM_fWind.reset(kFloat3_GrSLType, scope);
61         varyingHandler->addVarying("klm", &fKLM_fWind);
62     }
63     code->appendf("%s.xyz = klm;", OutName(fKLM_fWind));
64 
65     fGrad_fCorner.reset(cornerCoverage ? kFloat4_GrSLType : kFloat2_GrSLType, scope);
66     varyingHandler->addVarying((cornerCoverage) ? "grad_and_corner" : "grad", &fGrad_fCorner);
67     code->appendf("%s.xy = 2*bloat * (float3x2(%s) * float3(2*klm[0], -klm[2], -klm[1]));",
68                   OutName(fGrad_fCorner), fKLMMatrix.c_str());
69 
70     if (cornerCoverage) {
71         SkASSERT(coverage);
72         code->appendf("half hull_coverage;");
73         this->calcHullCoverage(code, "klm", OutName(fGrad_fCorner), "hull_coverage");
74         code->appendf("%s.zw = half2(hull_coverage, 1) * %s;",
75                       OutName(fGrad_fCorner), cornerCoverage);
76     }
77 }
78 
emitFragmentCoverageCode(GrGLSLFPFragmentBuilder * f,const char * outputCoverage) const79 void GrCCConicShader::emitFragmentCoverageCode(
80         GrGLSLFPFragmentBuilder* f, const char* outputCoverage) const {
81     this->calcHullCoverage(&AccessCodeString(f), fKLM_fWind.fsIn(), fGrad_fCorner.fsIn(),
82                            outputCoverage);
83     f->codeAppendf("%s *= half(%s.w);", outputCoverage, fKLM_fWind.fsIn());  // Wind.
84 
85     if (kFloat4_GrSLType == fGrad_fCorner.type()) {
86         f->codeAppendf("%s = fma(half(%s.z), half(%s.w), %s);",  // Attenuated corner coverage.
87                        outputCoverage, fGrad_fCorner.fsIn(), fGrad_fCorner.fsIn(),
88                        outputCoverage);
89     }
90 }
91 
calcHullCoverage(SkString * code,const char * klm,const char * grad,const char * outputCoverage) const92 void GrCCConicShader::calcHullCoverage(SkString* code, const char* klm, const char* grad,
93                                        const char* outputCoverage) const {
94     code->appendf("float k = %s.x, l = %s.y, m = %s.z;", klm, klm, klm);
95     code->append ("float f = k*k - l*m;");
96     code->appendf("float fwidth = abs(%s.x) + abs(%s.y);", grad, grad);
97     code->appendf("float curve_coverage = min(0.5 - f/fwidth, 1);");
98     // K doubles as the flat opposite edge's AA.
99     code->append ("float edge_coverage = min(k - 0.5, 0);");
100     // Total hull coverage.
101     code->appendf("%s = max(half(curve_coverage + edge_coverage), 0);", outputCoverage);
102 }
103 
emitSampleMaskCode(GrGLSLFPFragmentBuilder * f) const104 void GrCCConicShader::emitSampleMaskCode(GrGLSLFPFragmentBuilder* f) const {
105     f->codeAppendf("float k = %s.x, l = %s.y, m = %s.z;",
106                    fKLM_fWind.fsIn(), fKLM_fWind.fsIn(), fKLM_fWind.fsIn());
107     f->codeAppendf("float f = k*k - l*m;");
108     f->codeAppendf("float2 grad = %s;", fGrad_fCorner.fsIn());
109     f->applyFnToMultisampleMask("f", "grad", GrGLSLFPFragmentBuilder::ScopeFlags::kTopLevel);
110 }
111