1 /* 2 * Copyright 2020 Google LLC 3 * 4 * Use of this source code is governed by a BSD-style license that can be 5 * found in the LICENSE file. 6 */ 7 8 #include "src/sksl/SkSLSPIRVtoHLSL.h" 9 10 #if defined(SK_DIRECT3D) 11 12 #include "third_party/externals/spirv-cross/spirv_hlsl.hpp" 13 14 /* 15 * This translation unit serves as a bridge between Skia/SkSL and SPIRV-Cross. 16 * Each library is built with a separate copy of spirv.h (or spirv.hpp), so we 17 * avoid conflicts by never including both in the same cpp. 18 */ 19 20 namespace SkSL { 21 SPIRVtoHLSL(const String & spirv,String * hlsl)22bool SPIRVtoHLSL(const String& spirv, String* hlsl) { 23 spirv_cross::CompilerHLSL hlslCompiler((const uint32_t*)spirv.c_str(), 24 spirv.size() / sizeof(uint32_t)); 25 hlsl->assign(hlslCompiler.compile()); 26 return true; 27 } 28 29 } 30 31 #else 32 SPIRVtoHLSL(const String &,String *)33namespace SkSL { bool SPIRVtoHLSL(const String&, String*) { return false; } } 34 35 #endif 36