Searched refs:AddLUMAFormat (Results 1 – 1 of 1) sorted by relevance
/external/angle/src/libANGLE/ |
D | formatutils.cpp | 641 static void AddLUMAFormat(InternalFormatInfoMap *map, in AddLUMAFormat() function 853 …AddLUMAFormat(&map, GL_ALPHA8_EXT, true, 0, 8, GL_ALPHA, GL_UNSIGNED_BYTE,… in BuildInternalFormatInfoMap() 854 …AddLUMAFormat(&map, GL_LUMINANCE8_EXT, true, 8, 0, GL_LUMINANCE, GL_UNSIGNED_BYTE,… in BuildInternalFormatInfoMap() 855 …AddLUMAFormat(&map, GL_LUMINANCE8_ALPHA8_EXT, true, 8, 8, GL_LUMINANCE_ALPHA, GL_UNSIGNED_BYTE,… in BuildInternalFormatInfoMap() 856 …AddLUMAFormat(&map, GL_ALPHA16F_EXT, true, 0, 16, GL_ALPHA, GL_HALF_FLOAT_OES… in BuildInternalFormatInfoMap() 857 …AddLUMAFormat(&map, GL_LUMINANCE16F_EXT, true, 16, 0, GL_LUMINANCE, GL_HALF_FLOAT_OES… in BuildInternalFormatInfoMap() 858 …AddLUMAFormat(&map, GL_LUMINANCE_ALPHA16F_EXT, true, 16, 16, GL_LUMINANCE_ALPHA, GL_HALF_FLOAT_OES… in BuildInternalFormatInfoMap() 859 …AddLUMAFormat(&map, GL_ALPHA32F_EXT, true, 0, 32, GL_ALPHA, GL_FLOAT, … in BuildInternalFormatInfoMap() 860 …AddLUMAFormat(&map, GL_LUMINANCE32F_EXT, true, 32, 0, GL_LUMINANCE, GL_FLOAT, … in BuildInternalFormatInfoMap() 861 …AddLUMAFormat(&map, GL_LUMINANCE_ALPHA32F_EXT, true, 32, 32, GL_LUMINANCE_ALPHA, GL_FLOAT, … in BuildInternalFormatInfoMap() [all …]
|