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Searched refs:CreateSpillStackObject (Results 1 – 15 of 15) sorted by relevance

/external/swiftshader/third_party/llvm-7.0/llvm/lib/Target/Hexagon/
DHexagonVExtract.cpp126 int FI = MFI.CreateSpillStackObject(HRI.getSpillSize(VecRC), in runOnMachineFunction()
DHexagonFrameLowering.cpp1937 int NewFI = MFI.CreateSpillStackObject(S, A); in determineCalleeSaves()
/external/swiftshader/third_party/llvm-7.0/llvm/lib/CodeGen/
DMachineFrameInfo.cpp64 int MachineFrameInfo::CreateSpillStackObject(uint64_t Size, in CreateSpillStackObject() function in MachineFrameInfo
DVirtRegMap.cpp98 int SS = MF->getFrameInfo().CreateSpillStackObject(Size, Align); in createSpillSlot()
DRegAllocFast.cpp242 int FrameIdx = MFI->CreateSpillStackObject(Size, Align); in getStackSpaceFor()
/external/swiftshader/third_party/llvm-7.0/llvm/lib/Target/AMDGPU/
DSIMachineFunctionInfo.cpp289 CSRSpillFI = FrameInfo.CreateSpillStackObject(4, 4); in allocateSGPRSpillToVGPR()
/external/llvm/lib/Target/AMDGPU/
DSIFrameLowering.cpp293 int ScavengeFI = MFI->CreateSpillStackObject( in processFunctionBeforeFrameFinalized()
/external/llvm/include/llvm/CodeGen/
DMachineFrameInfo.h615 int CreateSpillStackObject(uint64_t Size, unsigned Alignment);
/external/llvm/lib/CodeGen/
DVirtRegMap.cpp76 int SS = MF->getFrameInfo()->CreateSpillStackObject(RC->getSize(), in createSpillSlot()
DMachineFunction.cpp597 int MachineFrameInfo::CreateSpillStackObject(uint64_t Size, in CreateSpillStackObject() function in MachineFrameInfo
DRegAllocFast.cpp212 int FrameIdx = MF->getFrameInfo()->CreateSpillStackObject(RC->getSize(), in getStackSpaceFor()
/external/swiftshader/third_party/llvm-7.0/llvm/include/llvm/CodeGen/
DMachineFrameInfo.h702 int CreateSpillStackObject(uint64_t Size, unsigned Alignment);
/external/llvm/lib/Target/Hexagon/
DHexagonFrameLowering.cpp1817 int NewFI = MFI.CreateSpillStackObject(S, A); in determineCalleeSaves()
/external/llvm/lib/Target/X86/
DX86FrameLowering.cpp2033 int FI = MFI->CreateSpillStackObject(SlotSize, SlotSize); in determineCalleeSaves()
/external/swiftshader/third_party/llvm-7.0/llvm/lib/Target/X86/
DX86FrameLowering.cpp1948 int FI = MFI.CreateSpillStackObject(SlotSize, SlotSize); in assignCalleeSavedSpillSlots()