/external/deqp/external/openglcts/modules/glesext/tessellation_shader/ |
D | esextcTessellationShaderProperties.cpp | 296 test_1.expected_gen_vertex_order_value = GL_CCW; in iterate() 350 test_3.expected_gen_vertex_order_value = GL_CCW; in iterate() 377 test_4.expected_gen_vertex_order_value = GL_CCW; in iterate()
|
D | esextcTessellationShaderWinding.cpp | 179 const unsigned int windingTaken[2] = { GL_CW, GL_CCW }; in iterate()
|
/external/mesa3d/src/mesa/main/ |
D | polygon.c | 111 if (!no_error && mode != GL_CW && mode != GL_CCW) { in front_face() 365 ctx->Polygon.FrontFace = GL_CCW; in _mesa_init_polygon()
|
D | state.h | 124 return ctx->Polygon.FrontFace == GL_CCW; in _mesa_polygon_get_front_bit()
|
/external/mesa3d/src/mesa/drivers/dri/nouveau/ |
D | nv04_state_raster.c | 145 nv04->ctrl[0] |= (cull == GL_FRONT) ^ (front == GL_CCW) ? in nv04_emit_control()
|
/external/angle/src/libANGLE/renderer/d3d/d3d9/ |
D | renderer9_utils.cpp | 226 cull = (frontFace == GL_CCW ? D3DCULL_CW : D3DCULL_CCW); in ConvertCullMode() 229 cull = (frontFace == GL_CCW ? D3DCULL_CCW : D3DCULL_CW); in ConvertCullMode()
|
D | StateManager9.cpp | 333 bool frontFaceCCW = (glState.getRasterizerState().frontFace == GL_CCW); in setBlendDepthRasterStates() 454 float depthFront = !gl::IsTriangleMode(drawMode) ? 0.0f : (frontFace == GL_CCW ? 1.0f : -1.0f); in setViewportState()
|
/external/swiftshader/src/OpenGL/libGLES_CM/ |
D | utilities.cpp | 682 return (frontFace == GL_CCW ? sw::CULL_CLOCKWISE : sw::CULL_COUNTERCLOCKWISE); in ConvertCullMode() 684 return (frontFace == GL_CCW ? sw::CULL_COUNTERCLOCKWISE : sw::CULL_CLOCKWISE); in ConvertCullMode()
|
/external/mesa3d/src/mesa/state_tracker/ |
D | st_atom_rasterizer.c | 76 raster->front_ccw = (ctx->Polygon.FrontFace == GL_CCW); in st_update_rasterizer()
|
/external/deqp/modules/gles31/functional/ |
D | es31fProgramStateQueryTests.cpp | 304 …verifyStateProgramInteger(result, gl, program.getProgram(), GL_TESS_GEN_VERTEX_ORDER, GL_CCW, m_ve… in iterate() 323 …verifyStateProgramInteger(result, gl, program.getProgram(), GL_TESS_GEN_VERTEX_ORDER, GL_CCW, m_ve… in iterate()
|
/external/angle/src/libANGLE/ |
D | angletypes.cpp | 24 frontFace = GL_CCW; in RasterizerState()
|
/external/angle/src/libANGLE/renderer/d3d/d3d11/ |
D | RenderStateCache.cpp | 213 rasterDesc.FrontCounterClockwise = (rasterState.frontFace == GL_CCW) ? FALSE : TRUE; in getRasterizerState()
|
/external/swiftshader/third_party/PowerVR_SDK/Tools/OGLES2/ |
D | PVRTPrint3DAPI.cpp | 501 glFrontFace(GL_CCW); in APIRenderStates()
|
/external/deqp/modules/gles2/performance/ |
D | es2pStateChangeCallTests.cpp | 297 GL_CCW, in init()
|
/external/angle/src/libANGLE/renderer/metal/ |
D | mtl_utils.mm | 377 case GL_CCW:
|
/external/deqp/framework/opengl/ |
D | gluStateReset.cpp | 114 gl.frontFace (GL_CCW); in resetStateES() 720 gl.frontFace (GL_CCW); in resetStateGLCore()
|
/external/deqp/modules/gles3/performance/ |
D | es3pStateChangeCallTests.cpp | 332 GL_CCW, in init()
|
/external/swiftshader/src/OpenGL/libGLESv2/ |
D | utilities.cpp | 2207 return (frontFace == GL_CCW ? sw::CULL_CLOCKWISE : sw::CULL_COUNTERCLOCKWISE); in ConvertCullMode() 2209 return (frontFace == GL_CCW ? sw::CULL_COUNTERCLOCKWISE : sw::CULL_CLOCKWISE); in ConvertCullMode()
|
/external/deqp/doc/testspecs/GLES31/ |
D | functional.tessellation.txt | 88 Each case draws two times, with glFrontFace(GL_CCW) and glFrontFace(GL_CW), and
|
/external/deqp/modules/gles2/functional/ |
D | es2fShaderBuiltinVarTests.cpp | 630 gl.frontFace(GL_CCW); in iterate()
|
/external/angle/src/libANGLE/renderer/gl/ |
D | functionsgl_enums.h | 26 #define GL_CCW 0x0901 macro
|
/external/angle/src/libANGLE/renderer/vulkan/ |
D | vk_utils.cpp | 794 case GL_CCW: in GetFrontFace()
|
/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES/ |
D | gl.h | 187 #define GL_CCW 0x0901 macro
|
/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES2/ |
D | gl2.h | 165 #define GL_CCW 0x0901 macro
|
/external/swiftshader/include/GLES/ |
D | gl.h | 153 #define GL_CCW 0x0901 macro
|