/external/libepoxy/test/ |
D | glx_static.c | 61 glEnable(GL_LIGHTING); in main() 63 glGetIntegerv(GL_LIGHTING, &val); in main()
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D | wgl_core_and_exts.c | 47 glEnable(GL_LIGHTING); in test_function() 49 glGetIntegerv(GL_LIGHTING, &val); in test_function()
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/external/angle/samples/gles1/ |
D | SimpleLighting.cpp | 77 glEnable(GL_LIGHTING); in draw()
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/external/swiftshader/third_party/PowerVR_SDK/Examples/Beginner/04_BasicTnL/OGLES/ |
D | OGLESBasicTnL.cpp | 128 glEnable(GL_LIGHTING); in InitView()
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/external/autotest/client/site_tests/graphics_SanAngeles/src/ |
D | demo.c | 545 glDisable(GL_LIGHTING); in drawGroundPlane() 551 glEnable(GL_LIGHTING); in drawGroundPlane() 609 glDisable(GL_LIGHTING); in drawFadeQuad() 627 glEnable(GL_LIGHTING); in drawFadeQuad() 659 glEnable(GL_LIGHTING); in appInit()
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/external/replicaisland/src/com/replica/replicaisland/ |
D | GameRenderer.java | 97 gl.glDisable(GL10.GL_LIGHTING); in onSurfaceCreated()
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/external/eigen/demos/opengl/ |
D | quaternion_demo.cpp | 253 glEnable(GL_LIGHTING); in drawScene() 266 glDisable(GL_LIGHTING); in drawScene()
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/external/angle/src/tests/gl_tests/gles1/ |
D | LightsTest.cpp | 55 EXPECT_GL_FALSE(glIsEnabled(GL_LIGHTING)); in TEST_P()
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/external/mesa3d/src/mesa/drivers/common/ |
D | driverfuncs.c | 255 ctx->Driver.Enable(ctx, GL_LIGHTING, ctx->Light.Enabled); in _mesa_init_driver_state()
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D | meta.c | 834 _mesa_set_enable(ctx, GL_LIGHTING, GL_FALSE); in _mesa_meta_begin() 1198 _mesa_set_enable(ctx, GL_LIGHTING, GL_TRUE); in _mesa_meta_end()
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/external/mesa3d/src/mesa/drivers/dri/nouveau/ |
D | nouveau_state.c | 186 case GL_LIGHTING: in nouveau_enable()
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/external/mesa3d/src/mesa/main/ |
D | enable.c | 538 case GL_LIGHTING: in _mesa_set_enable() 1552 case GL_LIGHTING: in _mesa_IsEnabled()
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D | attrib.c | 649 TEST_AND_UPDATE(ctx->Light.Enabled, enable->Lighting, GL_LIGHTING); in pop_enable_group() 1216 _mesa_set_enable(ctx, GL_LIGHTING, light->Enabled); in _mesa_PopAttrib()
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/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES/ |
D | gl.h | 131 #define GL_LIGHTING 0x0B50 macro
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/external/swiftshader/include/GLES/ |
D | gl.h | 115 #define GL_LIGHTING 0x0B50 macro
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/external/mesa3d/include/GLES/ |
D | gl.h | 115 #define GL_LIGHTING 0x0B50 macro
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/external/mesa3d/src/mesa/drivers/dri/i915/ |
D | i830_state.c | 765 case GL_LIGHTING: in i830Enable()
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D | i915_state.c | 779 case GL_LIGHTING: in i915Enable()
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/external/swiftshader/src/OpenGL/libGLES_CM/ |
D | libGLES_CM.cpp | 1188 case GL_LIGHTING: context->setLightingEnabled(false); break; in Disable() 1325 case GL_LIGHTING: context->setLightingEnabled(true); break; in Enable() 2492 case GL_LIGHTING: return context->isLightingEnabled(); break; in IsEnabled()
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/external/angle/src/libANGLE/ |
D | GLES1Renderer.cpp | 67 glState->getEnableFeature(GL_LIGHTING)); in prepareForDraw()
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D | State.cpp | 1172 case GL_LIGHTING: in setEnableFeature() 1305 case GL_LIGHTING: in getEnableFeature()
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/external/angle/include/GLES/ |
D | gl.h | 119 #define GL_LIGHTING 0x0B50 macro
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/external/OpenCL-CTS/test_common/gl/ |
D | helpers.cpp | 1661 glDisable( GL_LIGHTING ); in CreateGLRenderbuffer()
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/external/mesa3d/src/mesa/drivers/dri/radeon/ |
D | radeon_state.c | 1570 case GL_LIGHTING: in radeonEnable()
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/external/mesa3d/src/mesa/drivers/dri/r200/ |
D | r200_state.c | 1766 case GL_LIGHTING: in r200Enable()
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