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1 /*
2  * Copyright © 2013 Intel Corporation
3  *
4  * Permission is hereby granted, free of charge, to any person obtaining a
5  * copy of this software and associated documentation files (the "Software"),
6  * to deal in the Software without restriction, including without limitation
7  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8  * and/or sell copies of the Software, and to permit persons to whom the
9  * Software is furnished to do so, subject to the following conditions:
10  *
11  * The above copyright notice and this permission notice (including the next
12  * paragraph) shall be included in all copies or substantial portions of the
13  * Software.
14  *
15  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
18  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20  * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21  * IN THE SOFTWARE.
22  */
23 
24 /**
25  * @file glx_static.c
26  *
27  * Simple touch-test of using epoxy when linked statically.  On Linux,
28  * the ifunc support we'd like to use has some significant behavior
29  * changes depending on whether it's a static build or shared library
30  * build.
31  *
32  * Note that if configured without --enable-static, this test will end
33  * up dynamically linked anyway, defeating the test.
34  */
35 
36 #include <stdio.h>
37 #include <assert.h>
38 #include "epoxy/gl.h"
39 #include "epoxy/glx.h"
40 #include <X11/Xlib.h>
41 #include <dlfcn.h>
42 
43 #include "glx_common.h"
44 
45 int
main(int argc,char ** argv)46 main(int argc, char **argv)
47 {
48     bool pass = true;
49     int val;
50 
51 #if NEEDS_TO_BE_STATIC
52     if (dlsym(NULL, "epoxy_glCompileShader")) {
53         fputs("glx_static requires epoxy built with --enable-static\n", stderr);
54         return 77;
55     }
56 #endif
57 
58     Display *dpy = get_display_or_skip();
59     make_glx_context_current_or_skip(dpy);
60 
61     glEnable(GL_LIGHTING);
62     val = 0;
63     glGetIntegerv(GL_LIGHTING, &val);
64     if (!val) {
65         fputs("Enabling GL_LIGHTING didn't stick.\n", stderr);
66         pass = false;
67     }
68 
69     return pass != true;
70 }
71