/external/angle/src/libANGLE/renderer/gl/ |
D | functionsgl_enums.h | 751 #define GL_UNIFORM_SIZE 0x8A38 macro
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/external/mesa3d/src/mesa/main/ |
D | uniform_query.cpp | 87 case GL_UNIFORM_SIZE: in resource_prop_from_uniform_prop()
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D | shaderapi.c | 2888 case GL_UNIFORM_SIZE: in _mesa_GetActiveSubroutineUniformiv()
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/external/deqp/framework/opengl/ |
D | gluStrUtil.inl | 156 case GL_UNIFORM_SIZE: return "GL_UNIFORM_SIZE";
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/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES3/ |
D | gl3.h | 736 #define GL_UNIFORM_SIZE 0x8A38 macro
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/external/deqp/external/openglcts/modules/common/ |
D | glcUniformBlockCase.cpp | 1166 …ActiveUniformsiv(program, (glw::GLsizei)uniformIndices.size(), &uniformIndices[0], GL_UNIFORM_SIZE, in getGLUniformLayout()
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/external/deqp/modules/glshared/ |
D | glsUniformBlockCase.cpp | 1224 …iv(program, (glw::GLsizei)uniformIndices.size(), &uniformIndices[0], GL_UNIFORM_SIZE, &sizes[0]); in getGLUniformLayout()
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/external/angle/include/GLES3/ |
D | gl3.h | 929 #define GL_UNIFORM_SIZE 0x8A38 macro
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D | gl31.h | 931 #define GL_UNIFORM_SIZE 0x8A38 macro
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D | gl32.h | 931 #define GL_UNIFORM_SIZE 0x8A38 macro
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/external/mesa3d/include/GLES3/ |
D | gl3.h | 929 #define GL_UNIFORM_SIZE 0x8A38 macro
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D | gl31.h | 929 #define GL_UNIFORM_SIZE 0x8A38 macro
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D | gl32.h | 929 #define GL_UNIFORM_SIZE 0x8A38 macro
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/external/swiftshader/src/OpenGL/libGLESv2/ |
D | libGLESv3.cpp | 2516 case GL_UNIFORM_SIZE: in GetActiveUniformsiv()
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D | Program.cpp | 2871 case GL_UNIFORM_SIZE: return static_cast<GLint>(uniform.size()); in getActiveUniformi()
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/external/swiftshader/include/GLES3/ |
D | gl3.h | 929 #define GL_UNIFORM_SIZE 0x8A38 macro
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/external/angle/src/libANGLE/ |
D | queryutils.cpp | 876 case GL_UNIFORM_SIZE: in GetUniformPropertyEnum()
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D | validationES3.cpp | 3924 case GL_UNIFORM_SIZE: in ValidateGetActiveUniformsiv()
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/external/deqp/framework/opengl/wrapper/ |
D | glwEnums.inl | 904 #define GL_UNIFORM_SIZE 0x8A38 macro
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/external/deqp/modules/gles3/functional/ |
D | es3fShaderStateQueryTests.cpp | 1719 …verifyActiveUniformParam(m_testCtx, *this, program, uniformIndex, GL_UNIFORM_SIZE, uniformTypes[… in test()
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D | es3fUniformApiTests.cpp | 1583 …ramGL, (GLsizei)validUniformIndices.size(), &validUniformIndices[0], GL_UNIFORM_SIZE, &uniformSi… in getActiveUniformsiv()
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/external/deqp/external/openglcts/modules/gles31/ |
D | es31cShaderAtomicCountersTests.cpp | 515 glGetActiveUniformsiv(prog, 1, &uniform_index, GL_UNIFORM_SIZE, ¶m); in CheckUniform()
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/external/deqp/external/openglcts/modules/gl/ |
D | gl4cShaderSubroutineTests.cpp | 1358 case GL_UNIFORM_SIZE: in pnameToStr() 3448 { GL_UNIFORM_SIZE, m_n_active_subroutine_uniform_size }, in inspectActiveSubroutineUniformiv()
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D | gl4cShaderAtomicCountersTests.cpp | 618 glGetActiveUniformsiv(prog, 1, &uniform_index, GL_UNIFORM_SIZE, ¶m); in CheckUniform()
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/external/mesa3d/include/GL/ |
D | glcorearb.h | 1452 #define GL_UNIFORM_SIZE 0x8A38 macro
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