/external/mesa3d/src/compiler/ |
D | shader_enums.h | 32 #define MAX_DRAW_BUFFERS 8 macro 765 #define FRAG_RESULT_MAX (FRAG_RESULT_DATA0 + MAX_DRAW_BUFFERS)
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/external/mesa3d/src/mesa/main/ |
D | buffers.c | 436 GLbitfield destMask[MAX_DRAW_BUFFERS]; in draw_buffers() 621 GLenum16 buffers16[MAX_DRAW_BUFFERS]; in draw_buffers() 767 GLbitfield mask[MAX_DRAW_BUFFERS]; in _mesa_drawbuffers()
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D | context.c | 634 consts->MaxDrawBuffers = MAX_DRAW_BUFFERS; in _mesa_init_constants() 808 assert(ctx->Const.MaxDrawBuffers <= MAX_DRAW_BUFFERS); in check_context_limits() 811 assert(BUFFER_COLOR0 + MAX_DRAW_BUFFERS <= BUFFER_COUNT); in check_context_limits()
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D | mtypes.h | 380 GLenum16 DrawBuffer[MAX_DRAW_BUFFERS]; /**< Which buffer to draw into */ 418 } Blend[MAX_DRAW_BUFFERS]; 3600 GLenum16 ColorDrawBuffer[MAX_DRAW_BUFFERS]; 3610 gl_buffer_index _ColorDrawBufferIndexes[MAX_DRAW_BUFFERS]; 3612 struct gl_renderbuffer *_ColorDrawBuffers[MAX_DRAW_BUFFERS];
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D | attrib.c | 1058 GLenum buffers[MAX_DRAW_BUFFERS]; in _mesa_PopAttrib()
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D | dlist.c | 5856 n = alloc_instruction(ctx, OPCODE_DRAW_BUFFERS_ARB, 1 + MAX_DRAW_BUFFERS); in save_DrawBuffersARB() 5860 if (count > MAX_DRAW_BUFFERS) in save_DrawBuffersARB() 5861 count = MAX_DRAW_BUFFERS; in save_DrawBuffersARB() 12103 GLenum buffers[MAX_DRAW_BUFFERS]; in execute_list() 12104 GLint i, count = MIN2(n[1].i, MAX_DRAW_BUFFERS); in execute_list()
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/external/mesa3d/src/compiler/glsl/ |
D | opt_dead_builtin_varyings.cpp | 313 info->fragdata_usage, (1 << MAX_DRAW_BUFFERS) - 1); in replace_varyings_visitor() 507 ir_variable *new_fragdata[MAX_DRAW_BUFFERS];
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/external/swiftshader/src/OpenGL/libGLESv2/ |
D | Shader.cpp | 182 resources.MaxDrawBuffers = MAX_DRAW_BUFFERS; in createCompiler()
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D | Context.h | 93 MAX_DRAW_BUFFERS = sw::RENDERTARGETS, enumerator 94 MAX_COLOR_ATTACHMENTS = MAX(MAX_DRAW_BUFFERS, 8),
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D | libGLESv3.cpp | 893 if(n < 0 || n > MAX_DRAW_BUFFERS) in DrawBuffers() 2276 if(drawbuffer < 0 || drawbuffer >= MAX_DRAW_BUFFERS) in ClearBufferiv() 2313 if(drawbuffer < 0 || drawbuffer >= MAX_DRAW_BUFFERS) in ClearBufferuiv() 2340 if(drawbuffer < 0 || drawbuffer >= MAX_DRAW_BUFFERS) in ClearBufferfv() 3593 if(attachments[i] - GL_COLOR_ATTACHMENT0 >= MAX_DRAW_BUFFERS) in InvalidateSubFramebuffer()
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D | Context.cpp | 2214 if((pname - GL_DRAW_BUFFER0) < MAX_DRAW_BUFFERS) in getIntegerv() 2225 *params = MAX_DRAW_BUFFERS; in getIntegerv() 2783 for(int i = 0; i < MAX_DRAW_BUFFERS; i++) in applyRenderTarget() 2975 for(int i = 0; i < MAX_DRAW_BUFFERS; i++) in applyState()
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D | libGLESv2.cpp | 6193 if(n < 0 || n > MAX_DRAW_BUFFERS) in DrawBuffersEXT()
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/external/mesa3d/src/mesa/drivers/common/ |
D | meta.h | 192 GLenum16 ColorDrawBuffers[MAX_DRAW_BUFFERS];
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D | meta.c | 1577 GLenum enums[MAX_DRAW_BUFFERS]; in _mesa_meta_drawbuffers_from_bitfield() 1585 assert(util_bitcount(bits) <= MAX_DRAW_BUFFERS); in _mesa_meta_drawbuffers_from_bitfield() 1617 GLenum enums[MAX_DRAW_BUFFERS]; in _mesa_meta_drawbuffers_and_colormask() 1618 GLubyte colormask[MAX_DRAW_BUFFERS][4]; in _mesa_meta_drawbuffers_and_colormask() 1625 assert(util_bitcount(mask) <= MAX_DRAW_BUFFERS); in _mesa_meta_drawbuffers_and_colormask()
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/external/swiftshader/src/OpenGL/libGLES_CM/ |
D | Context.h | 70 MAX_DRAW_BUFFERS = 1, enumerator
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/external/mesa3d/src/mesa/state_tracker/ |
D | st_extensions.c | 121 1, MAX_DRAW_BUFFERS); in st_init_limits() 126 0, MAX_DRAW_BUFFERS); in st_init_limits()
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/external/mesa3d/src/mesa/drivers/dri/i965/ |
D | brw_context.h | 1245 enum isl_aux_usage draw_aux_usage[MAX_DRAW_BUFFERS];
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D | brw_draw.c | 876 bool draw_aux_buffer_disabled[MAX_DRAW_BUFFERS] = { }; in brw_prepare_drawing()
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/external/mesa3d/src/mesa/drivers/dri/i915/ |
D | i830_vtbl.c | 717 struct intel_region *colorRegions[MAX_DRAW_BUFFERS], *depthRegion = NULL; in i830_update_draw_buffer()
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/external/angle/extensions/ |
D | EXT_draw_buffers.txt | 458 NV_draw_buffers has MAX_DRAW_BUFFERS listed as per-framebuffer state,
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D | EXT_blend_func_extended.txt | 202 than the value of MAX_DRAW_BUFFERS and <index> is zero,
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/external/mesa3d/docs/relnotes/ |
D | 19.3.0.rst | 1124 - shader_enums: Move MAX_DRAW_BUFFERS to this file.
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