Searched refs:MaxShaderStorageBufferBindings (Results 1 – 14 of 14) sorted by relevance
30 resources->MaxShaderStorageBufferBindings = 8; in initResources()39 getResources()->MaxShaderStorageBufferBindings = 8; in BufferVariablesMatchTest()
521 int MaxShaderStorageBufferBindings; member
171 mResources.MaxShaderStorageBufferBindings = caps.maxShaderStorageBufferBindings; in Compiler()
246 resources->MaxShaderStorageBufferBindings = 4; in InitBuiltInResources()
214 mMaxShaderStorageBufferBindings(resources.MaxShaderStorageBufferBindings), in TParseContext()
1412 if (index >= ctx->Const.MaxShaderStorageBufferBindings) { in bind_buffer_base_shader_storage_buffer()1530 for (j = 0; j < ctx->Const.MaxShaderStorageBufferBindings; j++) { in delete_buffers()3843 if (index >= ctx->Const.MaxShaderStorageBufferBindings) { in bind_buffer_range_shader_storage_buffer_err()3979 if (first + count > ctx->Const.MaxShaderStorageBufferBindings) { in error_check_bind_shader_storage_buffers()3984 ctx->Const.MaxShaderStorageBufferBindings); in error_check_bind_shader_storage_buffers()
2623 if (index >= ctx->Const.MaxShaderStorageBufferBindings) in find_value_indexed()2632 if (index >= ctx->Const.MaxShaderStorageBufferBindings) in find_value_indexed()2641 if (index >= ctx->Const.MaxShaderStorageBufferBindings) in find_value_indexed()
1211 if (shaderStorageBlockBinding >= ctx->Const.MaxShaderStorageBufferBindings) { in _mesa_ShaderStorageBlockBinding()1215 ctx->Const.MaxShaderStorageBufferBindings); in _mesa_ShaderStorageBlockBinding()
600 consts->MaxShaderStorageBufferBindings = 8; in _mesa_init_constants()
3804 GLuint MaxShaderStorageBufferBindings; member
261 ctx->Const.MaxShaderStorageBufferBindings = 4; in initialize_context()
2921 max_index >= ctx->Const.MaxShaderStorageBufferBindings) { in apply_explicit_binding()2925 ctx->Const.MaxShaderStorageBufferBindings); in apply_explicit_binding()
551 ctx->Const.MaxShaderStorageBufferBindings = num_stages * BRW_MAX_SSBO; in brw_initialize_context_constants()
520 c->MaxShaderStorageBufferBindings = c->MaxCombinedShaderStorageBlocks; in st_init_limits()