Home
last modified time | relevance | path

Searched refs:Renderer9 (Results 1 – 25 of 31) sorted by relevance

12

/external/angle/src/libANGLE/renderer/d3d/d3d9/
DRenderer9.cpp99 Renderer9::Renderer9(egl::Display *display) : RendererD3D(display), mStateManager(this) in Renderer9() function in rx::Renderer9
156 Renderer9::~Renderer9() in ~Renderer9()
170 void Renderer9::release() in release()
194 egl::Error Renderer9::initialize() in initialize()
370 egl::Error Renderer9::initializeDevice() in initializeDevice()
411 D3DPRESENT_PARAMETERS Renderer9::getDefaultPresentParameters() in getDefaultPresentParameters()
434 egl::ConfigSet Renderer9::generateConfigs() in generateConfigs()
571 void Renderer9::generateDisplayExtensions(egl::DisplayExtensions *outExtensions) const in generateDisplayExtensions()
603 void Renderer9::startScene() in startScene()
617 void Renderer9::endScene() in endScene()
[all …]
DTextureStorage9.h20 class Renderer9; variable
65 Renderer9 *mRenderer;
67 TextureStorage9(Renderer9 *renderer, DWORD usage);
77 TextureStorage9_2D(Renderer9 *renderer, SwapChain9 *swapchain);
78 TextureStorage9_2D(Renderer9 *renderer,
110 TextureStorage9_EGLImage(Renderer9 *renderer, EGLImageD3D *image, RenderTarget9 *renderTarget9);
136 TextureStorage9_Cube(Renderer9 *renderer,
DFence9.h18 class Renderer9; variable
23 explicit FenceNV9(Renderer9 *renderer);
34 Renderer9 *mRenderer;
DVertexBuffer9.h16 class Renderer9; variable
21 explicit VertexBuffer9(Renderer9 *renderer);
47 Renderer9 *mRenderer;
DIndexBuffer9.h16 class Renderer9; variable
21 explicit IndexBuffer9(Renderer9 *const renderer);
47 Renderer9 *const mRenderer;
DQuery9.h17 class Renderer9; variable
22 Query9(Renderer9 *renderer, gl::QueryType type);
44 Renderer9 *mRenderer;
DSwapChain9.h19 class Renderer9; variable
24 SwapChain9(Renderer9 *renderer,
62 Renderer9 *mRenderer;
DBlit9.h28 class Renderer9; variable
39 explicit Blit9(Renderer9 *renderer);
79 Renderer9 *mRenderer;
148 angle::Result (Renderer9::*createShader)(d3d::Context *context,
DFramebuffer9.h18 class Renderer9; variable
23 Framebuffer9(const gl::FramebufferState &data, Renderer9 *renderer);
80 Renderer9 *const mRenderer;
DImage9.h24 class Renderer9; variable
29 Image9(Renderer9 *renderer);
102 Renderer9 *mRenderer;
DVertexArray9.h19 class Renderer9; variable
46 Renderer9 *renderer = GetImplAs<Context9>(context)->getRenderer(); in syncState()
DStateManager9.h19 class Renderer9; variable
38 StateManager9(Renderer9 *renderer9);
206 Renderer9 *mRenderer9;
DBuffer9.h18 class Renderer9; variable
23 Buffer9(const gl::BufferState &state, Renderer9 *renderer);
DContext9.h18 class Renderer9; variable
23 Context9(const gl::State &state, gl::ErrorSet *errorSet, Renderer9 *renderer);
195 Renderer9 *getRenderer() const { return mRenderer; } in getRenderer()
208 Renderer9 *mRenderer;
DTextureStorage9.cpp27 TextureStorage9::TextureStorage9(Renderer9 *renderer, DWORD usage) in TextureStorage9()
106 TextureStorage9_2D::TextureStorage9_2D(Renderer9 *renderer, SwapChain9 *swapchain) in TextureStorage9_2D()
124 TextureStorage9_2D::TextureStorage9_2D(Renderer9 *renderer, in TextureStorage9_2D()
274 TextureStorage9_EGLImage::TextureStorage9_EGLImage(Renderer9 *renderer, in TextureStorage9_EGLImage()
372 TextureStorage9_Cube::TextureStorage9_Cube(Renderer9 *renderer, in TextureStorage9_Cube()
Dformatutils9.h26 class Renderer9; variable
DFence9.cpp19 FenceNV9::FenceNV9(Renderer9 *renderer) : FenceNVImpl(), mRenderer(renderer), mQuery(nullptr) {} in FenceNV9()
DRenderTarget9.h17 class Renderer9; variable
DBlit9.cpp60 Blit9::Blit9(Renderer9 *renderer) in Blit9()
123 angle::Result (Renderer9::*createShader)(d3d::Context *, in setShader()
154 &Renderer9::createVertexShader, in setVertexShader()
161 &Renderer9::createPixelShader, in setPixelShader()
DIndexBuffer9.cpp17 IndexBuffer9::IndexBuffer9(Renderer9 *const renderer) : mRenderer(renderer) in IndexBuffer9()
DVertexBuffer9.cpp22 VertexBuffer9::VertexBuffer9(Renderer9 *renderer) : mRenderer(renderer) in VertexBuffer9()
DBuffer9.cpp17 Buffer9::Buffer9(const gl::BufferState &state, Renderer9 *renderer) in Buffer9()
DRenderer9.h67 class Renderer9 : public RendererD3D
70 explicit Renderer9(egl::Display *display);
71 ~Renderer9() override;
DQuery9.cpp20 Query9::Query9(Renderer9 *renderer, gl::QueryType type) in Query9()
/external/angle/src/libANGLE/renderer/d3d/
DDisplayD3D.cpp76 rendererCreationFunctions.push_back(CreateTypedRendererD3D<Renderer9>); in CreateRendererD3D()
91 rendererCreationFunctions.push_back(CreateTypedRendererD3D<Renderer9>); in CreateRendererD3D()
95 rendererCreationFunctions.push_back(CreateTypedRendererD3D<Renderer9>); in CreateRendererD3D()

12