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Searched refs:ShaderCompilerOptions (Results 1 – 25 of 29) sorted by relevance

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/external/mesa3d/src/mesa/drivers/dri/i915/
Di915_context.c262 ctx->Const.ShaderCompilerOptions[MESA_SHADER_VERTEX].EmitNoIndirectSampler = in i915CreateContext()
266 & ctx->Const.ShaderCompilerOptions[MESA_SHADER_FRAGMENT]; in i915CreateContext()
/external/mesa3d/src/mesa/state_tracker/
Dst_context.c774 ctx->Const.ShaderCompilerOptions[MESA_SHADER_VERTEX].EmitNoSat = in st_create_context_priv()
777 …ctx->Const.ShaderCompilerOptions[MESA_SHADER_VERTEX].PositionAlwaysInvariant = options->vs_positio… in st_create_context_priv()
786 ctx->Const.ShaderCompilerOptions[i].EmitNoIndirectSampler = true; in st_create_context_priv()
1035 ctx->Const.ShaderCompilerOptions[MESA_SHADER_VERTEX].OptimizeForAOS = GL_TRUE; in st_create_context()
1170 st->ctx->Const.ShaderCompilerOptions[stage].NirOptions; in st_get_nir_compiler_options()
Dst_glsl_to_nir.cpp353 st->ctx->Const.ShaderCompilerOptions[prog->info.stage].NirOptions; in st_nir_preprocess()
670 st->ctx->Const.ShaderCompilerOptions[shader->Stage].NirOptions; in st_link_nir()
809 if (ctx->Const.ShaderCompilerOptions[shader->Stage].NirOptions->vectorize_io) in st_link_nir()
823 ctx->Const.ShaderCompilerOptions[shader->Stage].NirOptions->unify_interfaces) { in st_link_nir()
Dst_glsl_to_ir.cpp76 &ctx->Const.ShaderCompilerOptions[stage]; in st_link_shader()
Dst_extensions.c179 options = &c->ShaderCompilerOptions[stage]; in st_init_limits()
180 c->ShaderCompilerOptions[stage].NirOptions = nir_options; in st_init_limits()
1777 consts->ShaderCompilerOptions[MESA_SHADER_FRAGMENT].NirOptions; in st_init_extensions()
Dst_program.c383 &st->ctx->Const.ShaderCompilerOptions[stage]; in st_translate_prog_to_nir()
649 st->ctx->Const.ShaderCompilerOptions[stp->Base.info.stage].NirOptions; in get_nir_shader()
/external/mesa3d/src/compiler/glsl/
Dtest_optpass.cpp242 &ctx->Const.ShaderCompilerOptions[_mesa_shader_enum_to_shader_stage(shader_type)]; in test_optpass()
Dstandalone_scaffolding.cpp272 memcpy(&ctx->Const.ShaderCompilerOptions[sh], &options, sizeof(options)); in initialize_context_to_defaults()
Dstandalone.cpp440 &ctx->Const.ShaderCompilerOptions[i]; in standalone_compile_shader()
541 &ctx->Const.ShaderCompilerOptions[stage]; in standalone_compile_shader()
Dopt_dead_builtin_varyings.cpp543 !ctx->Const.ShaderCompilerOptions[MESA_SHADER_FRAGMENT].NirOptions) { in do_dead_builtin_varyings()
Dlinker.cpp4255 ctx->Const.ShaderCompilerOptions[i].EmitNoIndirectSampler; in validate_sampler_array_indexing()
4516 &ctx->Const.ShaderCompilerOptions[i]; in link_varyings_and_uniforms()
4540 &ctx->Const.ShaderCompilerOptions[stage], in linker_optimisation_loop()
4545 &ctx->Const.ShaderCompilerOptions[stage], in linker_optimisation_loop()
4858 if (ctx->Const.ShaderCompilerOptions[i].LowerCombinedClipCullDistance) { in link_shaders()
Dlink_varyings.cpp1030 if (ctx->Const.ShaderCompilerOptions[MESA_SHADER_VERTEX].LowerCombinedClipCullDistance && in init()
1034 if (ctx->Const.ShaderCompilerOptions[MESA_SHADER_VERTEX].LowerCombinedClipCullDistance && in init()
2844 (ctx->Const.ShaderCompilerOptions[producer->Stage].LowerBuiltinVariablesXfb & in assign_varying_locations()
Dglsl_parser_extras.cpp2070 &ctx->Const.ShaderCompilerOptions[shader->Stage]; in opt_shader_and_create_symbol_table()
2249 &ctx->Const.ShaderCompilerOptions[shader->Stage]; in _mesa_glsl_compile_shader()
Dbuiltin_variables.cpp1463 &state->ctx->Const.ShaderCompilerOptions[state->stage]; in generate_varyings()
/external/mesa3d/src/mesa/drivers/dri/radeon/
Dradeon_context.c267 ctx->Const.ShaderCompilerOptions[MESA_SHADER_VERTEX].OptimizeForAOS = true; in r100CreateContext()
/external/mesa3d/src/mesa/drivers/dri/i965/
Dbrw_tcs.c55 ctx->Const.ShaderCompilerOptions[MESA_SHADER_TESS_CTRL].NirOptions; in brw_codegen_tcs_prog()
Dbrw_program_binary.c220 ctx->Const.ShaderCompilerOptions[stage].NirOptions; in brw_program_deserialize_driver_blob()
Dbrw_program.c89 ctx->Const.ShaderCompilerOptions[stage].NirOptions; in brw_create_nir()
Dbrw_context.c748 ctx->Const.ShaderCompilerOptions[i] = in brw_initialize_context_constants()
/external/mesa3d/src/mesa/drivers/dri/r200/
Dr200_context.c305 ctx->Const.ShaderCompilerOptions[MESA_SHADER_VERTEX].OptimizeForAOS = GL_TRUE; in r200CreateContext()
/external/mesa3d/src/mesa/program/
Dprogramopt.c219 if (ctx->Const.ShaderCompilerOptions[MESA_SHADER_VERTEX].OptimizeForAOS) in _mesa_insert_mvp_code()
Dir_to_mesa.cpp2826 &ctx->Const.ShaderCompilerOptions[shader->Stage]; in get_mesa_program()
3001 &ctx->Const.ShaderCompilerOptions[prog->_LinkedShaders[i]->Stage]; in _mesa_ir_link_shader()
/external/mesa3d/src/mesa/main/
Dff_fragment_shader.cpp1104 &ctx->Const.ShaderCompilerOptions[MESA_SHADER_FRAGMENT]; in create_new_program()
Dffvertex_prog.c1675 ctx->Const.ShaderCompilerOptions[MESA_SHADER_VERTEX].OptimizeForAOS, in _mesa_get_fixed_func_vertex_program()
Dmtypes.h4141 struct gl_shader_compiler_options ShaderCompilerOptions[MESA_SHADER_STAGES]; member

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