/external/angle/src/compiler/translator/ |
D | StaticType.h | 42 TPrecision precision, in BuildStaticMangledName() 66 TPrecision precision, in BuildStaticArrayMangledName() 92 TPrecision precision, 101 TPrecision precision, 128 TPrecision precision, 143 TPrecision precision, 165 TPrecision precision, 177 TPrecision precision, 219 TPrecision precision, 246 TPrecision precision = EbpUndefined, [all …]
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D | QualifierTypes.h | 132 TPrecisionQualifierWrapper(TPrecision precisionQualifier, const TSourceLoc &line) in TPrecisionQualifierWrapper() 142 TPrecision getQualifier() const { return mPrecisionQualifier; } in getQualifier() 146 TPrecision mPrecisionQualifier; 177 TPrecision precision;
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D | Types.h | 98 TPrecision p, 111 TPrecision p, in TType() 157 TPrecision getPrecision() const { return precision; } in getPrecision() 158 void setPrecision(TPrecision p) { precision = p; } in setPrecision() 357 TPrecision precision; 480 TPrecision precision;
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D | SymbolTable.h | 270 void setDefaultPrecision(TBasicType type, TPrecision prec); 274 TPrecision getDefaultPrecision(TBasicType type) const; 325 typedef TMap<TBasicType, TPrecision> PrecisionStackLevel;
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D | OutputESSL.h | 29 bool writeVariablePrecision(TPrecision precision) override;
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D | OutputGLSL.h | 29 bool writeVariablePrecision(TPrecision) override;
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D | OutputESSL.cpp | 33 bool TOutputESSL::writeVariablePrecision(TPrecision precision) in writeVariablePrecision()
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D | OutputVulkanGLSL.h | 53 bool writeVariablePrecision(TPrecision) override;
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D | SymbolTable.cpp | 339 void TSymbolTable::setDefaultPrecision(TBasicType type, TPrecision prec) in setDefaultPrecision() 346 TPrecision TSymbolTable::getDefaultPrecision(TBasicType type) const in getDefaultPrecision() 357 TPrecision prec = EbpUndefined; in getDefaultPrecision()
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D | OutputGLSL.cpp | 34 bool TOutputGLSL::writeVariablePrecision(TPrecision) in writeVariablePrecision() argument
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D | OutputVulkanGLSL.cpp | 175 bool TOutputVulkanGLSL::writeVariablePrecision(TPrecision precision) in writeVariablePrecision()
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D | glslang_tab_autogen.h | 255 TPrecision precision;
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D | OutputGLSLBase.h | 52 virtual bool writeVariablePrecision(TPrecision precision) = 0;
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D | BaseTypes.h | 23 enum TPrecision enum 35 inline const char *getPrecisionString(TPrecision p) in getPrecisionString()
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D | ParseContext.h | 126 void checkPrecisionSpecified(const TSourceLoc &line, TPrecision precision, TBasicType type); 291 void parseDefaultPrecisionQualifier(const TPrecision precision,
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D | IntermNode.cpp | 36 TPrecision GetHigherPrecision(TPrecision left, TPrecision right) in GetHigherPrecision() 191 TPrecision precision = getPrecision(); in setTypePreservePrecision() 620 TPrecision precision = EbpUndefined; in setPrecisionFromChildren() 670 TPrecision precision = EbpUndefined; in setBuiltInFunctionPrecision() 1604 TPrecision higherPrecision = GetHigherPrecision(mLeft->getPrecision(), mRight->getPrecision()); in promote()
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D | Types.cpp | 132 TType::TType(TBasicType t, TPrecision p, TQualifier q, unsigned char ps, unsigned char ss) in TType()
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D | IntermNode.h | 160 TPrecision getPrecision() const { return getType().getPrecision(); } in getPrecision()
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/external/swiftshader/src/OpenGL/compiler/ |
D | Types.h | 251 …TType(TBasicType t, TPrecision p, TQualifier q = EvqTemporary, int s0 = 1, int s1 = 1, bool a = fa… 258 TType(TStructure* userDef, TPrecision p = EbpUndefined) : 278 TPrecision getPrecision() const { return precision; } in getPrecision() 279 void setPrecision(TPrecision p) { precision = p; } in setPrecision() 535 TPrecision precision = EbpUndefined; 568 TPrecision precision;
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D | BaseTypes.h | 23 enum TPrecision : unsigned char enum 32 inline const char *getPrecisionString(TPrecision precision) in getPrecisionString()
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D | SymbolTable.h | 461 bool setDefaultPrecision(const TPublicType &type, TPrecision prec) in setDefaultPrecision() 475 TPrecision getDefaultPrecision( TBasicType type) in getDefaultPrecision() 484 …TPrecision prec = EbpUndefined; // If we dont find anything we return this. Should we error check … in getDefaultPrecision() 525 typedef std::map< TBasicType, TPrecision > PrecisionStackLevel;
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D | glslang_tab.h | 212 TPrecision precision;
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D | Intermediate.cpp | 29 static TPrecision GetHigherPrecision( TPrecision left, TPrecision right ){ in GetHigherPrecision() 962 TPrecision higherPrecision = GetHigherPrecision(left->getPrecision(), right->getPrecision()); in promote()
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D | ParseHelper.h | 122 bool precisionErrorCheck(const TSourceLoc &line, TPrecision precision, TBasicType type);
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D | intermediate.h | 316 TPrecision getPrecision() const { return type.getPrecision(); } in getPrecision()
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