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Searched refs:align_y1 (Results 1 – 2 of 2) sorted by relevance

/external/mesa3d/src/gallium/drivers/v3d/
Dv3d_tiling.c276 uint32_t align_y1 = align(y1, utile_h); in v3d_move_pixels_general_percpp() local
281 for (uint32_t y = align_y1; y < align_y2; y += utile_h) { in v3d_move_pixels_general_percpp()
302 if (align_y2 <= align_y1 || in v3d_move_pixels_general_percpp()
319 .height = align_y1 - y1, in v3d_move_pixels_general_percpp()
332 .y = align_y1, in v3d_move_pixels_general_percpp()
333 .height = align_y2 - align_y1, in v3d_move_pixels_general_percpp()
339 .y = align_y1, in v3d_move_pixels_general_percpp()
340 .height = align_y2 - align_y1, in v3d_move_pixels_general_percpp()
/external/mesa3d/src/broadcom/vulkan/
Dv3d_tiling.c280 uint32_t align_y1 = align(y1, utile_h); in v3d_move_pixels_general_percpp() local
285 for (uint32_t y = align_y1; y < align_y2; y += utile_h) { in v3d_move_pixels_general_percpp()
306 if (align_y2 <= align_y1 || in v3d_move_pixels_general_percpp()
323 .height = align_y1 - y1, in v3d_move_pixels_general_percpp()
336 .y = align_y1, in v3d_move_pixels_general_percpp()
337 .height = align_y2 - align_y1, in v3d_move_pixels_general_percpp()
343 .y = align_y1, in v3d_move_pixels_general_percpp()
344 .height = align_y2 - align_y1, in v3d_move_pixels_general_percpp()