Home
last modified time | relevance | path

Searched refs:asShaderVar (Results 1 – 25 of 29) sorted by relevance

12

/external/skia/src/gpu/glsl/
DGrGLSLVarying.cpp70 this->addAttribute(attr.asShaderVar()); in emitAttributes()
73 this->addAttribute(attr.asShaderVar()); in emitAttributes()
/external/skqp/src/gpu/glsl/
DGrGLSLVarying.cpp71 this->addAttribute(attr.asShaderVar()); in emitAttributes()
74 this->addAttribute(attr.asShaderVar()); in emitAttributes()
/external/skia/src/gpu/effects/
DGrDistanceFieldGeoProc.cpp58 gpArgs->fPositionVar = dfTexEffect.inPosition().asShaderVar(); in onEmitCode()
64 dfTexEffect.inPosition().asShaderVar(), in onEmitCode()
367 dfPathEffect.inPosition().asShaderVar(), in onEmitCode()
377 dfPathEffect.inPosition().asShaderVar(), in onEmitCode()
635 gpArgs->fPositionVar = dfTexEffect.inPosition().asShaderVar(); in onEmitCode()
641 dfTexEffect.inPosition().asShaderVar(), in onEmitCode()
DGrBitmapTextGeoProc.cpp55 gpArgs->fPositionVar = btgp.inPosition().asShaderVar(); in onEmitCode()
61 btgp.inPosition().asShaderVar(), in onEmitCode()
DGrShadowGeoProc.cpp43 rsgp.inPosition().asShaderVar(), in onEmitCode()
DGrBezierEffect.cpp100 gp.inPosition().asShaderVar(), in onEmitCode()
354 gp.inPosition().asShaderVar(), in onEmitCode()
/external/skqp/src/gpu/effects/
DGrDistanceFieldGeoProc.cpp59 gpArgs->fPositionVar = dfTexEffect.inPosition().asShaderVar(); in onEmitCode()
65 dfTexEffect.inPosition().asShaderVar(), in onEmitCode()
370 dfPathEffect.inPosition().asShaderVar(), in onEmitCode()
380 dfPathEffect.inPosition().asShaderVar(), in onEmitCode()
641 gpArgs->fPositionVar = dfTexEffect.inPosition().asShaderVar(); in onEmitCode()
647 dfTexEffect.inPosition().asShaderVar(), in onEmitCode()
DGrBitmapTextGeoProc.cpp58 gpArgs->fPositionVar = btgp.inPosition().asShaderVar(); in onEmitCode()
64 btgp.inPosition().asShaderVar(), in onEmitCode()
DGrShadowGeoProc.cpp42 rsgp.inPosition().asShaderVar(), in onEmitCode()
DGrBezierEffect.cpp98 gp.inPosition().asShaderVar(), in onEmitCode()
349 gp.inPosition().asShaderVar(), in onEmitCode()
/external/skia/src/gpu/tessellate/
DGrStencilPathShader.cpp42 GrShaderVar vertexPos = (*shader.vertexAttributes().begin()).asShaderVar(); in onEmitCode()
/external/skia/src/gpu/
DGrDefaultGeoProcFactory.cpp140 gp.fInLocalCoords.asShaderVar(), in onEmitCode()
148 gp.fInPosition.asShaderVar(), in onEmitCode()
DGrPrimitiveProcessor.h72 GrShaderVar asShaderVar() const { in asShaderVar() function
/external/skia/src/gpu/ccpr/
DGrSampleMaskProcessor.cpp38 gpArgs->fPositionVar = proc.fInputAttribs.front().asShaderVar(); in onEmitCode()
DGrGSCoverageProcessor.cpp36 gpArgs->fPositionVar = proc.fInputXOrYValues.asShaderVar(); in onEmitCode()
/external/skqp/src/gpu/
DGrDefaultGeoProcFactory.cpp199 gp.fInLocalCoords.asShaderVar(), in onEmitCode()
207 gp.fInPosition.asShaderVar(), in onEmitCode()
DGrPrimitiveProcessor.h73 GrShaderVar asShaderVar() const { in asShaderVar() function
/external/skia/tools/gpu/
DTestOps.cpp68 gp.fInLocalCoords.asShaderVar(), gp.fLocalMatrix, in createGLSLInstance()
/external/skqp/src/gpu/ccpr/
DGrCCCoverageProcessor_GSImpl.cpp35 gpArgs->fPositionVar = proc.fVertexAttribute.asShaderVar(); in onEmitCode()
/external/skqp/src/gpu/ops/
DGrQuadPerEdgeAA.cpp589 gpArgs->fPositionVar = gp.fPosition.asShaderVar(); in createGLSLInstance()
600 gp.fLocalCoord.asShaderVar(), in createGLSLInstance()
DGrDashOp.cpp858 dce.fInPosition.asShaderVar(), in onEmitCode()
1057 de.fInPosition.asShaderVar(), in onEmitCode()
DGrLatticeOp.cpp67 latticeGP.fInTextureCoords.asShaderVar(), in createGLSLInstance()
/external/skia/src/gpu/ops/
DGrQuadPerEdgeAA.cpp608 gpArgs->fPositionVar = gp.fPosition.asShaderVar(); in createGLSLInstance()
621 gp.fLocalCoord.asShaderVar(), in createGLSLInstance()
DGrDashOp.cpp874 dce.fInPosition.asShaderVar(), in onEmitCode()
1077 de.fInPosition.asShaderVar(), in onEmitCode()
DGrLatticeOp.cpp68 latticeGP.fInTextureCoords.asShaderVar(), in createGLSLInstance()

12